Rev 5 | Go to most recent revision | Only display areas with differences | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed
Rev 5 | Rev 10 | ||
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1 | // Maphacks for Duke3D HRP |
1 | // Maphacks for Duke3D HRP |
2 | // Level: E4L10.MAP - "The Queen" (Original Atomic Edition version) |
2 | // Level: E4L10.MAP - "The Queen" (Original Atomic Edition version) |
3 | // Reviewed by NightFright (January 2008) |
3 | // Reviewed by NightFright (June 2009) |
4 | 4 | ||
5 | 5 | ||
6 | 6 | ||
7 | // ITEMS/POWERUPS |
7 | // ITEMS/POWERUPS |
8 | 8 | ||
9 | // Armor |
9 | // Armor |
10 | sprite 374 angoff -768 |
10 | sprite 374 angoff -768 |
11 | sprite 825 angoff -768 |
11 | sprite 825 angoff -768 |
12 | sprite 840 angoff -256 |
12 | sprite 840 angoff -256 |
13 | sprite 841 angoff 768 |
13 | sprite 841 angoff 768 |
14 | 14 | ||
15 | // Boots |
15 | // Boots |
16 | sprite 150 angoff 1024 |
16 | sprite 150 angoff 1024 |
17 | 17 | ||
18 | // Health +10 |
18 | // Health +10 |
19 | sprite 308 angoff -256 |
19 | sprite 308 angoff -256 |
20 | sprite 309 angoff -256 |
20 | sprite 309 angoff -256 |
21 | 21 | ||
22 | // Health +30 |
22 | // Health +30 |
23 | sprite 4 angoff -768 |
23 | sprite 4 angoff -768 |
24 | sprite 5 angoff -256 |
24 | sprite 5 angoff -256 |
25 | sprite 454 angoff -256 |
25 | sprite 454 angoff -256 |
26 | sprite 455 angoff -256 |
26 | sprite 455 angoff -256 |
27 | sprite 566 angoff -256 |
27 | sprite 566 angoff -256 |
28 | sprite 567 angoff -256 |
28 | sprite 567 angoff -256 |
29 | sprite 670 angoff 512 |
29 | sprite 670 angoff 512 |
30 | sprite 671 angoff 512 |
30 | sprite 671 angoff 512 |
31 | sprite 678 angoff 1024 |
31 | sprite 678 angoff 1024 |
32 | sprite 679 angoff 1024 |
32 | sprite 679 angoff 1024 |
33 | sprite 682 angoff 1024 |
33 | sprite 682 angoff 1024 |
34 | sprite 683 angoff 1024 |
34 | sprite 683 angoff 1024 |
35 | sprite 839 angoff 1024 |
35 | sprite 839 angoff 1024 |
36 | sprite 843 angoff 128 |
36 | sprite 843 angoff 128 |
37 | 37 | ||
38 | // Jetpack |
38 | // Jetpack |
39 | sprite 29 angoff 1024 |
39 | sprite 29 angoff 1024 |
40 | 40 | ||
41 | // Keycards (B/R/Y) |
41 | // Keycards (B/R/Y) |
42 | sprite 789 angoff -512 |
42 | sprite 789 angoff -512 |
43 | sprite 823 angoff -512 |
43 | sprite 823 angoff -512 |
44 | sprite 842 angoff -512 |
44 | sprite 842 angoff -512 |
45 | 45 | ||
46 | // MedKit |
- | |
47 | sprite 331 angoff 512 |
- | |
48 | sprite 424 angoff 512 |
- | |
49 | sprite 776 angoff 512 |
- | |
50 | - | ||
51 | // Scuba gear |
46 | // Scuba gear |
52 | sprite 337 angoff -256 |
47 | sprite 337 angoff -256 |
53 | 48 | ||
54 | // Steroids |
49 | // Steroids |
55 | sprite 844 angoff 512 |
50 | sprite 844 angoff 512 |
56 | 51 | ||
57 | 52 | ||
58 | 53 | ||
59 | // WEAPONS/AMMO |
54 | // WEAPONS/AMMO |
60 | 55 | ||
61 | // Shotgun & ammo |
56 | // Shotgun & ammo |
62 | sprite 299 angoff -768 // Dukematch only |
57 | sprite 299 angoff -768 // Dukematch only |
