Rev 415 | Go to most recent revision | Only display areas with differences | Ignore whitespace | Details | Blame | Last modification | View Log | RSS feed
Rev 415 | Rev 498 | ||
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1 | - | ||
2 | // Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
1 | // Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
3 | 2 | ||
4 | // Level : Dogville.map - "Dogville" by Taivo Maripuu |
3 | // Level : Dogville.map - "Dogville" by Taivo Maripuu |
5 | // Map Date : 2004-08-11 |
4 | // Map Date : 2004-08-11 |
6 | // mapmd4 : ac1afe0eb8d5afa220296f1c4c167f5c |
5 | // mapmd4 : ac1afe0eb8d5afa220296f1c4c167f5c |
7 | // Curr. HRP: r5.2.415 |
6 | // Curr. HRP: r5.2.498 |
- | 7 | ||
8 | 8 | ||
9 | sprite 3405 angoff -384 // tile0028 shotgunsprite |
9 | sprite 3405 angoff -384 // tile0028 shotgunsprite |
10 | sprite 3408 angoff -384 // tile0049 shotgunammo |
10 | sprite 3408 angoff -384 // tile0049 shotgunammo |
11 | sprite 410 angoff 1024 // tile1334 fem6 padbabe |
11 | sprite 410 angoff 1024 // tile1334 fem6 padbabe |
12 | sprite 177 angoff 512 // tile0022 chaingunsprite |
12 | sprite 177 angoff 512 // tile0022 chaingunsprite |
13 | sprite 128 angoff 256 // tile0052 sixpack |
13 | sprite 128 angoff 256 // tile0052 sixpack |
14 | sprite 173 angoff 512 // tile0041 batteryammo |
14 | sprite 173 angoff 512 // tile0041 batteryammo |
15 | sprite 174 angoff -512 // tile0023 rpgsprite |
15 | sprite 174 angoff -512 // tile0023 rpgsprite |
16 | sprite 3808 angoff -256 // tile0053 firstaid |
16 | sprite 3808 angoff -256 // tile0053 firstaid |
17 | sprite 123 angoff 512 // tile0681 (tile0680 chair3) |
17 | sprite 123 angoff 512 // tile0681 (tile0680 chair3) |
18 | sprite 3806 angoff 512 // tile0680 chair3 |
18 | sprite 3806 angoff 512 // tile0680 chair3 |
19 | sprite 3805 angoff -512 // tile0682 (tile0680 chair3) |
19 | sprite 3805 angoff -512 // tile0682 (tile0680 chair3) |
20 | sprite 3804 angoff 512 // tile0681 (tile0680 chair3) |
20 | sprite 3804 angoff 512 // tile0681 (tile0680 chair3) |
21 | sprite 3647 angoff 512 // tile0049 shotgunammo |
21 | sprite 3647 angoff 512 // tile0049 shotgunammo |
22 | sprite 3499 angoff 1024 // tile0060 accesscard yellow |
22 | sprite 3499 angoff 1024 // tile0060 accesscard yellow |
23 | sprite 3646 angoff -512 // tile0049 shotgunammo |
23 | sprite 3646 angoff -512 // tile0049 shotgunammo |
24 | sprite 1616 notmd // tile1037 (table) |
24 | sprite 1616 notmd // tile1037 (table) |
25 | sprite 1620 notmd // tile1037 (table) |
25 | sprite 1620 notmd // tile1037 (table) |
26 | sprite 1621 notmd // tile1037 (table) |
26 | sprite 1621 notmd // tile1037 (table) |
27 | sprite 1625 notmd // tile1037 (table) |
27 | sprite 1625 notmd // tile1037 (table) |
28 | sprite 1626 notmd // tile1037 (table) |
28 | sprite 1626 notmd // tile1037 (table) |
29 | sprite 1630 notmd // tile1037 (table) |
29 | sprite 1630 notmd // tile1037 (table) |
30 | sprite 1631 notmd // tile1037 (table) |
30 | sprite 1631 notmd // tile1037 (table) |
31 | sprite 1635 notmd // tile1037 (table) |
31 | sprite 1635 notmd // tile1037 (table) |
32 | sprite 1209 mdzoff 80000 // tile0542 (globe) |
32 | sprite 1209 mdzoff 80000 // tile0542 (globe) |
33 | sprite 1209 roll 1 // tile0542 (globe) |
33 | sprite 1209 roll 1 // tile0542 (globe) |
34 | sprite 3654 mdxoff 50000 // tile2360 rotategun |
34 | sprite 3654 mdxoff 50000 // tile2360 rotategun |
