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// Duke3D HRP HUD Weapons Definitions
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// Duke3D HRP HUD Weapons Definitions
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// Fist (1640)
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// Fist (1640)
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model "highres/sprites/firstperson/1640_fist.md3" {
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model "highres/sprites/firstperson/1640_fist.md3" {
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   scale 1.9
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   scale 1.9
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   skin { pal 0  file "highres/sprites/firstperson/1640_fist.png" }
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   skin { pal 0  file "highres/sprites/firstperson/1640_fist.png" }
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   frame { name "fist" tile 1640 }
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   frame { name "fist" tile 1640 }
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   hud { tile 1640 xadd -0.2 yadd 1.50 zadd -0.4 }
10
   hud { tile 1640 xadd -0.2 yadd 1.50 zadd -0.4 }
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   hud { tile 1640 xadd 0.3 yadd 0.1 zadd -0.4 flipped }
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   hud { tile 1640 xadd 0.3 yadd 0.1 zadd -0.4 flipped }
12
}
12
}
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13
 
14
// Crack Knuckles (2324)
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// Crack Knuckles (2324)
15
model "highres/sprites/firstperson/2324_crackknuckles.md2" {
15
model "highres/sprites/firstperson/2324_crackknuckles.md2" {
16
   scale 1.75
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   scale 1.75
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   skin { pal 0 file "highres/sprites/firstperson/2324_crackknuckles.png" }
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   skin { pal 0 file "highres/sprites/firstperson/2324_crackknuckles.png" }
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   frame { name "2324" tile 2324 }
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   frame { name "2324" tile 2324 }
19
   frame { name "2325" tile 2325 }
19
   frame { name "2325" tile 2325 }
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   frame { name "2326" tile 2326 }
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   frame { name "2326" tile 2326 }
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   frame { name "2327" tile 2327 }
21
   frame { name "2327" tile 2327 }
22
   hud { tile0 2324 tile1 2327 xadd 0.1 yadd 0.7 zadd -0.25 flipped }
22
   hud { tile0 2324 tile1 2327 xadd 0.1 yadd 0.7 zadd -0.25 flipped }
23
}
23
}
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24
 
25
// Slimecrunch (2375)
25
// Slimecrunch (2375)
26
model "highres/sprites/firstperson/2375_slimecrunch.md2" {
26
model "highres/sprites/firstperson/2375_slimecrunch.md2" {
27
   scale 3.5
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   scale 3.5
28
   skin { pal 0 file "highres/sprites/firstperson/2375_slimer.png" }
28
   skin { pal 0 file "highres/sprites/firstperson/2375_slimer.png" }
29
   // anim { frame0 "frame01" frame1 "frame03" fps 3 flags 0 }
29
   // anim { frame0 "frame01" frame1 "frame03" fps 3 flags 0 }
30
   frame { name "frame01" tile 2375 }
30
   frame { name "frame01" tile 2375 }
31
   frame { name "frame02" tile 2376 }
31
   frame { name "frame02" tile 2376 }
32
   frame { name "frame03" tile 2377 }
32
   frame { name "frame03" tile 2377 }
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   hud { tile 2375 yadd 0.14 zadd 1.16 angadd 1024 }
33
   hud { tile 2375 yadd 0.14 zadd 1.16 angadd 1024 }
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   hud { tile 2376 yadd 0.14 zadd 1.16 angadd 1024 }
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   hud { tile 2376 yadd 0.14 zadd 1.16 angadd 1024 }
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   hud { tile 2377 yadd 0.14 zadd 1.16 angadd 1024 }
35
   hud { tile 2377 yadd 0.14 zadd 1.16 angadd 1024 }
36
}
36
}
37
 
