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Rev 667 Rev 719
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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Title    : RemoR
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// Title    : RemoR
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// Filename : RemoR.map
-
 
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// Author   : o_0MercHant0_o
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// Author   : o_0MercHant0_o
-
 
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// Filename : RemoR.map
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// mapmd4   : ba77fc85bd8e2aa3369910cc0d04e47f // 2014-05-05
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// mapmd4   : ba77fc85bd8e2aa3369910cc0d04e47f // 2014-05-05
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// Curr. HRP: r5.3.646
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// Curr. HRP: r5.3.646
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sprite  1590 angoff    -256        // tile0028 shotgunsprite (multiplayer)
10
sprite  1590 angoff    -256        // tile0028 shotgunsprite (multiplayer)
11
sprite  1589 angoff     1024       // tile0049 shotgunammo (multiplayer)
11
sprite  1589 angoff     1024       // tile0049 shotgunammo (multiplayer)
12
sprite  1589 mdzoff     500000     // tile0049 shotgunammo (multiplayer)
12
sprite  1589 mdzoff     500000     // tile0049 shotgunammo (multiplayer)
13
sprite  1589 pitch     -1          // tile0049 shotgunammo (multiplayer)
13
sprite  1589 pitch     -1          // tile0049 shotgunammo (multiplayer)
14
sprite  1588 mdzoff     200000     // tile0049 shotgunammo (multiplayer)
14
sprite  1588 mdzoff     200000     // tile0049 shotgunammo (multiplayer)
15
sprite  1588 pitch     -1          // tile0049 shotgunammo (multiplayer)
15
sprite  1588 pitch     -1          // tile0049 shotgunammo (multiplayer)
16
sprite  1061 angoff     512        // tile0040 ammo (multiplayer)
16
sprite  1061 angoff     512        // tile0040 ammo (multiplayer)
17
sprite  1060 angoff     512        // tile0040 ammo (multiplayer)
17
sprite  1060 angoff     512        // tile0040 ammo (multiplayer)
18
sprite  1059 angoff     512        // tile0040 ammo (multiplayer)
18
sprite  1059 angoff     512        // tile0040 ammo (multiplayer)
19
sprite  1058 angoff     512        // tile0040 ammo (multiplayer)
19
sprite  1058 angoff     512        // tile0040 ammo (multiplayer)
20
sprite  1054 angoff     512        // tile0040 ammo (multiplayer)
20
sprite  1054 angoff     512        // tile0040 ammo (multiplayer)
21
sprite  1055 angoff     512        // tile0040 ammo (multiplayer)
21
sprite  1055 angoff     512        // tile0040 ammo (multiplayer)
22
sprite  1056 angoff     512        // tile0040 ammo (multiplayer)
22
sprite  1056 angoff     512        // tile0040 ammo (multiplayer)
23
sprite  1057 angoff     512        // tile0040 ammo (multiplayer)
23
sprite  1057 angoff     512        // tile0040 ammo (multiplayer)
24
sprite    54 angoff    -256        // tile0040 ammo
24
sprite    54 angoff    -256        // tile0040 ammo
25
sprite    55 angoff    -256        // tile0040 ammo
25
sprite    55 angoff    -256        // tile0040 ammo
26
sprite    56 angoff    -256        // tile0040 ammo
26
sprite    56 angoff    -256        // tile0040 ammo
27
sprite    57 angoff    -256        // tile0040 ammo
27
sprite    57 angoff    -256        // tile0040 ammo
28
sprite     6 angoff    -256        // tile0040 ammo
28
sprite     6 angoff    -256        // tile0040 ammo
29
sprite    16 mdzoff     400000     // tile0053 firstaid
29
sprite    16 mdzoff     400000     // tile0053 firstaid
30
sprite    16 pitch      1          // tile0053 firstaid
30
sprite    16 pitch      1          // tile0053 firstaid
31
sprite   999 mdzoff     400000     // tile0053 firstaid (multiplayer)
31
sprite   999 mdzoff     400000     // tile0053 firstaid (multiplayer)
32
sprite   999 pitch      1          // tile0053 firstaid (multiplayer)
32
sprite   999 pitch      1          // tile0053 firstaid (multiplayer)
33
sprite   999 roll       5          // tile0053 firstaid (multiplayer)
33
sprite   999 roll       5          // tile0053 firstaid (multiplayer)
34
sprite  1000 mdzoff     400000     // tile0053 firstaid (multiplayer)
34
sprite  1000 mdzoff     400000     // tile0053 firstaid (multiplayer)
35
sprite  1000 pitch     -1          // tile0053 firstaid (multiplayer)
35
sprite  1000 pitch     -1          // tile0053 firstaid (multiplayer)
36
sprite  1000 roll       5          // tile0053 firstaid (multiplayer)
36
sprite  1000 roll       5          // tile0053 firstaid (multiplayer)
37
sprite   998 mdzoff     400000     // tile0053 firstaid (multiplayer)
37
sprite   998 mdzoff     400000     // tile0053 firstaid (multiplayer)
38
sprite   998 pitch      1          // tile0053 firstaid (multiplayer)
38
sprite   998 pitch      1          // tile0053 firstaid (multiplayer)
39
sprite   998 roll       2          // tile0053 firstaid (multiplayer)
39
sprite   998 roll       2          // tile0053 firstaid (multiplayer)
40
sprite   994 mdzoff     400000     // tile0053 firstaid (multiplayer)
40
sprite   994 mdzoff     400000     // tile0053 firstaid (multiplayer)
41
sprite   994 pitch      1          // tile0053 firstaid (multiplayer)
41
sprite   994 pitch      1          // tile0053 firstaid (multiplayer)
42
sprite   994 roll      -1          // tile0053 firstaid (multiplayer)
42
sprite   994 roll      -1          // tile0053 firstaid (multiplayer)
43
sprite   995 mdzoff     400000     // tile0053 firstaid (multiplayer)
43
sprite   995 mdzoff     400000     // tile0053 firstaid (multiplayer)
44
sprite   995 roll      -1          // tile0053 firstaid (multiplayer)
44
sprite   995 roll      -1          // tile0053 firstaid (multiplayer)
45
sprite   996 mdzoff     400000     // tile0053 firstaid (multiplayer)
45
sprite   996 mdzoff     400000     // tile0053 firstaid (multiplayer)
46
sprite   996 pitch     -2          // tile0053 firstaid (multiplayer)
46
sprite   996 pitch     -2          // tile0053 firstaid (multiplayer)
47
sprite   996 roll      -1          // tile0053 firstaid (multiplayer)
47
sprite   996 roll      -1          // tile0053 firstaid (multiplayer)
48
sprite   997 mdzoff     200000     // tile0053 firstaid (multiplayer)
48
sprite   997 mdzoff     200000     // tile0053 firstaid (multiplayer)
49
sprite   997 pitch     -5          // tile0053 firstaid (multiplayer)
49
sprite   997 pitch     -5          // tile0053 firstaid (multiplayer)
50
sprite   997 roll      -2          // tile0053 firstaid (multiplayer)
50
sprite   997 roll      -2          // tile0053 firstaid (multiplayer)
51
sprite     8 angoff     128        // tile1061 (streetlight)
51
sprite     8 angoff     128        // tile1061 (streetlight)
52
sprite    96 angoff     512        // tile0052 sixpack
52
sprite    96 angoff     512        // tile0052 sixpack
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sprite    86 mdzoff    -2500       // tile0164 dipswitch2
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sprite    86 mdzoff    -2500       // tile0164 dipswitch2
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sprite    86 pitch      160        // tile0164 dipswitch2
54
sprite    86 pitch      160        // tile0164 dipswitch2
55
sprite    52 angoff     512        // tile0049 shotgunammo
55
sprite    52 angoff     512        // tile0049 shotgunammo
56
sprite    52 mdzoff     900000     // tile0049 shotgunammo
56
sprite    52 mdzoff     900000     // tile0049 shotgunammo
57
sprite    52 roll       1          // tile0049 shotgunammo
57
sprite    52 roll       1          // tile0049 shotgunammo
58
sprite    51 mdzoff     900000     // tile0049 shotgunammo
58
sprite    51 mdzoff     900000     // tile0049 shotgunammo
59
sprite    51 roll      -1          // tile0049 shotgunammo
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sprite    51 roll      -1          // tile0049 shotgunammo
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sprite   182 angoff     256        // tile0052 sixpack
60
sprite   182 angoff     256        // tile0052 sixpack
61
sprite   150 angoff     256        // tile0052 sixpack
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sprite   150 angoff     256        // tile0052 sixpack
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sprite   150 mdzoff     500000     // tile0052 sixpack
62
sprite   150 mdzoff     500000     // tile0052 sixpack
63
sprite   150 roll      -1          // tile0052 sixpack
63
sprite   150 roll      -1          // tile0052 sixpack
64
sprite   149 angoff     768        // tile0049 shotgunammo
64
