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// Duke3D HRP HUD Weapons Definitions
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// Duke3D HRP HUD Weapons Definitions
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// Fist (1640)
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// Fist (1640)
6
model "highres/sprites/firstperson/1640_fist.md3" {
6
model "highres/sprites/firstperson/1640_fist.md3" {
7
   scale 1.9
7
   scale 1.9
8
   skin { pal 0 file "highres/sprites/firstperson/duke_hand_d.png" }
8
   skin { pal 0 file "highres/sprites/firstperson/duke_hand_d.png" }
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   normal { pal 0 file "highres/sprites/firstperson/duke_hand_n.png" }
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   normal { pal 0 file "highres/sprites/firstperson/duke_hand_n.png" }
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   specular { pal 0 file "highres/sprites/firstperson/duke_hand_s.png" }
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   specular { pal 0 file "highres/sprites/firstperson/duke_hand_s.png" }
11
   frame { name "frame_1" tile 1640 }
11
   frame { name "frame_1" tile 1640 }
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   hud { tile 1640 xadd -0.2 yadd 1.50 zadd -0.4 fov 250 }
12
   hud { tile 1640 xadd -0.2 yadd 1.50 zadd -0.4 fov 250 }
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   hud { tile 1640 xadd 0.3 yadd 0.1 zadd -0.4 flipped fov 250 }
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   hud { tile 1640 xadd 0.3 yadd 0.1 zadd -0.4 flipped fov 250 }
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}
14
}
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15
 
16
// Crack knuckles (2324)
16
// Crack knuckles (2324)
17
model "highres/sprites/firstperson/2324_crackknuckles.md3" {
17
model "highres/sprites/firstperson/2324_crackknuckles.md3" {
18
   scale 1.75
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   scale 1.75
19
   skin { pal 0 file "highres/sprites/firstperson/duke_hand_d.png" }
19
   skin { pal 0 file "highres/sprites/firstperson/duke_hand_d.png" }
20
   normal { pal 0 file "highres/sprites/firstperson/duke_hand_n.png" }
20
   normal { pal 0 file "highres/sprites/firstperson/duke_hand_n.png" }
21
   specular { pal 0 file "highres/sprites/firstperson/duke_hand_s.png" }
21
   specular { pal 0 file "highres/sprites/firstperson/duke_hand_s.png" }
22
   anim { frame0 "frame_1" frame1 "frame_28" fps 30 flags 0 }
22
   anim { frame0 "frame_1" frame1 "frame_28" fps 30 flags 0 }
23
   frame { name "frame_1" tile0 2324 tile1 2327 }
23
   frame { name "frame_1" tile0 2324 tile1 2327 }
24
   hud { tile0 2324 tile1 2327 xadd 0.1 yadd 0.5 zadd 0.35 flipped fov 250 }
24
   hud { tile0 2324 tile1 2327 xadd 0.1 yadd 0.5 zadd 0.35 flipped fov 250 }
25
}
25
}
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27
// Slimecrunch (2375)
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// Slimecrunch (2375)
28
model "highres/sprites/firstperson/2375_slimecrunch.md3" {
28
model "highres/sprites/firstperson/2375_slimecrunch.md3" {
29
   scale 3.5
29
   scale 3.5
30
   skin { pal 0 file "highres/sprites/firstperson/2375_slimer.png" }
30
   skin { pal 0 file "highres/sprites/firstperson/2375_slimer.png" }
31
   // anim { frame0 "frame00" frame1 "frame02" fps 3 flags 0 }
31
   // anim { frame0 "frame00" frame1 "frame02" fps 3 flags 0 }
32
   frame { name "frame00" tile 2375 }
32
   frame { name "frame00" tile 2375 }
33
   frame { name "frame01" tile 2376 }
33
   frame { name "frame01" tile 2376 }
34
   frame { name "frame02" tile 2377 }
34
   frame { name "frame02" tile 2377 }
35
   hud { tile 2375 yadd 0.14 zadd 1.16 angadd 1024 }
35
   hud { tile 2375 yadd 0.14 zadd 1.16 angadd 1024 }
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   hud { tile 2376 yadd 0.14 zadd 1.16 angadd 1024 }
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   hud { tile 2376 yadd 0.14 zadd 1.16 angadd 1024 }
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   hud { tile 2377 yadd 0.14 zadd 1.16 angadd 1024 }
37
   hud { tile 2377 yadd 0.14 zadd 1.16 angadd 1024 }
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}
38
}
39
 
39
 
40
// Devastator (2510)
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// Devastator (2510)
41
model "highres/sprites/firstperson/2510_devastator.md3" {
41
model "highres/sprites/firstperson/2510_devastator.md3" {
42
   scale 1.5
42
   scale 1.5
43
   skin { pal 0 file "highres/sprites/firstperson/2510_devastator.png" specfactor 0.5 specpower 35 }
43
   skin { pal 0 file "highres/sprites/firstperson/2510_devastator.png" specfactor 0.5 specpower 35 }
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//   normal { file "highres/sprites/firstperson/2510_devastator_n.png" parallaxbias 0.0 parallaxscale 0.0 }
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//   normal { file "highres/sprites/firstperson/2510_devastator_n.png" parallaxbias 0.0 parallaxscale 0.0 }
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   specular { file "highres/sprites/firstperson/2510_devastator_s.png" }
45
   specular { file "highres/sprites/firstperson/2510_devastator_s.png" }
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   frame { name "Frame0" tile 2510 }
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   frame { name "Frame0" tile 2510 }
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   glow { file "highres/sprites/firstperson/2510_devastator_g.png" }
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   glow { file "highres/sprites/firstperson/2510_devastator_g.png" }
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   frame { name "Frame0" tile 2511 }
48
   frame { name "Frame0" tile 2511 }
49
   hud { tile0 2510 tile1 2511 xadd -0.38 yadd -0.70 zadd 1.42 angadd 1024 flipped } //left devastator
49
   hud { tile0 2510 tile1 2511 xadd -0.38 yadd -0.70 zadd 1.42 angadd 1024 flipped } //left devastator
50
   hud { tile0 2510 tile1 2511 xadd 0.38 yadd 0.18 zadd 1.42 angadd 1024 } //right devastator
50
   hud { tile0 2510 tile1 2511 xadd 0.38 yadd 0.18 zadd 1.42 angadd 1024 } //right devastator
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}
51
}
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52
 