35 | sprite 3654 pitch 1 // tile2360 rotategun |
35 | sprite 3654 pitch 1 // tile2360 rotategun |
36 | sprite 3654 roll 1024 // tile2360 rotategun |
36 | sprite 3654 roll 1024 // tile2360 rotategun |
37 | sprite 1207 angoff 1024 // tile0557 chair2 |
37 | sprite 1207 angoff 1024 // tile0557 chair2 |
38 | sprite 1208 angoff 1024 // tile0557 chair2 |
38 | sprite 1208 angoff 1024 // tile0557 chair2 |
39 | sprite 308 angoff -768 // tile0060 accesscard yellow |
39 | sprite 308 angoff -768 // tile0060 accesscard yellow |
40 | sprite 166 angoff -512 // tile0049 shotgunammo |
40 | sprite 166 angoff -512 // tile0049 shotgunammo |
41 | sprite 168 mdxoff 100000 // tile2360 rotategun |
41 | sprite 168 mdxoff 100000 // tile2360 rotategun |
42 | sprite 168 pitch 1 // tile2360 rotategun |
42 | sprite 168 pitch 1 // tile2360 rotategun |
43 | sprite 168 roll 1024 // tile2360 rotategun |
43 | sprite 168 roll 1024 // tile2360 rotategun |
44 | sprite 141 angoff 768 // tile0024 freezesprite // * |
44 | sprite 141 angoff 768 // tile0024 freezesprite // * |
45 | sprite 189 angoff -512 // tile4444 tripodcamera |
45 | sprite 189 angoff -512 // tile4444 tripodcamera |
46 | sprite 3640 angoff -512 // tile4444 tripodcamera |
46 | sprite 3640 angoff -512 // tile4444 tripodcamera |
47 | sprite 3639 angoff -512 // tile0686 moviecamera |
47 | sprite 3639 angoff -512 // tile0686 moviecamera |
48 | //sprite ??? angoff 1024 // tile0041 batteryammo |
48 | //sprite ??? angoff 1024 // tile0041 batteryammo |
49 | sprite 3673 angoff 1024 // tile0041 batteryammo |
49 | sprite 3673 angoff 1024 // tile0041 batteryammo |
50 | sprite 3673 mdzoff -500000 // tile0041 batteryammo |
50 | sprite 3673 mdzoff -500000 // tile0041 batteryammo |
51 | sprite 3673 roll 1 // tile0041 batteryammo |
51 | sprite 3673 roll 1 // tile0041 batteryammo |
52 | sprite 229 angoff -512 // tile0060 accesscard yellow // * |
52 | sprite 229 angoff -512 // tile0060 accesscard yellow // * |
53 | //sprite ??? angoff 1024 // tile0916 fireext |
53 | //sprite ??? angoff 1024 // tile0916 fireext |
54 | //sprite ??? angoff 1024 // tile0049 shotgunammo |
54 | //sprite ??? angoff 1024 // tile0049 shotgunammo |
55 | sprite 3675 angoff 512 // tile0052 sixpack // * |
55 | sprite 3675 angoff 512 // tile0052 sixpack // * |
56 | sprite 3688 mdzoff 1000000 // tile0044 rpgammo |
56 | sprite 3688 mdzoff 1000000 // tile0044 rpgammo |
57 | sprite 3688 pitch 1 // tile0044 rpgammo |
57 | sprite 3688 pitch 1 // tile0044 rpgammo |
58 | sprite 1704 angoff -512 // tile0753 statue (geisha) |
58 | sprite 1704 angoff -512 // tile0753 statue (geisha) |
59 | sprite 333 angoff -512 // tile0916 fireext |
59 | sprite 333 angoff -512 // tile0916 fireext |
60 | sprite 1636 angoff 1024 // tile0753 statue (geisha) |
60 | sprite 1636 angoff 1024 // tile0753 statue (geisha) |
61 | sprite 2499 angoff 1024 // tile0753 statue (geisha) |
61 | sprite 2499 angoff 1024 // tile0753 statue (geisha) |
62 | sprite 3784 angoff 512 // tile0049 shotgunammo |
62 | sprite 3784 angoff 512 // tile0049 shotgunammo |
63 | sprite 3783 angoff 512 // tile0052 sixpack |
63 | sprite 3783 angoff 512 // tile0052 sixpack |
64 | sprite 1391 notmd // tile1266 (tile1261 transporterbeam) |
64 | sprite 1391 notmd // tile1266 (tile1261 transporterbeam) |
65 | sprite 1392 notmd // tile1266 (tile1261 transporterbeam) |
65 | sprite 1392 notmd // tile1266 (tile1261 transporterbeam) |
