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// Duke3D HRP HUD Weapons Definitions
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// Duke3D HRP HUD Weapons Definitions
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// Fist (1640)
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// Fist (1640)
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model "highres/sprites/firstperson/1640_fist.md3" {
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model "highres/sprites/firstperson/1640_fist.md3" {
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   scale 1.9
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   scale 1.9
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   skin { pal 0 file "highres/sprites/firstperson/duke_hand_d.png" }
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   skin { pal 0 file "highres/sprites/firstperson/duke_hand_d.png" }
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   normal { pal 0 file "highres/sprites/firstperson/duke_hand_n.png" }
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   normal { pal 0 file "highres/sprites/firstperson/duke_hand_n.png" }
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   specular { pal 0 file "highres/sprites/firstperson/duke_hand_s.png" }
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   specular { pal 0 file "highres/sprites/firstperson/duke_hand_s.png" }
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   frame { name "frame_1" tile 1640 }
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   frame { name "frame_1" tile 1640 }
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   hud { tile 1640 xadd -0.2 yadd 1.50 zadd -0.4 fov 250 }
12
   hud { tile 1640 xadd -0.2 yadd 1.50 zadd -0.4 fov 250 }
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   hud { tile 1640 xadd 0.3 yadd 0.1 zadd -0.4 flipped fov 250 }
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   hud { tile 1640 xadd 0.3 yadd 0.1 zadd -0.4 flipped fov 250 }
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}
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}
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16
// Crack knuckles (2324)
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// Crack knuckles (2324)
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model "highres/sprites/firstperson/2324_crackknuckles.md3" {
17
model "highres/sprites/firstperson/2324_crackknuckles.md3" {
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   scale 1.75
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   scale 1.75
19
   skin { pal 0 file "highres/sprites/firstperson/duke_hand_d.png" }
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   skin { pal 0 file "highres/sprites/firstperson/duke_hand_d.png" }
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   normal { pal 0 file "highres/sprites/firstperson/duke_hand_n.png" }
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   normal { pal 0 file "highres/sprites/firstperson/duke_hand_n.png" }
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   specular { pal 0 file "highres/sprites/firstperson/duke_hand_s.png" }
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   specular { pal 0 file "highres/sprites/firstperson/duke_hand_s.png" }
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   anim { frame0 "frame_1" frame1 "frame_28" fps 30 flags 0 }
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   anim { frame0 "frame_1" frame1 "frame_28" fps 30 flags 0 }
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   frame { name "frame_1" tile0 2324 tile1 2327 }
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   frame { name "frame_1" tile0 2324 tile1 2327 }
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   hud { tile0 2324 tile1 2327 xadd 0.1 yadd 0.5 zadd 0.35 flipped fov 250 }
24
   hud { tile0 2324 tile1 2327 xadd 0.1 yadd 0.5 zadd 0.35 flipped fov 250 }
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}
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}
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// Slimecrunch (2375)
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// Slimecrunch (2375)
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model "highres/sprites/firstperson/2375_slimecrunch.md3" {
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model "highres/sprites/firstperson/2375_slimecrunch.md3" {
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   scale 3.5
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   scale 3.5
30
   skin { pal 0 file "highres/sprites/firstperson/2375_slimer.png" }
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   skin { pal 0 file "highres/sprites/firstperson/2375_slimer.png" }
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   // anim { frame0 "frame00" frame1 "frame02" fps 3 flags 0 }
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   // anim { frame0 "frame00" frame1 "frame02" fps 3 flags 0 }
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   frame { name "frame00" tile 2375 }
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   frame { name "frame00" tile 2375 }
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   frame { name "frame01" tile 2376 }
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   frame { name "frame01" tile 2376 }
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   frame { name "frame02" tile 2377 }
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   frame { name "frame02" tile 2377 }
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   hud { tile 2375 yadd 0.14 zadd 1.16 angadd 1024 }
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   hud { tile 2375 yadd 0.14 zadd 1.16 angadd 1024 }
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   hud { tile 2376 yadd 0.14 zadd 1.16 angadd 1024 }
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   hud { tile 2376 yadd 0.14 zadd 1.16 angadd 1024 }
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   hud { tile 2377 yadd 0.14 zadd 1.16 angadd 1024 }
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   hud { tile 2377 yadd 0.14 zadd 1.16 angadd 1024 }
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}
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}
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// Devastator (2510)
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// Devastator (2510)
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model "highres/sprites/firstperson/2510_devastator.md3" {
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model "highres/sprites/firstperson/2510_devastator.md3" {
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   scale 1.5
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   scale 1.5
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   skin { pal 0 file "highres/sprites/firstperson/2510_devastator.png" specfactor 0.5 specpower 35 }
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   skin { pal 0 file "highres/sprites/firstperson/2510_devastator.png" specfactor 0.5 specpower 35 }
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//   normal { file "highres/sprites/firstperson/2510_devastator_n.png" parallaxbias 0.0 parallaxscale 0.0 }
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//   normal { file "highres/sprites/firstperson/2510_devastator_n.png" parallaxbias 0.0 parallaxscale 0.0 }
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   specular { file "highres/sprites/firstperson/2510_devastator_s.png" }
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   specular { file "highres/sprites/firstperson/2510_devastator_s.png" }
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   frame { name "Frame0" tile 2510 }
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   frame { name "Frame0" tile 2510 }
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   glow { file "highres/sprites/firstperson/2510_devastator_g.png" }
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   glow { file "highres/sprites/firstperson/2510_devastator_g.png" }
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   frame { name "Frame0" tile 2511 }
48
   frame { name "Frame0" tile 2511 }
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   hud { tile0 2510 tile1 2511 xadd -0.38 yadd -0.70 zadd 1.42 angadd 1024 flipped } //Left devastator