37
 
38
// Devastator (2510)
38
// Devastator (2510)
39
model "highres/sprites/firstperson/2510_devastator.md2" {
39
model "highres/sprites/firstperson/2510_devastator.md2" {
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   scale 1.5
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   scale 1.5
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   skin { pal 0 file "highres/sprites/firstperson/2510_devastator.jpg" }
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   skin { pal 0 file "highres/sprites/firstperson/2510_devastator.jpg" }
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   frame { name "Frame 0" tile 2510 }
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   frame { name "Frame 0" tile 2510 }
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   skin { pal 0 file "highres/sprites/firstperson/2510_devastator_f.jpg" }
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   skin { pal 0 file "highres/sprites/firstperson/2510_devastator_f.jpg" }
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   glow { file "highres/sprites/firstperson/2510_devastator_g.png" }
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   glow { file "highres/sprites/firstperson/2510_devastator_g.png" }
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   frame { name "Frame 1" tile 2511 }
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   frame { name "Frame 1" tile 2511 }
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   hud { tile0 2510 tile1 2511 xadd -0.38 yadd -0.70 zadd 1.42 angadd 1024 flipped } //left devastator
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   hud { tile0 2510 tile1 2511 xadd -0.38 yadd -0.70 zadd 1.42 angadd 1024 flipped } //left devastator
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   hud { tile0 2510 tile1 2511 xadd 0.38 yadd 0.18 zadd 1.42 angadd 1024 } //right devastator
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   hud { tile0 2510 tile1 2511 xadd 0.38 yadd 0.18 zadd 1.42 angadd 1024 } //right devastator
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}
48
}
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50
// Mighty Boot (2521)
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// Mighty Boot (2521)
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model "highres/sprites/firstperson/2521_mightyboot.md3" {
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model "highres/sprites/firstperson/2521_mightyboot.md3" {
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   scale 9
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   scale 9
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   skin { pal 0 file "highres/sprites/firstperson/2521_mightyboot.jpg" }
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   skin { pal 0 file "highres/sprites/firstperson/2521_mightyboot.jpg" }
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   skin { pal 10 file "highres/sprites/firstperson/2521_mightyboot_10.jpg" }
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   skin { pal 10 file "highres/sprites/firstperson/2521_mightyboot_10.jpg" }
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   skin { pal 11 file "highres/sprites/firstperson/2521_mightyboot_11.jpg" }
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   skin { pal 11 file "highres/sprites/firstperson/2521_mightyboot_11.jpg" }
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   skin { pal 12 file "highres/sprites/firstperson/2521_mightyboot_12.jpg" }
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   skin { pal 12 file "highres/sprites/firstperson/2521_mightyboot_12.jpg" }
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   skin { pal 13 file "highres/sprites/firstperson/2521_mightyboot_13.jpg" }
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   skin { pal 13 file "highres/sprites/firstperson/2521_mightyboot_13.jpg" }
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   skin { pal 14 file "highres/sprites/firstperson/2521_mightyboot_14.jpg" }
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   skin { pal 14 file "highres/sprites/firstperson/2521_mightyboot_14.jpg" }
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   skin { pal 15 file "highres/sprites/firstperson/2521_mightyboot_15.jpg" }
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   skin { pal 15 file "highres/sprites/firstperson/2521_mightyboot_15.jpg" }
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   skin { pal 16 file "highres/sprites/firstperson/2521_mightyboot_16.jpg" }
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   skin { pal 16 file "highres/sprites/firstperson/2521_mightyboot_16.jpg" }
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   skin { pal 21 file "highres/sprites/firstperson/2521_mightyboot_21.jpg" }
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   skin { pal 21 file "highres/sprites/firstperson/2521_mightyboot_21.jpg" }
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   skin { pal 23 file "highres/sprites/firstperson/2521_mightyboot_23.jpg" }
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   skin { pal 23 file "highres/sprites/firstperson/2521_mightyboot_23.jpg" }
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   frame { name "FRAME1" tile 2521 }
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   frame { name "FRAME1" tile 2521 }
64
   hud { tile 2521 xadd 0.1 yadd 2.0 zadd 2.5 angadd 600 }
64
   hud { tile 2521 xadd 0.1 yadd 2.0 zadd 2.5 angadd 600 }
65
   hud { tile 2521 xadd -1.0 yadd 1.8 zadd 2.5 angadd 550 flipped }  // Quick Kick
65
   hud { tile 2521 xadd -1.0 yadd 1.8 zadd 2.5 angadd 550 flipped }  // Quick Kick
66
}
66
}
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// Mighty Boot (2522)
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// Mighty Boot (2522)
69
model "highres/sprites/firstperson/2522_mightyboot.md3" {
69
model "highres/sprites/firstperson/2522_mightyboot.md3" {
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   scale 9
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   scale 9
71
   skin { pal 0 file "highres/sprites/firstperson/2521_mightyboot.jpg" }
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   skin { pal 0 file "highres/sprites/firstperson/2521_mightyboot.jpg" }
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   skin { pal 10 file "highres/sprites/firstperson/2521_mightyboot_10.jpg" }
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   skin { pal 10 file "highres/sprites/firstperson/2521_mightyboot_10.jpg" }
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   skin { pal 11 file "highres/sprites/firstperson/2521_mightyboot_11.jpg" }
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   skin { pal 11 file "highres/sprites/firstperson/2521_mightyboot_11.jpg" }
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   skin { pal 12 file "highres/sprites/firstperson/2521_mightyboot_12.jpg" }
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   skin { pal 12 file "highres/sprites/firstperson/2521_mightyboot_12.jpg" }
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   skin { pal 13 file "highres/sprites/firstperson/2521_mightyboot_13.jpg" }
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   skin { pal 13 file "highres/sprites/firstperson/2521_mightyboot_13.jpg" }
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   skin { pal 14 file "highres/sprites/firstperson/2521_mightyboot_14.jpg" }
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   skin { pal 14 file "highres/sprites/firstperson/2521_mightyboot_14.jpg" }
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   skin { pal 15 file "highres/sprites/firstperson/2521_mightyboot_15.jpg" }
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   skin { pal 15 file "highres/sprites/firstperson/2521_mightyboot_15.jpg" }
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   skin { pal 16 file "highres/sprites/firstperson/2521_mightyboot_16.jpg" }
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   skin { pal 16 file "highres/sprites/firstperson/2521_mightyboot_16.jpg" }
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   skin { pal 21 file "highres/sprites/firstperson/2521_mightyboot_21.jpg" }
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   skin { pal 21 file "highres/sprites/firstperson/2521_mightyboot_21.jpg" }
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   skin { pal 23 file "highres/sprites/firstperson/2521_mightyboot_23.jpg" }
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   skin { pal 23 file "highres/sprites/firstperson/2521_mightyboot_23.jpg" }
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   frame { name "FRAME1" tile 2522 }
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   frame { name "FRAME1" tile 2522 }
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   hud { tile 2522 xadd -0.01 yadd 2.5 zadd 2.5 angadd 550 }
82
   hud { tile 2522 xadd -0.01 yadd 2.5 zadd 2.5 angadd 550 }
83
   hud { tile 2522 xadd 0.01 yadd 1.5 zadd 2.5 angadd 600 flipped }  // Quick Kick
83
   hud { tile 2522 xadd 0.01 yadd 1.5 zadd 2.5 angadd 600 flipped }  // Quick Kick
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}
84
}
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85
 
