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1 | 1 | ||
2 | // Duke3D HRP Monsters Definitions |
2 | // Duke3D HRP Monsters Definitions |
3 | // Death skins by Hellbound |
3 | // Death skins by Hellbound |
4 | 4 | ||
5 | 5 | ||
6 | // Cycloid Emperor Holographic Head (490) |
6 | // Cycloid Emperor Holographic Head (490) |
7 | model "highres/sprites/monsters/0490_cycloidhead.md3" { |
7 | model "highres/sprites/monsters/0490_cycloidhead.md3" { |
8 | scale 1.0 shade 3 |
8 | scale 1.0 shade 3 |
9 | skin { pal 0 file "highres/sprites/monsters/0490_cycloidhead.png" } |
9 | skin { pal 0 file "highres/sprites/monsters/0490_cycloidhead.png" } |
10 | anim { frame0 "FRAME6" frame1 "FRAME25" fps 10 flags 0 } |
10 | anim { frame0 "FRAME6" frame1 "FRAME25" fps 10 flags 0 } |
11 | frame { name "FRAME6" tile0 0490 tile1 0497 } |
11 | frame { name "FRAME6" tile0 0490 tile1 0497 } |
12 | } |
12 | } |
13 | 13 | ||
14 | 14 | ||
15 | // Egg (675) |
15 | // Egg (675) |
16 | model "highres/sprites/monsters/0675_egg.md2" { |
16 | model "highres/sprites/monsters/0675_egg.md2" { |
17 | scale 3 shade 0 |
17 | scale 3 shade 0 |
18 | skin { pal 0 file "highres/sprites/monsters/0675_egg.png" } |
18 | skin { pal 0 file "highres/sprites/monsters/0675_egg.png" } |
19 | frame { name "closed1" tile 675 } |
19 | frame { name "closed1" tile 675 } |
20 | frame { name "closed1" tile 558 } |
20 | frame { name "closed1" tile 558 } |
21 | anim { frame0 "open1" frame1 "open2" fps 2 flags 1 } |
21 | anim { frame0 "open1" frame1 "open2" fps 2 flags 1 } |
22 | frame { name "open1" tile0 676 tile1 677 } |
22 | frame { name "open1" tile0 676 tile1 677 } |
23 | } |
23 | } |
24 | 24 | ||
25 | 25 | ||
26 | // Battlelord Holographic Head (679) |
26 | // Battlelord Holographic Head (679) |
27 | model "highres/sprites/monsters/0679_battlelordholo.md3" { |
27 | model "highres/sprites/monsters/0679_battlelordholo.md3" { |
28 | scale 40 shade 1 |
28 | scale 40 shade 1 |
29 | skin { pal 0 file "highres/sprites/monsters/0679_battlelordholo.png" } |
29 | skin { pal 0 file "highres/sprites/monsters/0679_battlelordholo.png" } |
30 | frame { name "FRAME1" tile0 679 tile1 679 } |
30 | frame { name "FRAME1" tile0 679 tile1 679 } |
31 | } |
31 | } |
32 | 32 | ||
33 | 33 | ||
34 | // Shark (1550) |
34 | // Shark (1550) |
35 | model "highres/sprites/monsters/1550_shark.md2" { |
35 | model "highres/sprites/monsters/1550_shark.md2" { |
36 | scale 10 shade 4 |
36 | scale 10 shade 4 |
37 | skin { pal 0 file "highres/sprites/monsters/1550_shark.png" } |
37 | skin { pal 0 file "highres/sprites/monsters/1550_shark.png" } |
38 | glow { file "highres/sprites/monsters/1550_shark_g.png" } |
38 | glow { file "highres/sprites/monsters/1550_shark_g.png" } |
39 | anim { frame0 "sf_shark01" frame1 "sf_shark40" fps 15 flags 0 } |
39 | anim { frame0 "sf_shark01" frame1 "sf_shark40" fps 15 flags 0 } |
40 | frame { name "sf_shark01" tile0 1550 tile1 1589 } |
40 | frame { name "sf_shark01" tile0 1550 tile1 1589 } |
41 | } |
41 | } |
42 | 42 | ||
43 | 43 | ||
44 | // Trooper (1680) |
44 | // Trooper (1680) |
45 | model "highres/sprites/monsters/1680_trooper.md3" { |
45 | model "highres/sprites/monsters/1680_trooper.md3" { |
46 | scale 9 shade 2 |
46 | scale 9 shade 2 |
47 | skin { pal 0 file "highres/sprites/monsters/1680_trooper_blue.png" } |
47 | skin { pal 0 file "highres/sprites/monsters/1680_trooper_blue.png" } |
48 | skin { pal 1 file "highres/sprites/monsters/1680_trooper_blue.png" } |
48 | skin { pal 1 file "highres/sprites/monsters/1680_trooper_blue.png" } |
49 | skin { pal 2 file "highres/sprites/monsters/1680_trooper_red.png" } |
49 | skin { pal 2 file "highres/sprites/monsters/1680_trooper_red.png" } |
50 | skin { pal 5 file "highres/sprites/monsters/1680_trooper_blue.png" } |
50 | skin { pal 5 file "highres/sprites/monsters/1680_trooper_blue.png" } |
51 | skin { pal 9 file "highres/sprites/monsters/1680_trooper_blue.png" } |
51 | skin { pal 9 file "highres/sprites/monsters/1680_trooper_blue.png" } |
52 | skin { pal 11 file "highres/sprites/monsters/1680_trooper_green.png" } |
52 | skin { pal 11 file "highres/sprites/monsters/1680_trooper_green.png" } |
53 | skin { pal 12 file "highres/sprites/monsters/1680_trooper_gray.png" } |
53 | skin { pal 12 file "highres/sprites/monsters/1680_trooper_gray.png" } |
54 | skin { pal 18 file "highres/sprites/monsters/1680_trooper_gray.png" } |
54 | skin { pal 18 file "highres/sprites/monsters/1680_trooper_gray.png" } |
55 | skin { pal 21 file "highres/sprites/monsters/1680_trooper_red.png" } |
55 | skin { pal 21 file "highres/sprites/monsters/1680_trooper_red.png" } |
56 | skin { pal 22 file "highres/sprites/monsters/1680_trooper_green.png" } |
56 | skin { pal 22 file "highres/sprites/monsters/1680_trooper_green.png" } |
57 | skin { pal 25 file "highres/sprites/monsters/1680_trooper_blue.png" } |
57 | skin { pal 25 file "highres/sprites/monsters/1680_trooper_blue.png" } |
58 | glow { file "highres/sprites/monsters/1680_trooper_g.png" } |
58 | glow { file "highres/sprites/monsters/1680_trooper_g.png" } |
59 | 59 | ||
60 | 60 | ||
61 | anim { frame0 "FRAME1" frame1 "FRAME20" fps 25 flags 0 } // Walk |
61 | anim { frame0 "FRAME1" frame1 "FRAME20" fps 25 flags 0 } // Walk |
62 | frame { name "FRAME1" tile0 1680 tile1 1704 smoothduration 0.2 } |
62 | frame { name "FRAME1" tile0 1680 tile1 1704 smoothduration 0.2 } |
63 | 63 | ||
64 | anim { frame0 "FRAME21" frame1 "FRAME30" fps 22 flags 0 } // Shoot |
64 | anim { frame0 "FRAME21" frame1 "FRAME30" fps 22 flags 0 } // Shoot |
65 | frame { name "FRAME21" tile0 1715 tile1 1717 smoothduration 0.1 } |
65 | frame { name "FRAME21" tile0 1715 tile1 1717 smoothduration 0.1 } |
66 | anim { frame0 "FRAME31" frame1 "FRAME38" fps 7 flags 0 } // Fly |