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   hud { tile0 2510 tile1 2511 xadd -0.38 yadd -0.70 zadd 1.42 angadd 1024 flipped } //Left devastator
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   hud { tile0 2510 tile1 2511 xadd 0.38 yadd 0.18 zadd 1.42 angadd 1024 } //Right devastator
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   hud { tile0 2510 tile1 2511 xadd 0.38 yadd 0.18 zadd 1.42 angadd 1024 } //Right devastator
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}
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}
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// Mighty Boot (2521)
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// Mighty Boot (2521)
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model "highres/sprites/firstperson/2521_mightyboot.md3" {
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model "highres/sprites/firstperson/2521_mightyboot.md3" {
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   scale 9
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   scale 9
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   skin { pal 0 file "highres/sprites/firstperson/2521_mightyboot.jpg" }
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   skin { pal 0 file "highres/sprites/firstperson/2521_mightyboot.jpg" }
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   skin { pal 10 file "highres/sprites/firstperson/2521_mightyboot_10.jpg" }
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   skin { pal 10 file "highres/sprites/firstperson/2521_mightyboot_10.jpg" }
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   skin { pal 11 file "highres/sprites/firstperson/2521_mightyboot_11.jpg" }
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   skin { pal 11 file "highres/sprites/firstperson/2521_mightyboot_11.jpg" }
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   skin { pal 12 file "highres/sprites/firstperson/2521_mightyboot_12.jpg" }
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   skin { pal 12 file "highres/sprites/firstperson/2521_mightyboot_12.jpg" }
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   skin { pal 13 file "highres/sprites/firstperson/2521_mightyboot_13.jpg" }
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   skin { pal 13 file "highres/sprites/firstperson/2521_mightyboot_13.jpg" }
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   skin { pal 14 file "highres/sprites/firstperson/2521_mightyboot_14.jpg" }
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   skin { pal 14 file "highres/sprites/firstperson/2521_mightyboot_14.jpg" }
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   skin { pal 15 file "highres/sprites/firstperson/2521_mightyboot_15.jpg" }
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   skin { pal 15 file "highres/sprites/firstperson/2521_mightyboot_15.jpg" }
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   skin { pal 16 file "highres/sprites/firstperson/2521_mightyboot_16.jpg" }
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   skin { pal 16 file "highres/sprites/firstperson/2521_mightyboot_16.jpg" }
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   skin { pal 21 file "highres/sprites/firstperson/2521_mightyboot_21.jpg" }
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   skin { pal 21 file "highres/sprites/firstperson/2521_mightyboot_21.jpg" }
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   skin { pal 23 file "highres/sprites/firstperson/2521_mightyboot_23.jpg" }
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   skin { pal 23 file "highres/sprites/firstperson/2521_mightyboot_23.jpg" }
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   frame { name "FRAME1" tile 2521 }
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   frame { name "FRAME1" tile 2521 }
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   hud { tile 2521 xadd 0.1 yadd 2.0 zadd 2.5 angadd 600 }
67
   hud { tile 2521 xadd 0.1 yadd 2.0 zadd 2.5 angadd 600 }
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   hud { tile 2521 xadd -1.0 yadd 1.8 zadd 2.5 angadd 550 flipped }  // Quick Kick
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   hud { tile 2521 xadd -1.0 yadd 1.8 zadd 2.5 angadd 550 flipped }  // Quick Kick
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}
69
}
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71
// Mighty Boot (2522)
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// Mighty Boot (2522)
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model "highres/sprites/firstperson/2522_mightyboot.md3" {
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model "highres/sprites/firstperson/2522_mightyboot.md3" {
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   scale 9
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   scale 9
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   skin { pal 0 file "highres/sprites/firstperson/2521_mightyboot.jpg" }
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   skin { pal 0 file "highres/sprites/firstperson/2521_mightyboot.jpg" }
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   skin { pal 10 file "highres/sprites/firstperson/2521_mightyboot_10.jpg" }
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   skin { pal 10 file "highres/sprites/firstperson/2521_mightyboot_10.jpg" }
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   skin { pal 11 file "highres/sprites/firstperson/2521_mightyboot_11.jpg" }
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   skin { pal 11 file "highres/sprites/firstperson/2521_mightyboot_11.jpg" }
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   skin { pal 12 file "highres/sprites/firstperson/2521_mightyboot_12.jpg" }
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   skin { pal 12 file "highres/sprites/firstperson/2521_mightyboot_12.jpg" }
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   skin { pal 13 file "highres/sprites/firstperson/2521_mightyboot_13.jpg" }
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   skin { pal 13 file "highres/sprites/firstperson/2521_mightyboot_13.jpg" }
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   skin { pal 14 file "highres/sprites/firstperson/2521_mightyboot_14.jpg" }
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   skin { pal 14 file "highres/sprites/firstperson/2521_mightyboot_14.jpg" }
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   skin { pal 15 file "highres/sprites/firstperson/2521_mightyboot_15.jpg" }
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   skin { pal 15 file "highres/sprites/firstperson/2521_mightyboot_15.jpg" }
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   skin { pal 16 file "highres/sprites/firstperson/2521_mightyboot_16.jpg" }
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   skin { pal 16 file "highres/sprites/firstperson/2521_mightyboot_16.jpg" }
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   skin { pal 21 file "highres/sprites/firstperson/2521_mightyboot_21.jpg" }
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   skin { pal 21 file "highres/sprites/firstperson/2521_mightyboot_21.jpg" }
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   skin { pal 23 file "highres/sprites/firstperson/2521_mightyboot_23.jpg" }
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   skin { pal 23 file "highres/sprites/firstperson/2521_mightyboot_23.jpg" }
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   frame { name "FRAME1" tile 2522 }
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   frame { name "FRAME1" tile 2522 }
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   hud { tile 2522 xadd -0.01 yadd 2.5 zadd 2.5 angadd 550 }
85
   hud { tile 2522 xadd -0.01 yadd 2.5 zadd 2.5 angadd 550 }
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   hud { tile 2522 xadd 0.01 yadd 1.5 zadd 2.5 angadd 600 flipped }  // Quick Kick
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   hud { tile 2522 xadd 0.01 yadd 1.5 zadd 2.5 angadd 600 flipped }  // Quick Kick
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}
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}
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88
 