86
// Pistol (2524)
86
// Pistol (2524)
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model "highres/sprites/firstperson/2524_pistol.md3" {
87
model "highres/sprites/firstperson/2524_pistol.md3" {
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   scale 1.9
88
   scale 1.9
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   skin { pal 0 file "highres/sprites/firstperson/2524_pistol.png" }
89
   skin { pal 0 file "highres/sprites/firstperson/2524_pistol.png" }
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   glow { file "highres/sprites/firstperson/2524_pistol_g.png" }
90
   glow { file "highres/sprites/firstperson/2524_pistol_g.png" }
91
   frame { name "idle" tile 2524 }
91
   frame { name "Frame0" tile 2524 }
92
   anim { frame0 "fire1" frame1 "fire2" fps 60 flags 0 }
92
   anim { frame0 "Frame1" frame1 "Frame5" fps 60 flags 0 }
93
   frame { name "fire1" tile0 2525 tile1 2526 }
93
   frame { name "Frame1" tile0 2525 tile1 2526 }
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   anim { frame0 "reload1" frame1 "reload3" fps 12.5 flags 1 }
94
   anim { frame0 "Frame6" frame1 "Frame15" fps 12.5 flags 1 }
95
   frame { name "reload1" tile0 2528 tile1 2529 }
95
   frame { name "Frame6" tile0 2528 tile1 2529 }
96
   hud { tile0 2524 tile1 2526 xadd -0.15 yadd 1.32 zadd -0.56 angadd -37 }
96
   hud { tile0 2524 tile1 2526 xadd -0.15 yadd 1.32 zadd -0.56 angadd -37 }
97
   hud { tile0 2528 tile1 2529 xadd -0.15 yadd 1.36 zadd -0.68 angadd -37 }
97
   hud { tile0 2528 tile1 2529 xadd -0.15 yadd 1.36 zadd -0.68 angadd -37 }
98
   
-
 
99
}
98
}
100
 
99
 
101
model "highres/sprites/firstperson/2530_clip.md3" {
100
model "highres/sprites/firstperson/2530_clip.md3" {
102
   scale 1.9
101
   scale 1.9
103
   skin { pal 0 file "highres/sprites/pickups/0040_pistolammo.jpg" }
102
   skin { pal 0 file "highres/sprites/pickups/0040_pistolammo.jpg" }
104
   frame { name "Frame0" tile0 2530 tile1 2531 }
103
   frame { name "Frame0" tile0 2530 tile1 2531 }
105
   hud { tile 2530 xadd 0.38 yadd 0.9 zadd -0.48 angadd -37 }
104
   hud { tile 2530 xadd 0.38 yadd 0.9 zadd -0.48 angadd -37 }
106
}
105
}
107
 
106
 
108
model "highres/sprites/firstperson/2532_cliphand.md3" {
107
model "highres/sprites/firstperson/2532_cliphand.md3" {
109
   scale 1.9
108
   scale 1.9
110
   skin { pal 0 file "highres/sprites/firstperson/2532_cliphand.png" }
109
   skin { pal 0 file "highres/sprites/firstperson/2532_cliphand.png" }
111
   frame { name "idle" tile 2532 }
110
   frame { name "idle" tile 2532 }
112
   hud { tile 2532 xadd 0.35 yadd 1.36 zadd -0.48 angadd -37 }
111
   hud { tile 2532 xadd 0.35 yadd 1.36 zadd -0.48 angadd -37 }
113
}
112
}
114
 
