Rev 5 | Only display areas with differences | Ignore whitespace | Details | Blame | Last modification | View Log | RSS feed
Rev 5 | Rev 9 | ||
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1 | // Evil Ninja (4096) by Papou008 |
1 | // Evil Ninja (4096) by Papou008 |
2 | model "highres/sprites/monsters/4096_evilninja2.md3" { |
2 | model "highres/sprites/monsters/4096_evilninja2.md3" { |
3 | scale 3 shade 0 |
3 | scale 3 shade 0 |
4 | skin { pal 0 file "lowres/sprites/monsters/4096_evilninja_blue.jpg" } |
4 | skin { pal 0 file "lowres/sprites/monsters/4096_evilninja_blue.jpg" } |
5 | skin { pal 16 file "lowres/sprites/monsters/4096_evilninja_brown.jpg" } |
5 | skin { pal 16 file "lowres/sprites/monsters/4096_evilninja_brown.jpg" } |
6 | skin { pal 17 file "lowres/sprites/monsters/4096_evilninja_gray.jpg" } |
6 | skin { pal 17 file "lowres/sprites/monsters/4096_evilninja_gray.jpg" } |
7 | skin { pal 18 file "lowres/sprites/monsters/4096_evilninja_blue.jpg" } |
7 | skin { pal 18 file "lowres/sprites/monsters/4096_evilninja_blue.jpg" } |
8 | skin { pal 19 file "lowres/sprites/monsters/4096_evilninja_red.jpg" } |
8 | skin { pal 19 file "lowres/sprites/monsters/4096_evilninja_red.jpg" } |
9 | skin { pal 20 file "lowres/sprites/monsters/4096_evilninja_blue.jpg" } |
9 | skin { pal 20 file "lowres/sprites/monsters/4096_evilninja_blue.jpg" } |
10 | skin { pal 21 file "lowres/sprites/monsters/4096_evilninja_green.jpg" } |
10 | skin { pal 21 file "lowres/sprites/monsters/4096_evilninja_green.jpg" } |
11 | skin { pal 22 file "lowres/sprites/monsters/4096_evilninja_green.jpg" } |
11 | skin { pal 22 file "lowres/sprites/monsters/4096_evilninja_green.jpg" } |
12 | skin { pal 23 file "lowres/sprites/monsters/4096_evilninja_blue.jpg" } |
12 | skin { pal 23 file "lowres/sprites/monsters/4096_evilninja_blue.jpg" } |
13 | skin { pal 24 file "lowres/sprites/monsters/4096_evilninja_orange.jpg" } |
13 | skin { pal 24 file "lowres/sprites/monsters/4096_evilninja_orange.jpg" } |
14 | skin { pal 32 file "lowres/sprites/monsters/4096_evilninja_night.jpg" } |
14 | skin { pal 32 file "lowres/sprites/monsters/4096_evilninja_night.jpg" } |
15 | 15 | ||
16 | anim { frame0 "walk1" frame1 "walk2" fps 12 flags 0 } // Walk |
16 | anim { frame0 "walk1" frame1 "walk2" fps 12 flags 0 } // Walk |
17 | frame { name "walk1" tile0 4096 tile1 4115 } |
17 | frame { name "walk1" tile0 4096 tile1 4115 } |
18 | 18 | ||
19 | anim { frame0 "shoot1" frame1 "shoot2" fps 5 flags 0 } // Shoot |
19 | anim { frame0 "shoot1" frame1 "shoot2" fps 5 flags 0 } // Shoot |
20 | frame { name "shoot1" tile0 4116 tile1 4121 } |
20 | frame { name "shoot1" tile0 4116 tile1 4121 } |
21 | 21 | ||
22 | anim { frame0 "swim1" frame1 "swim2" fps 12 flags 0 } // Swim |
22 | anim { frame0 "swim1" frame1 "swim2" fps 12 flags 0 } // Swim |
23 | frame { name "swim1" tile0 4122 tile1 4141 } |
23 | frame { name "swim1" tile0 4122 tile1 4141 } |
24 | 24 | ||
25 | anim { frame0 "jump1" frame1 "jump2" fps 4 flags 0 } // Jump |
25 | anim { frame0 "jump1" frame1 "jump2" fps 4 flags 0 } // Jump |