89
// Pistol (2524)
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// Pistol (2524)
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model "highres/sprites/firstperson/2524_pistol.md3" {
90
model "highres/sprites/firstperson/2524_pistol.md3" {
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   scale 2
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   scale 2
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   skin { pal 0 surface 4 file "highres/sprites/firstperson/2524.png" }
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   skin { pal 0 surface 4 file "highres/sprites/firstperson/2524.png" }
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   skin { pal 0 surface 0 file "highres/sprites/firstperson/duke_hand_d.png" }
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   skin { pal 0 surface 0 file "highres/sprites/firstperson/duke_hand_d.png" }
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   specular { pal 0 surface 0 file "highres/sprites/firstperson/duke_hand_s.png" }
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   specular { pal 0 surface 0 file "highres/sprites/firstperson/duke_hand_s.png" }
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   normal { pal 0 surface 0 file "highres/sprites/firstperson/duke_hand_n.png" }
95
   normal { pal 0 surface 0 file "highres/sprites/firstperson/duke_hand_n.png" }
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   skin { pal 0 surface 2 file "highres/sprites/pickups/0021_pistol_d.png" specpower 8 specfactor 1.5 }
96
   skin { pal 0 surface 2 file "highres/sprites/pickups/0021_pistol_d.png" specpower 8 specfactor 1.5 }
97
   normal { pal 0 surface 2 file "highres/sprites/pickups/0021_pistol_n.png" }
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   normal { pal 0 surface 2 file "highres/sprites/pickups/0021_pistol_n.png" }
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   specular { pal 0 surface 2 file "highres/sprites/pickups/0021_pistol_s.png" }
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   specular { pal 0 surface 2 file "highres/sprites/pickups/0021_pistol_s.png" }
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   skin { pal 0 surface 1 file "highres/sprites/pickups/0021_pistol_d.png" specpower 8 specfactor 1.5 }
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   skin { pal 0 surface 1 file "highres/sprites/pickups/0021_pistol_d.png" specpower 8 specfactor 1.5 }
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   normal { pal 0 surface 1 file "highres/sprites/pickups/0021_pistol_n.png" }
100
   normal { pal 0 surface 1 file "highres/sprites/pickups/0021_pistol_n.png" }
101
   specular { pal 0 surface 1 file "highres/sprites/pickups/0021_pistol_s.png" }
101
   specular { pal 0 surface 1 file "highres/sprites/pickups/0021_pistol_s.png" }
102
   skin { pal 0 surface 3 file "highres/sprites/pickups/0021_pistol_d.png" specpower 8 specfactor 1.5 }
102
   skin { pal 0 surface 3 file "highres/sprites/pickups/0021_pistol_d.png" specpower 8 specfactor 1.5 }
103
   normal { pal 0 surface 3 file "highres/sprites/pickups/0021_pistol_n.png" }
103
   normal { pal 0 surface 3 file "highres/sprites/pickups/0021_pistol_n.png" }
104
   specular { pal 0 surface 3 file "highres/sprites/pickups/0021_pistol_s.png" }
104
   specular { pal 0 surface 3 file "highres/sprites/pickups/0021_pistol_s.png" }
105
   frame { name "frame_1" tile 2524 }
105
   frame { name "frame_1" tile 2524 }
106
   anim { frame0 "frame_2" frame1 "frame_6" fps 60 flags 0 }
106
   anim { frame0 "frame_2" frame1 "frame_6" fps 60 flags 0 }
107
   frame { name "frame_2" tile0 2525 tile1 2526 }
107
   frame { name "frame_2" tile0 2525 tile1 2526 }
108
   anim { frame0 "frame_7" frame1 "frame_16" fps 12.5 flags 1 }
108
   anim { frame0 "frame_7" frame1 "frame_16" fps 12.5 flags 1 }
109
   frame { name "frame_7" tile0 2528 tile1 2529 }
109
   frame { name "frame_7" tile0 2528 tile1 2529 }
110
   hud { tile0 2524 tile1 2526 xadd -0.09 yadd 1.52 zadd -0.6 angadd -37 fov 340 }
110
   hud { tile0 2524 tile1 2526 xadd -0.09 yadd 1.52 zadd -0.6 angadd -37 fov 340 }
111
   hud { tile0 2528 tile1 2529 xadd -0.15 yadd 1.36 zadd -0.68 angadd -37 fov 330 }
111
   hud { tile0 2528 tile1 2529 xadd -0.15 yadd 1.36 zadd -0.68 angadd -37 fov 330 }
112
}
112
}
113
 