sprite   149 angoff     768        // tile0049 shotgunammo
65
sprite   149 mdzoff     500000     // tile0049 shotgunammo
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sprite   149 mdzoff     500000     // tile0049 shotgunammo
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sprite   149 roll       1          // tile0049 shotgunammo
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sprite   149 roll       1          // tile0049 shotgunammo
67
sprite   375 angoff     256        // tile0049 shotgunammo
67
sprite   375 angoff     256        // tile0049 shotgunammo
68
sprite    69 mdxoff     1000000    // tile0041 batteryammo
68
sprite    69 mdxoff     1000000    // tile0041 batteryammo
69
sprite    69 pitch      1          // tile0041 batteryammo
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sprite    69 pitch      1          // tile0041 batteryammo
70
sprite    68 mdzoff     850000     // tile0022 chaingunsprite
70
sprite    68 mdzoff     850000     // tile0022 chaingunsprite
71
sprite    68 roll       1          // tile0022 chaingunsprite
71
sprite    68 roll       1          // tile0022 chaingunsprite
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sprite    70 angoff     1024       // tile0041 batteryammo
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sprite    70 angoff     1024       // tile0041 batteryammo
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sprite    70 mdzoff     50000      // tile0041 batteryammo
73
sprite    70 mdzoff     50000      // tile0041 batteryammo
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sprite    70 roll       1          // tile0041 batteryammo
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sprite    70 roll       1          // tile0041 batteryammo
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sprite   374 angoff    -256        // tile0049 shotgunammo
75
sprite   374 angoff    -256        // tile0049 shotgunammo
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sprite   181 angoff    -896        // tile0052 sixpack
76
sprite   181 angoff    -896        // tile0052 sixpack
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sprite   376 angoff     512        // tile0049 shotgunammo
77
sprite   376 angoff     512        // tile0049 shotgunammo
78
sprite   376 mdzoff     3500       // tile0049 shotgunammo
78
sprite   376 mdzoff     3500       // tile0049 shotgunammo
79
sprite   376 roll      -112        // tile0049 shotgunammo
79
sprite   376 roll      -112        // tile0049 shotgunammo
80
sprite   377 angoff     512        // tile0049 shotgunammo
80
sprite   377 angoff     512        // tile0049 shotgunammo
81
sprite   377 mdzoff     4500       // tile0049 shotgunammo
81
sprite   377 mdzoff     4500       // tile0049 shotgunammo
82
sprite   377 roll      -112        // tile0049 shotgunammo
82
sprite   377 roll      -112        // tile0049 shotgunammo
83
sprite  1613 angoff     768        // tile0028 shotgunsprite (multiplayer)
83
sprite  1613 angoff     768        // tile0028 shotgunsprite (multiplayer)
84
sprite  1612 angoff     1024       // tile0049 shotgunammo (multiplayer)
84
sprite  1612 angoff     1024       // tile0049 shotgunammo (multiplayer)
85
sprite  1612 mdzoff     700000     // tile0049 shotgunammo (multiplayer)
85
sprite  1612 mdzoff     700000     // tile0049 shotgunammo (multiplayer)
86
sprite  1612 pitch     -1          // tile0049 shotgunammo (multiplayer)
86
sprite  1612 pitch     -1          // tile0049 shotgunammo (multiplayer)
87
sprite  1611 angoff     0          // tile0049 shotgunammo (multiplayer)
87
sprite  1611 angoff     0          // tile0049 shotgunammo (multiplayer)
88
sprite  1611 mdzoff     700000     // tile0049 shotgunammo (multiplayer)
88
sprite  1611 mdzoff     700000     // tile0049 shotgunammo (multiplayer)
89
sprite  1611 pitch     -1          // tile0049 shotgunammo (multiplayer)
89
sprite  1611 pitch     -1          // tile0049 shotgunammo (multiplayer)
90
sprite   152 angoff    -512        // tile0021 firstgunsprite
90
sprite   152 angoff    -512        // tile0021 firstgunsprite
91
sprite   152 mdzoff     200000     // tile0021 firstgunsprite
91
sprite   152 mdzoff     200000     // tile0021 firstgunsprite
92
sprite   152 pitch      1          // tile0021 firstgunsprite
92
sprite   152 pitch      1          // tile0021 firstgunsprite
93
sprite   151 angoff    -512        // tile0040 ammo
93
sprite   151 angoff    -512        // tile0040 ammo
94
sprite   151 mdzoff     200000     // tile0040 ammo
94
sprite   151 mdzoff     200000     // tile0040 ammo
95
sprite   151 pitch     -1          // tile0040 ammo
95
sprite   151 pitch     -1          // tile0040 ammo
96
sprite   153 angoff    -512        // tile0040 ammo
96
sprite   153 angoff    -512        // tile0040 ammo
97
sprite   153 mdzoff     200000     // tile0040 ammo
97
sprite   153 mdzoff     200000     // tile0040 ammo
98
sprite   153 pitch     -1          // tile0040 ammo
98
sprite   153 pitch     -1          // tile0040 ammo
99
sprite   116 angoff    -256        // tile1555 (tile1550 shark)
99
sprite   116 angoff    -256        // tile1555 (tile1550 shark)
100
sprite   106 angoff    -512        // tile1555 (tile1550 shark)
100
sprite   106 angoff    -512        // tile1555 (tile1550 shark)
101
sprite   201 angoff     512        // tile0052 sixpack
101
sprite   201 angoff     512        // tile0052 sixpack
102
sprite   200 angoff     512        // tile0052 sixpack
102
sprite   200 angoff     512        // tile0052 sixpack
103
sprite   199 angoff     512        // tile0052 sixpack
103
sprite   199 angoff     512        // tile0052 sixpack
104
sprite   202 angoff     512        // tile0052 sixpack
104
sprite   202 angoff     512        // tile0052 sixpack
105
sprite   198 angoff     512        // tile0052 sixpack
105
sprite   198 angoff     512        // tile0052 sixpack
106
sprite   190 mdzoff     200000     // tile0027 tripbombsprite
106
sprite   190 mdzoff     200000     // tile0027 tripbombsprite
107
sprite   190 roll      -1          // tile0027 tripbombsprite
107
sprite   190 roll      -1          // tile0027 tripbombsprite
108
sprite   189 mdxoff     1000000    // tile0027 tripbombsprite
108
sprite   189 mdxoff     1000000    // tile0027 tripbombsprite
109
sprite   189 pitch     -1          // tile0027 tripbombsprite
109
sprite   189 pitch     -1          // tile0027 tripbombsprite
110
sprite   186 mdzoff     400000     // tile0027 tripbombsprite
110
sprite   186 mdzoff     400000     // tile0027 tripbombsprite
111
sprite   186 roll       1          // tile0027 tripbombsprite
111
sprite   186 roll       1          // tile0027 tripbombsprite
112
sprite   188 mdzoff     400000     // tile0027 tripbombsprite
112
sprite   188 mdzoff     400000     // tile0027 tripbombsprite
113
sprite   188 roll       1          // tile0027 tripbombsprite
113
sprite   188 roll       1          // tile0027 tripbombsprite
114
sprite   194 angoff     512        // tile0040 ammo
114
sprite   194 angoff     512        // tile0040 ammo
115
sprite   192 angoff     512        // tile0040 ammo
115
sprite   192 angoff     512        // tile0040 ammo
116
sprite   193 angoff     512        // tile0040 ammo
116
sprite   193 angoff     512        // tile0040 ammo
117
sprite   197 angoff    -512        // tile0040 ammo
117
sprite   197 angoff    -512        // tile0040 ammo
118
sprite   196 angoff    -512        // tile0040 ammo
118
sprite   196 angoff    -512        // tile0040 ammo
119
sprite   195 angoff    -512        // tile0040 ammo
119
sprite   195 angoff    -512        // tile0040 ammo
120
sprite  1591 angoff    -256        // tile0028 shotgunsprite (multiplayer)
120
sprite  1591 angoff    -256        // tile0028 shotgunsprite (multiplayer)
121
sprite  1592 angoff    -256        // tile0049 shotgunammo (multiplayer)
121
sprite  1592 angoff    -256        // tile0049 shotgunammo (multiplayer)
122
sprite  1593 angoff     768        // tile0049 shotgunammo (multiplayer)
122
sprite  1593 angoff     768        // tile0049 shotgunammo (multiplayer)
123
sprite   378 angoff    -512        // tile0040 ammo
123
sprite   378 angoff    -512        // tile0040 ammo
124
sprite   379 angoff    -512        // tile0040 ammo
124
sprite   379 angoff    -512        // tile0040 ammo
125
sprite   380 angoff    -512        // tile0040 ammo
125
sprite   380 angoff    -512        // tile0040 ammo
126
sprite   381 angoff    -512        // tile0040 ammo
126
sprite   381 angoff    -512        // tile0040 ammo
127
sprite   382 angoff    -512        // tile0040 ammo
127
sprite   382 angoff    -512        // tile0040 ammo
128
sprite   227 mdzoff     900000     // tile0556 chair1
128
sprite   227 mdzoff     900000     // tile0556 chair1