66 | anim { frame0 "FRAME31" frame1 "FRAME38" fps 7 flags 0 } // Fly |
67 | frame { name "FRAME31" tile0 1720 tile1 1724 smoothduration 0.5 } |
67 | frame { name "FRAME31" tile0 1720 tile1 1724 smoothduration 0.5 } |
68 | anim { frame0 "FRAME40" frame1 "FRAME45" fps 7 flags 0 } // Fly Shoot |
68 | anim { frame0 "FRAME40" frame1 "FRAME45" fps 7 flags 0 } // Fly Shoot |
69 | frame { name "FRAME40" tile0 1725 tile1 1727 smoothduration 0.1 } |
69 | frame { name "FRAME40" tile0 1725 tile1 1727 smoothduration 0.1 } |
70 | anim { frame0 "FRAME76" frame1 "FRAME86" fps 4 flags 0 } // Sit |
70 | anim { frame0 "FRAME76" frame1 "FRAME86" fps 4 flags 0 } // Sit |
71 | frame { name "FRAME76" tile0 1741 tile1 1742 smoothduration 0.3 } |
71 | frame { name "FRAME76" tile0 1741 tile1 1742 smoothduration 0.3 } |
72 | anim { frame0 "FRAME87" frame1 "FRAME95" fps 20 flags 0 } // Duck |
72 | anim { frame0 "FRAME87" frame1 "FRAME95" fps 20 flags 0 } // Duck |
73 | frame { name "FRAME87" tile0 1744 tile1 1751 smoothduration 0.3 } |
73 | frame { name "FRAME87" tile0 1744 tile1 1751 smoothduration 0.3 } |
74 | anim { frame0 "FRAME96" frame1 "FRAME102" fps 13 flags 1 } // Warp |
74 | anim { frame0 "FRAME96" frame1 "FRAME102" fps 13 flags 1 } // Warp |
75 | frame { name "FRAME96" tile0 1754 tile1 1755 smoothduration 0.3 } |
75 | frame { name "FRAME96" tile0 1754 tile1 1755 smoothduration 0.3 } |
76 | frame { name "FRAME47" tile 1730 } // Flinch |
76 | frame { name "FRAME47" tile 1730 } // Flinch |
77 | 77 | ||
78 | skin { pal 0 file "highres/sprites/monsters/1680_trooper_blue_dead.png" } |
78 | skin { pal 0 file "highres/sprites/monsters/1680_trooper_blue_dead.png" } |
79 | skin { pal 1 file "highres/sprites/monsters/1680_trooper_blue_dead.png" } |
79 | skin { pal 1 file "highres/sprites/monsters/1680_trooper_blue_dead.png" } |
80 | skin { pal 2 file "highres/sprites/monsters/1680_trooper_red_dead.png" } |
80 | skin { pal 2 file "highres/sprites/monsters/1680_trooper_red_dead.png" } |
81 | skin { pal 5 file "highres/sprites/monsters/1680_trooper_blue_dead.png" } |
81 | skin { pal 5 file "highres/sprites/monsters/1680_trooper_blue_dead.png" } |
82 | skin { pal 9 file "highres/sprites/monsters/1680_trooper_blue_dead.png" } |
82 | skin { pal 9 file "highres/sprites/monsters/1680_trooper_blue_dead.png" } |
83 | skin { pal 11 file "highres/sprites/monsters/1680_trooper_green_dead.png" } |
83 | skin { pal 11 file "highres/sprites/monsters/1680_trooper_green_dead.png" } |
84 | skin { pal 12 file "highres/sprites/monsters/1680_trooper_gray_dead.png" } |
84 | skin { pal 12 file "highres/sprites/monsters/1680_trooper_gray_dead.png" } |
85 | skin { pal 18 file "highres/sprites/monsters/1680_trooper_gray_dead.png" } |
85 | skin { pal 18 file "highres/sprites/monsters/1680_trooper_gray_dead.png" } |
86 | skin { pal 21 file "highres/sprites/monsters/1680_trooper_red_dead.png" } |
86 | skin { pal 21 file "highres/sprites/monsters/1680_trooper_red_dead.png" } |
87 | skin { pal 22 file "highres/sprites/monsters/1680_trooper_green_dead.png" } |
87 | skin { pal 22 file "highres/sprites/monsters/1680_trooper_green_dead.png" } |
88 | skin { pal 25 file "highres/sprites/monsters/1680_trooper_blue_dead.png" } |
88 | skin { pal 25 file "highres/sprites/monsters/1680_trooper_blue_dead.png" } |
89 | 89 | ||
90 | anim { frame0 "FRAME53" frame1 "FRAME64" fps 15 flags 1 } // Die |
90 | anim { frame0 "FRAME53" frame1 "FRAME64" fps 15 flags 1 } // Die |
91 | frame { name "FRAME53" tile0 1731 tile1 1733 smoothduration 0.2 } |
91 | frame { name "FRAME53" tile0 1731 tile1 1733 smoothduration 0.2 } |
92 | frame { name "FRAME64" tile 1734 } // Dead |
92 | frame { name "FRAME64" tile 1734 } // Dead |
93 | anim { frame0 "FRAME65" frame1 "FRAME74" fps 12 flags 0 } // Beg |
93 | anim { frame0 "FRAME65" frame1 "FRAME74" fps 12 flags 0 } // Beg |
94 | frame { name "FRAME65" tile0 1738 tile1 1740 smoothduration 0.3 } |
94 | frame { name "FRAME65" tile0 1738 tile1 1740 smoothduration 0.3 } |
95 | } |
95 | } |
96 | 96 | ||
97 | 97 | ||
98 | // Octabrain (1820) |
98 | // Octabrain (1820) |
99 | model "highres/sprites/monsters/1820_octabrain.md3" { |
99 | model "highres/sprites/monsters/1820_octabrain.md3" { |
100 | scale 11 shade 4 |
100 | scale 11 shade 4 |
101 | skin { pal 0 file "highres/sprites/monsters/1820_octabrain.jpg" } |
101 | skin { pal 0 file "highres/sprites/monsters/1820_octabrain.jpg" } |
102 | glow { file "highres/sprites/monsters/1820_octabrain_g.png" } |
102 | glow { file "highres/sprites/monsters/1820_octabrain_g.png" } |
103 | anim { frame0 "FRAME1" frame1 "FRAME20" fps 18 flags 0 } |
103 | anim { frame0 "FRAME1" frame1 "FRAME20" fps 18 flags 0 } |
104 | frame { name "FRAME1" tile0 1820 tile1 1839 smoothduration 0.3 } |
104 | frame { name "FRAME1" tile0 1820 tile1 1839 smoothduration 0.3 } |
105 | 105 | ||
106 | skin { pal 0 file "highres/sprites/monsters/1820_octabrain_attack.jpg" } |
106 | skin { pal 0 file "highres/sprites/monsters/1820_octabrain_attack.jpg" } |
107 | glow { file "highres/sprites/monsters/1820_octabrain_g.png" } |
107 | glow { file "highres/sprites/monsters/1820_octabrain_g.png" } |
108 | anim { frame0 "FRAME21" frame1 "FRAME31" fps 10 flags 0 } |
108 | anim { frame0 "FRAME21" frame1 "FRAME31" fps 10 flags 0 } |
109 | frame { name "FRAME21" tile0 1840 tile1 1844 smoothduration 0.2 } |
109 | frame { name "FRAME21" tile0 1840 tile1 1844 smoothduration 0.2 } |
110 | 110 | ||
111 | skin { pal 0 file "highres/sprites/monsters/1820_octabrain_dead.png" } |
111 | skin { pal 0 file "highres/sprites/monsters/1820_octabrain_dead.png" } |
112 | anim { frame0 "FRAME32" frame1 "FRAME42" fps 8 flags 1 } |
112 | anim { frame0 "FRAME32" frame1 "FRAME42" fps 8 flags 1 } |