113
 
114
model "highres/sprites/firstperson/2530_clip.md3" {
114
model "highres/sprites/firstperson/2530_clip.md3" {
115
   scale 1.9
115
   scale 1.9
116
   skin { pal 0 file "highres/sprites/pickups/0040_pistolammo.jpg" }
116
   skin { pal 0 file "highres/sprites/pickups/0040_clip_d.png" }
-
 
117
   normal { pal 0 file "highres/sprites/pickups/0040_clip_n.png" }
-
 
118
   specular { pal 0 file "highres/sprites/pickups/0040_clip_s.png" }
117
   frame { name "Frame0" tile0 2530 tile1 2531 }
119
   frame { name "frame_1" tile0 2530 tile1 2531 }
118
   hud { tile 2530 xadd 0.38 yadd 0.9 zadd -0.28 angadd -37 fov 330 }
120
   hud { tile 2530 xadd 0.38 yadd 0.9 zadd -0.28 angadd -37 fov 330 }
119
}
121
}
120
 
122
 
121
model "highres/sprites/firstperson/2532_cliphand.md3" {
123
model "highres/sprites/firstperson/2532_cliphand.md3" {
122
   scale 1.9
124
   scale 1.9
123
   skin { pal 0 file "highres/sprites/firstperson/duke_hand_d.png" }
125
   skin { pal 0 file "highres/sprites/firstperson/duke_hand_d.png" }
124
   specular { pal 0 file "highres/sprites/firstperson/duke_hand_s.png" }
126
   specular { pal 0 file "highres/sprites/firstperson/duke_hand_s.png" }
125
   normal { pal 0 file "highres/sprites/firstperson/duke_hand_n.png" }
127
   normal { pal 0 file "highres/sprites/firstperson/duke_hand_n.png" }
126
   frame { name "frame_1" tile 2532 }
128
   frame { name "frame_1" tile 2532 }
127
   hud { tile 2532 xadd 0.35 yadd 1.36 zadd -0.48 angadd -37 }
129
   hud { tile 2532 xadd 0.35 yadd 1.36 zadd -0.48 angadd -37 fov 360 }
128
}
130
}
129
 
131
 
130
// Chaingun (2536)
132
// Chaingun (2536)
131
model "highres/sprites/firstperson/2536_chaingun.md3" {
133
model "highres/sprites/firstperson/2536_chaingun.md3" {
132
   scale 1.9
134
   scale 1.9
133
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2536_chaingun.png" }
135
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2536_chaingun.png" }
134
   normal { pal 0 surface 0 file "highres/sprites/firstperson/2536_chaingun_n.png" }
136
   normal { pal 0 surface 0 file "highres/sprites/firstperson/2536_chaingun_n.png" }
135
   specular { pal 0 surface 0 file "highres/sprites/firstperson/2536_chaingun_s.png" }
137
   specular { pal 0 surface 0 file "highres/sprites/firstperson/2536_chaingun_s.png" }
136
   glow { pal 0 surface 0 file "highres/sprites/firstperson/2536_chaingun_g.png" }
138
   glow { pal 0 surface 0 file "highres/sprites/firstperson/2536_chaingun_g.png" }
137
   skin { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_d.png" }
139
   skin { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_d.png" }
138
   normal { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_n.png" }
140
   normal { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_n.png" }
139
   specular { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_s.png" }
141
   specular { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_s.png" }
140
   frame { name "frame00" tile 2537 }
142
   frame { name "frame00" tile 2537 }
141
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2536_chaingun_f.png" }
143
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2536_chaingun_f.png" }
142
   frame { name "frame00" tile0 2538 tile1 2540 }
144
   frame { name "frame00" tile0 2538 tile1 2540 }
143
   hud { tile0 2537 tile1 2540 xadd -0.26 yadd 0.52 zadd -0.65 angadd -24 }
145
   hud { tile0 2537 tile1 2540 xadd -0.26 yadd 0.52 zadd -0.65 angadd -24 }
144
   frame { name "frame00" tile 2536 }
146
   frame { name "frame00" tile 2536 }
145
   frame { name "frame00" tile0 2541 tile1 2543 }
147
   frame { name "frame00" tile0 2541 tile1 2543 }
146
   hud { tile 2536 hide }
148
   hud { tile 2536 hide }
147
}
149
}
148
 
150
 
149
// Chaingun muzzleflash (2541-2543)
151
// Chaingun muzzleflash (2541-2543)
150
texture 2541 { pal 0 { file "highres/sprites/firstperson/2541.png" } }
152
texture 2541 { pal 0 { file "highres/sprites/firstperson/2541.png" } }
151
texture 2542 { pal 0 { file "highres/sprites/firstperson/2542.png" } }
153
texture 2542 { pal 0 { file "highres/sprites/firstperson/2542.png" } }
152
texture 2543 { pal 0 { file "highres/sprites/firstperson/2543.png" } }
154
texture 2543 { pal 0 { file "highres/sprites/firstperson/2543.png" } }
153
 
155
 
154
// RPG (2544)
156
// RPG (2544)
155
model "highres/sprites/firstperson/2544_rpg.md3" {
157
model "highres/sprites/firstperson/2544_rpg.md3" {
156
   scale 4
158
   scale 4
157
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2544_rpg.png" }
159
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2544_rpg.png" }
158
   normal { pal 0 surface 0 file "highres/sprites/firstperson/2544_rpg_n.png" }
160
   normal { pal 0 surface 0 file "highres/sprites/firstperson/2544_rpg_n.png" }
159
   specular { pal 0 surface 0 file "highres/sprites/firstperson/2544_rpg_s.png" }
161
   specular { pal 0 surface 0 file "highres/sprites/firstperson/2544_rpg_s.png" }
160
   skin { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_d.png" specpower 5 specfactor 0.5 }
162
   skin { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_d.png" specpower 5 specfactor 0.5 }
161
   normal { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_n.png" }
163
   normal { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_n.png" }
162
   specular { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_s.png" }
164
   specular { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_s.png" }
163
   skin { pal 0 surface 2 file "highres/common/transp.png" }
165
   skin { pal 0 surface 2 file "highres/common/transp.png" }
164
   glow { pal 0 surface 2 file "highres/common/transp.png" }
166
   glow { pal 0 surface 2 file "highres/common/transp.png" }
165
   frame { name "frame_1" tile 2544 }
167
   frame { name "frame_1" tile 2544 }
166
   skin { pal 0 surface 2 file "highres/sprites/firstperson/muzzle_flash_01.png" }
168
   skin { pal 0 surface 2 file "highres/sprites/firstperson/muzzle_flash_01.png" }
167
   glow { pal 0 surface 2 file "highres/sprites/firstperson/muzzle_flash_01.png" } 
169
   glow { pal 0 surface 2 file "highres/sprites/firstperson/muzzle_flash_01.png" } 
168
   frame { name "frame_1" tile0 2545 tile1 2546 } 
170
   frame { name "frame_1" tile0 2545 tile1 2546 } 
169
   hud { tile0 2544 tile1 2546 xadd 2 yadd 4 zadd -0.5 angadd -64 fov 250 } 
171
   hud { tile0 2544 tile1 2546 xadd 2 yadd 4 zadd -0.5 angadd -64 fov 250 } 
170
}
172
}
171
 