53
// Mighty Boot (2521)
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// Mighty Boot (2521)
54
model "highres/sprites/firstperson/2521_mightyboot.md3" {
54
model "highres/sprites/firstperson/2521_mightyboot.md3" {
55
   scale 9
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   scale 9
56
   skin { pal 0 file "highres/sprites/firstperson/2521_mightyboot.jpg" }
56
   skin { pal 0 file "highres/sprites/firstperson/2521_mightyboot.jpg" }
57
   skin { pal 10 file "highres/sprites/firstperson/2521_mightyboot_10.jpg" }
57
   skin { pal 10 file "highres/sprites/firstperson/2521_mightyboot_10.jpg" }
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   skin { pal 11 file "highres/sprites/firstperson/2521_mightyboot_11.jpg" }
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   skin { pal 11 file "highres/sprites/firstperson/2521_mightyboot_11.jpg" }
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   skin { pal 12 file "highres/sprites/firstperson/2521_mightyboot_12.jpg" }
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   skin { pal 12 file "highres/sprites/firstperson/2521_mightyboot_12.jpg" }
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   skin { pal 13 file "highres/sprites/firstperson/2521_mightyboot_13.jpg" }
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   skin { pal 13 file "highres/sprites/firstperson/2521_mightyboot_13.jpg" }
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   skin { pal 14 file "highres/sprites/firstperson/2521_mightyboot_14.jpg" }
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   skin { pal 14 file "highres/sprites/firstperson/2521_mightyboot_14.jpg" }
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   skin { pal 15 file "highres/sprites/firstperson/2521_mightyboot_15.jpg" }
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   skin { pal 15 file "highres/sprites/firstperson/2521_mightyboot_15.jpg" }
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   skin { pal 16 file "highres/sprites/firstperson/2521_mightyboot_16.jpg" }
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   skin { pal 16 file "highres/sprites/firstperson/2521_mightyboot_16.jpg" }
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   skin { pal 21 file "highres/sprites/firstperson/2521_mightyboot_21.jpg" }
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   skin { pal 21 file "highres/sprites/firstperson/2521_mightyboot_21.jpg" }
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   skin { pal 23 file "highres/sprites/firstperson/2521_mightyboot_23.jpg" }
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   skin { pal 23 file "highres/sprites/firstperson/2521_mightyboot_23.jpg" }
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   frame { name "FRAME1" tile 2521 }
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   frame { name "FRAME1" tile 2521 }
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   hud { tile 2521 xadd 0.1 yadd 2.0 zadd 2.5 angadd 600 }
67
   hud { tile 2521 xadd 0.1 yadd 2.0 zadd 2.5 angadd 600 }
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   hud { tile 2521 xadd -1.0 yadd 1.8 zadd 2.5 angadd 550 flipped }  // Quick Kick
68
   hud { tile 2521 xadd -1.0 yadd 1.8 zadd 2.5 angadd 550 flipped }  // Quick Kick
69
}
69
}
70
 
70
 
71
// Mighty Boot (2522)
71
// Mighty Boot (2522)
72
model "highres/sprites/firstperson/2522_mightyboot.md3" {
72
model "highres/sprites/firstperson/2522_mightyboot.md3" {
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   scale 9
73
   scale 9
74
   skin { pal 0 file "highres/sprites/firstperson/2521_mightyboot.jpg" }
74
   skin { pal 0 file "highres/sprites/firstperson/2521_mightyboot.jpg" }
75
   skin { pal 10 file "highres/sprites/firstperson/2521_mightyboot_10.jpg" }
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   skin { pal 10 file "highres/sprites/firstperson/2521_mightyboot_10.jpg" }
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   skin { pal 11 file "highres/sprites/firstperson/2521_mightyboot_11.jpg" }
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   skin { pal 11 file "highres/sprites/firstperson/2521_mightyboot_11.jpg" }
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   skin { pal 12 file "highres/sprites/firstperson/2521_mightyboot_12.jpg" }
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   skin { pal 12 file "highres/sprites/firstperson/2521_mightyboot_12.jpg" }
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   skin { pal 13 file "highres/sprites/firstperson/2521_mightyboot_13.jpg" }
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   skin { pal 13 file "highres/sprites/firstperson/2521_mightyboot_13.jpg" }
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   skin { pal 14 file "highres/sprites/firstperson/2521_mightyboot_14.jpg" }
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   skin { pal 14 file "highres/sprites/firstperson/2521_mightyboot_14.jpg" }
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   skin { pal 15 file "highres/sprites/firstperson/2521_mightyboot_15.jpg" }
80
   skin { pal 15 file "highres/sprites/firstperson/2521_mightyboot_15.jpg" }
81
   skin { pal 16 file "highres/sprites/firstperson/2521_mightyboot_16.jpg" }
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   skin { pal 16 file "highres/sprites/firstperson/2521_mightyboot_16.jpg" }
82
   skin { pal 21 file "highres/sprites/firstperson/2521_mightyboot_21.jpg" }
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   skin { pal 21 file "highres/sprites/firstperson/2521_mightyboot_21.jpg" }
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   skin { pal 23 file "highres/sprites/firstperson/2521_mightyboot_23.jpg" }
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   skin { pal 23 file "highres/sprites/firstperson/2521_mightyboot_23.jpg" }
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   frame { name "FRAME1" tile 2522 }
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   frame { name "FRAME1" tile 2522 }
85
   hud { tile 2522 xadd -0.01 yadd 2.5 zadd 2.5 angadd 550 }
85
   hud { tile 2522 xadd -0.01 yadd 2.5 zadd 2.5 angadd 550 }
86
   hud { tile 2522 xadd 0.01 yadd 1.5 zadd 2.5 angadd 600 flipped }  // Quick Kick
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   hud { tile 2522 xadd 0.01 yadd 1.5 zadd 2.5 angadd 600 flipped }  // Quick Kick
87
}
87
}
88
 
