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1 | 1 | ||
2 | // Duke3D HRP Switches Definitions |
2 | // Duke3D HRP Switches Definitions |
3 | 3 | ||
4 | 4 | ||
5 | // Access Switch (130/131) |
5 | // Access Switch (130/131) |
6 | model "highres/sprites/switches/0130_accessswitch.md3" { |
6 | model "highres/sprites/switches/0130_accessswitch.md3" { |
7 | scale 1.24 shade 0 |
7 | scale 1.24 shade 0 |
8 | 8 | ||
9 | skin { pal 0 file "highres/sprites/switches/0130_accessswitch.jpg" } |
9 | skin { pal 0 file "highres/sprites/switches/0130_accessswitch.jpg" } |
10 | skin { pal 10 file "highres/sprites/switches/0130_accessswitch_10.jpg" } |
10 | skin { pal 10 file "highres/sprites/switches/0130_accessswitch_10.jpg" } |
11 | skin { pal 11 file "highres/sprites/switches/0130_accessswitch_11_22.jpg" } |
11 | skin { pal 11 file "highres/sprites/switches/0130_accessswitch_11_22.jpg" } |
12 | skin { pal 12 file "highres/sprites/switches/0130_accessswitch_12_18.jpg" } |
12 | skin { pal 12 file "highres/sprites/switches/0130_accessswitch_12_18.jpg" } |
13 | skin { pal 13 file "highres/sprites/switches/0130_accessswitch_13.jpg" } |
13 | skin { pal 13 file "highres/sprites/switches/0130_accessswitch_13.jpg" } |
14 | skin { pal 14 file "highres/sprites/switches/0130_accessswitch_14.jpg" } |
14 | skin { pal 14 file "highres/sprites/switches/0130_accessswitch_14.jpg" } |
15 | skin { pal 15 file "highres/sprites/switches/0130_accessswitch_15.jpg" } |
15 | skin { pal 15 file "highres/sprites/switches/0130_accessswitch_15.jpg" } |
16 | skin { pal 16 file "highres/sprites/switches/0130_accessswitch_16.jpg" } |
16 | skin { pal 16 file "highres/sprites/switches/0130_accessswitch_16.jpg" } |
17 | skin { pal 18 file "highres/sprites/switches/0130_accessswitch_12_18.jpg" } |
17 | skin { pal 18 file "highres/sprites/switches/0130_accessswitch_12_18.jpg" } |
18 | skin { pal 21 file "highres/sprites/switches/0130_accessswitch_21.jpg" } |
18 | skin { pal 21 file "highres/sprites/switches/0130_accessswitch_21.jpg" } |
19 | skin { pal 22 file "highres/sprites/switches/0130_accessswitch_11_22.jpg" } |
19 | skin { pal 22 file "highres/sprites/switches/0130_accessswitch_11_22.jpg" } |
20 | skin { pal 23 file "highres/sprites/switches/0130_accessswitch_23.jpg" } |
20 | skin { pal 23 file "highres/sprites/switches/0130_accessswitch_23.jpg" } |
21 | skin { pal 24 file "highres/sprites/switches/0130_accessswitch_24.jpg" } |
21 | skin { pal 24 file "highres/sprites/switches/0130_accessswitch_24.jpg" } |
22 | 22 | ||
23 | detail { file "highres/detail/metal_fine.png" xscale 0.15 yscale 0.3 } |
23 | detail { file "highres/detail/metal_fine.png" xscale 0.15 yscale 0.3 } |
24 | glow { file "highres/sprites/switches/0130_accessswitch_glow.png" } |
24 | glow { file "highres/sprites/switches/0130_accessswitch_g.png" } |
25 | frame { name "frame01" tile 130 } |
25 | frame { name "frame01" tile 130 } |
26 | 26 | ||
27 | skin { pal 0 file "highres/sprites/switches/0131_accessswitch.jpg" } |
27 | skin { pal 0 file "highres/sprites/switches/0131_accessswitch.jpg" } |