113 | frame { name "FRAME32" tile0 1850 tile1 1855 smoothduration 0.1 } |
113 | frame { name "FRAME32" tile0 1850 tile1 1855 smoothduration 0.1 } |
114 | } |
114 | } |
115 | 115 | ||
116 | 116 | ||
117 | // Drone (1880) |
117 | // Drone (1880) |
118 | model "highres/sprites/monsters/1880_drone.md3" { |
118 | model "highres/sprites/monsters/1880_drone.md3" { |
119 | scale 8 shade 1 |
119 | scale 8 shade 1 |
120 | detail { file "highres/detail/metal.png" detailscale 0.3 } |
120 | detail { file "highres/detail/metal.png" detailscale 0.3 } |
121 | skin { pal 0 file "highres/sprites/monsters/1880_drone.png" } |
121 | skin { pal 0 file "highres/sprites/monsters/1880_drone.png" } |
122 | glow { file "highres/sprites/monsters/1880_drone_g.png" } |
122 | glow { file "highres/sprites/monsters/1880_drone_g.png" } |
123 | anim { frame0 "idle" frame1 "idle" fps 1 flags 0 } |
123 | anim { frame0 "idle" frame1 "idle" fps 1 flags 0 } |
124 | frame { name "idle" tile0 1880 tile1 1886 } |
124 | frame { name "idle" tile0 1880 tile1 1886 } |
125 | } |
125 | } |
126 | 126 | ||
127 | 127 | ||
128 | // Assault Commander (1915) |
128 | // Assault Commander (1915) |
129 | model "highres/sprites/monsters/1915_commander.md2" { |
129 | model "highres/sprites/monsters/1915_commander.md2" { |
130 | scale 1 shade 0 |
130 | scale 1 shade 0 |
131 | skin { pal 0 file "highres/sprites/monsters/1915_commander.png" } |
131 | skin { pal 0 file "highres/sprites/monsters/1915_commander.png" } |
132 | glow { file "highres/sprites/monsters/1915_commander_g.png" } |
132 | glow { file "highres/sprites/monsters/1915_commander_g.png" } |
133 | anim { frame0 "frame11" frame1 "frame11" fps 1 flags 0 } |
133 | anim { frame0 "frame11" frame1 "frame11" fps 1 flags 0 } |
134 | frame { name "frame11" tile0 1915 tile1 1919 smoothduration 0.3 } |
134 | frame { name "frame11" tile0 1915 tile1 1919 smoothduration 0.3 } |
135 | anim { frame0 "frame01" frame1 "frame09" fps 10 flags 0 } |
135 | anim { frame0 "frame01" frame1 "frame09" fps 10 flags 0 } |
136 | frame { name "frame01" tile0 1920 tile1 1930 smoothduration 0.3 } |
136 | frame { name "frame01" tile0 1920 tile1 1930 smoothduration 0.3 } |
137 | anim { frame0 "frame13" frame1 "frame13" fps 1 flags 0 } |
137 | anim { frame0 "frame13" frame1 "frame13" fps 1 flags 0 } |
138 | frame { name "frame13" tile0 1935 tile1 1939 smoothduration 0.3 } |
138 | frame { name "frame13" tile0 1935 tile1 1939 smoothduration 0.3 } |
139 | anim { frame0 "frame12" frame1 "frame12" fps 1 flags 0 } |
139 | anim { frame0 "frame12" frame1 "frame12" fps 1 flags 0 } |
140 | frame { name "frame12" tile0 1940 tile1 1944 smoothduration 0.3 } |
140 | frame { name "frame12" tile0 1940 tile1 1944 smoothduration 0.3 } |
141 | 141 | ||
142 | skin { pal 0 file "highres/sprites/monsters/1915_commander_dead.png" } |
142 | skin { pal 0 file "highres/sprites/monsters/1915_commander_dead.png" } |
143 | anim { frame0 "frame14" frame1 "frame17" fps 3 flags 1 } |
143 | anim { frame0 "frame14" frame1 "frame17" fps 3 flags 1 } |
144 | frame { name "frame14" tile0 1950 tile1 1957 smoothduration 0.3 } |
144 | frame { name "frame14" tile0 1950 tile1 1957 smoothduration 0.3 } |
145 | } |
145 | } |
146 | 146 | ||
147 | 147 | ||
148 | // Recon Car (1960) |
148 | // Recon Car (1960) |
149 | model "highres/sprites/monsters/1960_reconcar.md3" { |
149 | model "highres/sprites/monsters/1960_reconcar.md3" { |
150 | scale 11.25 shade 0 |
150 | scale 11.25 shade 0 |
151 | skin { pal 0 surface 1 file "highres/sprites/monsters/2000_pigcop.png" } |
151 | skin { pal 0 surface 1 file "highres/sprites/monsters/2000_pigcop.png" } |
152 | glow { file "highres/sprites/monsters/2000_pigcop_g.png" surf 1 } |
152 | glow { file "highres/sprites/monsters/2000_pigcop_g.png" surf 1 } |
153 | skin { pal 0 surface 0 file "highres/sprites/monsters/1960_reconcar.png" } |
153 | skin { pal 0 surface 0 file "highres/sprites/monsters/1960_reconcar.png" } |
154 | anim { frame0 "Frame0" frame1 "Frame0" fps 6 flags 0 } |
154 | anim { frame0 "Frame0" frame1 "Frame0" fps 6 flags 0 } |
155 | frame { name "Frame0" tile0 1960 tile1 1966 smoothduration 0.5 } |
155 | frame { name "Frame0" tile0 1960 tile1 1966 smoothduration 0.5 } |
156 | anim { frame0 "Frame1" frame1 "Frame1" fps 6 flags 0 } |
156 | anim { frame0 "Frame1" frame1 "Frame1" fps 6 flags 0 } |
157 | frame { name "Frame1" tile0 1967 tile1 1973 smoothduration 0.5 } |
157 | frame { name "Frame1" tile0 1967 tile1 1973 smoothduration 0.5 } |
158 | } |
158 | } |
159 | 159 | ||
160 | 160 | ||
161 | // Pig Tank (1975) |
161 | // Pig Tank (1975) |
162 | model "highres/sprites/monsters/1975_pigtank.md2" { |
162 | model "highres/sprites/monsters/1975_pigtank.md2" { |
163 | scale 0.4 shade 0 |
163 | scale 0.4 shade 0 |
164 | skin { pal 0 file "highres/sprites/monsters/1975_pigtank.png" } |
164 | skin { pal 0 file "highres/sprites/monsters/1975_pigtank.png" } |
165 | glow { file "highres/sprites/monsters/1975_pigtank_g.png" } |
165 | glow { file "highres/sprites/monsters/1975_pigtank_g.png" } |
166 | anim { frame0 "WALK1" frame1 "WALK2" fps 3 flags 0 } |
166 | anim { frame0 "WALK1" frame1 "WALK2" fps 3 flags 0 } |
167 | frame { name "WALK1" tile0 1975 tile1 1981 smoothduration 0.3 } |
167 | frame { name "WALK1" tile0 1975 tile1 1981 smoothduration 0.3 } |
168 | skin { pal 0 file "highres/sprites/monsters/1975_pigtank2.png" } |
168 | skin { pal 0 file "highres/sprites/monsters/1975_pigtank2.png" } |
169 | anim { frame0 "FIRE1" frame1 "FIRE2" fps 25 flags 0 } |
169 | anim { frame0 "FIRE1" frame1 "FIRE2" fps 25 flags 0 } |
170 | frame { name "FIRE1" tile0 1982 tile1 1991 smoothduration 0.3 } |
170 | frame { name "FIRE1" tile0 1982 tile1 1991 smoothduration 0.3 } |
171 | } |
171 | } |
172 | 172 | ||
173 | 173 | ||