173
 
172
// Freezer (2548)
174
// Freezer (2548)
173
model "highres/sprites/firstperson/2548_freezer.md3" {
175
model "highres/sprites/firstperson/2548_freezer.md3" {
174
   scale 1.9
176
   scale 1.9
175
   skin { pal 0 file "highres/sprites/firstperson/2548_freezer.jpg" }
177
   skin { pal 0 file "highres/sprites/firstperson/2548_freezer.jpg" }
176
   glow { file "highres/sprites/firstperson/2548_freezer_g.png" }
178
   glow { file "highres/sprites/firstperson/2548_freezer_g.png" }
177
   frame { name "idle" tile0 2548 tile1 2550 }
179
   frame { name "idle" tile0 2548 tile1 2550 }
178
   skin { pal 0 file "highres/sprites/firstperson/2548_freezer_f.jpg" }
180
   skin { pal 0 file "highres/sprites/firstperson/2548_freezer_f.jpg" }
179
   glow { file "highres/sprites/firstperson/2548_freezer_f_g.png" }
181
   glow { file "highres/sprites/firstperson/2548_freezer_f_g.png" }
180
   anim { frame0 "fire0" frame1 "fire1" fps 60 flags 0 }
182
   anim { frame0 "fire0" frame1 "fire1" fps 60 flags 0 }
181
   frame { name "fire0" tile0 2551 tile1 2553 }
183
   frame { name "fire0" tile0 2551 tile1 2553 }
182
   hud { tile 2548 xadd -0.5 yadd 0.5 zadd -0.16 angadd -9 }
184
   hud { tile 2548 xadd -0.5 yadd 0.5 zadd -0.16 angadd -9 }
183
   hud { tile0 2551 tile1 2553 xadd -0.5 yadd 0.5 zadd -0.35 angadd -15 }
185
   hud { tile0 2551 tile1 2553 xadd -0.5 yadd 0.5 zadd -0.35 angadd -15 }
184
   hud { tile 2550 hide }
186
   hud { tile 2550 hide }
185
}
187
}
186
 
188
 
187
// Expander (2554)
189
// Expander (2554)
188
model "highres/sprites/firstperson/2554_expander.md3" {
190
model "highres/sprites/firstperson/2554_expander.md3" {
189
   scale 15.0
191
   scale 15.0
190
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker.png" }
192
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker.png" }
191
   glow { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
193
   glow { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
192
   skin { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker.png" }
194
   skin { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker.png" }
193
   glow { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
195
   glow { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
194
   skin { pal 0 surface 2 file "highres/sprites/firstperson/2554_expander.png" }
196
   skin { pal 0 surface 2 file "highres/sprites/firstperson/2554_expander.png" }
195
   glow { pal 0 surface 2 file "highres/sprites/firstperson/2554_expander_glow.png" }
197
   glow { pal 0 surface 2 file "highres/sprites/firstperson/2554_expander_glow.png" }
196
   frame { name "Frame0" tile 2554 }
198
   frame { name "Frame0" tile 2554 }
197
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker.png" }
199
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker.png" }
198
   glow { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
200
   glow { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
199
   detail { surface 0 file "highres/sprites/firstperson/2554_expander_body_f.png" xscale 1 yscale 1 }
201
   detail { surface 0 file "highres/sprites/firstperson/2554_expander_body_f.png" xscale 1 yscale 1 }
200
   skin { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker.png" }
202
   skin { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker.png" }
201
   glow { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
203
   glow { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
202
   detail { surface 1 file "highres/sprites/firstperson/2554_expander_body_f.png" xscale 1 yscale 1 }
204
   detail { surface 1 file "highres/sprites/firstperson/2554_expander_body_f.png" xscale 1 yscale 1 }
203
   skin { pal 0 surface 2 file "highres/sprites/firstperson/2554_expander.png" }
205
   skin { pal 0 surface 2 file "highres/sprites/firstperson/2554_expander.png" }
204
   glow { pal 0 surface 2 file "highres/sprites/firstperson/2554_expander_glow.png" }
206
   glow { pal 0 surface 2 file "highres/sprites/firstperson/2554_expander_glow.png" }
205
   detail { surface 2 file "highres/sprites/firstperson/2554_expander_f.png" xscale 1 yscale 1 }
207
   detail { surface 2 file "highres/sprites/firstperson/2554_expander_f.png" xscale 1 yscale 1 }
206
   frame { name "Frame0" tile 2555 }
208
   frame { name "Frame0" tile 2555 }
207
   hud { tile 2554 xadd 0 yadd 1.4 zadd 1.55 angadd -30 }
209
   hud { tile 2554 xadd 0 yadd 1.4 zadd 1.55 angadd -30 }
208
   hud { tile 2555 xadd 0 yadd 1.4 zadd 1.5 angadd -30 }
210
   hud { tile 2555 xadd 0 yadd 1.4 zadd 1.5 angadd -30 }
209
}
211
}
210
 