63 | sprite 300 angoff 768 // Dukematch only |
58 | sprite 300 angoff 768 // Dukematch only |
64 | sprite 313 angoff -256 |
59 | sprite 313 angoff -256 |
65 | sprite 322 angoff 512 |
60 | sprite 322 angoff 512 |
66 | sprite 324 angoff -512 |
61 | sprite 324 angoff -512 |
67 | sprite 613 angoff 512 // Dukematch only |
62 | sprite 613 angoff 512 // Dukematch only |
68 | sprite 614 angoff 512 // Dukematch only |
63 | sprite 614 angoff 512 // Dukematch only |
69 | sprite 615 angoff 512 |
64 | sprite 615 angoff 512 |
70 | sprite 616 angoff 512 // Dukematch only |
65 | sprite 616 angoff 512 // Dukematch only |
71 | sprite 701 angoff 512 // Dukematch only |
66 | sprite 701 angoff 512 // Dukematch only |
72 | sprite 702 angoff 512 // Dukematch only |
67 | sprite 702 angoff 512 // Dukematch only |
73 | sprite 867 angoff 640 |
68 | sprite 867 angoff 640 |
74 | sprite 868 angoff 768 |
69 | sprite 868 angoff 768 |
75 | sprite 869 angoff -512 |
70 | sprite 869 angoff -512 |
76 | sprite 871 angoff -768 |
71 | sprite 871 angoff -768 |
77 | sprite 962 angoff 768 |
72 | sprite 962 angoff 768 |
78 | sprite 982 angoff -512 |
73 | sprite 982 angoff -512 |
79 | 74 | ||
80 | // Chaingun & ammo |
75 | // Chaingun & ammo |
81 | sprite 323 angoff 1024 |
76 | sprite 323 angoff 1024 |
82 | sprite 859 angoff 512 // Dukematch only |
77 | sprite 859 angoff 512 // Dukematch only |
83 | sprite 860 angoff -512 // Dukematch only |
78 | sprite 860 angoff -512 // Dukematch only |
84 | sprite 861 angoff -512 // Dukematch only |
79 | sprite 861 angoff -512 // Dukematch only |
85 | sprite 862 angoff 512 // Dukematch only |
80 | sprite 862 angoff 512 // Dukematch only |
86 | sprite 865 angoff 512 |
81 | sprite 865 angoff 512 |
87 | sprite 866 angoff 512 |
82 | sprite 866 angoff 512 |
88 | sprite 870 angoff -512 |
83 | sprite 870 angoff -512 |
89 | sprite 872 angoff -512 |
84 | sprite 872 angoff -512 |
90 | sprite 889 angoff -512 |
85 | sprite 889 angoff -512 |
91 | sprite 890 angoff -512 |
86 | sprite 890 angoff -512 |
92 | sprite 960 angoff 1024 |
87 | sprite 960 angoff 1024 |
93 | sprite 981 angoff -256 |
88 | sprite 981 angoff -256 |
94 | 89 | ||
95 | // RPG & ammo |
90 | // RPG & ammo |
96 | sprite 310 angoff 256 |
91 | sprite 310 angoff 256 |
97 | sprite 326 angoff 256 |
92 | sprite 326 angoff 256 |
98 | sprite 453 angoff -768 |
93 | sprite 453 angoff -768 |
99 | sprite 564 angoff 256 |
94 | sprite 564 angoff 256 |
100 | sprite 578 angoff 256 |
95 | sprite 578 angoff 256 |
101 | sprite 833 angoff -768 |
96 | sprite 833 angoff -768 |
102 | sprite 887 angoff -512 |
97 | sprite 887 angoff -512 |
103 | sprite 888 angoff -512 |
98 | sprite 888 angoff -512 |
104 | sprite 963 angoff -768 |
99 | sprite 963 angoff -768 |
105 | sprite 1051 angoff -384 |
100 | sprite 1051 angoff -384 |
106 | sprite 1052 angoff -128 |
101 | sprite 1052 angoff -128 |
107 | 102 | ||
108 | // Pipebombs |
103 | // Pipebombs |
109 | sprite 312 angoff 256 |
104 | sprite 312 angoff 256 |