174 | // Pig Cop (2000) |
174 | // Pig Cop (2000) |
175 | model "highres/sprites/monsters/2000_pigcop.md3" { |
175 | model "highres/sprites/monsters/2000_pigcop.md3" { |
176 | scale 14 shade 0 |
176 | scale 14 shade 0 |
177 | skin { pal 0 file "highres/sprites/monsters/2000_pigcop.png" } |
177 | skin { pal 0 file "highres/sprites/monsters/2000_pigcop.png" } |
178 | skin { pal 1 file "highres/sprites/monsters/2000_pigcop.png" } |
- | |
179 | skin { pal 2 file "highres/sprites/monsters/2000_pigcop_21.png" } |
- | |
180 | skin { pal 5 file "highres/sprites/monsters/2000_pigcop.png" } |
- | |
181 | skin { pal 7 file "highres/sprites/monsters/2000_pigcop_23.png" } |
- | |
182 | skin { pal 8 file "highres/sprites/monsters/2000_pigcop_11.png" } |
- | |
183 | skin { pal 9 file "highres/sprites/monsters/2000_pigcop.png" } |
- | |
184 | skin { pal 10 file "highres/sprites/monsters/2000_pigcop_10.png" } |
178 | skin { pal 10 file "highres/sprites/monsters/2000_pigcop_10.png" } |
185 | skin { pal 11 file "highres/sprites/monsters/2000_pigcop_11.png" } |
179 | skin { pal 11 file "highres/sprites/monsters/2000_pigcop_11.png" } |
186 | skin { pal 12 file "highres/sprites/monsters/2000_pigcop_12.png" } |
180 | skin { pal 12 file "highres/sprites/monsters/2000_pigcop_12.png" } |
187 | skin { pal 13 file "highres/sprites/monsters/2000_pigcop_13.png" } |
181 | skin { pal 13 file "highres/sprites/monsters/2000_pigcop_13.png" } |
188 | skin { pal 14 file "highres/sprites/monsters/2000_pigcop_14.png" } |
182 | skin { pal 14 file "highres/sprites/monsters/2000_pigcop_14.png" } |
189 | skin { pal 15 file "highres/sprites/monsters/2000_pigcop_15.png" } |
183 | skin { pal 15 file "highres/sprites/monsters/2000_pigcop_15.png" } |
190 | skin { pal 16 file "highres/sprites/monsters/2000_pigcop_16.png" } |
184 | skin { pal 16 file "highres/sprites/monsters/2000_pigcop_16.png" } |
191 | skin { pal 17 file "highres/sprites/monsters/2000_pigcop_17.png" } |
185 | skin { pal 17 file "highres/sprites/monsters/2000_pigcop_17.png" } |
192 | skin { pal 18 file "highres/sprites/monsters/2000_pigcop_12.png" } |
186 | skin { pal 18 file "highres/sprites/monsters/2000_pigcop_12.png" } |
193 | skin { pal 19 file "highres/sprites/monsters/2000_pigcop_19.png" } |
187 | skin { pal 19 file "highres/sprites/monsters/2000_pigcop_19.png" } |
194 | skin { pal 20 file "highres/sprites/monsters/2000_pigcop_20.png" } |
188 | skin { pal 20 file "highres/sprites/monsters/2000_pigcop_20.png" } |
195 | skin { pal 21 file "highres/sprites/monsters/2000_pigcop_21.png" } |
189 | skin { pal 21 file "highres/sprites/monsters/2000_pigcop_21.png" } |
196 | skin { pal 22 file "highres/sprites/monsters/2000_pigcop_11.png" } |
190 | skin { pal 22 file "highres/sprites/monsters/2000_pigcop_11.png" } |
197 | skin { pal 23 file "highres/sprites/monsters/2000_pigcop_23.png" } |
191 | skin { pal 23 file "highres/sprites/monsters/2000_pigcop_23.png" } |
198 | skin { pal 24 file "highres/sprites/monsters/2000_pigcop_24.png" } |
192 | skin { pal 24 file "highres/sprites/monsters/2000_pigcop_24.png" } |
199 | skin { pal 25 file "highres/sprites/monsters/2000_pigcop_25.png" } |
193 | skin { pal 25 file "highres/sprites/monsters/2000_pigcop_25.png" } |
200 | glow { file "highres/sprites/monsters/2000_pigcop_g.png" } |
194 | glow { file "highres/sprites/monsters/2000_pigcop_g.png" } |
201 | anim { frame0 "WALK1" frame1 "WALK2" fps 18 flags 0 } |
195 | anim { frame0 "WALK1" frame1 "WALK2" fps 18 flags 0 } |
202 | frame { name "WALK1" tile0 2000 tile1 2019 smoothduration 0.2 } |
196 | frame { name "WALK1" tile0 2000 tile1 2019 smoothduration 0.2 } |
203 | anim { frame0 "SHOOT3" frame1 "SHOOT4" fps 20 flags 1 } |
197 | anim { frame0 "SHOOT3" frame1 "SHOOT4" fps 20 flags 1 } |
204 | frame { name "SHOOT3" tile0 2025 tile1 2027 smoothduration 0.1 } |
198 | frame { name "SHOOT3" tile0 2025 tile1 2027 smoothduration 0.1 } |
205 | frame { name "SHOOT1" tile0 2030 tile1 2034 smoothduration 0.1 } |
199 | frame { name "SHOOT1" tile0 2030 tile1 2034 smoothduration 0.1 } |
206 | anim { frame0 "SHOOT2" frame1 "SHOOT3" fps 14 flags 1 } |
200 | anim { frame0 "SHOOT2" frame1 "SHOOT3" fps 14 flags 1 } |
207 | frame { name "SHOOT2" tile0 2035 tile1 2037 smoothduration 0.1 } |
201 | frame { name "SHOOT2" tile0 2035 tile1 2037 smoothduration 0.1 } |
208 | anim { frame0 "DIVE1" frame1 "DIVE2" fps 20 flags 1 } |
202 | anim { frame0 "DIVE1" frame1 "DIVE2" fps 20 flags 1 } |
209 | frame { name "DIVE1" tile0 2040 tile1 2044 smoothduration 0.2 } |
203 | frame { name "DIVE1" tile0 2040 tile1 2044 smoothduration 0.2 } |
210 | frame { name "DIVE2" tile0 2045 tile1 2049 smoothduration 0.2 } |
204 | frame { name "DIVE2" tile0 2045 tile1 2049 smoothduration 0.2 } |
211 | anim { frame0 "DSHOOT1" frame1 "DSHOOT2" fps 21 flags 0 } |
205 | anim { frame0 "DSHOOT1" frame1 "DSHOOT2" fps 21 flags 0 } |
212 | frame { name "DSHOOT1" tile0 2050 tile1 2052 smoothduration 0.1 } |
206 | frame { name "DSHOOT1" tile0 2050 tile1 2052 smoothduration 0.1 } |
213 | 207 | ||
214 | skin { pal 0 file "highres/sprites/monsters/2000_pigcop_dead.png" } |
208 | skin { pal 0 file "highres/sprites/monsters/2000_pigcop_dead.png" } |
215 | skin { pal 1 file "highres/sprites/monsters/2000_pigcop_dead.png" } |
- | |
216 | skin { pal 2 file "highres/sprites/monsters/2000_pigcop_dead_21.png" } |
- | |
217 | skin { pal 5 file "highres/sprites/monsters/2000_pigcop_dead.png" } |
- | |
218 | skin { pal 7 file "highres/sprites/monsters/2000_pigcop_dead_23.png" } |
- | |
219 | skin { pal 8 file "highres/sprites/monsters/2000_pigcop_dead_11.png" } |
- | |
220 | skin { pal 9 file "highres/sprites/monsters/2000_pigcop_dead.png" } |
- | |
221 | skin { pal 10 file "highres/sprites/monsters/2000_pigcop_dead_10.png" } |