28 | skin { pal 10 file "highres/sprites/switches/0131_accessswitch_10.jpg" } |
28 | skin { pal 10 file "highres/sprites/switches/0131_accessswitch_10.jpg" } |
29 | skin { pal 11 file "highres/sprites/switches/0131_accessswitch_11_22.jpg" } |
29 | skin { pal 11 file "highres/sprites/switches/0131_accessswitch_11_22.jpg" } |
30 | skin { pal 12 file "highres/sprites/switches/0131_accessswitch_12_18.jpg" } |
30 | skin { pal 12 file "highres/sprites/switches/0131_accessswitch_12_18.jpg" } |
31 | skin { pal 13 file "highres/sprites/switches/0131_accessswitch_13.jpg" } |
31 | skin { pal 13 file "highres/sprites/switches/0131_accessswitch_13.jpg" } |
32 | skin { pal 14 file "highres/sprites/switches/0131_accessswitch_14.jpg" } |
32 | skin { pal 14 file "highres/sprites/switches/0131_accessswitch_14.jpg" } |
33 | skin { pal 15 file "highres/sprites/switches/0131_accessswitch_15.jpg" } |
33 | skin { pal 15 file "highres/sprites/switches/0131_accessswitch_15.jpg" } |
34 | skin { pal 16 file "highres/sprites/switches/0131_accessswitch_16.jpg" } |
34 | skin { pal 16 file "highres/sprites/switches/0131_accessswitch_16.jpg" } |
35 | skin { pal 18 file "highres/sprites/switches/0131_accessswitch_12_18.jpg" } |
35 | skin { pal 18 file "highres/sprites/switches/0131_accessswitch_12_18.jpg" } |
36 | skin { pal 21 file "highres/sprites/switches/0131_accessswitch_21.jpg" } |
36 | skin { pal 21 file "highres/sprites/switches/0131_accessswitch_21.jpg" } |
37 | skin { pal 22 file "highres/sprites/switches/0131_accessswitch_11_22.jpg" } |
37 | skin { pal 22 file "highres/sprites/switches/0131_accessswitch_11_22.jpg" } |
38 | skin { pal 23 file "highres/sprites/switches/0131_accessswitch_23.jpg" } |
38 | skin { pal 23 file "highres/sprites/switches/0131_accessswitch_23.jpg" } |
39 | skin { pal 24 file "highres/sprites/switches/0131_accessswitch_24.jpg" } |
39 | skin { pal 24 file "highres/sprites/switches/0131_accessswitch_24.jpg" } |
40 | 40 | ||
41 | detail { file "highres/detail/metal_fine.png" xscale 0.15 yscale 0.3 } |
41 | detail { file "highres/detail/metal_fine.png" xscale 0.15 yscale 0.3 } |
42 | glow { file "highres/sprites/switches/0131_accessswitch_glow.png" } |
42 | glow { file "highres/sprites/switches/0131_accessswitch_g.png" } |
43 | frame { name "frame01" tile 131 } |
43 | frame { name "frame01" tile 131 } |
44 | } |
44 | } |
45 | 45 | ||
46 | 46 | ||
47 | // Slot Door (132/133) |
47 | // Slot Door (132/133) |
48 | model "highres/sprites/switches/0132_slotdoor.md3" { |
48 | model "highres/sprites/switches/0132_slotdoor.md3" { |
49 | scale 1.5 shade 0 |
49 | scale 1.5 shade 0 |
50 | skin { pal 0 file "highres/sprites/switches/0132_slotdoor.png" } |
50 | skin { pal 0 file "highres/sprites/switches/0132_slotdoor.png" } |
51 | detail { file "highres/detail/metal.png" xscale 0.6 yscale 1.2 } |
51 | detail { file "highres/detail/metal.png" xscale 0.6 yscale 1.2 } |
52 | glow { file "highres/sprites/switches/0132_slotdoor_glow.png" } |
52 | glow { file "highres/sprites/switches/0132_slotdoor_g.png" } |