66 | sprite 2586 notmd // tile1266 (tile1261 transporterbeam) |
66 | sprite 2586 notmd // tile1266 (tile1261 transporterbeam) |
67 | sprite 2587 notmd // tile1266 (tile1261 transporterbeam) |
67 | sprite 2587 notmd // tile1266 (tile1261 transporterbeam) |
68 | sprite 301 angoff 512 // tile0060 accesscard yellow |
68 | sprite 301 angoff 512 // tile0060 accesscard yellow |
69 | sprite 297 mdxoff 10000 // tile1025 bottle7 (plant) |
69 | sprite 297 mdxoff 10000 // tile1025 bottle7 (plant) |
70 | sprite 297 pitch 1 // tile1025 bottle7 (plant) |
70 | sprite 297 pitch 1 // tile1025 bottle7 (plant) |
71 | sprite 3521 mdxoff 10000 // tile1025 bottle7 (plant) |
71 | sprite 3521 mdxoff 10000 // tile1025 bottle7 (plant) |
72 | sprite 3521 pitch 1 // tile1025 bottle7 (plant) |
72 | sprite 3521 pitch 1 // tile1025 bottle7 (plant) |
73 | sprite 2643 mdxoff 10000 // tile1025 bottle7 (plant) |
73 | sprite 2643 mdxoff 10000 // tile1025 bottle7 (plant) |
74 | sprite 2643 pitch 1 // tile1025 bottle7 (plant) |
74 | sprite 2643 pitch 1 // tile1025 bottle7 (plant) |
75 | sprite 114 angoff 512 // tile0009 respawn [blue key] no effect ? |
75 | sprite 114 angoff 512 // tile0009 respawn [blue key] no effect ? |
76 | sprite 2663 angoff -512 // tile4496 broom |
76 | sprite 2663 angoff -512 // tile4496 broom |
77 | sprite 2663 mdzoff -500000 // tile4496 broom |
77 | sprite 2663 mdzoff -500000 // tile4496 broom |
78 | sprite 2663 pitch 1 // tile4496 broom |
78 | sprite 2663 pitch 1 // tile4496 broom |
79 | sprite 3851 angoff -512 // tile0049 shotgunammo |
79 | sprite 3851 angoff -512 // tile0049 shotgunammo |
80 | sprite 2675 angoff 1024 // tile4444 tripodcamera |
80 | sprite 2675 angoff 1024 // tile4444 tripodcamera |
81 | sprite 91 angoff 1024 // tile0041 batteryammo |
81 | sprite 91 angoff 1024 // tile0041 batteryammo |
82 | sprite 68 angoff 256 // tile0052 sixpack |
82 | sprite 68 angoff 256 // tile0052 sixpack |
83 | sprite 49 mdxoff 50000 // tile2360 rotategun |
83 | sprite 49 mdxoff 50000 // tile2360 rotategun |
84 | sprite 49 pitch 1 // tile2360 rotategun |
84 | sprite 49 pitch 1 // tile2360 rotategun |
85 | sprite 49 roll 1024 // tile2360 rotategun |
85 | sprite 49 roll 1024 // tile2360 rotategun |
86 | //sprite ??? mdxoff 50000 // tile2360 rotategun |
86 | //sprite ??? mdxoff 50000 // tile2360 rotategun |
87 | //sprite ??? pitch 1 // tile2360 rotategun |
87 | //sprite ??? pitch 1 // tile2360 rotategun |
88 | //sprite ??? roll 1024 // tile2360 rotategun |
88 | //sprite ??? roll 1024 // tile2360 rotategun |
89 | //sprite ??? mdxoff 50000 // tile2360 rotategun |
89 | //sprite ??? mdxoff 50000 // tile2360 rotategun |
90 | //sprite ??? pitch 1 // tile2360 rotategun |
90 | //sprite ??? pitch 1 // tile2360 rotategun |
91 | //sprite ??? roll 1024 // tile2360 rotategun |
91 | //sprite ??? roll 1024 // tile2360 rotategun |
92 | sprite 783 notmd // tile4386 (power line) |
92 | sprite 783 notmd // tile4386 (power line) |
93 | sprite 784 notmd // tile4386 (power line) |
93 | sprite 784 notmd // tile4386 (power line) |
94 | sprite 3892 notmd // tile4386 (power line) |
94 | sprite 3892 notmd // tile4386 (power line) |
95 | sprite 3893 notmd // tile4386 (power line) |
95 | sprite 3893 notmd // tile4386 (power line) |
96 | sprite 3062 notmd // tile4386 (power line) |
96 | sprite 3062 notmd // tile4386 (power line) |
97 | sprite 3063 notmd // tile4386 (power line) |