88
 
89
// Pistol (2524)
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// Pistol (2524)
90
model "highres/sprites/firstperson/2524_pistol.md3" {
90
model "highres/sprites/firstperson/2524_pistol.md3" {
91
   scale 1.9
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   scale 1.9
92
   skin { pal 0 surface 3 file "highres/sprites/firstperson/2524_pistol.png" }
92
   skin { pal 0 surface 4 file "highres/sprites/firstperson/2524_pistol.png" }
93
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2524_pistol.png" }
93
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2524_pistol.png" }
94
  // glow { file "highres/sprites/firstperson/2524_pistol_g.png" }
94
  // glow { file "highres/sprites/firstperson/2524_pistol_g.png" }
95
   skin { pal 0 surface 2 file "highres/sprites/pickups/0021_pistol_d.png" }
95
   skin { pal 0 surface 2 file "highres/sprites/pickups/0021_pistol_d.png" }
96
   normal { pal 0 surface 2 file "highres/sprites/pickups/0021_pistol_n.png" }
96
   normal { pal 0 surface 2 file "highres/sprites/pickups/0021_pistol_n.png" }
97
   specular { pal 0 surface 2 file "highres/sprites/pickups/0021_pistol_s.png" }
97
   specular { pal 0 surface 2 file "highres/sprites/pickups/0021_pistol_s.png" }
98
   skin { pal 0 surface 1 file "highres/sprites/pickups/0021_pistol_d.png" }
98
   skin { pal 0 surface 1 file "highres/sprites/pickups/0021_pistol_d.png" }
99
   normal { pal 0 surface 1 file "highres/sprites/pickups/0021_pistol_n.png" }
99
   normal { pal 0 surface 1 file "highres/sprites/pickups/0021_pistol_n.png" }
100
   specular { pal 0 surface 1 file "highres/sprites/pickups/0021_pistol_s.png" }
100
   specular { pal 0 surface 1 file "highres/sprites/pickups/0021_pistol_s.png" }
-
 
101
   skin { pal 0 surface 3 file "highres/sprites/pickups/0021_pistol_d.png" }
-
 
102
   normal { pal 0 surface 3 file "highres/sprites/pickups/0021_pistol_n.png" }
-
 
103
   specular { pal 0 surface 3 file "highres/sprites/pickups/0021_pistol_s.png" }
101
   frame { name "frame_1" tile 2524 }
104
   frame { name "frame_1" tile 2524 }
102
   anim { frame0 "frame_2" frame1 "frame_6" fps 60 flags 0 }
105
   anim { frame0 "frame_2" frame1 "frame_6" fps 60 flags 0 }
103
   frame { name "frame_2" tile0 2525 tile1 2526 }
106
   frame { name "frame_2" tile0 2525 tile1 2526 }
104
   anim { frame0 "frame_7" frame1 "frame_16" fps 12.5 flags 1 }
107
   anim { frame0 "frame_7" frame1 "frame_16" fps 12.5 flags 1 }
105
   frame { name "frame_7" tile0 2528 tile1 2529 }
108
   frame { name "frame_7" tile0 2528 tile1 2529 }
106
   hud { tile0 2524 tile1 2526 xadd -0.15 yadd 1.32 zadd -0.56 angadd -37 }
109
   hud { tile0 2524 tile1 2526 xadd -0.15 yadd 1.32 zadd -0.56 angadd -37 fov 330 }
107
   hud { tile0 2528 tile1 2529 xadd -0.15 yadd 1.36 zadd -0.68 angadd -37 }
110
   hud { tile0 2528 tile1 2529 xadd -0.15 yadd 1.36 zadd -0.68 angadd -37 fov 330 }
108
}
111
}
109
 
112
 
110
model "highres/sprites/firstperson/2530_clip.md3" {
113
model "highres/sprites/firstperson/2530_clip.md3" {
111
   scale 1.9
114
   scale 1.9
112
   skin { pal 0 file "highres/sprites/pickups/0040_pistolammo.jpg" }
115
   skin { pal 0 file "highres/sprites/pickups/0040_pistolammo.jpg" }
113
   frame { name "Frame0" tile0 2530 tile1 2531 }
116
   frame { name "Frame0" tile0 2530 tile1 2531 }
114
   hud { tile 2530 xadd 0.38 yadd 0.9 zadd -0.48 angadd -37 }
117
   hud { tile 2530 xadd 0.38 yadd 0.9 zadd -0.48 angadd -37 fov 330 }
115
}
118
}
116
 