26 | frame { name "jump1" tile0 4142 tile1 4161 } |
26 | frame { name "jump1" tile0 4142 tile1 4161 } |
27 | 27 | ||
28 | anim { frame0 "couch1" frame1 "couch2" fps 19 flags 0 } // Crouch |
28 | anim { frame0 "couch1" frame1 "couch2" fps 19 flags 0 } // Crouch |
29 | frame { name "couch1" tile0 4162 tile1 4181 } |
29 | frame { name "couch1" tile0 4162 tile1 4181 } |
30 | 30 | ||
31 | anim { frame0 "climb1" frame1 "climb2" fps 12 flags 0 } // Climb |
31 | anim { frame0 "climb1" frame1 "climb2" fps 12 flags 0 } // Climb |
32 | frame { name "climb1" tile0 4182 tile1 4201 } |
32 | frame { name "climb1" tile0 4182 tile1 4201 } |
33 | 33 | ||
34 | anim { frame0 "shuriken1" frame1 "shuriken3" fps 8 flags 0 } // Shuriken |
34 | anim { frame0 "shuriken1" frame1 "shuriken3" fps 8 flags 0 } // Shuriken |
35 | frame { name "shuriken1" tile0 4202 tile1 4210 } |
35 | frame { name "shuriken1" tile0 4202 tile1 4210 } |
36 | 36 | ||
37 | anim { frame0 "sucide1" frame1 "sucide2" fps 2 flags 1 } // Weapon in mouth |
37 | anim { frame0 "sucide1" frame1 "sucide2" fps 2 flags 1 } // Weapon in mouth |
38 | frame { name "sucide1" tile0 4211 tile1 4212 } |
38 | frame { name "sucide1" tile0 4211 tile1 4212 } |
39 | 39 | ||
40 | anim { frame0 "sucide2" frame1 "death1" fps 12 flags 1 } // Suicide |
40 | anim { frame0 "sucide2" frame1 "death1" fps 12 flags 1 } // Suicide |
41 | frame { name "sucide2" tile0 4213 tile1 4218 } |
41 | frame { name "sucide2" tile0 4213 tile1 4218 } |
42 | 42 | ||
43 | anim { frame0 "die1" frame1 "death2" fps 12 flags 1 } // Die |
43 | anim { frame0 "die1" frame1 "death2" fps 12 flags 1 } // Die |
44 | frame { name "die1" tile0 4219 tile1 4226 } |
44 | frame { name "die1" tile0 4219 tile1 4226 } |
45 | frame { name "drowing" tile 4223 } |
45 | frame { name "drowing" tile 4223 } |
46 | } |
46 | } |
47 | 47 | ||
48 | 48 | ||
49 | // Coolie(1400) and Ghost(4277) by Hellbound(Coolie skin by Cage) |
49 | // Coolie(1400) and Ghost(4277) by Hellbound(Coolie skin by Cage) |
50 | model "highres/sprites/monsters/1400_coolie.md3" { |
50 | model "highres/sprites/monsters/1400_coolie.md3" { |
51 | scale 9.4 |
51 | scale 9.4 |
52 | skin { pal 0 file "lowres/sprites/monsters/1400_coolie.png" } |
52 | skin { pal 0 file "lowres/sprites/monsters/1400_coolie.png" } |
53 | anim { frame0 "FRAME3" frame1 "FRAME22" fps 20 flag 0 } |
53 | anim { frame0 "FRAME3" frame1 "FRAME22" fps 20 flag 0 } |
54 | frame { name "FRAME3" tile0 1400 tile1 1419 } |
54 | frame { name "FRAME3" tile0 1400 tile1 1419 } |
55 | anim { frame0 "FRAME25" frame1 "FRAME44" fps 30 flag 0 } |
55 | anim { frame0 "FRAME25" frame1 "FRAME44" fps 30 flag 0 } |
56 | frame { name "FRAME25" tile0 1420 tile1 1439 } |
56 | frame { name "FRAME25" tile0 1420 tile1 1439 } |
57 | frame { name "FRAME46" tile 4260 } |
57 | frame { name "FRAME46" tile 4260 } |
58 | } |
58 | } |
59 | 59 | ||
60 | model "highres/sprites/monsters/4261_coolie_dying.md3" { |
60 | model "highres/sprites/monsters/4261_coolie_dying.md3" { |
61 | scale 9.4 |
61 | scale 9.4 |
