Subversion Repositories eduke32

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Ignore whitespace Rev 5006 → Rev 5007

/polymer/eduke32/source/game.c
7395,18 → 7395,15
 
Bassert(i >= 0);
 
if (s->statnum != STAT_ACTOR && s->picnum == APLAYER && s->owner >= 0)
const DukePlayer_t *const ps = (s->statnum != STAT_ACTOR && s->picnum == APLAYER && s->owner >= 0) ? g_player[P_GetP((const spritetype *)s)].ps : NULL;
if (ps && ps->newowner == -1)
{
const DukePlayer_t *const ps = g_player[P_GetP((const spritetype *)s)].ps;
if (ps->newowner == -1)
{
t->x -= mulscale16(65536-smoothratio,ps->pos.x-ps->opos.x);
t->y -= mulscale16(65536-smoothratio,ps->pos.y-ps->opos.y);
// dirty hack
if (ps->dead_flag) t->z = ps->opos.z;
t->z += mulscale16(smoothratio,ps->pos.z-ps->opos.z) -
(ps->dead_flag ? 0 : PHEIGHT) + PHEIGHT;
}
t->x -= mulscale16(65536-smoothratio,ps->pos.x-ps->opos.x);
t->y -= mulscale16(65536-smoothratio,ps->pos.y-ps->opos.y);
// dirty hack
if (ps->dead_flag) t->z = ps->opos.z;
t->z += mulscale16(smoothratio,ps->pos.z-ps->opos.z) -
(ps->dead_flag ? 0 : PHEIGHT) + PHEIGHT;
}
else if ((s->statnum == STAT_DEFAULT && s->picnum != CRANEPOLE) || s->statnum == STAT_PLAYER ||
s->statnum == STAT_STANDABLE || s->statnum == STAT_PROJECTILE || s->statnum == STAT_MISC || s->statnum == STAT_ACTOR)