119
 
117
model "highres/sprites/firstperson/2532_cliphand.md3" {
120
model "highres/sprites/firstperson/2532_cliphand.md3" {
118
   scale 1.9
121
   scale 1.9
119
   skin { pal 0 file "highres/sprites/firstperson/2532_cliphand.png" }
122
   skin { pal 0 file "highres/sprites/firstperson/2532_cliphand.png" }
120
   frame { name "idle" tile 2532 }
123
   frame { name "idle" tile 2532 }
121
   hud { tile 2532 xadd 0.35 yadd 1.36 zadd -0.48 angadd -37 }
124
   hud { tile 2532 xadd 0.35 yadd 1.36 zadd -0.48 angadd -37 }
122
}
125
}
123
 
126
 
124
// Chaingun (2536)
127
// Chaingun (2536)
125
model "highres/sprites/firstperson/2536_chaingun.md3" {
128
model "highres/sprites/firstperson/2536_chaingun.md3" {
126
   scale 1.9
129
   scale 1.9
127
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2536_chaingun.png" }
130
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2536_chaingun.png" }
128
   normal { pal 0 surface 0 file "highres/sprites/firstperson/2536_chaingun_n.png" }
131
   normal { pal 0 surface 0 file "highres/sprites/firstperson/2536_chaingun_n.png" }
129
   specular { pal 0 surface 0 file "highres/sprites/firstperson/2536_chaingun_s.png" }
132
   specular { pal 0 surface 0 file "highres/sprites/firstperson/2536_chaingun_s.png" }
130
   glow { pal 0 surface 0 file "highres/sprites/firstperson/2536_chaingun_g.png" }
133
   glow { pal 0 surface 0 file "highres/sprites/firstperson/2536_chaingun_g.png" }
131
   skin { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_d.png" }
134
   skin { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_d.png" }
132
   normal { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_n.png" }
135
   normal { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_n.png" }
133
   specular { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_s.png" }
136
   specular { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_s.png" }
134
   frame { name "frame00" tile 2537 }
137
   frame { name "frame00" tile 2537 }
135
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2536_chaingun_f.png" }
138
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2536_chaingun_f.png" }
136
   frame { name "frame00" tile0 2538 tile1 2540 }
139
   frame { name "frame00" tile0 2538 tile1 2540 }
137
   hud { tile0 2537 tile1 2540 xadd -0.26 yadd 0.52 zadd -0.65 angadd -24 }
140
   hud { tile0 2537 tile1 2540 xadd -0.26 yadd 0.52 zadd -0.65 angadd -24 }
138
   frame { name "frame00" tile 2536 }
141
   frame { name "frame00" tile 2536 }
139
   frame { name "frame00" tile0 2541 tile1 2543 }
142
   frame { name "frame00" tile0 2541 tile1 2543 }
140
   hud { tile 2536 hide }
143
   hud { tile 2536 hide }
141
}
144
}
142
 
145
 
143
// Chaingun muzzleflash (2541-2543)
146
// Chaingun muzzleflash (2541-2543)
144
texture 2541 { pal 0 { file "highres/sprites/firstperson/2541.png" } }
147
texture 2541 { pal 0 { file "highres/sprites/firstperson/2541.png" } }
145
texture 2542 { pal 0 { file "highres/sprites/firstperson/2542.png" } }
148
texture 2542 { pal 0 { file "highres/sprites/firstperson/2542.png" } }
146
texture 2543 { pal 0 { file "highres/sprites/firstperson/2543.png" } }
149
texture 2543 { pal 0 { file "highres/sprites/firstperson/2543.png" } }
147
 
150
 
148
// RPG (2544)
151
// RPG (2544)
149
model "highres/sprites/firstperson/2544_rpg.md3" {
152
model "highres/sprites/firstperson/2544_rpg.md3" {
150
   scale 4
153
   scale 4
151
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2544_rpg.png" }
154
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2544_rpg.png" }
152
   normal { pal 0 surface 0 file "highres/sprites/firstperson/2544_rpg_n.png" }
155
   normal { pal 0 surface 0 file "highres/sprites/firstperson/2544_rpg_n.png" }
153
   specular { pal 0 surface 0 file "highres/sprites/firstperson/2544_rpg_s.png" }
156
   specular { pal 0 surface 0 file "highres/sprites/firstperson/2544_rpg_s.png" }
154
   skin { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_d.png" specpower 5 specfactor 0.5 }
157
   skin { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_d.png" specpower 5 specfactor 0.5 }
155
   normal { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_n.png" }
158
   normal { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_n.png" }
156
   specular { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_s.png" }
159
   specular { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_s.png" }
157
   skin { pal 0 surface 2 file "highres/common/transp.png" }
160
   skin { pal 0 surface 2 file "highres/common/transp.png" }
158
   glow { pal 0 surface 2 file "highres/common/transp.png" }
161
   glow { pal 0 surface 2 file "highres/common/transp.png" }
159
   frame { name "frame_1" tile 2544 }
162
   frame { name "frame_1" tile 2544 }
160
   skin { pal 0 surface 2 file "highres/sprites/firstperson/muzzle_flash_01.png" }
163
   skin { pal 0 surface 2 file "highres/sprites/firstperson/muzzle_flash_01.png" }
161
   glow { pal 0 surface 2 file "highres/sprites/firstperson/muzzle_flash_01.png" } 
164
   glow { pal 0 surface 2 file "highres/sprites/firstperson/muzzle_flash_01.png" } 
162
   frame { name "frame_1" tile0 2545 tile1 2546 } 
165
   frame { name "frame_1" tile0 2545 tile1 2546 } 
163
   hud { tile0 2544 tile1 2546 xadd 2 yadd 4 zadd -0.5 angadd -64 fov 250 } 
166
   hud { tile0 2544 tile1 2546 xadd 2 yadd 4 zadd -0.5 angadd -64 fov 250 } 
164
}
167
}
165
 