62 | skin { pal 0 surface 0 file "lowres/sprites/monsters/1400_coolie.png" } |
62 | skin { pal 0 surface 0 file "lowres/sprites/monsters/1400_coolie.png" } |
63 | skin { pal 0 surface 1 file "lowres/sprites/monsters/4277_ghost.png" } |
63 | skin { pal 0 surface 1 file "lowres/sprites/monsters/4277_ghost.png" } |
64 | skin { pal 0 surface 2 file "lowres/sprites/monsters/1400_coolie.png" } |
64 | skin { pal 0 surface 2 file "lowres/sprites/monsters/1400_coolie.png" } |
65 | skin { pal 0 surface 3 file "lowres/sprites/monsters/1440_coolie_dead.png" } |
65 | skin { pal 0 surface 3 file "lowres/sprites/monsters/1440_coolie_dead.png" } |
66 | anim { frame0 "FRAME1" frame1 "FRAME35" fps 22 flag 0 } |
66 | anim { frame0 "FRAME1" frame1 "FRAME35" fps 22 flag 0 } |
67 | frame { name "FRAME1" tile0 4261 tile1 4266 } |
67 | frame { name "FRAME1" tile0 4261 tile1 4266 } |
68 | frame { name "FRAME35" tile 4267 } |
68 | frame { name "FRAME35" tile 4267 } |
69 | anim { frame0 "FRAME39" frame1 "FRAME85" fps 28 flag 0 } |
69 | anim { frame0 "FRAME39" frame1 "FRAME85" fps 28 flag 0 } |
70 | frame { name "FRAME39" tile0 4268 tile1 4276 } |
70 | frame { name "FRAME39" tile0 4268 tile1 4276 } |
71 | } |
71 | } |
72 | 72 | ||
73 | model "highres/sprites/monsters/1440_coolie_dead.md3" { |
73 | model "highres/sprites/monsters/1440_coolie_dead.md3" { |
74 | scale 9.4 |
74 | scale 9.4 |
75 | skin { pal 0 file "lowres/sprites/monsters/1440_coolie_dead.png" } |
75 | skin { pal 0 file "lowres/sprites/monsters/1440_coolie_dead.png" } |
76 | frame { name "FRAME1" tile 1440 } |
76 | frame { name "FRAME1" tile 1440 } |
77 | } |
77 | } |
78 | 78 | ||
79 | model "highres/sprites/monsters/4277_ghost.md3" { |
79 | model "highres/sprites/monsters/4277_ghost.md3" { |
80 | scale 9.4 |
80 | scale 9.4 |
81 | skin { pal 0 surface 0 file "lowres/sprites/monsters/1400_coolie.png" } |
81 | skin { pal 0 surface 0 file "lowres/sprites/monsters/1400_coolie.png" } |
82 | skin { pal 0 surface 1 file "lowres/sprites/monsters/4277_ghost.png" } |
82 | skin { pal 0 surface 1 file "lowres/sprites/monsters/4277_ghost.png" } |
83 | skin { pal 0 surface 2 file "lowres/sprites/monsters/1400_coolie.png" } |
83 | skin { pal 0 surface 2 file "lowres/sprites/monsters/1400_coolie.png" } |
84 | anim { frame0 "FRAME1" frame1 "FRAME10" fps 10 flag 0 } |
84 | anim { frame0 "FRAME1" frame1 "FRAME10" fps 10 flag 0 } |
85 | anim { frame0 "FRAME15" frame1 "FRAME25" fps 20 flag 0 } |
85 | anim { frame0 "FRAME15" frame1 "FRAME25" fps 20 flag 0 } |
86 | anim { frame0 "FRAME31" frame1 "FRAME52" fps 28 flag 0 } |
86 | anim { frame0 "FRAME31" frame1 "FRAME52" fps 28 flag 0 } |
87 | frame { name "FRAME1" tile0 4277 tile1 4296 } |
87 | frame { name "FRAME1" tile0 4277 tile1 4296 } |
88 | frame { name "FRAME15" tile0 4297 tile1 4305 } |
88 | frame { name "FRAME15" tile0 4297 tile1 4305 } |
89 | frame { name "FRAME31" tile0 4306 tile1 4311 } |
89 | frame { name "FRAME31" tile0 4306 tile1 4311 } |
90 | frame { name "FRAME52" tile 4312 } |
90 | frame { name "FRAME52" tile 4312 } |
91 | } |
91 | } |