212
 
211
// Shrinker (2556)
213
// Shrinker (2556)
212
model "highres/sprites/firstperson/2556_shrinker.md3" {
214
model "highres/sprites/firstperson/2556_shrinker.md3" {
213
   scale 15.0
215
   scale 15.0
214
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker.png" }
216
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker.png" }
215
   glow { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
217
   glow { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
216
   skin { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker.png" }   
218
   skin { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker.png" }   
217
   glow { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
219
   glow { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
218
   frame { name "Frame0" tile 2556 }
220
   frame { name "Frame0" tile 2556 }
219
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker.png" }
221
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker.png" }
220
   glow { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
222
   glow { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
221
   detail { surface 0 file "highres/sprites/firstperson/2556_shrinker_f.png" xscale 1 yscale 1 }
223
   detail { surface 0 file "highres/sprites/firstperson/2556_shrinker_f.png" xscale 1 yscale 1 }
222
   skin { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker.png" }   
224
   skin { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker.png" }   
223
   glow { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
225
   glow { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
224
   detail { surface 1 file "highres/sprites/firstperson/2556_shrinker_f.png" xscale 1 yscale 1 } 
226
   detail { surface 1 file "highres/sprites/firstperson/2556_shrinker_f.png" xscale 1 yscale 1 } 
225
   frame { name "Frame0" tile 2557 }
227
   frame { name "Frame0" tile 2557 }
226
   hud { tile 2556 xadd 0 yadd 1.4 zadd 1.55 angadd -30 }
228
   hud { tile 2556 xadd 0 yadd 1.4 zadd 1.55 angadd -30 }
227
   hud { tile 2557 xadd 0 yadd 1.4 zadd 1.5 angadd -30 }
229
   hud { tile 2557 xadd 0 yadd 1.4 zadd 1.5 angadd -30 }
228
}
230
}
229
 
231
 
230
// Shrinker/Expander crystal (2558 pal0/2)
232
// Shrinker/Expander crystal (2558 pal0/2)
231
model "highres/sprites/firstperson/2558_crystal.md3" {
233
model "highres/sprites/firstperson/2558_crystal.md3" {
232
  scale 15.0 shade 0
234
  scale 15.0 shade 0
233
  skin { pal 0 surface 0 file "highres/sprites/firstperson/2558_crystal.png" }
235
  skin { pal 0 surface 0 file "highres/sprites/firstperson/2558_crystal.png" }
234
  skin { pal 0 surface 1 file "highres/sprites/firstperson/2558_crystal.png" }
236
  skin { pal 0 surface 1 file "highres/sprites/firstperson/2558_crystal.png" }
235
  skin { pal 2 surface 0 file "highres/sprites/firstperson/2558_crystal_red.png" }
237
  skin { pal 2 surface 0 file "highres/sprites/firstperson/2558_crystal_red.png" }
236
  skin { pal 2 surface 1 file "highres/sprites/firstperson/2558_crystal_red.png" }
238
  skin { pal 2 surface 1 file "highres/sprites/firstperson/2558_crystal_red.png" }
237
  frame { name "Frame0" tile 2558 }
239
  frame { name "Frame0" tile 2558 }
238
  anim { frame0 "Frame1" frame1 "Frame5" fps 20 flags 0 }
240
  anim { frame0 "Frame1" frame1 "Frame5" fps 20 flags 0 }
239
  frame { name "Frame1" tile0 2559 tile1 2561 }
241
  frame { name "Frame1" tile0 2559 tile1 2561 }
240
  hud { tile0 2558 tile1 2561 xadd 0 yadd 1.4 zadd 1.55 angadd -30 }
242
  hud { tile0 2558 tile1 2561 xadd 0 yadd 1.4 zadd 1.55 angadd -30 }
241
  hud { tile0 2559 tile1 2561 xadd 0 yadd 1.4 zadd 1.5 angadd -30 }
243
  hud { tile0 2559 tile1 2561 xadd 0 yadd 1.4 zadd 1.5 angadd -30 }
242
}
244
}
243
 
245
 
244
// Tripbomb hand (2563)
246
// Tripbomb hand (2563)
245
model "highres/sprites/firstperson/2563_tripbombhand.md3" {
247
model "highres/sprites/firstperson/2563_tripbombhand.md3" {
246
   scale 1.9
248
   scale 1.9
247
   skin { pal 0 file "highres/sprites/firstperson/2563_tripbombhand.png" }
249
   skin { pal 0 file "highres/sprites/firstperson/2563_tripbombhand.png" }
248
   frame { name "trip" tile 2563 }
250
   frame { name "trip" tile 2563 }
249
   anim { frame0 "release1" frame1 "release2" fps 15 flags 0 }
251
   anim { frame0 "release1" frame1 "release2" fps 15 flags 0 }
250
   frame { name "release1" tile0 2564 tile1 2565 }
252
   frame { name "release1" tile0 2564 tile1 2565 }
251
   hud { tile0 2563 tile1 2565 xadd -0.039 yadd 1.55 zadd 0.09 angadd 0 }
253
   hud { tile0 2563 tile1 2565 xadd -0.039 yadd 1.55 zadd 0.09 angadd 0 }
252
   hud { tile0 2563 tile1 2565 xadd 0.046 yadd 0.44 zadd 0.09 angadd 0 flipped }
254
   hud { tile0 2563 tile1 2565 xadd 0.046 yadd 0.44 zadd 0.09 angadd 0 flipped }
253
}
255
}
254
 