113
 
115
// Chaingun (2536)
114
// Chaingun (2536)
116
model "highres/sprites/firstperson/2536_chaingun.md3" {
115
model "highres/sprites/firstperson/2536_chaingun.md3" {
117
   scale 1.9
116
   scale 1.9
118
   skin { pal 0 file "highres/sprites/firstperson/2536_chaingun.png" }
117
   skin { pal 0 file "highres/sprites/firstperson/2536_chaingun.png" }
119
   frame { name "idle" tile 2537 }
118
   frame { name "idle" tile 2537 }
120
   skin { pal 0 file "highres/sprites/firstperson/2536_chaingun_f.png" }
119
   skin { pal 0 file "highres/sprites/firstperson/2536_chaingun_f.png" }
121
   frame { name "idle" tile0 2538 tile1 2540 }
120
   frame { name "idle" tile0 2538 tile1 2540 }
122
   hud { tile0 2537 tile1 2540 xadd -0.26 yadd 0.52 zadd -0.65 angadd -24 }
121
   hud { tile0 2537 tile1 2540 xadd -0.26 yadd 0.52 zadd -0.65 angadd -24 }
123
   frame { name "idle" tile 2536 }
122
   frame { name "idle" tile 2536 }
124
   frame { name "idle" tile0 2541 tile1 2543 }
123
   frame { name "idle" tile0 2541 tile1 2543 }
125
   hud { tile 2536 hide }
124
   hud { tile 2536 hide }
126
}
125
}
127
 
126
 
128
// RPG (2544)
127
// RPG (2544)
129
model "highres/sprites/firstperson/2544_rpg.md3" {
128
model "highres/sprites/firstperson/2544_rpg.md3" {
130
   scale 1.9
129
   scale 1.9
131
   skin { pal 0 file "highres/sprites/firstperson/2544_rpg.png" }
130
   skin { pal 0 file "highres/sprites/firstperson/2544_rpg.png" }
132
   frame { name "idle" tile 2544 }
131
   frame { name "idle" tile 2544 }
133
   hud { tile 2544 xadd 0.1 yadd 1.15 zadd -0.68 angadd -12 }
132
   hud { tile 2544 xadd 0.1 yadd 1.15 zadd -0.68 angadd -12 }
134
   frame { name "idle" tile0 2545 tile1 2546 }
133
   frame { name "idle" tile0 2545 tile1 2546 }
135
}
134
}
136
 
135
 
137
// Freezer (2548)
136
// Freezer (2548)
138
model "highres/sprites/firstperson/2548_freezer.md3" {
137
model "highres/sprites/firstperson/2548_freezer.md3" {
139
   scale 1.9
138
   scale 1.9
140
   skin { pal 0 file "highres/sprites/firstperson/2548_freezer.jpg" }
139
   skin { pal 0 file "highres/sprites/firstperson/2548_freezer.jpg" }
141
   glow { file "highres/sprites/firstperson/2548_freezer_g.png" }
140
   glow { file "highres/sprites/firstperson/2548_freezer_g.png" }
142
   frame { name "idle" tile0 2548 tile1 2550 }
141
   frame { name "idle" tile0 2548 tile1 2550 }
143
   skin { pal 0 file "highres/sprites/firstperson/2548_freezer_f.jpg" }
142
   skin { pal 0 file "highres/sprites/firstperson/2548_freezer_f.jpg" }
144
   glow { file "highres/sprites/firstperson/2548_freezer_f_g.png" }
143
   glow { file "highres/sprites/firstperson/2548_freezer_f_g.png" }
145
   anim { frame0 "fire0" frame1 "fire1" fps 60 flags 0 }
144
   anim { frame0 "fire0" frame1 "fire1" fps 60 flags 0 }
146
   frame { name "fire0" tile0 2551 tile1 2553 }
145
   frame { name "fire0" tile0 2551 tile1 2553 }
147
   hud { tile 2548 xadd -0.5 yadd 0.5 zadd -0.16 angadd -9 }
146
   hud { tile 2548 xadd -0.5 yadd 0.5 zadd -0.16 angadd -9 }
148
   hud { tile0 2551 tile1 2553 xadd -0.5 yadd 0.5 zadd -0.35 angadd -15 }
147
   hud { tile0 2551 tile1 2553 xadd -0.5 yadd 0.5 zadd -0.35 angadd -15 }
149
   hud { tile 2550 hide }
148
   hud { tile 2550 hide }
150
}
149
}
151
 