129
sprite   227 pitch     -1          // tile0556 chair1
129
sprite   227 pitch     -1          // tile0556 chair1
130
sprite   228 angoff    -640        // tile0556 chair1
130
sprite   228 angoff    -640        // tile0556 chair1
131
sprite   228 mdzoff     900000     // tile0556 chair1
131
sprite   228 mdzoff     900000     // tile0556 chair1
132
sprite   228 roll       1          // tile0556 chair1
132
sprite   228 roll       1          // tile0556 chair1
133
sprite   229 mdzoff     900000     // tile0556 chair1
133
sprite   229 mdzoff     900000     // tile0556 chair1
134
sprite   229 pitch     -1          // tile0556 chair1
134
sprite   229 pitch     -1          // tile0556 chair1
135
sprite   230 angoff     1024       // tile0556 chair1
135
sprite   230 angoff     1024       // tile0556 chair1
136
sprite   230 mdzoff     900000     // tile0556 chair1
136
sprite   230 mdzoff     900000     // tile0556 chair1
137
sprite   230 pitch      1          // tile0556 chair1
137
sprite   230 pitch      1          // tile0556 chair1
138
sprite   226 mdzoff     900000     // tile0556 chair1
138
sprite   226 mdzoff     900000     // tile0556 chair1
139
sprite   226 pitch     -1          // tile0556 chair1
139
sprite   226 pitch     -1          // tile0556 chair1
140
sprite   225 angoff    -896        // tile0556 chair1
140
sprite   225 angoff    -896        // tile0556 chair1
141
sprite   225 mdzoff     900000     // tile0556 chair1
141
sprite   225 mdzoff     900000     // tile0556 chair1
142
sprite   225 pitch      1          // tile0556 chair1
142
sprite   225 pitch      1          // tile0556 chair1
143
sprite   225 roll       1          // tile0556 chair1
143
sprite   225 roll       1          // tile0556 chair1
144
sprite   258 angoff     768        // tile0052 sixpack
144
sprite   258 angoff     768        // tile0052 sixpack
145
sprite   253 angoff     1024       // tile0040 ammo
145
sprite   253 angoff     1024       // tile0040 ammo
146
sprite   254 angoff     1024       // tile0040 ammo
146
sprite   254 angoff     1024       // tile0040 ammo
147
sprite   255 angoff     1024       // tile0040 ammo
147
sprite   255 angoff     1024       // tile0040 ammo
148
sprite   256 angoff     1024       // tile0040 ammo
148
sprite   256 angoff     1024       // tile0040 ammo
149
sprite   257 angoff     1024       // tile0040 ammo
149
sprite   257 angoff     1024       // tile0040 ammo
150
sprite   263 angoff     1024       // tile0053 firstaid
150
sprite   263 angoff     1024       // tile0053 firstaid
151
sprite   250 angoff     1024       // tile0049 shotgunammo
151
sprite   250 angoff     1024       // tile0049 shotgunammo
152
sprite   250 mdzoff     250000     // tile0049 shotgunammo
152
sprite   250 mdzoff     250000     // tile0049 shotgunammo
153
sprite   250 roll       1          // tile0049 shotgunammo
153
sprite   250 roll       1          // tile0049 shotgunammo
154
sprite   252 mdxoff     1000000    // tile0049 shotgunammo
154
sprite   252 mdxoff     1000000    // tile0049 shotgunammo
155
sprite   252 pitch     -1          // tile0049 shotgunammo
155
sprite   252 pitch     -1          // tile0049 shotgunammo
156
sprite   251 angoff     1024       // tile0049 shotgunammo
156
sprite   251 angoff     1024       // tile0049 shotgunammo
157
sprite   259 nomdanim              // tile1232 canwithsomething
157
sprite   259 nomdanim              // tile1232 canwithsomething
158
sprite   259 angoff    -768        // tile1232 canwithsomething
158
sprite   259 angoff    -768        // tile1232 canwithsomething
159
sprite   259 mdzoff     200000     // tile1232 canwithsomething
159
sprite   259 mdzoff     200000     // tile1232 canwithsomething
160
sprite   259 pitch      1          // tile1232 canwithsomething
160
sprite   259 pitch      1          // tile1232 canwithsomething
161
sprite   260 mdzoff     700000     // tile0047 hbombammo
161
sprite   260 mdzoff     700000     // tile0047 hbombammo
162
sprite   260 pitch      1          // tile0047 hbombammo
162
sprite   260 pitch      1          // tile0047 hbombammo
163
sprite   262 mdxoff     1000000    // tile0047 hbombammo
163
sprite   262 mdxoff     1000000    // tile0047 hbombammo
164
sprite   262 pitch     -1          // tile0047 hbombammo
164
sprite   262 pitch     -1          // tile0047 hbombammo
165
sprite   261 mdzoff     600000     // tile0047 hbombammo
165
sprite   261 mdzoff     600000     // tile0047 hbombammo
166
sprite   261 pitch      1          // tile0047 hbombammo
166
sprite   261 pitch      1          // tile0047 hbombammo
167
sprite   309 notmd                 // tile0162 dipswitch
167
sprite   309 notmd                 // tile0162 dipswitch
168
sprite   310 notmd                 // tile0162 dipswitch
168
sprite   310 notmd                 // tile0162 dipswitch
169
sprite   387 angoff     512        // tile0023 rpgsprite
169
sprite   387 angoff     512        // tile0023 rpgsprite
170
sprite   407 angoff     1024       // tile0052 sixpack
170
sprite   407 angoff     1024       // tile0052 sixpack
171
sprite   407 mdzoff     200000     // tile0052 sixpack
171
sprite   407 mdzoff     200000     // tile0052 sixpack
172
sprite   407 roll       1          // tile0052 sixpack
172
sprite   407 roll       1          // tile0052 sixpack
173
sprite   408 angoff     1024       // tile0052 sixpack
173
sprite   408 angoff     1024       // tile0052 sixpack
174
sprite   408 mdzoff     300000     // tile0052 sixpack
174
sprite   408 mdzoff     300000     // tile0052 sixpack
175
sprite   408 roll       1          // tile0052 sixpack
175
sprite   408 roll       1          // tile0052 sixpack
176
sprite   409 angoff     1024       // tile0052 sixpack
176
sprite   409 angoff     1024       // tile0052 sixpack
177
sprite   369 angoff     1024       // tile0049 shotgunammo
177
sprite   369 angoff     1024       // tile0049 shotgunammo
178
sprite   369 mdzoff     100000     // tile0049 shotgunammo
178
sprite   369 mdzoff     100000     // tile0049 shotgunammo
179
sprite   369 pitch     -1          // tile0049 shotgunammo
179
sprite   369 pitch     -1          // tile0049 shotgunammo
180
sprite   369 roll       6          // tile0049 shotgunammo
180
sprite   369 roll       6          // tile0049 shotgunammo
181
sprite   922 angoff     1024       // tile0049 shotgunammo
181
sprite   922 angoff     1024       // tile0049 shotgunammo
182
sprite   922 mdzoff     100000     // tile0049 shotgunammo
182
sprite   922 mdzoff     100000     // tile0049 shotgunammo
183
sprite   922 pitch     -1          // tile0049 shotgunammo
183
sprite   922 pitch     -1          // tile0049 shotgunammo
184
sprite   922 roll       3          // tile0049 shotgunammo
184
sprite   922 roll       3          // tile0049 shotgunammo
185
sprite   921 angoff     1024       // tile0049 shotgunammo
185
sprite   921 angoff     1024       // tile0049 shotgunammo
186
sprite   921 mdzoff     100000     // tile0049 shotgunammo
186
sprite   921 mdzoff     100000     // tile0049 shotgunammo
187
sprite   921 pitch     -1          // tile0049 shotgunammo
187
sprite   921 pitch     -1          // tile0049 shotgunammo
188
sprite   921 roll      -3          // tile0049 shotgunammo
188
sprite   921 roll      -3          // tile0049 shotgunammo
189
sprite   370 angoff     1024       // tile0049 shotgunammo
189
sprite   370 angoff     1024       // tile0049 shotgunammo
190
sprite   370 mdzoff     100000     // tile0049 shotgunammo
190
sprite   370 mdzoff     100000     // tile0049 shotgunammo
191
sprite   370 pitch     -1          // tile0049 shotgunammo
191
sprite   370 pitch     -1          // tile0049 shotgunammo
192
sprite   370 roll      -6          // tile0049 shotgunammo
192
sprite   370 roll      -6          // tile0049 shotgunammo
193
sprite   405 pitch     -64         // tile0049 shotgunammo
193
sprite   405 pitch     -64         // tile0049 shotgunammo
194
sprite   405 roll      -128        // tile0049 shotgunammo
194
sprite   405 roll      -128        // tile0049 shotgunammo
195
sprite   403 angoff    -512        // tile0047 hbombammo
195
sprite   403 angoff    -512        // tile0047 hbombammo
196
sprite   403 roll       64         // tile0047 hbombammo
196
sprite   403 roll       64         // tile0047 hbombammo
197
sprite   404 angoff     1024       // tile0049 shotgunammo
197
sprite   404 angoff     1024       // tile0049 shotgunammo
198
sprite   406 angoff     512        // tile0054 shield
198
sprite   406 angoff     512        // tile0054 shield
199
sprite   320 angoff     1024       // tile0049 shotgunammo
199
sprite   320 angoff     1024       // tile0049 shotgunammo
200
sprite   320 mdzoff     200000     // tile0049 shotgunammo
200