97 | sprite 3064 notmd // tile4386 (power line) |
98 | sprite 3887 notmd // tile4386 (power line) |
98 | sprite 3887 notmd // tile4386 (power line) |
99 | sprite 3888 notmd // tile4386 (power line) |
99 | sprite 3888 notmd // tile4386 (power line) |
100 | sprite 3067 notmd // tile1234 (money) |
100 | sprite 3067 notmd // tile1234 (money) |
- | 101 | sprite 917 mdxoff 5000 // tile4453 meter |
|
- | 102 | sprite 917 pitch -1 // tile4453 meter |
|
101 | sprite 47 angoff 256 // tile0054 shield |
103 | sprite 47 angoff 256 // tile0054 shield |
102 | sprite 3915 angoff 1024 // tile0041 batteryammo |
104 | sprite 3915 angoff 1024 // tile0041 batteryammo |
103 | sprite 834 angoff 1024 // tile0916 fireext |
105 | sprite 834 angoff 1024 // tile0916 fireext |
104 | sprite 3576 angoff -256 // tile0060 accesscard red |
106 | sprite 3576 angoff -256 // tile0060 accesscard red |
105 | sprite 3577 angoff 1024 // tile0009 respawn [blue key] no effect ? |
107 | sprite 3577 angoff 1024 // tile0009 respawn [blue key] no effect ? |
106 | sprite 781 notmd // tile4386 (power line) |
108 | sprite 781 notmd // tile4386 (power line) |
107 | sprite 782 notmd // tile4386 (power line) |
109 | sprite 782 notmd // tile4386 (power line) |
108 | sprite 3065 notmd // tile4386 (power line) |
110 | sprite 3065 notmd // tile4386 (power line) |
109 | sprite 3066 notmd // tile4386 (power line) |
111 | sprite 3066 notmd // tile4386 (power line) |
110 | sprite 7 angoff 512 // tile0041 batteryammo |
112 | sprite 7 angoff 512 // tile0041 batteryammo |
111 | sprite 3923 angoff 512 // tile0041 batteryammo |
113 | sprite 3923 angoff 512 // tile0041 batteryammo |
112 | sprite 612 angoff 1024 // tile0684 (tile0680 chair3) |
114 | sprite 612 angoff 1024 // tile0684 (tile0680 chair3) |
113 | sprite 34 angoff 256 // tile0052 sixpack |
115 | sprite 34 angoff 256 // tile0052 sixpack |
114 | sprite 3925 mdxoff 70000 // tile2360 rotategun |
116 | sprite 3925 mdxoff 70000 // tile2360 rotategun |
115 | sprite 3925 pitch 1 // tile2360 rotategun |
117 | sprite 3925 pitch 1 // tile2360 rotategun |
116 | sprite 3925 roll 1024 // tile2360 rotategun |
118 | sprite 3925 roll 1024 // tile2360 rotategun |
117 | sprite 33 mdxoff 70000 // tile2360 rotategun |
119 | sprite 33 mdxoff 70000 // tile2360 rotategun |
118 | sprite 33 pitch 1 // tile2360 rotategun |
120 | sprite 33 pitch 1 // tile2360 rotategun |
119 | sprite 33 roll 1024 // tile2360 rotategun |
121 | sprite 33 roll 1024 // tile2360 rotategun |
120 | //sprite ??? notmd // tile4386 (power line) |
122 | //sprite ??? notmd // tile4386 (power line) |
121 | sprite 542 notmd // tile4386 (power line) |
123 | sprite 542 notmd // tile4386 (power line) |
122 | sprite 543 notmd // tile4386 (power line) |
124 | sprite 543 notmd // tile4386 (power line) |
123 | sprite 544 notmd // tile4386 (power line) |
125 | sprite 544 notmd // tile4386 (power line) |
124 | sprite 546 notmd // tile4386 (power line) |
126 | sprite 546 notmd // tile4386 (power line) |
125 | sprite 545 notmd // tile1731 (dead liztroop) |
127 | sprite 545 notmd // tile1731 (dead liztroop) |
126 | sprite 29 angoff 1024 // tile0049 shotgunammo |
128 | sprite 29 angoff 1024 // tile0049 shotgunammo |
127 | sprite 3609 notmd // tile4386 (power line) |
129 | sprite 3609 notmd // tile4386 (power line) |
128 | sprite 3610 notmd // tile4386 (power line) |
130 | sprite 3610 notmd // tile4386 (power line) |
129 | 131 |