/polymer/eduke32/source/gamedef.c |
---|
1073,6 → 1073,10 |
{ "m_origin_x", USERDEFS_M_ORIGIN_X, 0, 0 }, |
{ "m_origin_y", USERDEFS_M_ORIGIN_Y, 0, 0 }, |
{ "usevoxels", USERDEFS_USEVOXELS, 0, 0 }, |
{ "usehightile", USERDEFS_USEHIGHTILE, 0, 0 }, |
{ "usemodels", USERDEFS_USEMODELS, 0, 0 }, |
{ "entered_name", USERDEFS_ENTERED_NAME, 0, 0 }, |
{ "screen_tilting", USERDEFS_SCREEN_TILTING, 0, 0 }, |
{ "shadows", USERDEFS_SHADOWS, 0, 0 }, |
/polymer/eduke32/source/gamedef.h |
---|
435,6 → 435,9 |
USERDEFS_M_ORIGIN_Y, |
USERDEFS_PLAYERBEST, |
USERDEFS_MUSICTOGGLE, |
USERDEFS_USEVOXELS, |
USERDEFS_USEHIGHTILE, |
USERDEFS_USEMODELS, |
USERDEFS_END |
}; |
/polymer/eduke32/source/gamestructures.c |
---|
253,6 → 253,19 |
case USERDEFS_M_ORIGIN_Y: lLabelID = ud.m_origin.y; break; |
case USERDEFS_PLAYERBEST: lLabelID = ud.playerbest; break; |
case USERDEFS_MUSICTOGGLE: lLabelID = ud.config.MusicToggle; break; |
case USERDEFS_USEVOXELS: lLabelID = usevoxels; break; |
case USERDEFS_USEHIGHTILE: |
#ifdef USE_OPENGL |
lLabelID = usehightile; |
break; |
#endif |
case USERDEFS_USEMODELS: |
#ifdef USE_OPENGL |
lLabelID = usemodels; |
#else |
lLabelID = 0; |
#endif |
break; |
default: lLabelID = -1; break; |
} |
Gv_SetVarX(lVar2, lLabelID); |