168
 
166
// Freezer (2548)
169
// Freezer (2548)
167
model "highres/sprites/firstperson/2548_freezer.md3" {
170
model "highres/sprites/firstperson/2548_freezer.md3" {
168
   scale 1.9
171
   scale 1.9
169
   skin { pal 0 file "highres/sprites/firstperson/2548_freezer.jpg" }
172
   skin { pal 0 file "highres/sprites/firstperson/2548_freezer.jpg" }
170
   glow { file "highres/sprites/firstperson/2548_freezer_g.png" }
173
   glow { file "highres/sprites/firstperson/2548_freezer_g.png" }
171
   frame { name "idle" tile0 2548 tile1 2550 }
174
   frame { name "idle" tile0 2548 tile1 2550 }
172
   skin { pal 0 file "highres/sprites/firstperson/2548_freezer_f.jpg" }
175
   skin { pal 0 file "highres/sprites/firstperson/2548_freezer_f.jpg" }
173
   glow { file "highres/sprites/firstperson/2548_freezer_f_g.png" }
176
   glow { file "highres/sprites/firstperson/2548_freezer_f_g.png" }
174
   anim { frame0 "fire0" frame1 "fire1" fps 60 flags 0 }
177
   anim { frame0 "fire0" frame1 "fire1" fps 60 flags 0 }
175
   frame { name "fire0" tile0 2551 tile1 2553 }
178
   frame { name "fire0" tile0 2551 tile1 2553 }
176
   hud { tile 2548 xadd -0.5 yadd 0.5 zadd -0.16 angadd -9 }
179
   hud { tile 2548 xadd -0.5 yadd 0.5 zadd -0.16 angadd -9 }
177
   hud { tile0 2551 tile1 2553 xadd -0.5 yadd 0.5 zadd -0.35 angadd -15 }
180
   hud { tile0 2551 tile1 2553 xadd -0.5 yadd 0.5 zadd -0.35 angadd -15 }
178
   hud { tile 2550 hide }
181
   hud { tile 2550 hide }
179
}
182
}
180
 
183
 
181
// Expander (2554)
184
// Expander (2554)
182
model "highres/sprites/firstperson/2554_expander.md3" {
185
model "highres/sprites/firstperson/2554_expander.md3" {
183
   scale 15.0
186
   scale 15.0
184
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker.png" }
187
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker.png" }
185
   glow { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
188
   glow { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
186
   skin { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker.png" }
189
   skin { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker.png" }
187
   glow { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
190
   glow { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
188
   skin { pal 0 surface 2 file "highres/sprites/firstperson/2554_expander.png" }
191
   skin { pal 0 surface 2 file "highres/sprites/firstperson/2554_expander.png" }
189
   glow { pal 0 surface 2 file "highres/sprites/firstperson/2554_expander_glow.png" }
192
   glow { pal 0 surface 2 file "highres/sprites/firstperson/2554_expander_glow.png" }
190
   frame { name "Frame0" tile 2554 }
193
   frame { name "Frame0" tile 2554 }
191
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker.png" }
194
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker.png" }
192
   glow { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
195
   glow { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
193
   detail { surface 0 file "highres/sprites/firstperson/2554_expander_body_f.png" xscale 1 yscale 1 }
196
   detail { surface 0 file "highres/sprites/firstperson/2554_expander_body_f.png" xscale 1 yscale 1 }
194
   skin { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker.png" }
197
   skin { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker.png" }
195
   glow { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
198
   glow { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
196
   detail { surface 1 file "highres/sprites/firstperson/2554_expander_body_f.png" xscale 1 yscale 1 }
199
   detail { surface 1 file "highres/sprites/firstperson/2554_expander_body_f.png" xscale 1 yscale 1 }
197
   skin { pal 0 surface 2 file "highres/sprites/firstperson/2554_expander.png" }
200
   skin { pal 0 surface 2 file "highres/sprites/firstperson/2554_expander.png" }
198
   glow { pal 0 surface 2 file "highres/sprites/firstperson/2554_expander_glow.png" }
201
   glow { pal 0 surface 2 file "highres/sprites/firstperson/2554_expander_glow.png" }
199
   detail { surface 2 file "highres/sprites/firstperson/2554_expander_f.png" xscale 1 yscale 1 }
202
   detail { surface 2 file "highres/sprites/firstperson/2554_expander_f.png" xscale 1 yscale 1 }
200
   frame { name "Frame0" tile 2555 }
203
   frame { name "Frame0" tile 2555 }
201
   hud { tile 2554 xadd 0 yadd 1.4 zadd 1.55 angadd -30 }
204
   hud { tile 2554 xadd 0 yadd 1.4 zadd 1.55 angadd -30 }
202
   hud { tile 2555 xadd 0 yadd 1.4 zadd 1.5 angadd -30 }
205
   hud { tile 2555 xadd 0 yadd 1.4 zadd 1.5 angadd -30 }
203
}
206
}
204
 