209 | skin { pal 10 file "highres/sprites/monsters/2000_pigcop_dead_10.png" } |
222 | skin { pal 11 file "highres/sprites/monsters/2000_pigcop_dead_11.png" } |
210 | skin { pal 11 file "highres/sprites/monsters/2000_pigcop_dead_11.png" } |
223 | skin { pal 12 file "highres/sprites/monsters/2000_pigcop_dead_12.png" } |
211 | skin { pal 12 file "highres/sprites/monsters/2000_pigcop_dead_12.png" } |
224 | skin { pal 13 file "highres/sprites/monsters/2000_pigcop_dead_13.png" } |
212 | skin { pal 13 file "highres/sprites/monsters/2000_pigcop_dead_13.png" } |
225 | skin { pal 14 file "highres/sprites/monsters/2000_pigcop_dead_14.png" } |
213 | skin { pal 14 file "highres/sprites/monsters/2000_pigcop_dead_14.png" } |
226 | skin { pal 15 file "highres/sprites/monsters/2000_pigcop_dead_15.png" } |
214 | skin { pal 15 file "highres/sprites/monsters/2000_pigcop_dead_15.png" } |
227 | skin { pal 16 file "highres/sprites/monsters/2000_pigcop_dead_16.png" } |
215 | skin { pal 16 file "highres/sprites/monsters/2000_pigcop_dead_16.png" } |
228 | skin { pal 17 file "highres/sprites/monsters/2000_pigcop_dead_17.png" } |
216 | skin { pal 17 file "highres/sprites/monsters/2000_pigcop_dead_17.png" } |
229 | skin { pal 18 file "highres/sprites/monsters/2000_pigcop_dead_12.png" } |
217 | skin { pal 18 file "highres/sprites/monsters/2000_pigcop_dead_12.png" } |
230 | skin { pal 19 file "highres/sprites/monsters/2000_pigcop_dead_19.png" } |
218 | skin { pal 19 file "highres/sprites/monsters/2000_pigcop_dead_19.png" } |
231 | skin { pal 20 file "highres/sprites/monsters/2000_pigcop_dead_20.png" } |
219 | skin { pal 20 file "highres/sprites/monsters/2000_pigcop_dead_20.png" } |
232 | skin { pal 21 file "highres/sprites/monsters/2000_pigcop_dead_21.png" } |
220 | skin { pal 21 file "highres/sprites/monsters/2000_pigcop_dead_21.png" } |
233 | skin { pal 22 file "highres/sprites/monsters/2000_pigcop_dead_11.png" } |
221 | skin { pal 22 file "highres/sprites/monsters/2000_pigcop_dead_11.png" } |
234 | skin { pal 23 file "highres/sprites/monsters/2000_pigcop_dead_23.png" } |
222 | skin { pal 23 file "highres/sprites/monsters/2000_pigcop_dead_23.png" } |
235 | skin { pal 24 file "highres/sprites/monsters/2000_pigcop_dead_24.png" } |
223 | skin { pal 24 file "highres/sprites/monsters/2000_pigcop_dead_24.png" } |
236 | skin { pal 25 file "highres/sprites/monsters/2000_pigcop_dead_25.png" } |
224 | skin { pal 25 file "highres/sprites/monsters/2000_pigcop_dead_25.png" } |
237 | anim { frame0 "DIE1" frame1 "DIE2" fps 10 flags 1 } |
225 | anim { frame0 "DIE1" frame1 "DIE2" fps 10 flags 1 } |
238 | frame { name "DIE2" tile0 2055 tile1 2055 smoothduration 0.1 } |
226 | frame { name "DIE2" tile0 2055 tile1 2055 smoothduration 0.1 } |
239 | anim { frame0 "DIE2" frame1 "DIE3" fps 20 flags 1 } |
227 | anim { frame0 "DIE2" frame1 "DIE3" fps 20 flags 1 } |
240 | frame { name "DIE2" tile0 2056 tile1 2060 smoothduration 0.1 } |
228 | frame { name "DIE2" tile0 2056 tile1 2060 smoothduration 0.1 } |
241 | } |
229 | } |
242 | 230 | ||
243 | 231 | ||
244 | // Enforcer (2120) |
232 | // Enforcer (2120) |
245 | model "highres/sprites/monsters/2120_enforcer.md3" { |
233 | model "highres/sprites/monsters/2120_enforcer.md3" { |
246 | scale 1.75 shade -5 |
234 | scale 1.75 shade -5 |
247 | skin { pal 0 file "highres/sprites/monsters/2120_enforcer.png" } |
235 | skin { pal 0 file "highres/sprites/monsters/2120_enforcer.png" } |
248 | glow { file "highres/sprites/monsters/2120_enforcer_g.png" } |
236 | glow { file "highres/sprites/monsters/2120_enforcer_g.png" } |
249 | anim { frame0 "walk0" frame1 "walk1" fps 23 flags 0 } |
237 | anim { frame0 "walk0" frame1 "walk1" fps 23 flags 0 } |
250 | frame { name "walk0" tile0 2120 tile1 2139 smoothduration 0.2 } |
238 | frame { name "walk0" tile0 2120 tile1 2139 smoothduration 0.2 } |
251 | anim { frame0 "crouch0" frame1 "crouch1" fps 5 flags 0 } |
239 | anim { frame0 "crouch0" frame1 "crouch1" fps 5 flags 0 } |
252 | frame { name "crouch0" tile0 2140 tile1 2144 smoothduration 0.3 } |
240 | frame { name "crouch0" tile0 2140 tile1 2144 smoothduration 0.3 } |
253 | anim { frame0 "crouch2" frame1 "crouch3" fps 10 flags 1 } |
241 | anim { frame0 "crouch2" frame1 "crouch3" fps 10 flags 1 } |
254 | frame { name "crouch2" tile0 2145 tile1 2150 smoothduration 0.3 } |
242 | frame { name "crouch2" tile0 2145 tile1 2150 smoothduration 0.3 } |
255 | anim { frame0 "crouch4" frame1 "crouch5" fps 10 flags 1 } |
243 | anim { frame0 "crouch4" frame1 "crouch5" fps 10 flags 1 } |
256 | frame { name "crouch4" tile0 2155 tile1 2161 smoothduration 0.3 } |
244 | frame { name "crouch4" tile0 2155 tile1 2161 smoothduration 0.3 } |
257 | anim { frame0 "jump0" frame1 "jump1" fps 10 flags 1 } |
245 | anim { frame0 "jump0" frame1 "jump1" fps 10 flags 1 } |
258 | frame { name "jump0" tile0 2165 tile1 2177 smoothduration 0.2 } |
246 | frame { name "jump0" tile0 2165 tile1 2177 smoothduration 0.2 } |
259 | anim { frame0 "fire0" frame1 "fire1" fps 30 flags 0 } |
247 | anim { frame0 "fire0" frame1 "fire1" fps 30 flags 0 } |
260 | frame { name "fire0" tile0 2190 tile1 2197 smoothduration 0.1 } |
248 | frame { name "fire0" tile0 2190 tile1 2197 smoothduration 0.1 } |
261 | 249 | ||
262 | skin { pal 0 file "highres/sprites/monsters/2120_enforcer_dead.png" } |
250 | skin { pal 0 file "highres/sprites/monsters/2120_enforcer_dead.png" } |
263 | anim { frame0 "death0" frame1 "death1" fps 15 flags 1 } |
251 | anim { frame0 "death0" frame1 "death1" fps 15 flags 1 } |
264 | frame { name "death0" tile0 2180 tile1 2185 smoothduration 0.1 } |
252 | frame { name "death0" tile0 2180 tile1 2185 smoothduration 0.1 } |
265 | } |
253 | } |
266 | 254 | ||
267 | 255 | ||
268 | // Gun Turret (2350) |
