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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Title    : Clérey
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// Title    : Clérey
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// Author   : Aymeric 'MRCK' Nocus / 'ck3D'
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// Author   : Aymeric 'MRCK' Nocus / 'ck3D'
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// Filename : CLEREY20.MAP
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// Filename : CLEREY20.MAP
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// mapmd4   : e03bf34ef2889ae6effa2a0282359baa // 2002-09-14 (version 2.0)
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// mapmd4   : e03bf34ef2889ae6effa2a0282359baa // 2002-09-14 (version 2.0)
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// Curr. HRP: r5.4.722
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// Curr. HRP: r5.4.726
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sprite   750 angoff     768        // tile0021 firstgunsprite
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sprite   750 angoff     768        // tile0021 firstgunsprite
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sprite   749 angoff    -768        // tile0021 firstgunsprite
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sprite   749 angoff    -768        // tile0021 firstgunsprite
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sprite   104 angoff     1024       // tile0022 chaingunsprite
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sprite   104 angoff     1024       // tile0022 chaingunsprite
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sprite   104 pitch     -1          // tile0022 chaingunsprite
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sprite   104 pitch     -1          // tile0022 chaingunsprite
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sprite   104 mdxoff     5000       // tile0022 chaingunsprite
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sprite   104 mdxoff     5000       // tile0022 chaingunsprite
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sprite    16 angoff    -256        // tile0056 airtank
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sprite    16 angoff    -256        // tile0056 airtank
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sprite   438 angoff     1024       // tile0574 (tile0670 (faucet))
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sprite   438 angoff     1024       // tile0574 (tile0670 (faucet))
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sprite   438 roll      -1          // tile0574 (tile0670 (faucet))
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sprite   438 roll      -1          // tile0574 (tile0670 (faucet))
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sprite   438 mdzoff     700000     // tile0574 (tile0670 (faucet))
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sprite   438 mdzoff     700000     // tile0574 (tile0670 (faucet))
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sprite   499 pitch      1          // tile0574 (tile0670 (faucet))
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sprite   499 pitch      1          // tile0574 (tile0670 (faucet))
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sprite   499 mdzoff     150000     // tile0574 (tile0670 (faucet))
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sprite   499 mdzoff     150000     // tile0574 (tile0670 (faucet))
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sprite   429 nomdanim              // tile1232 canwithsomething
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sprite   429 nomdanim              // tile1232 canwithsomething
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sprite   429 angoff     512        // tile1232 canwithsomething
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sprite   429 angoff     512        // tile1232 canwithsomething
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sprite   429 pitch      1          // tile1232 canwithsomething
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sprite   429 pitch      1          // tile1232 canwithsomething
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sprite   429 roll      -1          // tile1232 canwithsomething
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sprite   429 roll      -1          // tile1232 canwithsomething
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sprite   429 mdzoff     200000     // tile1232 canwithsomething
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sprite   429 mdzoff     200000     // tile1232 canwithsomething
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sprite    97 angoff     768        // tile0052 sixpack
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sprite    97 angoff     768        // tile0052 sixpack
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sprite    99 pitch     -1          // tile0028 shotgunsprite
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sprite    99 pitch     -1          // tile0028 shotgunsprite
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sprite    99 roll      -2          // tile0028 shotgunsprite
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sprite    99 roll      -2          // tile0028 shotgunsprite
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sprite    99 mdzoff     200000     // tile0028 shotgunsprite
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sprite    99 mdzoff     200000     // tile0028 shotgunsprite
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sprite    98 angoff     1024       // tile0049 shotgunammo
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sprite    98 angoff     1024       // tile0049 shotgunammo
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sprite    98 pitch      1          // tile0049 shotgunammo
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sprite    98 pitch      1          // tile0049 shotgunammo
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sprite    98 roll      -1          // tile0049 shotgunammo
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sprite    98 roll      -1          // tile0049 shotgunammo
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sprite    98 mdzoff     200000     // tile0049 shotgunammo
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sprite    98 mdzoff     200000     // tile0049 shotgunammo
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sprite   570 pitch      1          // tile0913 maskwall2 (fence)
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sprite   570 pitch      1          // tile0913 maskwall2 (fence)
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sprite   570 mdxoff    -20000      // tile0913 maskwall2 (fence)
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sprite   570 mdxoff    -20000      // tile0913 maskwall2 (fence)