207
 
205
// Shrinker (2556)
208
// Shrinker (2556)
206
model "highres/sprites/firstperson/2556_shrinker.md3" {
209
model "highres/sprites/firstperson/2556_shrinker.md3" {
207
   scale 15.0
210
   scale 15.0
208
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker.png" }
211
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker.png" }
209
   glow { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
212
   glow { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
210
   skin { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker.png" }   
213
   skin { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker.png" }   
211
   glow { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
214
   glow { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
212
   frame { name "Frame0" tile 2556 }
215
   frame { name "Frame0" tile 2556 }
213
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker.png" }
216
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker.png" }
214
   glow { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
217
   glow { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
215
   detail { surface 0 file "highres/sprites/firstperson/2556_shrinker_f.png" xscale 1 yscale 1 }
218
   detail { surface 0 file "highres/sprites/firstperson/2556_shrinker_f.png" xscale 1 yscale 1 }
216
   skin { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker.png" }   
219
   skin { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker.png" }   
217
   glow { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
220
   glow { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
218
   detail { surface 1 file "highres/sprites/firstperson/2556_shrinker_f.png" xscale 1 yscale 1 } 
221
   detail { surface 1 file "highres/sprites/firstperson/2556_shrinker_f.png" xscale 1 yscale 1 } 
219
   frame { name "Frame0" tile 2557 }
222
   frame { name "Frame0" tile 2557 }
220
   hud { tile 2556 xadd 0 yadd 1.4 zadd 1.55 angadd -30 }
223
   hud { tile 2556 xadd 0 yadd 1.4 zadd 1.55 angadd -30 }
221
   hud { tile 2557 xadd 0 yadd 1.4 zadd 1.5 angadd -30 }
224
   hud { tile 2557 xadd 0 yadd 1.4 zadd 1.5 angadd -30 }
222
}
225
}
223
 
226
 
224
// Shrinker/Expander crystal (2558 pal0/2)
227
// Shrinker/Expander crystal (2558 pal0/2)
225
model "highres/sprites/firstperson/2558_crystal.md3" {
228
model "highres/sprites/firstperson/2558_crystal.md3" {
226
  scale 15.0 shade 0
229
  scale 15.0 shade 0
227
  skin { pal 0 surface 0 file "highres/sprites/firstperson/2558_crystal.png" }
230
  skin { pal 0 surface 0 file "highres/sprites/firstperson/2558_crystal.png" }
228
  skin { pal 0 surface 1 file "highres/sprites/firstperson/2558_crystal.png" }
231
  skin { pal 0 surface 1 file "highres/sprites/firstperson/2558_crystal.png" }
229
  skin { pal 2 surface 0 file "highres/sprites/firstperson/2558_crystal_red.png" }
232
  skin { pal 2 surface 0 file "highres/sprites/firstperson/2558_crystal_red.png" }
230
  skin { pal 2 surface 1 file "highres/sprites/firstperson/2558_crystal_red.png" }
233
  skin { pal 2 surface 1 file "highres/sprites/firstperson/2558_crystal_red.png" }
231
  frame { name "Frame0" tile 2558 }
234
  frame { name "Frame0" tile 2558 }
232
  anim { frame0 "Frame1" frame1 "Frame5" fps 20 flags 0 }
235
  anim { frame0 "Frame1" frame1 "Frame5" fps 20 flags 0 }
233
  frame { name "Frame1" tile0 2559 tile1 2561 }
236
  frame { name "Frame1" tile0 2559 tile1 2561 }
234
  hud { tile0 2558 tile1 2561 xadd 0 yadd 1.4 zadd 1.55 angadd -30 }
237
  hud { tile0 2558 tile1 2561 xadd 0 yadd 1.4 zadd 1.55 angadd -30 }
235
  hud { tile0 2559 tile1 2561 xadd 0 yadd 1.4 zadd 1.5 angadd -30 }
238
  hud { tile0 2559 tile1 2561 xadd 0 yadd 1.4 zadd 1.5 angadd -30 }
236
}
239
}
237
 
240
 
238
// Tripbomb hand (2563)
241
// Tripbomb hand (2563)
239
model "highres/sprites/firstperson/2563_tripbombhand.md3" {
242
model "highres/sprites/firstperson/2563_tripbombhand.md3" {
240
   scale 1.9
243
   scale 1.9
241
   skin { pal 0 file "highres/sprites/firstperson/2563_tripbombhand.png" }
244
   skin { pal 0 file "highres/sprites/firstperson/2563_tripbombhand.png" }
242
   frame { name "trip" tile 2563 }
245
   frame { name "trip" tile 2563 }
243
   anim { frame0 "release1" frame1 "release2" fps 15 flags 0 }
246
   anim { frame0 "release1" frame1 "release2" fps 15 flags 0 }
244
   frame { name "release1" tile0 2564 tile1 2565 }
247
   frame { name "release1" tile0 2564 tile1 2565 }
245
   hud { tile0 2563 tile1 2565 xadd -0.039 yadd 1.55 zadd 0.09 angadd 0 }
248
   hud { tile0 2563 tile1 2565 xadd -0.039 yadd 1.55 zadd 0.09 angadd 0 }
246
   hud { tile0 2563 tile1 2565 xadd 0.046 yadd 0.44 zadd 0.09 angadd 0 flipped }
249
   hud { tile0 2563 tile1 2565 xadd 0.046 yadd 0.44 zadd 0.09 angadd 0 flipped }
247
}
250
}
248
 