sprite   320 mdzoff     200000     // tile0049 shotgunammo
201
sprite   320 pitch     -1          // tile0049 shotgunammo
201
sprite   320 pitch     -1          // tile0049 shotgunammo
202
sprite   320 roll       4          // tile0049 shotgunammo
202
sprite   320 roll       4          // tile0049 shotgunammo
203
sprite   319 mdxoff     1000000    // tile0049 shotgunammo
203
sprite   319 mdxoff     1000000    // tile0049 shotgunammo
204
sprite   319 pitch     -1          // tile0049 shotgunammo
204
sprite   319 pitch     -1          // tile0049 shotgunammo
205
sprite   321 angoff     1024       // tile0049 shotgunammo
205
sprite   321 angoff     1024       // tile0049 shotgunammo
206
sprite   321 mdzoff     200000     // tile0049 shotgunammo
206
sprite   321 mdzoff     200000     // tile0049 shotgunammo
207
sprite   321 pitch     -1          // tile0049 shotgunammo
207
sprite   321 pitch     -1          // tile0049 shotgunammo
208
sprite   321 roll      -3          // tile0049 shotgunammo
208
sprite   321 roll      -3          // tile0049 shotgunammo
209
sprite   315 angoff     1024       // tile0052 sixpack
209
sprite   315 angoff     1024       // tile0052 sixpack
210
sprite   318 angoff    -256        // tile0052 sixpack
210
sprite   318 angoff    -256        // tile0052 sixpack
211
sprite   317 angoff    -512        // tile0049 shotgunammo
211
sprite   317 angoff    -512        // tile0049 shotgunammo
212
sprite   317 mdzoff     200000     // tile0049 shotgunammo
212
sprite   317 mdzoff     200000     // tile0049 shotgunammo
213
sprite   317 pitch      1          // tile0049 shotgunammo
213
sprite   317 pitch      1          // tile0049 shotgunammo
214
sprite  1596 angoff     256        // tile0028 shotgunsprite (multiplayer)
214
sprite  1596 angoff     256        // tile0028 shotgunsprite (multiplayer)
215
sprite  1595 angoff    -512        // tile0049 shotgunammo (multiplayer)
215
sprite  1595 angoff    -512        // tile0049 shotgunammo (multiplayer)
216
sprite  1595 mdzoff     500000     // tile0049 shotgunammo (multiplayer)
216
sprite  1595 mdzoff     500000     // tile0049 shotgunammo (multiplayer)
217
sprite  1595 pitch     -1          // tile0049 shotgunammo (multiplayer)
217
sprite  1595 pitch     -1          // tile0049 shotgunammo (multiplayer)
218
sprite  1594 angoff     512        // tile0049 shotgunammo (multiplayer)
218
sprite  1594 angoff     512        // tile0049 shotgunammo (multiplayer)
219
sprite  1594 mdzoff     500000     // tile0049 shotgunammo (multiplayer)
219
sprite  1594 mdzoff     500000     // tile0049 shotgunammo (multiplayer)
220
sprite  1594 pitch     -1          // tile0049 shotgunammo (multiplayer)
220
sprite  1594 pitch     -1          // tile0049 shotgunammo (multiplayer)
221
sprite   322 angoff    -512        // tile0052 sixpack
221
sprite   322 angoff    -512        // tile0052 sixpack
222
sprite   323 angoff    -512        // tile0054 shield
222
sprite   323 angoff    -512        // tile0054 shield
223
sprite   333 angoff     1024       // tile0052 sixpack
223
sprite   333 angoff     1024       // tile0052 sixpack
224
sprite   332 angoff    -640        // tile0046 crystalammo
224
sprite   332 angoff    -640        // tile0046 crystalammo
225
sprite   330 angoff    -512        // tile0025 shrinkersprite
225
sprite   330 angoff    -512        // tile0025 shrinkersprite
226
sprite  1051 angoff    -512        // tile0025 shrinkersprite (multiplayer)
226
sprite  1051 angoff    -512        // tile0025 shrinkersprite (multiplayer)
227
sprite   331 angoff    -384        // tile0046 crystalammo
227
sprite   331 angoff    -384        // tile0046 crystalammo
228
sprite   614 angoff     512        // tile0024 freezesprite
228
sprite   614 angoff     512        // tile0024 freezesprite
229
sprite  1052 angoff     512        // tile0024 freezesprite (multiplayer)
229
sprite  1052 angoff     512        // tile0024 freezesprite (multiplayer)
230
sprite   612 angoff     512        // tile0052 sixpack
230
sprite   612 angoff     512        // tile0052 sixpack
231
sprite   613 angoff     512        // tile0052 sixpack
231
sprite   613 angoff     512        // tile0052 sixpack
232
sprite   412 angoff     1024       // tile0042 devistatorammo
232
sprite   412 angoff     1024       // tile0042 devistatorammo
233
sprite  1041 angoff     1024       // tile0049 shotgunammo
233
sprite  1041 angoff     1024       // tile0049 shotgunammo
234
sprite  1041 mdzoff     700000     // tile0049 shotgunammo
234
sprite  1041 mdzoff     700000     // tile0049 shotgunammo
235
sprite  1041 pitch     -1          // tile0049 shotgunammo
235
sprite  1041 pitch     -1          // tile0049 shotgunammo
236
sprite  1042 angoff     1024       // tile0040 ammo
236
sprite  1042 angoff     1024       // tile0040 ammo
237
sprite  1043 angoff    -512        // tile0049 shotgunammo
237
sprite  1043 angoff    -512        // tile0049 shotgunammo
238
sprite  1043 mdzoff     700000     // tile0049 shotgunammo
238
sprite  1043 mdzoff     700000     // tile0049 shotgunammo
239
sprite  1043 pitch     -1          // tile0049 shotgunammo
239
sprite  1043 pitch     -1          // tile0049 shotgunammo
240
sprite  1005 angoff     1024       // tile0052 sixpack
240
sprite  1005 angoff     1024       // tile0052 sixpack
241
sprite  1006 angoff     1024       // tile0052 sixpack
241
sprite  1006 angoff     1024       // tile0052 sixpack
242
sprite  1009 mdzoff     500000     // tile0040 ammo
242
sprite  1009 mdzoff     500000     // tile0040 ammo
243
sprite  1009 roll       1          // tile0040 ammo
243
sprite  1009 roll       1          // tile0040 ammo
244
sprite  1010 angoff     1024       // tile0049 shotgunammo
244
sprite  1010 angoff     1024       // tile0049 shotgunammo
245
sprite  1011 angoff     1024       // tile0040 ammo
245
sprite  1011 angoff     1024       // tile0040 ammo
246
sprite  1011 mdzoff     500000     // tile0040 ammo
246
sprite  1011 mdzoff     500000     // tile0040 ammo
247
sprite  1011 roll       1          // tile0040 ammo
247
sprite  1011 roll       1          // tile0040 ammo
248
sprite  1008 angoff     1024       // tile0052 sixpack
248
sprite  1008 angoff     1024       // tile0052 sixpack
249
sprite  1007 angoff     1024       // tile0052 sixpack
249
sprite  1007 angoff     1024       // tile0052 sixpack
250
sprite  1606 angoff     256        // tile0028 shotgunsprite (multiplayer)
250
sprite  1606 angoff     256        // tile0028 shotgunsprite (multiplayer)
251
sprite  1607 angoff     1024       // tile0049 shotgunammo (multiplayer)
251
sprite  1607 angoff     1024       // tile0049 shotgunammo (multiplayer)
252
sprite  1607 mdzoff     700000     // tile0049 shotgunammo (multiplayer)
252
sprite  1607 mdzoff     700000     // tile0049 shotgunammo (multiplayer)
253
sprite  1607 pitch     -1          // tile0049 shotgunammo (multiplayer)
253
sprite  1607 pitch     -1          // tile0049 shotgunammo (multiplayer)
254
sprite  1608 angoff     0          // tile0049 shotgunammo (multiplayer)
254
sprite  1608 angoff     0          // tile0049 shotgunammo (multiplayer)
255
sprite  1608 mdzoff     700000     // tile0049 shotgunammo (multiplayer)
255
sprite  1608 mdzoff     700000     // tile0049 shotgunammo (multiplayer)
256
sprite  1608 pitch     -1          // tile0049 shotgunammo (multiplayer)
256
sprite  1608 pitch     -1          // tile0049 shotgunammo (multiplayer)
257
sprite  1012 angoff     512        // tile0041 batteryammo
257
sprite  1012 angoff     512        // tile0041 batteryammo
258
sprite  1016 mdzoff     800000     // tile0054 shield
258
sprite  1016 mdzoff     800000     // tile0054 shield
259
sprite  1016 roll       1          // tile0054 shield
259
sprite  1016 roll       1          // tile0054 shield
260
sprite  1013 angoff    -512        // tile0041 batteryammo
260
sprite  1013 angoff    -512        // tile0041 batteryammo
261
sprite  1015 angoff    -512        // tile0054 shield
261
sprite  1015 angoff    -512        // tile0054 shield
262
sprite  1014 angoff    -512        // tile0041 batteryammo
262
sprite  1014 angoff    -512        // tile0041 batteryammo
263
sprite   879 angoff    -512        // tile0052 sixpack
263
sprite   879 angoff    -512        // tile0052 sixpack
264
sprite   693 angoff    -960        // tile0556 chair1
264
sprite   693 angoff    -960        // tile0556 chair1
265
sprite   693 mdzoff     200000     // tile0556 chair1
265
sprite   693 mdzoff     200000     // tile0556 chair1
266
sprite   693 pitch      1          // tile0556 chair1
266
sprite   693 pitch      1          // tile0556 chair1
267
sprite   693 roll      -1          // tile0556 chair1
267
sprite   693 roll      -1          // tile0556 chair1
268
sprite   695 angoff     896        // tile0556 chair1