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sprite   570 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   570 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   571 pitch      1          // tile0913 maskwall2 (fence)
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sprite   571 pitch      1          // tile0913 maskwall2 (fence)
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sprite   571 mdxoff    -20000      // tile0913 maskwall2 (fence)
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sprite   571 mdxoff    -20000      // tile0913 maskwall2 (fence)
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sprite   571 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   571 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite    61 angoff    -896        // tile0028 shotgunsprite
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sprite    61 angoff    -896        // tile0028 shotgunsprite
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sprite    62 angoff    -896        // tile0051 cola
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sprite    62 angoff    -896        // tile0051 cola
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sprite   373 angoff    -512        // tile0557 chair2
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sprite   373 angoff    -512        // tile0557 chair2
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sprite   585 notmd                 // tile2616 (tile2613 shotgun)
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sprite   585 notmd                 // tile2616 (tile2613 shotgun)
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sprite   586 notmd                 // tile2795 (tile2760 boss3 (overlord))
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sprite   586 notmd                 // tile2795 (tile2760 boss3 (overlord))
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sprite   383 angoff    -512        // tile0694 pot1
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sprite   383 angoff    -512        // tile0694 pot1
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sprite    78 angoff     1024       // tile0022 chaingunsprite
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sprite    78 angoff     1024       // tile0022 chaingunsprite
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sprite    78 pitch     -1          // tile0022 chaingunsprite
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sprite    78 pitch     -1          // tile0022 chaingunsprite
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sprite    78 roll      -3          // tile0022 chaingunsprite
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sprite    78 roll      -3          // tile0022 chaingunsprite
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sprite    78 mdzoff     400000     // tile0022 chaingunsprite
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sprite    78 mdzoff     400000     // tile0022 chaingunsprite
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sprite    79 angoff     1024       // tile0041 batteryammo
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sprite    79 angoff     1024       // tile0041 batteryammo
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sprite    79 roll      -1          // tile0041 batteryammo
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sprite    79 roll      -1          // tile0041 batteryammo
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sprite    79 mdzoff     200000     // tile0041 batteryammo
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sprite    79 mdzoff     200000     // tile0041 batteryammo
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sprite   388 pitch     -1          // tile0574 (tile0670 (faucet))
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sprite   388 pitch     -1          // tile0574 (tile0670 (faucet))
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sprite   388 roll      -5          // tile0574 (tile0670 (faucet))
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sprite   388 roll      -5          // tile0574 (tile0670 (faucet))
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sprite   388 mdzoff     150000     // tile0574 (tile0670 (faucet))
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sprite   388 mdzoff     150000     // tile0574 (tile0670 (faucet))
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sprite   372 pitch      1          // tile0556 chair1
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sprite   372 pitch      1          // tile0556 chair1
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sprite   372 roll       1          // tile0556 chair1
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sprite   372 roll       1          // tile0556 chair1
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sprite   372 mdzoff     300000     // tile0556 chair1
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sprite   372 mdzoff     300000     // tile0556 chair1
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sprite   631 notmd                 // tile1329 (tile1325 fem4 cavedancer)
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sprite   631 notmd                 // tile1329 (tile1325 fem4 cavedancer)
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sprite    72 angoff     1024       // tile0053 firstaid
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sprite    72 angoff     1024       // tile0053 firstaid
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sprite    71 angoff     768        // tile0028 shotgunsprite
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sprite    71 angoff     768        // tile0028 shotgunsprite
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sprite   370 pitch      1          // tile0574 (tile0670 (faucet))
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sprite   370 pitch      1          // tile0574 (tile0670 (faucet))
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sprite   370 mdzoff     100000     // tile0574 (tile0670 (faucet))
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sprite   370 mdzoff     100000     // tile0574 (tile0670 (faucet))
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//
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//
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sprite    40 angoff     512        // tile0022 chaingunsprite
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sprite    40 angoff     512        // tile0022 chaingunsprite
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sprite    40 roll      -1          // tile0022 chaingunsprite
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sprite    40 roll      -1          // tile0022 chaingunsprite
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sprite    40 mdzoff     1100000    // tile0022 chaingunsprite
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sprite    40 mdzoff     1100000    // tile0022 chaingunsprite
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//
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//