251
 
249
// Tripbomb (2566)
252
// Tripbomb (2566)
250
model "highres/sprites/firstperson/2566_tripbomb.md3" {
253
model "highres/sprites/firstperson/2566_tripbomb.md3" {
251
   scale 6.5
254
   scale 6.5
252
   skin { pal 0 file "highres/sprites/firstperson/2566_tripbomb.png" }
255
   skin { pal 0 file "highres/sprites/firstperson/2566_tripbomb.png" }
253
   glow { file "highres/sprites/firstperson/2566_tripbomb_g.png" }
256
   glow { file "highres/sprites/firstperson/2566_tripbomb_g.png" }
254
   frame { name "frame00" tile 2566 }
257
   frame { name "frame00" tile 2566 }
255
   hud { tile 2566 yadd 0.14 zadd 1.46 angadd 1024 }
258
   hud { tile 2566 yadd 0.14 zadd 1.46 angadd 1024 }
256
}
259
}
257
 
260
 
258
// Keycard Hand (2568)
261
// Keycard Hand (2568)
259
model "highres/sprites/firstperson/2568_keycardhand.md3" {
262
model "highres/sprites/firstperson/2568_keycardhand.md3" {
260
   scale 1.9 shade 0
263
   scale 1.9 shade 0
261
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2568_keycardhand.png" }
264
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2568_keycardhand.png" }
262
   skin { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_d.png" }
265
   skin { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_d.png" }
263
   normal { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_n.png" }
266
   normal { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_n.png" }
264
   specular { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_s.png" }
267
   specular { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_s.png" }
265
   frame { name "Frame0" tile 2568 }
268
   frame { name "Frame0" tile 2568 }
266
  // hud { tile 2568 xadd -0.25 yadd 0.24 zadd -0.1 angadd 0 }
269
  // hud { tile 2568 xadd -0.25 yadd 0.24 zadd -0.1 angadd 0 }
267
   hud { tile 2568 xadd 0.25 yadd 0.24 zadd -0.1 angadd 512 flipped }
270
   hud { tile 2568 xadd 0.25 yadd 0.24 zadd -0.1 angadd 512 flipped }
268
}
271
}
269
 
272
 
270
// Trigger Hand (2570)
273
// Trigger Hand (2570)
271
model "highres/sprites/firstperson/2570_triggerhand.md3" {
274
model "highres/sprites/firstperson/2570_triggerhand.md3" {
272
   scale 1.9
275
   scale 1.9
273
   skin { pal 0 file "highres/sprites/firstperson/2570_triggerhand.png" }
276
   skin { pal 0 file "highres/sprites/firstperson/2570_triggerhand.png" }
274
   frame { name "ready" tile 2570 }
277
   frame { name "ready" tile 2570 }
275
   anim { frame0 "push0" frame1 "push1" fps 6 flags 1 }
278
   anim { frame0 "push0" frame1 "push1" fps 6 flags 1 }
276
   frame { name "push0" tile0 2571 tile1 2572 }
279
   frame { name "push0" tile0 2571 tile1 2572 }
277
   hud { tile0 2570 tile1 2572 xadd 0.7 yadd 1.20 zadd -0.4 }
280
   hud { tile0 2570 tile1 2572 xadd 0.7 yadd 1.20 zadd -0.4 }
278
}
281
}
279
 
282
 
280
// Pipebomb (2573)
283
// Pipebomb (2573)
281
model "highres/sprites/firstperson/2573_pipebombhand.md3" {
284
model "highres/sprites/firstperson/2573_pipebombhand.md3" {
282
   scale 1.9
285
   scale 1.9
283
   skin { pal 0 file "highres/sprites/firstperson/2573_pipebombhand.png" }
286
   skin { pal 0 file "highres/sprites/firstperson/2573_pipebombhand.png" }
284
   frame { name "hold" tile 2573 }
287
   frame { name "hold" tile 2573 }
285
   frame { name "load" tile 2574 }
288
   frame { name "load" tile 2574 }
286
   hud { tile 2573 xadd -0.2 yadd 1.3 zadd -0.42 }
289
   hud { tile 2573 xadd -0.2 yadd 1.3 zadd -0.42 }
287
   hud { tile 2574 xadd -0.2 yadd 1.10 zadd -0.42 }
290
   hud { tile 2574 xadd -0.2 yadd 1.10 zadd -0.42 }
288
}
291
}
289
 
292
 
290
// Pipebomb Drop (2575)
293
// Pipebomb Drop (2575)
291
model "highres/sprites/firstperson/2575_pipebombdrop.md3" {
294
model "highres/sprites/firstperson/2575_pipebombdrop.md3" {
292
   scale 1.9
295
   scale 1.9
293
   skin { pal 0 file "highres/sprites/firstperson/2575_pipebombdrop.png" }
296
   skin { pal 0 file "highres/sprites/firstperson/2575_pipebombdrop.png" }
294
   frame { name "drop" tile 2575 }
297
   frame { name "drop" tile 2575 }
295
   hud { tile 2575 xadd -0.2 yadd 1.10 zadd -0.42 }
298
   hud { tile 2575 xadd -0.2 yadd 1.10 zadd -0.42 }
296
}
299
}
297
 
300
 
298
// Tip Hand (2576/2577)
301
// Tip Hand (2576/2577)
299
model "highres/sprites/firstperson/2576_tiphand.md3" {
302
model "highres/sprites/firstperson/2576_tiphand.md3" {
300
   scale 1.9
303
   scale 1.9
301
   skin { pal 0 surface 0 file "highres/sprites/firstperson/duke_hand.png" }
304
   skin { pal 0 surface 0 file "highres/sprites/firstperson/duke_hand.png" }
302
   detail { surface 0 file "highres/sprites/firstperson/2576_tiphand_lmap.png" detailscale 1 }
305
   detail { surface 0 file "highres/sprites/firstperson/2576_tiphand_lmap.png" detailscale 1 }
303
   skin { pal 0 surface 1 file "highres/sprites/firstperson/dollarnote.png" }   
306
   skin { pal 0 surface 1 file "highres/sprites/firstperson/dollarnote.png" }   
304
   frame { name "Frame0" tile 2576 }
307
   frame { name "Frame0" tile 2576 }
305
   hud { tile 2576 xadd -0.5 yadd 1.65 zadd -0.82 }
308
   hud { tile 2576 xadd -0.5 yadd 1.65 zadd -0.82 }
306
}
309
}
307
 