268
sprite   695 angoff     896        // tile0556 chair1
269
sprite   695 mdzoff     200000     // tile0556 chair1
269
sprite   695 mdzoff     200000     // tile0556 chair1
270
sprite   695 pitch      3          // tile0556 chair1
270
sprite   695 pitch      3          // tile0556 chair1
271
sprite   695 roll       1          // tile0556 chair1
271
sprite   695 roll       1          // tile0556 chair1
272
sprite   874 mdzoff     200000     // tile0042 devistatorammo
272
sprite   874 mdzoff     200000     // tile0042 devistatorammo
273
sprite   874 pitch      1          // tile0042 devistatorammo
273
sprite   874 pitch      1          // tile0042 devistatorammo
274
sprite   863 angoff     512        // tile0029 devistatorsprite
274
sprite   863 angoff     512        // tile0029 devistatorsprite
275
sprite   863 mdzoff     200000     // tile0029 devistatorsprite
275
sprite   863 mdzoff     200000     // tile0029 devistatorsprite
276
sprite   863 pitch      1          // tile0029 devistatorsprite
276
sprite   863 pitch      1          // tile0029 devistatorsprite
277
sprite   863 roll      -2          // tile0029 devistatorsprite
277
sprite   863 roll      -2          // tile0029 devistatorsprite
278
sprite   875 mdzoff     200000     // tile0042 devistatorammo
278
sprite   875 mdzoff     200000     // tile0042 devistatorammo
279
sprite   875 pitch      1          // tile0042 devistatorammo
279
sprite   875 pitch      1          // tile0042 devistatorammo
280
sprite   898 mdzoff     200000     // tile0041 batteryammo
280
sprite   898 mdzoff     200000     // tile0041 batteryammo
281
sprite   898 pitch      1          // tile0041 batteryammo
281
sprite   898 pitch      1          // tile0041 batteryammo
282
sprite   898 roll       1          // tile0041 batteryammo
282
sprite   898 roll       1          // tile0041 batteryammo
283
sprite   899 angoff     512        // tile0053 firstaid
283
sprite   899 angoff     512        // tile0053 firstaid
284
sprite   897 mdzoff     200000     // tile0041 batteryammo
284
sprite   897 mdzoff     200000     // tile0041 batteryammo
285
sprite   897 pitch     -1          // tile0041 batteryammo
285
sprite   897 pitch     -1          // tile0041 batteryammo
286
sprite   897 roll       1          // tile0041 batteryammo
286
sprite   897 roll       1          // tile0041 batteryammo
287
sprite  1552 mdzoff     100000     // tile0044 rpgammo
287
sprite  1552 mdzoff     100000     // tile0044 rpgammo
288
sprite  1552 pitch      1          // tile0044 rpgammo
288
sprite  1552 pitch      1          // tile0044 rpgammo
289
sprite  1552 roll      -5          // tile0044 rpgammo
289
sprite  1552 roll      -5          // tile0044 rpgammo
290
sprite  1553 mdzoff     100000     // tile0044 rpgammo
290
sprite  1553 mdzoff     100000     // tile0044 rpgammo
291
sprite  1553 pitch      1          // tile0044 rpgammo
291
sprite  1553 pitch      1          // tile0044 rpgammo
292
sprite  1553 roll      -5          // tile0044 rpgammo
292
sprite  1553 roll      -5          // tile0044 rpgammo
293
sprite  1554 mdzoff     100000     // tile0044 rpgammo
293
sprite  1554 mdzoff     100000     // tile0044 rpgammo
294
sprite  1554 pitch      1          // tile0044 rpgammo
294
sprite  1554 pitch      1          // tile0044 rpgammo
295
sprite  1554 roll      -5          // tile0044 rpgammo
295
sprite  1554 roll      -5          // tile0044 rpgammo
296
sprite  1550 mdzoff     100000     // tile0044 rpgammo
296
sprite  1550 mdzoff     100000     // tile0044 rpgammo
297
sprite  1550 roll      -5          // tile0044 rpgammo
297
sprite  1550 roll      -5          // tile0044 rpgammo
298
sprite  1551 mdzoff     100000     // tile0044 rpgammo
298
sprite  1551 mdzoff     100000     // tile0044 rpgammo
299
sprite  1551 roll      -5          // tile0044 rpgammo
299
sprite  1551 roll      -5          // tile0044 rpgammo
300
sprite  1546 mdzoff     100000     // tile0044 rpgammo
300
sprite  1546 mdzoff     100000     // tile0044 rpgammo
301
sprite  1546 pitch      2          // tile0044 rpgammo
301
sprite  1546 pitch      2          // tile0044 rpgammo
302
sprite  1546 roll      -5          // tile0044 rpgammo
302
sprite  1546 roll      -5          // tile0044 rpgammo
303
sprite  1547 mdzoff     100000     // tile0044 rpgammo
303
sprite  1547 mdzoff     100000     // tile0044 rpgammo
304
sprite  1547 pitch      2          // tile0044 rpgammo
304
sprite  1547 pitch      2          // tile0044 rpgammo
305
sprite  1547 roll      -5          // tile0044 rpgammo
305
sprite  1547 roll      -5          // tile0044 rpgammo
306
sprite  1548 mdzoff     100000     // tile0044 rpgammo
306
sprite  1548 mdzoff     100000     // tile0044 rpgammo
307
sprite  1548 pitch      2          // tile0044 rpgammo
307
sprite  1548 pitch      2          // tile0044 rpgammo
308
sprite  1548 roll      -5          // tile0044 rpgammo
308
sprite  1548 roll      -5          // tile0044 rpgammo
309
sprite  1549 mdzoff     100000     // tile0044 rpgammo
309
sprite  1549 mdzoff     100000     // tile0044 rpgammo
310
sprite  1549 pitch      2          // tile0044 rpgammo
310
sprite  1549 pitch      2          // tile0044 rpgammo
311
sprite  1549 roll      -5          // tile0044 rpgammo
311
sprite  1549 roll      -5          // tile0044 rpgammo
312
sprite  1560 mdzoff     500000     // tile0044 rpgammo
312
sprite  1560 mdzoff     500000     // tile0044 rpgammo
313
sprite  1560 roll       1          // tile0044 rpgammo
313
sprite  1560 roll       1          // tile0044 rpgammo
314
sprite  1561 mdzoff     500000     // tile0044 rpgammo
314
sprite  1561 mdzoff     500000     // tile0044 rpgammo
315
sprite  1561 roll       1          // tile0044 rpgammo
315
sprite  1561 roll       1          // tile0044 rpgammo
316
sprite  1557 mdzoff     500000     // tile0044 rpgammo
316
sprite  1557 mdzoff     500000     // tile0044 rpgammo
317
sprite  1557 roll       1          // tile0044 rpgammo
317
sprite  1557 roll       1          // tile0044 rpgammo
318
sprite  1558 mdzoff     500000     // tile0044 rpgammo
318
sprite  1558 mdzoff     500000     // tile0044 rpgammo
319
sprite  1558 roll       1          // tile0044 rpgammo
319
sprite  1558 roll       1          // tile0044 rpgammo
320
sprite  1559 mdzoff     500000     // tile0044 rpgammo
320
sprite  1559 mdzoff     500000     // tile0044 rpgammo
321
sprite  1559 roll       1          // tile0044 rpgammo
321
sprite  1559 roll       1          // tile0044 rpgammo
322
sprite  1555 mdzoff     500000     // tile0044 rpgammo
322
sprite  1555 mdzoff     500000     // tile0044 rpgammo
323
sprite  1555 roll       1          // tile0044 rpgammo
323
sprite  1555 roll       1          // tile0044 rpgammo
324
sprite  1556 mdzoff     500000     // tile0044 rpgammo
324
sprite  1556 mdzoff     500000     // tile0044 rpgammo
325
sprite  1556 roll       1          // tile0044 rpgammo
325
sprite  1556 roll       1          // tile0044 rpgammo
326
sprite   696 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
326
sprite   696 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
327
sprite   696 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
327
sprite   696 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
328
sprite   696 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
328
sprite   696 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
329
sprite   697 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
329
sprite   697 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
330
sprite   697 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
330
sprite   697 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
331
sprite   697 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
331
sprite   697 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
332
sprite   700 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
332
sprite   700 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
333
sprite   700 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
333
sprite   700 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
334
sprite   700 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
334
sprite   700 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
335
sprite   701 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
335
sprite   701 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
336
sprite   701 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
336
sprite   701 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
337
sprite   701 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
337
sprite   701 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
338
sprite   699 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