150
 
152
// Expander (2554)
151
// Expander (2554)
153
model "highres/sprites/firstperson/2554_expander.md3" {
152
model "highres/sprites/firstperson/2554_expander.md3" {
154
   scale 15.0
153
   scale 15.0
155
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker.png" }
154
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker.png" }
156
   glow { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
155
   glow { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
157
   skin { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker.png" }
156
   skin { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker.png" }
158
   glow { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
157
   glow { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
159
   skin { pal 0 surface 2 file "highres/sprites/firstperson/2554_expander.png" }
158
   skin { pal 0 surface 2 file "highres/sprites/firstperson/2554_expander.png" }
160
   glow { pal 0 surface 2 file "highres/sprites/firstperson/2554_expander_glow.png" }
159
   glow { pal 0 surface 2 file "highres/sprites/firstperson/2554_expander_glow.png" }
161
   frame { name "Frame0" tile 2554 }
160
   frame { name "Frame0" tile 2554 }
162
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker.png" }
161
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker.png" }
163
   glow { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
162
   glow { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
164
   detail { surface 0 file "highres/sprites/firstperson/2554_expander_body_f.png" xscale 1 yscale 1 }
163
   detail { surface 0 file "highres/sprites/firstperson/2554_expander_body_f.png" xscale 1 yscale 1 }
165
   skin { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker.png" }
164
   skin { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker.png" }
166
   glow { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
165
   glow { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
167
   detail { surface 1 file "highres/sprites/firstperson/2554_expander_body_f.png" xscale 1 yscale 1 }
166
   detail { surface 1 file "highres/sprites/firstperson/2554_expander_body_f.png" xscale 1 yscale 1 }
168
   skin { pal 0 surface 2 file "highres/sprites/firstperson/2554_expander.png" }
167
   skin { pal 0 surface 2 file "highres/sprites/firstperson/2554_expander.png" }
169
   glow { pal 0 surface 2 file "highres/sprites/firstperson/2554_expander_glow.png" }
168
   glow { pal 0 surface 2 file "highres/sprites/firstperson/2554_expander_glow.png" }
170
   detail { surface 2 file "highres/sprites/firstperson/2554_expander_f.png" xscale 1 yscale 1 }
169
   detail { surface 2 file "highres/sprites/firstperson/2554_expander_f.png" xscale 1 yscale 1 }
171
   frame { name "Frame0" tile 2555 }
170
   frame { name "Frame0" tile 2555 }
172
   hud { tile 2554 xadd 0 yadd 1.4 zadd 1.55 angadd -30 }
171
   hud { tile 2554 xadd 0 yadd 1.4 zadd 1.55 angadd -30 }
173
   hud { tile 2555 xadd 0 yadd 1.4 zadd 1.5 angadd -30 }
172
   hud { tile 2555 xadd 0 yadd 1.4 zadd 1.5 angadd -30 }
174
}
173
}
175
 
174
 
176
// Shrinker (2556)
175
// Shrinker (2556)
177
model "highres/sprites/firstperson/2556_shrinker.md3" {
176
model "highres/sprites/firstperson/2556_shrinker.md3" {
178
   scale 15.0
177
   scale 15.0
179
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker.png" }
178
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker.png" }
180
   glow { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
179
   glow { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
181
   skin { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker.png" }   
180
   skin { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker.png" }   
182
   glow { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
181
   glow { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
183
   frame { name "Frame0" tile 2556 }
182
   frame { name "Frame0" tile 2556 }
184
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker.png" }
183
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker.png" }
185
   glow { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
184
   glow { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
186
   detail { surface 0 file "highres/sprites/firstperson/2556_shrinker_f.png" xscale 1 yscale 1 }
185
   detail { surface 0 file "highres/sprites/firstperson/2556_shrinker_f.png" xscale 1 yscale 1 }
187
   skin { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker.png" }   
186
   skin { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker.png" }   
188
   glow { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
187
   glow { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
189
   detail { surface 1 file "highres/sprites/firstperson/2556_shrinker_f.png" xscale 1 yscale 1 } 
188
   detail { surface 1 file "highres/sprites/firstperson/2556_shrinker_f.png" xscale 1 yscale 1 } 
190
   frame { name "Frame0" tile 2557 }
189
   frame { name "Frame0" tile 2557 }
191
   hud { tile 2556 xadd 0 yadd 1.4 zadd 1.55 angadd -30 }
190
   hud { tile 2556 xadd 0 yadd 1.4 zadd 1.55 angadd -30 }
192
   hud { tile 2557 xadd 0 yadd 1.4 zadd 1.5 angadd -30 }
191
   hud { tile 2557 xadd 0 yadd 1.4 zadd 1.5 angadd -30 }
193
}
192
}
194
 