256 | // Gun Turret (2350) |
269 | model "highres/sprites/monsters/2350_gunturret.md2" { |
257 | model "highres/sprites/monsters/2350_gunturret.md2" { |
270 | scale 12 shade 4 |
258 | scale 12 shade 4 |
271 | detail { file "highres/detail/metal.png" detailscale 0.3 } |
259 | detail { file "highres/detail/metal.png" detailscale 0.3 } |
272 | skin { pal 0 file "highres/sprites/monsters/2350_gunturret.png" } |
260 | skin { pal 0 file "highres/sprites/monsters/2350_gunturret.png" } |
273 | glow { file "highres/sprites/monsters/2350_gunturret_g.png" } |
261 | glow { file "highres/sprites/monsters/2350_gunturret_g.png" } |
274 | anim { frame0 "idle01" frame1 "idle01" fps 1 flags 1 } |
262 | anim { frame0 "idle01" frame1 "idle01" fps 1 flags 1 } |
275 | frame { name "idle01" tile0 2360 tile1 2364 } |
263 | frame { name "idle01" tile0 2360 tile1 2364 } |
276 | anim { frame0 "sright01" frame1 "sright03" fps 6 flags 0 } |
264 | anim { frame0 "sright01" frame1 "sright03" fps 6 flags 0 } |
277 | frame { name "sright01" tile0 2355 tile1 2359 } |
265 | frame { name "sright01" tile0 2355 tile1 2359 } |
278 | anim { frame0 "sleft01" frame1 "sleft03" fps 6 flags 0 } |
266 | anim { frame0 "sleft01" frame1 "sleft03" fps 6 flags 0 } |
279 | frame { name "sleft01" tile0 2350 tile1 2354 } |
267 | frame { name "sleft01" tile0 2350 tile1 2354 } |
280 | } |
268 | } |
281 | 269 | ||
282 | 270 | ||
283 | // Protozoid Slimer (2370) |
271 | // Protozoid Slimer (2370) |
284 | model "highres/sprites/monsters/2370_slimer.md2" { |
272 | model "highres/sprites/monsters/2370_slimer.md2" { |
285 | scale 2 shade 0 |
273 | scale 2 shade 0 |
286 | skin { pal 0 file "highres/sprites/monsters/2370_slimer.png" } |
274 | skin { pal 0 file "highres/sprites/monsters/2370_slimer.png" } |
287 | anim { frame0 "roof1" frame1 "roof1" fps 1 flags 0 } |
275 | anim { frame0 "roof1" frame1 "roof1" fps 1 flags 0 } |
288 | frame { name "roof1" tile 2370 smoothduration 0.1 } |
276 | frame { name "roof1" tile 2370 smoothduration 0.1 } |
289 | anim { frame0 "floor1" frame1 "floor1" fps 1 flags 0 } |
277 | anim { frame0 "floor1" frame1 "floor1" fps 1 flags 0 } |
290 | frame { name "floor1" tile 2371 smoothduration 0.1 } |
278 | frame { name "floor1" tile 2371 smoothduration 0.1 } |
291 | anim { frame0 "hang1" frame1 "hang1" fps 1 flags 0 } |
279 | anim { frame0 "hang1" frame1 "hang1" fps 1 flags 0 } |
292 | frame { name "hang1" tile 2372 smoothduration 0.1 } |
280 | frame { name "hang1" tile 2372 smoothduration 0.1 } |
293 | anim { frame0 "hang1" frame1 "hang1" fps 1 flags 0 } |
281 | anim { frame0 "hang1" frame1 "hang1" fps 1 flags 0 } |
294 | frame { name "hang1" tile 2373 smoothduration 0.1 } |
282 | frame { name "hang1" tile 2373 smoothduration 0.1 } |
295 | anim { frame0 "floor2" frame1 "floor2" fps 1 flags 0 } |
283 | anim { frame0 "floor2" frame1 "floor2" fps 1 flags 0 } |
296 | frame { name "floor2" tile 2374 smoothduration 0.1 } |
284 | frame { name "floor2" tile 2374 smoothduration 0.1 } |
297 | } |
285 | } |
298 | 286 | ||
299 | 287 | ||
300 | // Battlelord (2630) |
288 | // Battlelord (2630) |
301 | model "highres/sprites/monsters/2630_battlelord.md3" { |
289 | model "highres/sprites/monsters/2630_battlelord.md3" { |
302 | scale 13 shade 2 |
290 | scale 13 shade 2 |
303 | skin { pal 0 surface 0 file "highres/sprites/monsters/2630_battlelord.png" } |
291 | skin { pal 0 surface 0 file "highres/sprites/monsters/2630_battlelord.png" } |
304 | glow { surface 0 file "highres/sprites/monsters/2630_battlelord_g.png" } |
292 | glow { surface 0 file "highres/sprites/monsters/2630_battlelord_g.png" } |
305 | skin { pal 0 surface 1 file "highres/sprites/monsters/2630_muzzle.png" } |
293 | skin { pal 0 surface 1 file "highres/sprites/monsters/2630_muzzle.png" } |
306 | skin { pal 0 surface 2 file "highres/sprites/monsters/2630_gatling.png" } |
294 | skin { pal 0 surface 2 file "highres/sprites/monsters/2630_gatling.png" } |
307 | anim { frame0 "FRAME1" frame1 "FRAME20" fps 40 flags 0 } // walk |
295 | anim { frame0 "FRAME1" frame1 "FRAME20" fps 40 flags 0 } // walk |
308 | anim { frame0 "FRAME26" frame1 "FRAME31" fps 10 flags 0 } // mortar |
296 | anim { frame0 "FRAME26" frame1 "FRAME31" fps 10 flags 0 } // mortar |
309 | anim { frame0 "FRAME34" frame1 "FRAME37" fps 20 flags 1 } // pain |
297 | anim { frame0 "FRAME34" frame1 "FRAME37" fps 20 flags 1 } // pain |
310 | anim { frame0 "FRAME38" frame1 "FRAME57" fps 14 flags 1 } // death |
298 | anim { frame0 "FRAME38" frame1 "FRAME57" fps 14 flags 1 } // death |
311 | frame { name "FRAME1" tile0 2630 tile1 2659 smoothduration 0.2 } |
299 | frame { name "FRAME1" tile0 2630 tile1 2659 smoothduration 0.2 } |
312 | frame { name "FRAME22" tile0 2660 tile1 2662 smoothduration 0.3 } |
300 | frame { name "FRAME22" tile0 2660 tile1 2662 smoothduration 0.3 } |
313 | frame { name "FRAME23" tile0 2665 tile1 2667 smoothduration 0.3 } |
301 | frame { name "FRAME23" tile0 2665 tile1 2667 smoothduration 0.3 } |
314 | frame { name "FRAME26" tile0 2670 tile1 2677 smoothduration 0.1 } |
302 | frame { name "FRAME26" tile0 2670 tile1 2677 smoothduration 0.1 } |
315 | frame { name "FRAME34" tile 2680 smoothduration 0.1 } |
303 | frame { name "FRAME34" tile 2680 smoothduration 0.1 } |
316 | frame { name "FRAME38" tile0 2681 tile1 2684 smoothduration 0.2 } |
304 | frame { name "FRAME38" tile0 2681 tile1 2684 smoothduration 0.2 } |
317 | frame { name "FRAME58" tile 2685 } // dead body |
305 | frame { name "FRAME58" tile 2685 } // dead body |
318 | } |
306 | } |
319 | 307 | ||
320 | 308 | ||
321 | // Cycloid Emperor (2710) |
309 | // Cycloid Emperor (2710) |
322 | model "highres/sprites/monsters/2710_cycloid.md3" { |
310 | model "highres/sprites/monsters/2710_cycloid.md3" { |