338
sprite   699 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
339
sprite   699 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
339
sprite   699 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
340
sprite   699 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
340
sprite   699 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
341
sprite   698 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
341
sprite   698 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
342
sprite   698 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
342
sprite   698 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
343
sprite   698 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
343
sprite   698 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
344
sprite   703 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
344
sprite   703 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
345
sprite   703 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
345
sprite   703 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
346
sprite   703 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
346
sprite   703 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
347
sprite   702 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
347
sprite   702 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
348
sprite   702 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
348
sprite   702 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
349
sprite   702 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
349
sprite   702 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
350
sprite   713 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
350
sprite   713 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
351
sprite   713 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
351
sprite   713 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
352
sprite   713 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
352
sprite   713 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
353
sprite   715 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
353
sprite   715 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
354
sprite   715 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
354
sprite   715 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
355
sprite   715 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
355
sprite   715 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
356
sprite   714 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
356
sprite   714 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
357
sprite   714 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
357
sprite   714 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
358
sprite   714 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
358
sprite   714 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
359
sprite   707 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
359
sprite   707 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
360
sprite   707 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
360
sprite   707 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
361
sprite   707 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
361
sprite   707 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
362
sprite   706 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
362
sprite   706 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
363
sprite   706 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
363
sprite   706 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
364
sprite   706 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
364
sprite   706 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
365
sprite   711 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
365
sprite   711 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
366
sprite   711 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
366
sprite   711 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
367
sprite   711 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
367
sprite   711 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
368
sprite   710 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
368
sprite   710 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
369
sprite   710 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
369
sprite   710 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
370
sprite   710 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
370
sprite   710 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
371
sprite   704 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
371
sprite   704 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
372
sprite   704 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
372
sprite   704 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
373
sprite   704 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
373
sprite   704 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
374
sprite   705 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
374
sprite   705 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
375
sprite   705 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
375
sprite   705 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
376
sprite   705 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
376
sprite   705 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
377
sprite   708 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
377
sprite   708 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
378
sprite   708 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
378
sprite   708 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
379
sprite   708 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
379
sprite   708 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
380
sprite   709 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
380
sprite   709 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
381
sprite   709 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
381
sprite   709 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
382
sprite   709 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
382
sprite   709 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
383
sprite   716 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
383
sprite   716 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
384
sprite   716 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
384
sprite   716 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
385
sprite   716 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
385
sprite   716 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
386
sprite   717 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
386
sprite   717 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
387
sprite   717 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
387
sprite   717 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
388
sprite   717 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
388
sprite   717 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
389
sprite   720 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
389
sprite   720 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
390
sprite   720 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
390
sprite   720 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
391
sprite   720 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
391
sprite   720 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
392
sprite   721 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
392
sprite   721 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
393
sprite   721 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
393
sprite   721 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
394
sprite   721 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
394
sprite   721 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
395
sprite   723 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
395
sprite   723 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
396
sprite   723 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
396
sprite   723 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
397
sprite   723 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
397
sprite   723 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
398
sprite   718 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
398
sprite   718 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
399
sprite   718 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
399
sprite   718 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