193
 
195
// Shrinker/Expander Crystal (2558 pal0/2)
194
// Shrinker/Expander Crystal (2558 pal0/2)
196
model "highres/sprites/firstperson/2558_crystal.md3" {
195
model "highres/sprites/firstperson/2558_crystal.md3" {
197
  scale 15.0 shade 0
196
  scale 15.0 shade 0
198
  skin { pal 0 surface 0 file "highres/sprites/firstperson/2558_crystal.png" }
197
  skin { pal 0 surface 0 file "highres/sprites/firstperson/2558_crystal.png" }
199
  skin { pal 0 surface 1 file "highres/sprites/firstperson/2558_crystal.png" }
198
  skin { pal 0 surface 1 file "highres/sprites/firstperson/2558_crystal.png" }
200
  skin { pal 2 surface 0 file "highres/sprites/firstperson/2558_crystal_red.png" }
199
  skin { pal 2 surface 0 file "highres/sprites/firstperson/2558_crystal_red.png" }
201
  skin { pal 2 surface 1 file "highres/sprites/firstperson/2558_crystal_red.png" }
200
  skin { pal 2 surface 1 file "highres/sprites/firstperson/2558_crystal_red.png" }
202
  frame { name "Frame0" tile 2558 }
201
  frame { name "Frame0" tile 2558 }
203
  anim { frame0 "Frame1" frame1 "Frame5" fps 20 flags 0 }
202
  anim { frame0 "Frame1" frame1 "Frame5" fps 20 flags 0 }
204
  frame { name "Frame1" tile0 2559 tile1 2561 }
203
  frame { name "Frame1" tile0 2559 tile1 2561 }
205
  hud { tile0 2558 tile1 2561 xadd 0 yadd 1.4 zadd 1.55 angadd -30 }
204
  hud { tile0 2558 tile1 2561 xadd 0 yadd 1.4 zadd 1.55 angadd -30 }
206
  hud { tile0 2559 tile1 2561 xadd 0 yadd 1.4 zadd 1.5 angadd -30 }
205
  hud { tile0 2559 tile1 2561 xadd 0 yadd 1.4 zadd 1.5 angadd -30 }
207
}
206
}
208
 
207
 
209
// Trip Bomb Hand (2563)
208
// Trip Bomb Hand (2563)
210
model "highres/sprites/firstperson/2563_tripbombhand.md3" {
209
model "highres/sprites/firstperson/2563_tripbombhand.md3" {
211
   scale 1.9
210
   scale 1.9
212
   skin { pal 0 file "highres/sprites/firstperson/2563_tripkeyhand_b.png" }
211
   skin { pal 0 file "highres/sprites/firstperson/2563_tripkeyhand_b.png" }
213
   frame { name "trip" tile 2563 }
212
   frame { name "trip" tile 2563 }
214
   anim { frame0 "release1" frame1 "release2" fps 15 flags 0 }
213
   anim { frame0 "release1" frame1 "release2" fps 15 flags 0 }
215
   frame { name "release1" tile0 2564 tile1 2565 }
214
   frame { name "release1" tile0 2564 tile1 2565 }
216
   hud { tile0 2563 tile1 2565 xadd -0.039 yadd 1.55 zadd 0.09 angadd 0 }
215
   hud { tile0 2563 tile1 2565 xadd -0.039 yadd 1.55 zadd 0.09 angadd 0 }
217
   hud { tile0 2563 tile1 2565 xadd 0.046 yadd 0.44 zadd 0.09 angadd 0 flipped }
216
   hud { tile0 2563 tile1 2565 xadd 0.046 yadd 0.44 zadd 0.09 angadd 0 flipped }
218
}
217
}
219
 
218
 
220
// Tripbomb (2566)
219
// Tripbomb (2566)
221
model "highres/sprites/firstperson/2566_tripbomb.md2" {
220
model "highres/sprites/firstperson/2566_tripbomb.md2" {
222
   scale 6.5
221
   scale 6.5
223
   skin { pal 0 file "highres/sprites/firstperson/2566_tripbomb.png" }
222
   skin { pal 0 file "highres/sprites/firstperson/2566_tripbomb.png" }
224
   glow { file "highres/sprites/firstperson/2566_tripbomb_g.png" }
223
   glow { file "highres/sprites/firstperson/2566_tripbomb_g.png" }
225
   anim { frame0 "frame1" frame1 "frame1" fps 1 flags 0 }
224
   anim { frame0 "frame1" frame1 "frame1" fps 1 flags 0 }
226
   frame { name "frame1" tile 2566 }
225
   frame { name "frame1" tile 2566 }
227
   hud { tile 2566 yadd 0.14 zadd 1.46 angadd 1024 }
226
   hud { tile 2566 yadd 0.14 zadd 1.46 angadd 1024 }
228
}
227
}
229
 
228
 
230
// Key Card Hand (2568)
229
// Key Card Hand (2568)
231
model "highres/sprites/firstperson/2568_keycardhand.md3" {
230
model "highres/sprites/firstperson/2568_keycardhand.md3" {
232
   scale 1.9 shade 0
231
   scale 1.9 shade 0
233
   skin { pal 0  surface 0 file "highres/sprites/firstperson/2563_tripkeyhand_b.png" }
232
   skin { pal 0  surface 0 file "highres/sprites/firstperson/2563_tripkeyhand_b.png" }
234
   skin { pal 0  surface 1 file "highres/sprites/firstperson/2563_tripkeyhand_b.png" }
233
   skin { pal 0  surface 1 file "highres/sprites/firstperson/2563_tripkeyhand_b.png" }
235
   skin { pal 21 surface 0 file "highres/sprites/firstperson/2563_tripkeyhand_r.png" }
234
   skin { pal 21 surface 0 file "highres/sprites/firstperson/2563_tripkeyhand_r.png" }
236
   skin { pal 21 surface 1 file "highres/sprites/firstperson/2563_tripkeyhand_r.png" }
235
   skin { pal 21 surface 1 file "highres/sprites/firstperson/2563_tripkeyhand_r.png" }
237
   skin { pal 23 surface 0 file "highres/sprites/firstperson/2563_tripkeyhand_y.png" }
236
   skin { pal 23 surface 0 file "highres/sprites/firstperson/2563_tripkeyhand_y.png" }
238
   skin { pal 23 surface 1 file "highres/sprites/firstperson/2563_tripkeyhand_y.png" }
237
   skin { pal 23 surface 1 file "highres/sprites/firstperson/2563_tripkeyhand_y.png" }
239
   frame { name "key" tile 2568 }
238
   frame { name "key" tile 2568 }
240
   hud { tile 2568 xadd 0.25 yadd 0.24 zadd -0.1 angadd 0 flipped }
239
   hud { tile 2568 xadd 0.25 yadd 0.24 zadd -0.1 angadd 0 flipped }
241
}
240
}
242
 