256
 
255
// Tripbomb (2566)
257
// Tripbomb (2566)
256
model "highres/sprites/firstperson/2566_tripbomb.md3" {
258
model "highres/sprites/firstperson/2566_tripbomb.md3" {
257
   scale 6.5
259
   scale 6.5
258
   skin { pal 0 file "highres/sprites/firstperson/2566_tripbomb.png" }
260
   skin { pal 0 file "highres/sprites/firstperson/2566_tripbomb.png" }
259
   glow { file "highres/sprites/firstperson/2566_tripbomb_g.png" }
261
   glow { file "highres/sprites/firstperson/2566_tripbomb_g.png" }
260
   frame { name "frame00" tile 2566 }
262
   frame { name "frame00" tile 2566 }
261
   hud { tile 2566 yadd 0.14 zadd 1.46 angadd 1024 }
263
   hud { tile 2566 yadd 0.14 zadd 1.46 angadd 1024 }
262
}
264
}
263
 
265
 
264
// Keycard Hand (2568)
266
// Keycard Hand (2568)
265
model "highres/sprites/firstperson/2568_keycardhand.md3" {
267
model "highres/sprites/firstperson/2568_keycardhand.md3" {
266
   scale 1.9 shade 0
268
   scale 1.9 shade 0
267
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2568_keycardhand.png" }
269
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2568_keycardhand.png" }
268
   skin { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_d.png" }
270
   skin { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_d.png" }
269
   normal { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_n.png" }
271
   normal { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_n.png" }
270
   specular { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_s.png" }
272
   specular { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_s.png" }
271
   frame { name "Frame0" tile 2568 }
273
   frame { name "Frame0" tile 2568 }
272
  // hud { tile 2568 xadd -0.25 yadd 0.24 zadd -0.1 angadd 0 }
274
  // hud { tile 2568 xadd -0.25 yadd 0.24 zadd -0.1 angadd 0 }
273
   hud { tile 2568 xadd 0.25 yadd 0.24 zadd -0.1 angadd 512 flipped }
275
   hud { tile 2568 xadd 0.25 yadd 0.24 zadd -0.1 angadd 512 flipped }
274
}
276
}
275
 
277
 
276
// Trigger Hand (2570)
278
// Trigger Hand (2570)
277
model "highres/sprites/firstperson/2570_triggerhand.md3" {
279
model "highres/sprites/firstperson/2570_triggerhand.md3" {
278
   scale 1.9
280
   scale 1.9
279
   skin { pal 0 file "highres/sprites/firstperson/2570_triggerhand.png" }
281
   skin { pal 0 file "highres/sprites/firstperson/2570_triggerhand.png" }
280
   frame { name "ready" tile 2570 }
282
   frame { name "ready" tile 2570 }
281
   anim { frame0 "push0" frame1 "push1" fps 6 flags 1 }
283
   anim { frame0 "push0" frame1 "push1" fps 6 flags 1 }
282
   frame { name "push0" tile0 2571 tile1 2572 }
284
   frame { name "push0" tile0 2571 tile1 2572 }
283
   hud { tile0 2570 tile1 2572 xadd 0.7 yadd 1.20 zadd -0.4 }
285
   hud { tile0 2570 tile1 2572 xadd 0.7 yadd 1.20 zadd -0.4 }
284
}
286
}
285
 
287
 
286
// Pipebomb (2573)
288
// Pipebomb (2573)
287
model "highres/sprites/firstperson/2573_pipebombhand.md3" {
289
model "highres/sprites/firstperson/2573_pipebombhand.md3" {
288
   scale 1.9
290
   scale 1.9
289
   skin { pal 0 file "highres/sprites/firstperson/2573_pipebombhand.png" }
291
   skin { pal 0 file "highres/sprites/firstperson/2573_pipebombhand.png" }
290
   frame { name "hold" tile 2573 }
292
   frame { name "hold" tile 2573 }
291
   frame { name "load" tile 2574 }
293
   frame { name "load" tile 2574 }
292
   hud { tile 2573 xadd -0.2 yadd 1.3 zadd -0.42 }
294
   hud { tile 2573 xadd -0.2 yadd 1.3 zadd -0.42 }
293
   hud { tile 2574 xadd -0.2 yadd 1.10 zadd -0.42 }
295
   hud { tile 2574 xadd -0.2 yadd 1.10 zadd -0.42 }
294
}
296
}
295
 
297
 
296
// Pipebomb Drop (2575)
298
// Pipebomb Drop (2575)
297
model "highres/sprites/firstperson/2575_pipebombdrop.md3" {
299
model "highres/sprites/firstperson/2575_pipebombdrop.md3" {
298
   scale 1.9
300
   scale 1.9
299
   skin { pal 0 file "highres/sprites/firstperson/2575_pipebombdrop.png" }
301
   skin { pal 0 file "highres/sprites/firstperson/2575_pipebombdrop.png" }
300
   frame { name "drop" tile 2575 }
302
   frame { name "drop" tile 2575 }
301
   hud { tile 2575 xadd -0.2 yadd 1.10 zadd -0.42 }
303
   hud { tile 2575 xadd -0.2 yadd 1.10 zadd -0.42 }
302
}
304
}
303
 