400
sprite   718 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
400
sprite   718 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
401
sprite   719 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
401
sprite   719 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
402
sprite   719 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
402
sprite   719 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
403
sprite   719 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
403
sprite   719 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
404
sprite   727 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
404
sprite   727 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
405
sprite   727 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
405
sprite   727 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
406
sprite   727 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
406
sprite   727 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
407
sprite   726 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
407
sprite   726 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
408
sprite   726 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
408
sprite   726 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
409
sprite   726 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
409
sprite   726 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
410
sprite   731 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
410
sprite   731 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
411
sprite   731 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
411
sprite   731 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
412
sprite   731 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
412
sprite   731 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
413
sprite   730 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
413
sprite   730 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
414
sprite   730 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
414
sprite   730 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
415
sprite   730 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
415
sprite   730 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
416
sprite   729 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
416
sprite   729 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
417
sprite   729 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
417
sprite   729 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
418
sprite   729 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
418
sprite   729 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
419
sprite   728 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
419
sprite   728 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
420
sprite   728 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
420
sprite   728 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
421
sprite   728 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
421
sprite   728 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
422
sprite   725 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
422
sprite   725 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
423
sprite   725 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
423
sprite   725 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
424
sprite   725 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
424
sprite   725 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
425
sprite   724 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
425
sprite   724 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
426
sprite   724 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
426
sprite   724 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
427
sprite   724 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
427
sprite   724 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
428
sprite   735 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
428
sprite   735 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
429
sprite   735 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
429
sprite   735 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
430
sprite   735 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
430
sprite   735 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
431
sprite   734 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
431
sprite   734 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
432
sprite   734 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
432
sprite   734 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
433
sprite   734 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
433
sprite   734 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
434
sprite   739 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
434
sprite   739 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
435
sprite   739 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
435
sprite   739 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
436
sprite   739 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
436
sprite   739 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
437
sprite   738 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
437
sprite   738 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
438
sprite   738 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
438
sprite   738 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
439
sprite   738 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
439
sprite   738 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
440
sprite   732 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
440
sprite   732 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
441
sprite   732 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
441
sprite   732 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
442
sprite   732 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
442
sprite   732 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
443
sprite   733 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
443
sprite   733 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
444
sprite   733 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
444
sprite   733 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
445
sprite   733 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
445
sprite   733 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
446
sprite   736 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
446
sprite   736 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
447
sprite   736 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
447
sprite   736 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
448
sprite   736 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
448
sprite   736 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
449
sprite   737 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
449
sprite   737 nomdanim              // tile2645 (tile2630 boss1 (battlelord))
450
sprite   737 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
450
sprite   737 mdzoff     2200000    // tile2645 (tile2630 boss1 (battlelord))
451
sprite   737 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
451
sprite   737 pitch     -1          // tile2645 (tile2630 boss1 (battlelord))
452
sprite  1602 angoff     0          // tile0028 shotgunsprite (multiplayer)
452
sprite  1602 angoff     0          // tile0028 shotgunsprite (multiplayer)
453
sprite  1601 angoff     512        // tile0049 shotgunammo (multiplayer)
453
sprite  1601 angoff     512        // tile0049 shotgunammo (multiplayer)
454
sprite  1601 mdzoff     800000     // tile0049 shotgunammo (multiplayer)
454
sprite  1601 mdzoff     800000     // tile0049 shotgunammo (multiplayer)
455
sprite  1601 pitch     -1          // tile0049 shotgunammo (multiplayer)
455
sprite  1601 pitch     -1          // tile0049 shotgunammo (multiplayer)
456
sprite  1600 angoff    -512        // tile0049 shotgunammo (multiplayer)
456
sprite  1600 angoff    -512        // tile0049 shotgunammo (multiplayer)
457
sprite  1600 mdzoff     800000     // tile0049 shotgunammo (multiplayer)
457
sprite  1600 mdzoff     800000     // tile0049 shotgunammo (multiplayer)
458
sprite  1600 pitch     -1          // tile0049 shotgunammo (multiplayer)
458
sprite  1600 pitch     -1          // tile0049 shotgunammo (multiplayer)
459
sprite   928 angoff    -512        // tile0041 batteryammo
459
sprite   928 angoff    -512        // tile0041 batteryammo
460
sprite   928 mdzoff     300000     // tile0041 batteryammo
460
sprite   928 mdzoff     300000     // tile0041 batteryammo