241
 
243
// Trigger Hand (2570)
242
// Trigger Hand (2570)
244
model "highres/sprites/firstperson/2570_triggerhand.md3" {
243
model "highres/sprites/firstperson/2570_triggerhand.md3" {
245
   scale 1.9
244
   scale 1.9
246
   skin { pal 0 file "highres/sprites/firstperson/2570_triggerhand.png" }
245
   skin { pal 0 file "highres/sprites/firstperson/2570_triggerhand.png" }
247
   frame { name "ready" tile 2570 }
246
   frame { name "ready" tile 2570 }
248
   anim { frame0 "push0" frame1 "push1" fps 6 flags 1 }
247
   anim { frame0 "push0" frame1 "push1" fps 6 flags 1 }
249
   frame { name "push0" tile0 2571 tile1 2572 }
248
   frame { name "push0" tile0 2571 tile1 2572 }
250
   hud { tile0 2570 tile1 2572 xadd 0.7 yadd 1.20 zadd -0.4 }
249
   hud { tile0 2570 tile1 2572 xadd 0.7 yadd 1.20 zadd -0.4 }
251
}
250
}
252
 
251
 
253
// Pipebomb (2573)
252
// Pipebomb (2573)
254
model "highres/sprites/firstperson/2573_pipebombhand.md3" {
253
model "highres/sprites/firstperson/2573_pipebombhand.md3" {
255
   scale 1.9
254
   scale 1.9
256
   skin { pal 0 file "highres/sprites/firstperson/2573_pipebombhand.png" }
255
   skin { pal 0 file "highres/sprites/firstperson/2573_pipebombhand.png" }
257
   frame { name "hold" tile 2573 }
256
   frame { name "hold" tile 2573 }
258
   frame { name "load" tile 2574 }
257
   frame { name "load" tile 2574 }
259
   hud { tile 2573 xadd -0.2 yadd 1.3 zadd -0.42 }
258
   hud { tile 2573 xadd -0.2 yadd 1.3 zadd -0.42 }
260
   hud { tile 2574 xadd -0.2 yadd 1.10 zadd -0.42 }
259
   hud { tile 2574 xadd -0.2 yadd 1.10 zadd -0.42 }
261
}
260
}
262
 
261
 
263
// Pipebomb Drop (2575)
262
// Pipebomb Drop (2575)
264
model "highres/sprites/firstperson/2575_pipebombdrop.md3" {
263
model "highres/sprites/firstperson/2575_pipebombdrop.md3" {
265
   scale 1.9
264
   scale 1.9
266
   skin { pal 0 file "highres/sprites/firstperson/2575_pipebombdrop.png" }
265
   skin { pal 0 file "highres/sprites/firstperson/2575_pipebombdrop.png" }
267
   frame { name "drop" tile 2575 }
266
   frame { name "drop" tile 2575 }
268
   hud { tile 2575 xadd -0.2 yadd 1.10 zadd -0.42 }
267
   hud { tile 2575 xadd -0.2 yadd 1.10 zadd -0.42 }
269
}
268
}
270
 
269
 
271
// Tip Hand (2576/2577)
270
// Tip Hand (2576/2577)
272
model "highres/sprites/firstperson/2576_tiphand.md3" {
271
model "highres/sprites/firstperson/2576_tiphand.md3" {
273
   scale 1.9
272
   scale 1.9
274
   skin { pal 0 surface 0 file "highres/sprites/firstperson/duke_hand.png" }
273
   skin { pal 0 surface 0 file "highres/sprites/firstperson/duke_hand.png" }
275
   detail { surface 0 file "highres/sprites/firstperson/2576_tiphand_lmap.png" detailscale 1 }
274
   detail { surface 0 file "highres/sprites/firstperson/2576_tiphand_lmap.png" detailscale 1 }
276
   skin { pal 0 surface 1 file "highres/sprites/firstperson/dollarnote.png" }   
275
   skin { pal 0 surface 1 file "highres/sprites/firstperson/dollarnote.png" }   
277
   frame { name "Frame0" tile 2576 }
276
   frame { name "Frame0" tile 2576 }
278
   hud { tile 2576 xadd -0.5 yadd 1.65 zadd -0.82 }
277
   hud { tile 2576 xadd -0.5 yadd 1.65 zadd -0.82 }
279
}
278
}
280
 