305
 
304
// Tip Hand (2576/2577)
306
// Tip Hand (2576/2577)
305
model "highres/sprites/firstperson/2576_tiphand.md3" {
307
model "highres/sprites/firstperson/2576_tiphand.md3" {
306
   scale 1.9
308
   scale 1.9
307
   skin { pal 0 surface 0 file "highres/sprites/firstperson/duke_hand.png" }
309
   skin { pal 0 surface 0 file "highres/sprites/firstperson/duke_hand.png" }
308
   detail { surface 0 file "highres/sprites/firstperson/2576_tiphand_lmap.png" detailscale 1 }
310
   detail { surface 0 file "highres/sprites/firstperson/2576_tiphand_lmap.png" detailscale 1 }
309
   skin { pal 0 surface 1 file "highres/sprites/firstperson/dollarnote.png" }   
311
   skin { pal 0 surface 1 file "highres/sprites/firstperson/dollarnote.png" }   
310
   frame { name "Frame0" tile 2576 }
312
   frame { name "Frame0" tile 2576 }
311
   hud { tile 2576 xadd -0.5 yadd 1.65 zadd -0.82 }
313
   hud { tile 2576 xadd -0.5 yadd 1.65 zadd -0.82 }
312
}
314
}
313
 
315
 
314
model "highres/sprites/firstperson/2577_tiphand.md3" {
316
model "highres/sprites/firstperson/2577_tiphand.md3" {
315
   scale 1.9
317
   scale 1.9
316
   skin { pal 0 file "highres/sprites/firstperson/duke_hand.png" }
318
   skin { pal 0 file "highres/sprites/firstperson/duke_hand.png" }
317
   detail { file "highres/sprites/firstperson/2577_tiphand_lmap.png" detailscale 1 }
319
   detail { file "highres/sprites/firstperson/2577_tiphand_lmap.png" detailscale 1 }
318
   frame { name "Frame0" tile 2577 }
320
   frame { name "Frame0" tile 2577 }
319
   hud { tile 2577 xadd -0.5 yadd 1.65 zadd -0.82 }
321
   hud { tile 2577 xadd -0.5 yadd 1.65 zadd -0.82 }
320
}
322
}
321
 
323
 
322
// Scubagear Mask (2581)
324
// Scubagear Mask (2581)
323
texture 2581 { pal 0 { file "highres/sprites/firstperson/2581.png" } }
325
texture 2581 { pal 0 { file "highres/sprites/firstperson/2581.png" } }
324
model "highres/sprites/firstperson/2581_scuba.md3" {
326
model "highres/sprites/firstperson/2581_scuba.md3" {
325
   scale 0.5
327
   scale 0.5
326
   skin { pal 0 file "highres/sprites/firstperson/2581_scuba.png" }
328
   skin { pal 0 file "highres/sprites/firstperson/2581_scuba.png" }
327
   frame { name "Frame0" tile 2581 }
329
   frame { name "Frame0" tile 2581 }
328
   hud { tile 2581 xadd 1 yadd -0.15 zadd 0.35 }
330
   hud { tile 2581 xadd 1 yadd -0.15 zadd 0.35 }
329
}
331
}
330
 
332
 
331
// Shotgun (2613)
333
// Shotgun (2613)
332
model "highres/sprites/firstperson/2613_shotgun.md3" {
334
model "highres/sprites/firstperson/2613_shotgun.md3" {
333
   scale 1.7
335
   scale 1.7
334
   skin { pal 0 file "highres/sprites/firstperson/2613_shotgun.png" }
336
   skin { pal 0 file "highres/sprites/firstperson/2613_shotgun.png" }
335
   frame { name "2613" tile 2613 }
337
   frame { name "2613" tile 2613 }
336
   frame { name "2613" tile 2614 }
338
   frame { name "2613" tile 2614 }
337
   frame { name "2613" tile 2615 }
339
   frame { name "2613" tile 2615 }
338
   frame { name "2616" tile 2616 }
340
   frame { name "2616" tile 2616 }
339
   frame { name "2617" tile 2617 }
341
   frame { name "2617" tile 2617 }
340
   frame { name "2618" tile 2618 }
342
   frame { name "2618" tile 2618 }
341
   frame { name "2619" tile 2619 }
343
   frame { name "2619" tile 2619 }
342
   // anim { frame0 "pump1" frame1 "pump2" fps 30 flags 1 }
344
   // anim { frame0 "pump1" frame1 "pump2" fps 30 flags 1 }
343
   // frame { name "pump1" tile0 2617 tile1 2619 }
345
   // frame { name "pump1" tile0 2617 tile1 2619 }
344
   hud { tile 2613 xadd 0.12 yadd 1.15 zadd -0.4 angadd -24 fov 280 }
346
   hud { tile 2613 xadd 0.12 yadd 1.15 zadd -0.4 angadd -24 fov 280 }
345
   hud { tile 2616 xadd 0.053 yadd 1.15 zadd -0.4 angadd -24 fov 280 }
347
   hud { tile 2616 xadd 0.053 yadd 1.15 zadd -0.4 angadd -24 fov 280 }
346
   hud { tile 2617 xadd -0.21 yadd 1.15 zadd -0.4 angadd -24 fov 280 }
348
   hud { tile 2617 xadd -0.21 yadd 1.15 zadd -0.4 angadd -24 fov 280 }
347
   hud { tile 2618 xadd -0.474 yadd 1.15 zadd -0.7 angadd -24 fov 280 }
349
   hud { tile 2618 xadd -0.474 yadd 1.15 zadd -0.7 angadd -24 fov 280 }
348
   hud { tile 2619 xadd -0.474 yadd 1.15 zadd -0.7 angadd -24 fov 280 }
350
   hud { tile 2619 xadd -0.474 yadd 1.15 zadd -0.7 angadd -24 fov 280 }
349
}
351
}
350
 
352
 
351
// Shotgun muzzleflash (2614-2615)
353
// Shotgun muzzleflash (2614-2615)
352
texture 2615 { pal 0 { file "highres/sprites/firstperson/2615.png" } }
354
texture 2615 { pal 0 { file "highres/sprites/firstperson/2615.png" } }
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355