53 | frame { name "red" tile 132 } |
53 | frame { name "red" tile 132 } |
54 | } |
54 | } |
55 | 55 | ||
56 | model "highres/sprites/switches/0133_slotdoor.md3" { |
56 | model "highres/sprites/switches/0133_slotdoor.md3" { |
57 | scale 1.5 shade 0 |
57 | scale 1.5 shade 0 |
58 | skin { pal 0 file "highres/sprites/switches/0133_slotdoor.png" } |
58 | skin { pal 0 file "highres/sprites/switches/0133_slotdoor.png" } |
59 | detail { file "highres/detail/metal.png" xscale 0.6 yscale 1.2 } |
59 | detail { file "highres/detail/metal.png" xscale 0.6 yscale 1.2 } |
60 | glow { file "highres/sprites/switches/0133_slotdoor_glow.png" } |
60 | glow { file "highres/sprites/switches/0133_slotdoor_g.png" } |
61 | frame { name "green" tile 133 } |
61 | frame { name "green" tile 133 } |
62 | } |
62 | } |
63 | 63 | ||
64 | 64 | ||
65 | // Light Switch (134/135) |
65 | // Light Switch (134/135) |
66 | model "highres/sprites/switches/0134_lightswitch.md3" { |
66 | model "highres/sprites/switches/0134_lightswitch.md3" { |
67 | scale 5 shade 0 |
67 | scale 5 shade 0 |
68 | skin { pal 0 file "highres/sprites/switches/0134_lightswitch_red.png" } |
68 | skin { pal 0 file "highres/sprites/switches/0134_lightswitch_red.png" } |
69 | detail { file "highres/detail/metal.png" xscale 0.5 yscale 0.6 } |
69 | detail { file "highres/detail/metal.png" xscale 0.5 yscale 0.6 } |
70 | glow { file "highres/sprites/switches/0134_lightswitch_red_glow.png" } |
70 | glow { file "highres/sprites/switches/0134_lightswitch_red_g.png" } |
71 | frame { name "red" tile 134 } |
71 | frame { name "red" tile 134 } |
72 | skin { pal 0 file "highres/sprites/switches/0134_lightswitch_green.png" } |
72 | skin { pal 0 file "highres/sprites/switches/0134_lightswitch_green.png" } |
73 | detail { file "highres/detail/metal.png" xscale 0.5 yscale 0.6 } |
73 | detail { file "highres/detail/metal.png" xscale 0.5 yscale 0.6 } |
74 | glow { file "highres/sprites/switches/0134_lightswitch_green_glow.png" } |
74 | glow { file "highres/sprites/switches/0134_lightswitch_green_g.png" } |
75 | frame { name "green" tile 135 } |
75 | frame { name "green" tile 135 } |
76 | } |
76 | } |
77 | 77 | ||
78 | 78 | ||
79 | // Space door Switch (136/137) |
79 | // Space door Switch (136/137) |
80 | texture 136 { |
80 | texture 136 { |
81 | pal 0 { file "highres/sprites/switches/0136.png" } |
81 | pal 0 { file "highres/sprites/switches/0136.png" } |
82 | detail { file "highres/detail/metal.png" xscale 0.6 yscale 0.6 } |
82 | detail { file "highres/detail/metal.png" xscale 0.6 yscale 0.6 } |
83 | } |
83 | } |
84 | texture 137 { |
84 | texture 137 { |
85 | pal 0 { file "highres/sprites/switches/0137.png" } |
85 | pal 0 { file "highres/sprites/switches/0137.png" } |
86 | detail { file "highres/detail/metal.png" xscale 0.6 yscale 0.6 } |
86 | detail { file "highres/detail/metal.png" xscale 0.6 yscale 0.6 } |
87 | } |
87 | } |
88 | 88 | ||
89 | model "highres/sprites/switches/0136_sdoorswitch.md3" { |
89 | model "highres/sprites/switches/0136_sdoorswitch.md3" { |
90 | scale 1.55 shade 0 |