110 | sprite 315 angoff -512 |
105 | sprite 315 angoff -512 |
111 | sprite 316 angoff 512 |
106 | sprite 316 angoff 512 |
112 | sprite 686 angoff -512 |
107 | sprite 686 angoff -512 |
113 | sprite 891 angoff 512 |
108 | sprite 891 angoff 512 |
114 | sprite 892 angoff -512 |
109 | sprite 892 angoff -512 |
115 | sprite 893 angoff 512 |
110 | sprite 893 angoff 512 |
116 | sprite 964 angoff -768 |
111 | sprite 964 angoff -768 |
117 | 112 | ||
118 | // Devastator & ammo |
113 | // Devastator & ammo |
119 | sprite 311 angoff 256 |
114 | sprite 311 angoff 256 |
120 | sprite 317 angoff -256 |
115 | sprite 317 angoff -256 |
121 | sprite 318 angoff 768 |
116 | sprite 318 angoff 768 |
122 | sprite 319 angoff -256 |
117 | sprite 319 angoff -256 |
123 | sprite 320 angoff 768 |
118 | sprite 320 angoff 768 |
124 | sprite 388 angoff -512 |
119 | sprite 388 angoff -512 |
125 | sprite 669 angoff 512 |
120 | sprite 669 angoff 512 |
126 | sprite 684 angoff 768 |
121 | sprite 684 angoff 768 |
127 | sprite 685 angoff 256 |
122 | sprite 685 angoff 256 |
128 | sprite 699 angoff -256 |
123 | sprite 699 angoff -256 |
129 | sprite 700 angoff -768 |
124 | sprite 700 angoff -768 |
130 | sprite 834 angoff 512 |
125 | sprite 834 angoff 512 |
131 | sprite 835 angoff 512 |
126 | sprite 835 angoff 512 |
132 | sprite 837 angoff -640 |
127 | sprite 837 angoff -640 |
133 | sprite 838 angoff -384 |
128 | sprite 838 angoff -384 |
134 | sprite 863 angoff 512 |
129 | sprite 863 angoff 512 |
135 | sprite 864 angoff 512 |
130 | sprite 864 angoff 512 |
136 | sprite 903 angoff 512 |
131 | sprite 903 angoff 512 |
137 | sprite 904 angoff -512 |
132 | sprite 904 angoff -512 |
138 | sprite 961 angoff -768 |
133 | sprite 961 angoff -768 |
139 | sprite 1049 angoff 512 |
134 | sprite 1049 angoff 512 |
140 | sprite 1050 angoff 1024 |
135 | sprite 1050 angoff 1024 |
141 | 136 | ||
142 | 137 | ||
143 | 138 | ||
144 | // OVERRIDE |
139 | // OVERRIDE |
145 | 140 | ||
146 | // Fixes for badly aligned sprites |
141 | // Fixes for badly aligned sprites |
147 | sprite 579 mdzoff -730000 // RPG |
142 | sprite 579 mdzoff -730000 // RPG |
148 | sprite 579 roll 1 |
143 | sprite 579 roll 1 |
149 | 144 | ||
150 | // Forcing any floor aligned model to be rendered as sprite |
145 | // Forcing any floor aligned model to be rendered as sprite |
151 | sprite 11 notmd |
146 | sprite 11 notmd |
152 | sprite 12 notmd |
147 | sprite 12 notmd |
153 | sprite 21 notmd |
148 | sprite 21 notmd |
154 | sprite 22 notmd |
149 | sprite 22 notmd |
155 | sprite 562 notmd |
150 | sprite 562 notmd |
156 | sprite 563 notmd |
151 | sprite 563 notmd |
157 | sprite 705 notmd |
152 | sprite 705 notmd |
158 | sprite 706 notmd |
153 | sprite 706 notmd |
159 | sprite 1113 notmd |
154 | sprite 1113 notmd |
160 | sprite 1114 notmd |
155 | sprite 1114 notmd |
161 | 156 | ||
162 |
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157 |
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163 | 158 | ||
164 | 159 | ||
165 | 160 |