Subversion Repositories eduke32

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Ignore whitespace Rev 4990 → Rev 5069

/polymer/eduke32/source/savegame.h
103,8 → 103,8
P2I_FWD_NON0 = 0+2,
P2I_BACK_NON0 = 1+2,
};
void G_Util_PtrToIdx(void *ptr, int32_t count, const void *base, int32_t mode);
void G_Util_PtrToIdx2(void *ptr, int32_t count, size_t stride, const void *base, int32_t mode);
void G_Util_PtrToIdx(void *ptr, int32_t const count, const void *base, int32_t const mode);
void G_Util_PtrToIdx2(void *ptr, int32_t const count, size_t const stride, const void *base, int32_t const mode);
 
#ifdef LUNATIC
extern const char *(*El_SerializeGamevars)(int32_t *slenptr, int32_t levelnum);