310
 
308
model "highres/sprites/firstperson/2577_tiphand.md3" {
311
model "highres/sprites/firstperson/2577_tiphand.md3" {
309
   scale 1.9
312
   scale 1.9
310
   skin { pal 0 file "highres/sprites/firstperson/duke_hand.png" }
313
   skin { pal 0 file "highres/sprites/firstperson/duke_hand.png" }
311
   detail { file "highres/sprites/firstperson/2577_tiphand_lmap.png" detailscale 1 }
314
   detail { file "highres/sprites/firstperson/2577_tiphand_lmap.png" detailscale 1 }
312
   frame { name "Frame0" tile 2577 }
315
   frame { name "Frame0" tile 2577 }
313
   hud { tile 2577 xadd -0.5 yadd 1.65 zadd -0.82 }
316
   hud { tile 2577 xadd -0.5 yadd 1.65 zadd -0.82 }
314
}
317
}
315
 
318
 
316
// Scubagear Mask (2581)
319
// Scubagear Mask (2581)
317
texture 2581 { pal 0 { file "highres/sprites/firstperson/2581.png" } }
320
texture 2581 { pal 0 { file "highres/sprites/firstperson/2581.png" } }
318
model "highres/sprites/firstperson/2581_scuba.md3" {
321
model "highres/sprites/firstperson/2581_scuba.md3" {
319
   scale 0.5
322
   scale 0.5
320
   skin { pal 0 file "highres/sprites/firstperson/2581_scuba.png" }
323
   skin { pal 0 file "highres/sprites/firstperson/2581_scuba.png" }
321
   frame { name "Frame0" tile 2581 }
324
   frame { name "Frame0" tile 2581 }
322
   hud { tile 2581 xadd 1 yadd -0.15 zadd 0.35 }
325
   hud { tile 2581 xadd 1 yadd -0.15 zadd 0.35 }
323
}
326
}
324
 
327
 
325
// Shotgun (2613)
328
// Shotgun (2613)
326
model "highres/sprites/firstperson/2613_shotgun.md3" {
329
model "highres/sprites/firstperson/2613_shotgun.md3" {
327
   scale 1.7
330
   scale 1.7
328
   skin { pal 0 file "highres/sprites/firstperson/2613_shotgun.png" }
331
   skin { pal 0 file "highres/sprites/firstperson/2613_shotgun.png" }
329
   frame { name "2613" tile 2613 }
332
   frame { name "2613" tile 2613 }
330
   frame { name "2613" tile 2614 }
333
   frame { name "2613" tile 2614 }
331
   frame { name "2613" tile 2615 }
334
   frame { name "2613" tile 2615 }
332
   frame { name "2616" tile 2616 }
335
   frame { name "2616" tile 2616 }
333
   frame { name "2617" tile 2617 }
336
   frame { name "2617" tile 2617 }
334
   frame { name "2618" tile 2618 }
337
   frame { name "2618" tile 2618 }
335
   frame { name "2619" tile 2619 }
338
   frame { name "2619" tile 2619 }
336
   // anim { frame0 "pump1" frame1 "pump2" fps 30 flags 1 }
339
   // anim { frame0 "pump1" frame1 "pump2" fps 30 flags 1 }
337
   // frame { name "pump1" tile0 2617 tile1 2619 }
340
   // frame { name "pump1" tile0 2617 tile1 2619 }
338
   hud { tile 2613 xadd 0.12 yadd 1.15 zadd -0.4 angadd -24 fov 280 }
341
   hud { tile 2613 xadd 0.12 yadd 1.15 zadd -0.4 angadd -24 fov 280 }
339
   hud { tile 2616 xadd 0.053 yadd 1.15 zadd -0.4 angadd -24 fov 280 }
342
   hud { tile 2616 xadd 0.053 yadd 1.15 zadd -0.4 angadd -24 fov 280 }
340
   hud { tile 2617 xadd -0.21 yadd 1.15 zadd -0.4 angadd -24 fov 280 }
343
   hud { tile 2617 xadd -0.21 yadd 1.15 zadd -0.4 angadd -24 fov 280 }
341
   hud { tile 2618 xadd -0.474 yadd 1.15 zadd -0.7 angadd -24 fov 280 }
344
   hud { tile 2618 xadd -0.474 yadd 1.15 zadd -0.7 angadd -24 fov 280 }
342
   hud { tile 2619 xadd -0.474 yadd 1.15 zadd -0.7 angadd -24 fov 280 }
345
   hud { tile 2619 xadd -0.474 yadd 1.15 zadd -0.7 angadd -24 fov 280 }
343
}
346
}
344
 
347
 
345
// Shotgun muzzleflash (2614-2615)
348
// Shotgun muzzleflash (2614-2615)
346
texture 2615 { pal 0 { file "highres/sprites/firstperson/2615.png" } }
349
texture 2615 { pal 0 { file "highres/sprites/firstperson/2615.png" } }
347
 
350
 
348

Generated by GNU Enscript 1.6.5.90.
351

Generated by GNU Enscript 1.6.5.90.
349
 
352
 
350
 
353
 
351
 
354