90 | scale 1.55 shade 0 |
91 | skin { pal 0 file "highres/sprites/switches/0136_sdoorswitch_red_d.png" } |
91 | skin { pal 0 file "highres/sprites/switches/0136_sdoorswitch_red_d.png" } |
92 | specular { pal 0 file "highres/sprites/switches/0136_sdoorswitch_red_s.png" } |
92 | specular { pal 0 file "highres/sprites/switches/0136_sdoorswitch_red_s.png" } |
93 | // detail { file "highres/detail/metal.png" detailscale 0.6 } |
93 | // detail { file "highres/detail/metal.png" detailscale 0.6 } |
94 | glow { file "highres/sprites/switches/0136_sdoorswitch_red_d_g.png" } |
94 | glow { file "highres/sprites/switches/0136_sdoorswitch_red_d_g.png" } |
95 | frame { name "red" tile 136 } |
95 | frame { name "red" tile 136 } |
96 | skin { pal 0 file "highres/sprites/switches/0136_sdoorswitch_green_d.png" } |
96 | skin { pal 0 file "highres/sprites/switches/0136_sdoorswitch_green_d.png" } |
97 | // detail { file "highres/detail/metal.png" detailscale 0.6 } |
97 | // detail { file "highres/detail/metal.png" detailscale 0.6 } |
98 | glow { file "highres/sprites/switches/0136_sdoorswitch_green_d_g.png" } |
98 | glow { file "highres/sprites/switches/0136_sdoorswitch_green_d_g.png" } |
99 | frame { name "green" tile 137 } |
99 | frame { name "green" tile 137 } |
100 | } |
100 | } |
101 | 101 | ||
102 | 102 | ||
103 | // Space light Switch (138/139) |
103 | // Space light Switch (138/139) |
104 | model "highres/sprites/switches/0138_slightswitch.md3" { |
104 | model "highres/sprites/switches/0138_slightswitch.md3" { |
105 | scale 1.55 shade 0 |
105 | scale 1.55 shade 0 |
106 | skin { pal 0 file "highres/sprites/switches/0138_slightswitch_red.png" } |
106 | skin { pal 0 file "highres/sprites/switches/0138_slightswitch_red.png" } |
107 | detail { file "highres/detail/metal.png" detailscale 0.6 } |
107 | detail { file "highres/detail/metal.png" detailscale 0.6 } |
108 | glow { file "highres/sprites/switches/0138_slightswitch_red_glow.png" } |
108 | glow { file "highres/sprites/switches/0138_slightswitch_red_g.png" } |
109 | frame { name "red" tile 138 } |
109 | frame { name "red" tile 138 } |
110 | skin { pal 0 file "highres/sprites/switches/0138_slightswitch_green.png" } |
110 | skin { pal 0 file "highres/sprites/switches/0138_slightswitch_green.png" } |
111 | detail { file "highres/detail/metal.png" detailscale 0.6 } |
111 | detail { file "highres/detail/metal.png" detailscale 0.6 } |
112 | glow { file "highres/sprites/switches/0138_slightswitch_green_glow.png" } |
112 | glow { file "highres/sprites/switches/0138_slightswitch_green_g.png" } |
113 | frame { name "green" tile 139 } |
113 | frame { name "green" tile 139 } |
114 | } |
114 | } |
115 | 115 | ||
116 | 116 | ||
117 | // Frankenstine Switch (140/141) |
117 | // Frankenstine Switch (140/141) |
118 | model "highres/sprites/switches/0140_fsswitch.md3" { |
118 | model "highres/sprites/switches/0140_fsswitch.md3" { |
119 | scale 2.5 shade 10 |
119 | scale 2.5 shade 10 |
120 | skin { pal 0 file "highres/sprites/switches/0140_fsswitch.png" } |