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sprite    70 angoff    -512        // tile0047 hbombammo
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sprite    70 angoff    -512        // tile0047 hbombammo
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sprite    70 pitch      1          // tile0047 hbombammo
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sprite    70 pitch      1          // tile0047 hbombammo
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sprite    70 mdzoff     100000     // tile0047 hbombammo
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sprite    70 mdzoff     100000     // tile0047 hbombammo
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sprite    67 angoff     512        // tile0052 sixpack
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sprite    67 angoff     512        // tile0052 sixpack
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sprite    66 angoff    -512        // tile0022 chaingunsprite
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sprite    66 angoff    -512        // tile0022 chaingunsprite
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sprite    66 roll      -1          // tile0022 chaingunsprite
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sprite    66 roll      -1          // tile0022 chaingunsprite
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sprite    66 mdzoff     1500000    // tile0022 chaingunsprite
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sprite    66 mdzoff     1500000    // tile0022 chaingunsprite
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sprite   673 pitch      1          // tile0908 tree1
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sprite   673 pitch      1          // tile0908 tree1
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sprite   673 mdxoff     50000      // tile0908 tree1
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sprite   673 mdxoff     50000      // tile0908 tree1
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sprite   674 pitch      1          // tile0908 tree1
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sprite   674 pitch      1          // tile0908 tree1
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sprite   674 mdxoff     50000      // tile0908 tree1
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sprite   674 mdxoff     50000      // tile0908 tree1
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sprite   675 pitch      1          // tile0908 tree1
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sprite   675 pitch      1          // tile0908 tree1
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sprite   675 mdxoff     50000      // tile0908 tree1
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sprite   675 mdxoff     50000      // tile0908 tree1
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sprite    58 angoff     1024       // tile0054 shield
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sprite    58 angoff     1024       // tile0054 shield
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sprite    58 pitch     -1          // tile0054 shield
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sprite    58 pitch     -1          // tile0054 shield
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sprite    58 mdzoff     2000000    // tile0054 shield
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sprite    58 mdzoff     2000000    // tile0054 shield
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sprite   271 pitch      1          // tile1240 firebarrel
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sprite   271 pitch      1          // tile1240 firebarrel
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sprite   271 roll       3          // tile1240 firebarrel
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sprite   271 roll       3          // tile1240 firebarrel
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sprite   271 mdzoff     500000     // tile1240 firebarrel
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sprite   271 mdzoff     500000     // tile1240 firebarrel
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sprite   270 pitch     -1          // tile1240 firebarrel
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sprite   270 pitch     -1          // tile1240 firebarrel
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sprite   270 roll       3          // tile1240 firebarrel
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sprite   270 roll       3          // tile1240 firebarrel
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sprite   270 mdzoff     500000     // tile1240 firebarrel
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sprite   270 mdzoff     500000     // tile1240 firebarrel
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sprite   191 pitch     -1          // tile1029 (tile1026 horseonside)
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sprite   191 pitch     -1          // tile1029 (tile1026 horseonside)
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sprite   191 roll      -1          // tile1029 (tile1026 horseonside)
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sprite   191 roll      -1          // tile1029 (tile1026 horseonside)
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sprite   191 mdzoff     200000     // tile1029 (tile1026 horseonside)
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sprite   191 mdzoff     200000     // tile1029 (tile1026 horseonside)
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sprite   193 pitch     -1          // tile1240 firebarrel
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sprite   193 pitch     -1          // tile1240 firebarrel
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sprite   193 mdzoff     200000     // tile1240 firebarrel
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sprite   193 mdzoff     200000     // tile1240 firebarrel
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sprite    53 angoff     256        // tile0023 rpgsprite
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sprite    53 angoff     256        // tile0023 rpgsprite
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sprite    52 angoff    -256        // tile0053 firstaid
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sprite    52 angoff    -256        // tile0053 firstaid
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//
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//
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sprite   765 angoff    -512        // tile0023 rpgsprite (multiplayer)
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sprite   765 angoff    -512        // tile0023 rpgsprite (multiplayer)
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sprite   734 angoff    -512        // tile0060 accesscard [blue]
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sprite   734 angoff    -512        // tile0060 accesscard [blue]
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