461
sprite   928 pitch     -1          // tile0041 batteryammo
461
sprite   928 pitch     -1          // tile0041 batteryammo
462
sprite   932 angoff     512        // tile0041 batteryammo
462
sprite   932 angoff     512        // tile0041 batteryammo
463
sprite   932 mdzoff     300000     // tile0041 batteryammo
463
sprite   932 mdzoff     300000     // tile0041 batteryammo
464
sprite   932 roll       1          // tile0041 batteryammo
464
sprite   932 roll       1          // tile0041 batteryammo
465
sprite   842 angoff     512        // tile0052 sixpack
465
sprite   842 angoff     512        // tile0052 sixpack
466
sprite   843 angoff     512        // tile0052 sixpack
466
sprite   843 angoff     512        // tile0052 sixpack
467
sprite   841 angoff     512        // tile0052 sixpack
467
sprite   841 angoff     512        // tile0052 sixpack
468
sprite  1605 angoff     0          // tile0028 shotgunsprite (multiplayer)
468
sprite  1605 angoff     0          // tile0028 shotgunsprite (multiplayer)
469
sprite  1604 angoff     512        // tile0049 shotgunammo (multiplayer)
469
sprite  1604 angoff     512        // tile0049 shotgunammo (multiplayer)
470
sprite  1604 mdzoff     700000     // tile0049 shotgunammo (multiplayer)
470
sprite  1604 mdzoff     700000     // tile0049 shotgunammo (multiplayer)
471
sprite  1604 pitch     -1          // tile0049 shotgunammo (multiplayer)
471
sprite  1604 pitch     -1          // tile0049 shotgunammo (multiplayer)
472
sprite  1603 angoff    -512        // tile0049 shotgunammo (multiplayer)
472
sprite  1603 angoff    -512        // tile0049 shotgunammo (multiplayer)
473
sprite  1603 mdzoff     700000     // tile0049 shotgunammo (multiplayer)
473
sprite  1603 mdzoff     700000     // tile0049 shotgunammo (multiplayer)
474
sprite  1603 pitch     -1          // tile0049 shotgunammo (multiplayer)
474
sprite  1603 pitch     -1          // tile0049 shotgunammo (multiplayer)
475
sprite   930 angoff     512        // tile0041 batteryammo
475
sprite   930 angoff     512        // tile0041 batteryammo
476
sprite   931 angoff     1024       // tile0049 shotgunammo
476
sprite   931 angoff     1024       // tile0049 shotgunammo
477
sprite   805 angoff    -512        // tile0563 waterfountain
477
sprite   805 angoff    -512        // tile0563 waterfountain
478
sprite   851 nomdanim              // tile1232 canwithsomething
478
sprite   851 nomdanim              // tile1232 canwithsomething
479
sprite   851 angoff    -512        // tile1232 canwithsomething
479
sprite   851 angoff    -512        // tile1232 canwithsomething
480
sprite   927 angoff     512        // tile0042 devistatorammo
480
sprite   927 angoff     512        // tile0042 devistatorammo
481
sprite   940 mdzoff     100000     // tile0556 chair1
481
sprite   940 mdzoff     100000     // tile0556 chair1
482
sprite   940 pitch     -1          // tile0556 chair1
482
sprite   940 pitch     -1          // tile0556 chair1
483
sprite   939 angoff     64         // tile4444 tripodcamera
483
sprite   939 angoff     64         // tile4444 tripodcamera
484
sprite   939 mdzoff     200000     // tile4444 tripodcamera
484
sprite   939 mdzoff     200000     // tile4444 tripodcamera
485
sprite   939 roll       1          // tile4444 tripodcamera
485
sprite   939 roll       1          // tile4444 tripodcamera
486
sprite   953 angoff     64         // tile4444 tripodcamera
486
sprite   953 angoff     64         // tile4444 tripodcamera
487
sprite   953 mdzoff     200000     // tile4444 tripodcamera
487
sprite   953 mdzoff     200000     // tile4444 tripodcamera
488
sprite   953 roll       1          // tile4444 tripodcamera
488
sprite   953 roll       1          // tile4444 tripodcamera
489
sprite   967 mdzoff     200000     // tile0045 growammo
489
sprite   967 mdzoff     200000     // tile0045 growammo
490
sprite   967 pitch      1          // tile0045 growammo
490
sprite   967 pitch      1          // tile0045 growammo
491
sprite   967 roll       1          // tile0045 growammo
491
sprite   967 roll       1          // tile0045 growammo
492
sprite   963 mdzoff     200000     // tile0045 growammo
492
sprite   963 mdzoff     200000     // tile0045 growammo
493
sprite   963 pitch      1          // tile0045 growammo
493
sprite   963 pitch      1          // tile0045 growammo
494
sprite   961 mdzoff     100000     // tile0045 growammo
494
sprite   961 mdzoff     100000     // tile0045 growammo
495
sprite   961 pitch      2          // tile0045 growammo
495
sprite   961 pitch      2          // tile0045 growammo
496
sprite   961 roll       1          // tile0045 growammo
496
sprite   961 roll       1          // tile0045 growammo
497
sprite   962 mdzoff     100000     // tile0045 growammo
497
sprite   962 mdzoff     100000     // tile0045 growammo
498
sprite   962 pitch      1          // tile0045 growammo
498
sprite   962 pitch      1          // tile0045 growammo
499
sprite   968 mdzoff     100000     // tile0045 growammo
499
sprite   968 mdzoff     100000     // tile0045 growammo
500
sprite   968 pitch      1          // tile0045 growammo
500
sprite   968 pitch      1          // tile0045 growammo
501
sprite   968 roll       1          // tile0045 growammo
501
sprite   968 roll       1          // tile0045 growammo
502
sprite   964 mdzoff     100000     // tile0045 growammo
502
sprite   964 mdzoff     100000     // tile0045 growammo
503
sprite   964 pitch      1          // tile0045 growammo
503
sprite   964 pitch      1          // tile0045 growammo
504
sprite   965 mdzoff     100000     // tile0045 growammo
504
sprite   965 mdzoff     100000     // tile0045 growammo
505
sprite   965 pitch      2          // tile0045 growammo
505
sprite   965 pitch      2          // tile0045 growammo
506
sprite   959 angoff     64         // tile4444 tripodcamera
506
sprite   959 angoff     64         // tile4444 tripodcamera
507
sprite   959 mdzoff     200000     // tile4444 tripodcamera
507
sprite   959 mdzoff     200000     // tile4444 tripodcamera
508
sprite   959 roll       1          // tile4444 tripodcamera
508
sprite   959 roll       1          // tile4444 tripodcamera
509
sprite  1562 angoff     0          // tile0060 accesscard blue
509
sprite  1562 angoff     0          // tile0060 accesscard blue
510
sprite  1137 angoff     512        // tile0052 sixpack
510
sprite  1137 angoff     512        // tile0052 sixpack
511
sprite  1138 angoff     512        // tile0052 sixpack
511
sprite  1138 angoff     512        // tile0052 sixpack
512
sprite  1131 angoff     512        // tile0049 shotgunammo
512
sprite  1131 angoff     512        // tile0049 shotgunammo
513
sprite  1133 angoff     512        // tile0049 shotgunammo
513
sprite  1133 angoff     512        // tile0049 shotgunammo
514
sprite  1132 angoff     512        // tile0049 shotgunammo
514
sprite  1132 angoff     512        // tile0049 shotgunammo
515
sprite  1129 angoff     512        // tile0049 shotgunammo
515
sprite  1129 angoff     512        // tile0049 shotgunammo
516
sprite  1130 angoff     640        // tile0049 shotgunammo
516
sprite  1130 angoff     640        // tile0049 shotgunammo
517
sprite  1136 angoff    -512        // tile0052 sixpack
517
sprite  1136 angoff    -512        // tile0052 sixpack
518
sprite  1135 angoff    -512        // tile0052 sixpack
518
sprite  1135 angoff    -512        // tile0052 sixpack
519
sprite  1134 angoff    -768        // tile0052 sixpack
519
sprite  1134 angoff    -768        // tile0052 sixpack
520
sprite  1128 angoff    -640        // tile0049 shotgunammo
520
sprite  1128 angoff    -640        // tile0049 shotgunammo
521
sprite  1599 angoff     0          // tile0028 shotgunsprite (multiplayer)
521
sprite  1599 angoff     0          // tile0028 shotgunsprite (multiplayer)
522
sprite  1598 angoff     512        // tile0049 shotgunammo (multiplayer)
522
sprite  1598 angoff     512        // tile0049 shotgunammo (multiplayer)
523
sprite  1598 mdzoff     700000     // tile0049 shotgunammo (multiplayer)
523
sprite  1598 mdzoff     700000     // tile0049 shotgunammo (multiplayer)
524
sprite  1598 pitch     -1          // tile0049 shotgunammo (multiplayer)
524
sprite  1598 pitch     -1          // tile0049 shotgunammo (multiplayer)
525
sprite  1597 angoff    -512        // tile0049 shotgunammo (multiplayer)
525
sprite  1597 angoff    -512        // tile0049 shotgunammo (multiplayer)
526
sprite  1597 mdzoff     700000     // tile0049 shotgunammo (multiplayer)
526
sprite  1597 mdzoff     700000     // tile0049 shotgunammo (multiplayer)
527
sprite  1597 pitch     -1          // tile0049 shotgunammo (multiplayer)
527
sprite  1597 pitch     -1          // tile0049 shotgunammo (multiplayer)
528
 
528