120 | skin { pal 0 file "highres/sprites/switches/0140_fsswitch.png" } |
121 | detail { file "highres/detail/metal.png" detailscale 0.6 } |
121 | detail { file "highres/detail/metal.png" detailscale 0.6 } |
122 | glow { file "highres/sprites/switches/0140_fsswitch_glow.png" } |
122 | glow { file "highres/sprites/switches/0140_fsswitch_g.png" } |
123 | frame { name "Frame0" tile 140 } |
123 | frame { name "Frame0" tile 140 } |
124 | skin { pal 0 file "highres/sprites/switches/0141_fsswitch.png" } |
124 | skin { pal 0 file "highres/sprites/switches/0141_fsswitch.png" } |
125 | detail { file "highres/detail/metal.png" detailscale 0.6 } |
125 | detail { file "highres/detail/metal.png" detailscale 0.6 } |
126 | glow { file "highres/sprites/switches/0141_fsswitch_glow.png" } |
126 | glow { file "highres/sprites/switches/0141_fsswitch_g.png" } |
127 | frame { name "Frame1" tile 141 } |
127 | frame { name "Frame1" tile 141 } |
128 | } |
128 | } |
129 | 129 | ||
130 | 130 | ||
131 | // Nuke Button (142/143) |
131 | // Nuke Button (142/143) |
132 | model "highres/sprites/switches/0142_nukebutton.md3" { |
132 | model "highres/sprites/switches/0142_nukebutton.md3" { |
133 | scale 3.5 shade 6 |
133 | scale 3.5 shade 6 |
134 | detail { file "highres/detail/rust.png" detailscale 0.3 } |
134 | detail { file "highres/detail/rust.png" detailscale 0.3 } |
135 | skin { pal 0 file "highres/sprites/switches/0142_nukebutton.png" } |
135 | skin { pal 0 file "highres/sprites/switches/0142_nukebutton.png" } |
136 | detail { file "highres/detail/rust.png" detailscale 0.3 } |
136 | detail { file "highres/detail/rust.png" detailscale 0.3 } |
137 | skin { pal 13 file "highres/sprites/switches/0142_nukebutton_13.png" } |
137 | skin { pal 13 file "highres/sprites/switches/0142_nukebutton_13.png" } |
138 | detail { file "highres/detail/rust.png" detailscale 0.3 } |
138 | detail { file "highres/detail/rust.png" detailscale 0.3 } |
139 | skin { pal 14 file "highres/sprites/switches/0142_nukebutton_g.png" } |
139 | skin { pal 14 file "highres/sprites/switches/0142_nukebutton_g.png" } |
140 | anim { frame0 "Frame 1" frame1 "Frame 9" fps 7.4 flags 1 } |
140 | anim { frame0 "Frame 1" frame1 "Frame 9" fps 7.4 flags 1 } |
141 | frame { name "Frame 0" tile 142 } |
141 | frame { name "Frame 0" tile 142 } |
142 | frame { name "Frame 1" tile0 143 tile1 145 } |
142 | frame { name "Frame 1" tile0 143 tile1 145 } |
143 | } |
143 | } |
144 | 144 | ||
145 | 145 | ||
146 | // Multi Switch (146-149) |
146 | // Multi Switch (146-149) |
147 | model "highres/sprites/switches/0146_multiswitch.md3" { |
147 | model "highres/sprites/switches/0146_multiswitch.md3" { |
148 | scale 22 shade 6 |
148 | scale 22 shade 6 |
149 | skin { pal 0 file "highres/sprites/switches/0146_multiswitch.png" } |
149 | skin { pal 0 file "highres/sprites/switches/0146_multiswitch.png" } |
150 | detail { file "highres/detail/metal_worn.png" detailscale 0.3 } |
150 | detail { file "highres/detail/metal_worn.png" detailscale 0.3 } |
151 | glow { file "highres/sprites/switches/0146_multiswitch_glow.png" } |