92 | - | ||
93 | - | ||
94 | // Rabbit(4550) by Papou008 |
- | |
95 | model "highres/sprites/monsters/4550_rabbit.md3" { |
- | |
96 | scale 1.0 |
- | |
97 | skin { pal 0 file "highres/sprites/monsters/4550_rabbit_white.png" } |
- | |
98 | skin { pal 17 file "highres/sprites/monsters/4550_rabbit_evil.png" } |
- | |
99 | skin { pal 24 file "highres/sprites/monsters/4550_rabbit_brown.png" } |
- | |
100 | - | ||
101 | anim { frame0 "walk1" frame1 "walk1" fps 12 flags 0 } // Walk1 |
- | |
102 | - | ||
103 | frame { name "walk1" tile 4550 } |
- | |
104 | frame { name "walk1" tile 4555 } |
- | |
105 | frame { name "walk1" tile 4560 } |
- | |
106 | frame { name "walk1" tile 4565 } |
- | |
107 | frame { name "walk1" tile 4570 } |
- | |
108 | frame { name "walk1" tile 4575 } |
- | |
109 | - | ||
110 | anim { frame0 "walk2" frame1 "walk2" fps 12 flags 0 } // Walk2 |
- | |
111 | - | ||
112 | frame { name "walk2" tile 4551 } |
- | |
113 | frame { name "walk2" tile 4556 } |
- | |
114 | frame { name "walk2" tile 4561 } |
- | |
115 | frame { name "walk2" tile 4566 } |
- | |
116 | frame { name "walk2" tile 4571 } |
- | |
117 | frame { name "walk2" tile 4576 } |
- | |
118 | - | ||
119 | anim { frame0 "walk3" frame1 "walk3" fps 12 flags 0 } // Walk3 |
- | |
120 | - | ||
121 | frame { name "walk3" tile 4552 } |
- | |
122 | frame { name "walk3" tile 4557 } |
- | |
123 | frame { name "walk3" tile 4562 } |
- | |
124 | frame { name "walk3" tile 4567 } |
- | |
125 | frame { name "walk3" tile 4572 } |
- | |
126 | frame { name "walk3" tile 4577 } |
- | |
127 | - | ||
128 | anim { frame0 "walk4" frame1 "walk4" fps 12 flags 0 } // Walk4 |
- | |
129 | - | ||
130 | frame { name "walk4" tile 4553 } |
- | |
131 | frame { name "walk4" tile 4558 } |
- | |
132 | frame { name "walk4" tile 4563 } |
- | |
133 | frame { name "walk4" tile 4568 } |
- | |
134 | frame { name "walk4" tile 4573 } |
- | |
135 | frame { name "walk4" tile 4578 } |
- | |
136 | - | ||
137 | anim { frame0 "walk5" frame1 "walk5" fps 12 flags 0 } // Walk5 |
- | |
138 | - | ||
139 | frame { name "walk5" tile 4554 } |
- | |
140 | frame { name "walk5" tile 4559 } |
- | |
141 | frame { name "walk5" tile 4564 } |
- | |
142 | frame { name "walk5" tile 4569 } |
- | |
143 | frame { name "walk5" tile 4574 } |
- | |
144 | frame { name "walk5" tile 4579 } |
- | |
145 | } |
- | |
146 | - | ||
147 | model "highres/sprites/monsters/4550_rabbit_head.md3" { |
- | |
148 | scale 1.5 |
- | |
149 | skin { pal 0 file "highres/sprites/monsters/4550_rabbit_white.png" } |
- | |
150 | skin { pal 17 file "highres/sprites/monsters/4550_rabbit_evil.png" } |
- | |
151 | skin { pal 24 file "highres/sprites/monsters/4550_rabbit_brown.png" } |
- | |
152 | - | ||
153 | anim { frame0 "die1" frame1 "die2" fps 6 flags 0 } // Die |
- | |
154 | frame { name "die1" tile0 4580 tile1 4583 } |
- | |
155 | - | ||
156 | anim { frame0 "death1" frame1 "death2" fps 2 flags 1 } // Death |
- | |
157 | frame { name "death1" tile 4584 } |
- | |
158 | } |
- | |
159 | 92 | ||
160 |
|
- | |
161 | - | ||
162 | - | ||
163 | - |