279
 
281
model "highres/sprites/firstperson/2577_tiphand.md3" {
280
model "highres/sprites/firstperson/2577_tiphand.md3" {
282
   scale 1.9
281
   scale 1.9
283
   skin { pal 0 file "highres/sprites/firstperson/duke_hand.png" }
282
   skin { pal 0 file "highres/sprites/firstperson/duke_hand.png" }
284
   detail { file "highres/sprites/firstperson/2577_tiphand_lmap.png" detailscale 1 }
283
   detail { file "highres/sprites/firstperson/2577_tiphand_lmap.png" detailscale 1 }
285
   frame { name "Frame0" tile 2577 }
284
   frame { name "Frame0" tile 2577 }
286
   hud { tile 2577 xadd -0.5 yadd 1.65 zadd -0.82 }
285
   hud { tile 2577 xadd -0.5 yadd 1.65 zadd -0.82 }
287
}
286
}
288
 
287
 
289
// Scuba Mask (2581)
288
// Scuba Mask (2581)
290
texture 2581 { pal 0 { file "highres/sprites/firstperson/2581.png" } }
289
texture 2581 { pal 0 { file "highres/sprites/firstperson/2581.png" } }
291
model "highres/sprites/firstperson/2581_scuba.md3" {
290
model "highres/sprites/firstperson/2581_scuba.md3" {
292
   scale 0.5
291
   scale 0.5
293
   skin { pal 0 file "highres/sprites/firstperson/2581_scuba.png" }
292
   skin { pal 0 file "highres/sprites/firstperson/2581_scuba.png" }
294
   frame { name "Frame0" tile 2581 }
293
   frame { name "Frame0" tile 2581 }
295
   hud { tile 2581 xadd 1 yadd -0.15 zadd 0.35 }
294
   hud { tile 2581 xadd 1 yadd -0.15 zadd 0.35 }
296
}
295
}
297
 
296
 
298
// Shotgun (2613)
297
// Shotgun (2613)
299
model "highres/sprites/firstperson/2613_shotgun.md3" {
298
model "highres/sprites/firstperson/2613_shotgun.md3" {
300
   scale 1.7
299
   scale 1.7
301
   skin { pal 0 file "highres/sprites/firstperson/2613_shotgun.png" }
300
   skin { pal 0 file "highres/sprites/firstperson/2613_shotgun.png" }
302
   frame { name "2613" tile 2613 }
301
   frame { name "2613" tile 2613 }
303
   frame { name "2613" tile 2614 }
302
   frame { name "2613" tile 2614 }
304
   frame { name "2613" tile 2615 }
303
   frame { name "2613" tile 2615 }
305
   frame { name "2616" tile 2616 }
304
   frame { name "2616" tile 2616 }
306
   frame { name "2617" tile 2617 }
305
   frame { name "2617" tile 2617 }
307
   frame { name "2618" tile 2618 }
306
   frame { name "2618" tile 2618 }
308
   frame { name "2619" tile 2619 }
307
   frame { name "2619" tile 2619 }
309
   // anim { frame0 "pump1" frame1 "pump2" fps 30 flags 1 }
308
   // anim { frame0 "pump1" frame1 "pump2" fps 30 flags 1 }
310
   // frame { name "pump1" tile0 2617 tile1 2619 }
309
   // frame { name "pump1" tile0 2617 tile1 2619 }
311
   hud { tile 2613 xadd 0.12 yadd 1.35 zadd -0.54 angadd -24 }
310
   hud { tile 2613 xadd 0.12 yadd 1.35 zadd -0.54 angadd -24 }
312
   hud { tile 2616 xadd 0.053 yadd 1.167 zadd -0.54 angadd -24 }
311
   hud { tile 2616 xadd 0.053 yadd 1.167 zadd -0.54 angadd -24 }
313
   hud { tile 2617 xadd -0.21 yadd 1.28 zadd -0.8 angadd -24 }
312
   hud { tile 2617 xadd -0.21 yadd 1.28 zadd -0.8 angadd -24 }
314
   hud { tile 2618 xadd -0.474 yadd 1.407 zadd -0.8 angadd -24 }
313
   hud { tile 2618 xadd -0.474 yadd 1.407 zadd -0.8 angadd -24 }
315
   hud { tile 2619 xadd -0.474 yadd 1.407 zadd -0.8 angadd -24 }
314
   hud { tile 2619 xadd -0.474 yadd 1.407 zadd -0.8 angadd -24 }
316
}
315
}
317
 
316
 
318

Generated by GNU Enscript 1.6.5.90.
317

Generated by GNU Enscript 1.6.5.90.
319
 
318
 
320
 
319
 
321
 
320