151 | glow { file "highres/sprites/switches/0146_multiswitch_g.png" } |
152 | frame { name "frame00" tile 147 } |
152 | frame { name "frame00" tile 147 } |
153 | frame { name "frame01" tile 148 } |
153 | frame { name "frame01" tile 148 } |
154 | frame { name "frame02" tile 149 } |
154 | frame { name "frame02" tile 149 } |
155 | frame { name "frame03" tile 146 } |
155 | frame { name "frame03" tile 146 } |
156 | } |
156 | } |
157 | 157 | ||
158 | 158 | ||
159 | // Dip Switch (162/163) |
159 | // Dip Switch (162/163) |
160 | texture 162 { |
160 | texture 162 { |
161 | pal 0 { file "highres/sprites/switches/0162.png" } |
161 | pal 0 { file "highres/sprites/switches/0162.png" } |
162 | detail { file "highres/detail/metal.png" xscale 0.6 yscale 0.6 } |
162 | detail { file "highres/detail/metal.png" xscale 0.6 yscale 0.6 } |
163 | glow { file "highres/sprites/switches/0162_glow.png" } |
163 | glow { file "highres/sprites/switches/0162_g.png" } |
164 | } |
164 | } |
165 | texture 163 { |
165 | texture 163 { |
166 | pal 0 { file "highres/sprites/switches/0163.png" } |
166 | pal 0 { file "highres/sprites/switches/0163.png" } |
167 | detail { file "highres/detail/metal.png" xscale 0.6 yscale 0.6 } |
167 | detail { file "highres/detail/metal.png" xscale 0.6 yscale 0.6 } |
168 | glow { file "highres/sprites/switches/0163_glow.png" } |
168 | glow { file "highres/sprites/switches/0163_g.png" } |
169 | } |
169 | } |
170 | 170 | ||
171 | model "highres/sprites/switches/0162_dipswitch.md3" { |
171 | model "highres/sprites/switches/0162_dipswitch.md3" { |
172 | scale 1.55 shade -5 |
172 | scale 1.55 shade -5 |
173 | skin { pal 0 file "highres/sprites/switches/0162_dipswitch.png" } |
173 | skin { pal 0 file "highres/sprites/switches/0162_dipswitch.png" } |
174 | detail { file "highres/detail/metal.png" detailscale 0.6 } |
174 | detail { file "highres/detail/metal.png" detailscale 0.6 } |
175 | glow { file "highres/sprites/switches/0162_dipswitch_glow.png" } |
175 | glow { file "highres/sprites/switches/0162_dipswitch_g.png" } |
176 | frame { name "red" tile 162 } |
176 | frame { name "red" tile 162 } |
177 | skin { pal 0 file "highres/sprites/switches/0163_dipswitch.png" } |
177 | skin { pal 0 file "highres/sprites/switches/0163_dipswitch.png" } |
178 | detail { file "highres/detail/metal.png" detailscale 0.6 } |
178 | detail { file "highres/detail/metal.png" detailscale 0.6 } |
179 | glow { file "highres/sprites/switches/0163_dipswitch_glow.png" } |
179 | glow { file "highres/sprites/switches/0163_dipswitch_g.png" } |
180 | frame { name "green" tile 163 } |
180 | frame { name "green" tile 163 } |
181 | } |
181 | } |
182 | 182 | ||
183 | 183 | ||
184 | // Dip Switch 2 (164/165) |
184 | // Dip Switch 2 (164/165) |
185 | texture 164 { |
185 | texture 164 { |
186 | pal 0 { file "highres/sprites/switches/0164.png" } |
186 | pal 0 { file "highres/sprites/switches/0164.png" } |
187 | detail { file "highres/detail/metal.png" xscale 0.6 yscale 0.6 } |
187 | detail { file "highres/detail/metal.png" xscale 0.6 yscale 0.6 } |