323 | scale 1.03 shade 3 |
311 | scale 1.03 shade 3 |
324 | skin { pal 0 file "highres/sprites/monsters/2710_cycloid.png" } |
312 | skin { pal 0 file "highres/sprites/monsters/2710_cycloid.png" } |
325 | glow { file "highres/sprites/monsters/2710_cycloid_g.png" } |
313 | glow { file "highres/sprites/monsters/2710_cycloid_g.png" } |
326 | // ABOSS2WALK |
314 | // ABOSS2WALK |
327 | anim { frame0 "FRAME2" frame1 "FRAME30" fps 25 flags 0 } |
315 | anim { frame0 "FRAME2" frame1 "FRAME30" fps 25 flags 0 } |
328 | frame { name "FRAME2" tile0 2710 tile1 2729 smoothduration 0.2 } |
316 | frame { name "FRAME2" tile0 2710 tile1 2729 smoothduration 0.2 } |
329 | // ABOSS2SHOOTYRASS |
317 | // ABOSS2SHOOTYRASS |
330 | anim { frame0 "FRAME35" frame1 "FRAME45" fps 15 flags 0 } |
318 | anim { frame0 "FRAME35" frame1 "FRAME45" fps 15 flags 0 } |
331 | frame { name "FRAME35" tile0 2730 tile1 2739 smoothduration 0.2 } |
319 | frame { name "FRAME35" tile0 2730 tile1 2739 smoothduration 0.2 } |
332 | // ABOSS2PSYCHBLAST |
320 | // ABOSS2PSYCHBLAST |
333 | skin { pal 0 file "highres/sprites/monsters/2710_cycloidlight.png" } |
321 | skin { pal 0 file "highres/sprites/monsters/2710_cycloidlight.png" } |
334 | anim { frame0 "FRAME50" frame1 "FRAME65" fps 5 flags 0 } |
322 | anim { frame0 "FRAME50" frame1 "FRAME65" fps 5 flags 0 } |
335 | frame { name "FRAME50" tile0 2740 tile1 2749 smoothduration 0.2 } |
323 | frame { name "FRAME50" tile0 2740 tile1 2749 smoothduration 0.2 } |
336 | // ABOSS2DONTHURTME |
324 | // ABOSS2DONTHURTME |
337 | skin { pal 0 file "highres/sprites/monsters/2710_cycloidpain.png" } |
325 | skin { pal 0 file "highres/sprites/monsters/2710_cycloidpain.png" } |
338 | anim { frame0 "FRAME70" frame1 "FRAME80" fps 5 flags 0 } |
326 | anim { frame0 "FRAME70" frame1 "FRAME80" fps 5 flags 0 } |
339 | frame { name "FRAME70" tile0 2750 tile1 2750 smoothduration 0.2 } |
327 | frame { name "FRAME70" tile0 2750 tile1 2750 smoothduration 0.2 } |
340 | // ABOSS2SNUFF |
328 | // ABOSS2SNUFF |
341 | anim { frame0 "FRAME80" frame1 "FRAME130" fps 15 flags 1 } |
329 | anim { frame0 "FRAME80" frame1 "FRAME130" fps 15 flags 1 } |
342 | frame { name "FRAME80" tile0 2750 tile1 2758 smoothduration 0.3 } |
330 | frame { name "FRAME80" tile0 2750 tile1 2758 smoothduration 0.3 } |
343 | } |
331 | } |
344 | 332 | ||
345 | 333 | ||
346 | // Moon Overlord (2760) |
334 | // Moon Overlord (2760) |
347 | model "highres/sprites/monsters/2760_overlord.md3" { |
335 | model "highres/sprites/monsters/2760_overlord.md3" { |
348 | scale 66 shade 2 |
336 | scale 66 shade 2 |
349 | skin { pal 0 surface 0 file "highres/sprites/monsters/2630_muzzle.png" } |
337 | skin { pal 0 surface 0 file "highres/sprites/monsters/2630_muzzle.png" } |
350 | glow { surface 0 file "highres/sprites/monsters/2630_muzzle.png" } |
338 | glow { surface 0 file "highres/sprites/monsters/2630_muzzle.png" } |
351 | skin { pal 0 surface 1 file "highres/sprites/monsters/2630_muzzle.png" } |
339 | skin { pal 0 surface 1 file "highres/sprites/monsters/2630_muzzle.png" } |
352 | glow { surface 1 file "highres/sprites/monsters/2630_muzzle.png" } |
340 | glow { surface 1 file "highres/sprites/monsters/2630_muzzle.png" } |
353 | skin { pal 0 surface 2 file "highres/sprites/monsters/2760_overlord.png" } |
341 | skin { pal 0 surface 2 file "highres/sprites/monsters/2760_overlord.png" } |
354 | glow { surface 2 file "highres/sprites/monsters/2760_overlord_glow.png" } |
342 | glow { surface 2 file "highres/sprites/monsters/2760_overlord_glow.png" } |
355 | anim { frame0 "FRAME1" frame1 "FRAME20" fps 22 flags 0 } // walk |
343 | anim { frame0 "FRAME1" frame1 "FRAME20" fps 22 flags 0 } // walk |
356 | anim { frame0 "FRAME22" frame1 "FRAME29" fps 10 flags 0 } // ready |
344 | anim { frame0 "FRAME22" frame1 "FRAME29" fps 10 flags 0 } // ready |
357 | anim { frame0 "FRAME30" frame1 "FRAME32" fps 10 flags 0 } // shoot |
345 | anim { frame0 "FRAME30" frame1 "FRAME32" fps 10 flags 0 } // shoot |
358 | frame { name "FRAME1" tile0 2760 tile1 2779 smoothduration 0.2 } |
346 | frame { name "FRAME1" tile0 2760 tile1 2779 smoothduration 0.2 } |
359 | frame { name "FRAME22" tile0 2780 tile1 2789 smoothduration 0.3 } |
347 | frame { name "FRAME22" tile0 2780 tile1 2789 smoothduration 0.3 } |
360 | frame { name "FRAME30" tile0 2790 tile1 2799 smoothduration 0.2 } |
348 | frame { name "FRAME30" tile0 2790 tile1 2799 smoothduration 0.2 } |
361 | // Death |
349 | // Death |
362 | skin { pal 0 surface 2 file "highres/sprites/monsters/2760_overlord_pain.png" } |
350 | skin { pal 0 surface 2 file "highres/sprites/monsters/2760_overlord_pain.png" } |
363 | anim { frame0 "FRAME35" frame1 "FRAME57" fps 12 flags 1 } |
351 | anim { frame0 "FRAME35" frame1 "FRAME57" fps 12 flags 1 } |
364 | frame { name "FRAME35" tile0 2800 tile1 2809 smoothduration 0.3 } |
352 | frame { name "FRAME35" tile0 2800 tile1 2809 smoothduration 0.3 } |
365 | } |
353 | } |
366 | 354 | ||
367 | 355 | ||
368 | // New Beast (4610) |
356 | // New Beast (4610) |
369 | model "highres/sprites/monsters/4610_newbeast.md3" { |
357 | model "highres/sprites/monsters/4610_newbeast.md3" { |
370 | scale 0.85 shade 8 |
358 | scale 0.85 shade 8 |
371 | skin { pal 0 file "highres/sprites/monsters/4610_newbeast.png" } |
359 | skin { pal 0 file "highres/sprites/monsters/4610_newbeast.png" } |
372 | glow { file "highres/sprites/monsters/4610_newbeast_g.png" } |
360 | glow { file "highres/sprites/monsters/4610_newbeast_g.png" } |
373 | anim { frame0 "4610_start" frame1 "4610_end" fps 20 flags 0 } // Crouch |
361 | anim { frame0 "4610_start" frame1 "4610_end" fps 20 flags 0 } // Crouch |
374 | frame { name "4610_start" tile0 4610 tile1 4614 smoothduration 0.2 } |
362 | frame { name "4610_start" tile0 4610 tile1 4614 smoothduration 0.2 } |
375 | anim { frame0 "4620_start" frame1 "4620_end" fps 20 flags 0 } // Walk/Run |
363 | anim { frame0 "4620_start" frame1 "4620_end" fps 20 flags 0 } // Walk/Run |
376 | frame { name "4620_start" tile0 4620 tile1 4639 smoothduration 0.2 } |
364 | frame { name "4620_start" tile0 4620 tile1 4639 smoothduration 0.2 } |
377 | anim { frame0 "4640_start" frame1 "4640_end" fps 40 flags 0 } // Melee attack |
365 | anim { frame0 "4640_start" frame1 "4640_end" fps 40 flags 0 } // Melee attack |
378 | frame { name "4640_start" tile0 4640 tile1 4652 smoothduration 0.1 } |
366 | frame { name "4640_start" tile0 4640 tile1 4652 smoothduration 0.1 } |
379 | anim { frame0 "4660_start" frame1 "4660_end" fps 24 flags 1 } // Shoot attack |
367 | anim { frame0 "4660_start" frame1 "4660_end" fps 24 flags 1 } // Shoot attack |
380 | frame { name "4660_start" tile0 4660 tile1 4667 smoothduration 0.1 } |
368 | frame { name "4660_start" tile0 4660 tile1 4667 smoothduration 0.1 } |
381 | frame { name "4670" tile0 4670 tile1 4674 smoothduration 0.2 } // "hanging" |
369 | frame { name "4670" tile0 4670 tile1 4674 smoothduration 0.2 } // "hanging" |
382 | anim { frame0 "4681_start" frame1 "4681_end" fps 20 flags 1 } // Death |
370 | anim { frame0 "4681_start" frame1 "4681_end" fps 20 flags 1 } // Death |
383 | frame { name "4681_start" tile0 4681 tile1 4688 smoothduration 0.2 } |
371 | frame { name "4681_start" tile0 4681 tile1 4688 smoothduration 0.2 } |
384 | frame { name "4689" tile 4689 } // Dead body |
372 | frame { name "4689" tile 4689 } // Dead body |
385 | anim { frame0 "4690_start" frame1 "4690_end" fps 24 flags 1 } // Jump |
373 | anim { frame0 "4690_start" frame1 "4690_end" fps 24 flags 1 } // Jump |
386 | frame { name "4690_start" tile0 4690 tile1 4704 smoothduration 0.2 } |
374 | frame { name "4690_start" tile0 4690 tile1 4704 smoothduration 0.2 } |
387 | } |
375 | } |
388 | 376 | ||
389 | 377 | ||
390 | // Alien Queen (4740) |
378 | // Alien Queen (4740) |
391 | model "highres/sprites/monsters/4740_queen.md3" { |
379 | model "highres/sprites/monsters/4740_queen.md3" { |
392 | scale 1.3 shade 3 |
380 | scale 1.3 shade 3 |
393 | skin { pal 0 file "highres/sprites/monsters/4740_queen.png" } |
381 | skin { pal 0 file "highres/sprites/monsters/4740_queen.png" } |
394 | glow { surface 0 file "highres/sprites/monsters/4740_queen_glow.png" } |
382 | glow { surface 0 file "highres/sprites/monsters/4740_queen_glow.png" } |
395 | // QUEENSTRUT |
383 | // QUEENSTRUT |
396 | anim { frame0 "FRAME2" frame1 "FRAME20" fps 15 flags 0 } |
384 | anim { frame0 "FRAME2" frame1 "FRAME20" fps 15 flags 0 } |
397 | frame { name "FRAME2" tile0 4740 tile1 4759 smoothduration 0.2 } |
385 | frame { name "FRAME2" tile0 4740 tile1 4759 smoothduration 0.2 } |
398 | // QUEENSHOCKATTACK |
386 | // QUEENSHOCKATTACK |
399 | skin { pal 0 file "highres/sprites/monsters/4740_queen.png" } |
387 | skin { pal 0 file "highres/sprites/monsters/4740_queen.png" } |
400 | glow { surface 1 file "highres/sprites/monsters/4740_queen_glow.png" } |
388 | glow { surface 1 file "highres/sprites/monsters/4740_queen_glow.png" } |
401 | anim { frame0 "FRAME25" frame1 "FRAME45" fps 20 flags 0 } |
389 | anim { frame0 "FRAME25" frame1 "FRAME45" fps 20 flags 0 } |
402 | frame { name "FRAME25" tile0 4760 tile1 4761 smoothduration 0.1 } |
390 | frame { name "FRAME25" tile0 4760 tile1 4761 smoothduration 0.1 } |
403 | skin { pal 0 file "highres/sprites/monsters/4740_queen.png" } |
391 | skin { pal 0 file "highres/sprites/monsters/4740_queen.png" } |
404 | glow { surface 0 file "highres/sprites/monsters/4740_queen_shock1.png" } |
392 | glow { surface 0 file "highres/sprites/monsters/4740_queen_shock1.png" } |
405 | glow { surface 1 file "highres/sprites/monsters/4740_queen_light.png" } |
393 | glow { surface 1 file "highres/sprites/monsters/4740_queen_light.png" } |
406 | anim { frame0 "FRAME25" frame1 "FRAME45" fps 20 flags 0 } |
394 | anim { frame0 "FRAME25" frame1 "FRAME45" fps 20 flags 0 } |
407 | frame { name "FRAME25" tile0 4765 tile1 4766 smoothduration 0.1 } |
395 | frame { name "FRAME25" tile0 4765 tile1 4766 smoothduration 0.1 } |
408 | skin { pal 0 file "highres/sprites/monsters/4740_queen.png" } |
396 | skin { pal 0 file "highres/sprites/monsters/4740_queen.png" } |
409 | glow { surface 0 file "highres/sprites/monsters/4740_queen_shock2.png" } |
397 | glow { surface 0 file "highres/sprites/monsters/4740_queen_shock2.png" } |
410 | glow { surface 1 file "highres/sprites/monsters/4740_queen_light.png" } |
398 | glow { surface 1 file "highres/sprites/monsters/4740_queen_light.png" } |
411 | anim { frame0 "FRAME25" frame1 "FRAME45" fps 20 flags 0 } |
399 | anim { frame0 "FRAME25" frame1 "FRAME45" fps 20 flags 0 } |
412 | frame { name "FRAME25" tile0 4770 tile1 4771 smoothduration 0.1 } |
400 | frame { name "FRAME25" tile0 4770 tile1 4771 smoothduration 0.1 } |
413 | // QUEENITSADRONE |
401 | // QUEENITSADRONE |
414 | anim { frame0 "FRAME50" frame1 "FRAME80" fps 5 flags 0 } |
402 | anim { frame0 "FRAME50" frame1 "FRAME80" fps 5 flags 0 } |
415 | frame { name "FRAME50" tile0 4790 tile1 4804 smoothduration 0.3 } |
403 | frame { name "FRAME50" tile0 4790 tile1 4804 smoothduration 0.3 } |
416 | // QUEENSNUFF |
404 | // QUEENSNUFF |
417 | skin { pal 0 file "highres/sprites/monsters/4740_queen_death.png" } |
405 | skin { pal 0 file "highres/sprites/monsters/4740_queen_death.png" } |
418 | anim { frame0 "FRAME85" frame1 "FRAME125" fps 15 flags 1 } |
406 | anim { frame0 "FRAME85" frame1 "FRAME125" fps 15 flags 1 } |
419 | frame { name "FRAME85" tile0 4780 tile1 4789 smoothduration 0.3 } |
407 | frame { name "FRAME85" tile0 4780 tile1 4789 smoothduration 0.3 } |
420 | } |
408 | } |
421 | 409 |