188 | glow { file "highres/sprites/switches/0164_glow.png" } |
188 | glow { file "highres/sprites/switches/0164_g.png" } |
189 | } |
189 | } |
190 | texture 165 { |
190 | texture 165 { |
191 | pal 0 { file "highres/sprites/switches/0165.png" } |
191 | pal 0 { file "highres/sprites/switches/0165.png" } |
192 | detail { file "highres/detail/metal.png" xscale 0.6 yscale 0.6 } |
192 | detail { file "highres/detail/metal.png" xscale 0.6 yscale 0.6 } |
193 | glow { file "highres/sprites/switches/0165_glow.png" } |
193 | glow { file "highres/sprites/switches/0165_g.png" } |
194 | } |
194 | } |
195 | 195 | ||
196 | model "highres/sprites/switches/0164_dipswitch2.md3" { |
196 | model "highres/sprites/switches/0164_dipswitch2.md3" { |
197 | scale 1.55 shade -5 |
197 | scale 1.55 shade -5 |
198 | skin { pal 0 file "highres/sprites/switches/0164_dipswitch2.png" } |
198 | skin { pal 0 file "highres/sprites/switches/0164_dipswitch2.png" } |
199 | detail { file "highres/detail/metal.png" detailscale 0.6 } |
199 | detail { file "highres/detail/metal.png" detailscale 0.6 } |
200 | glow { file "highres/sprites/switches/0164_dipswitch2_glow.png" } |
200 | glow { file "highres/sprites/switches/0164_dipswitch2_g.png" } |
201 | frame { name "red" tile 164 } |
201 | frame { name "red" tile 164 } |
202 | skin { pal 0 file "highres/sprites/switches/0165_dipswitch2.png" } |
202 | skin { pal 0 file "highres/sprites/switches/0165_dipswitch2.png" } |
203 | detail { file "highres/detail/metal.png" detailscale 0.6 } |
203 | detail { file "highres/detail/metal.png" detailscale 0.6 } |
204 | glow { file "highres/sprites/switches/0165_dipswitch2_glow.png" } |
204 | glow { file "highres/sprites/switches/0165_dipswitch2_g.png" } |
205 | frame { name "green" tile 165 } |
205 | frame { name "green" tile 165 } |
206 | } |
206 | } |
207 | 207 | ||
208 | 208 | ||
209 | // Tech Switch (166/167) |
209 | // Tech Switch (166/167) |
210 | model "highres/sprites/switches/0166_techswitch.md3" { |
210 | model "highres/sprites/switches/0166_techswitch.md3" { |
211 | scale 4.5 shade 0 |
211 | scale 4.5 shade 0 |
212 | skin { pal 0 file "highres/sprites/switches/0166_techswitch.png" } |
212 | skin { pal 0 file "highres/sprites/switches/0166_techswitch.png" } |
213 | detail { file "highres/detail/metal.png" detailscale 0.6 } |
213 | detail { file "highres/detail/metal.png" detailscale 0.6 } |
214 | glow { file "highres/sprites/switches/0166_techswitch_glow.png" } |
214 | glow { file "highres/sprites/switches/0166_techswitch_g.png" } |
215 | frame { name "frame00" tile 166 } |
215 | frame { name "frame00" tile 166 } |
216 | skin { pal 0 file "highres/sprites/switches/0167_techswitch.png" } |
216 | skin { pal 0 file "highres/sprites/switches/0167_techswitch.png" } |
217 | detail { file "highres/detail/metal.png" detailscale 0.6 } |
217 | detail { file "highres/detail/metal.png" detailscale 0.6 } |
218 | glow { file "highres/sprites/switches/0167_techswitch_glow.png" } |
218 | glow { file "highres/sprites/switches/0167_techswitch_g.png" } |
219 | frame { name "frame01" tile 167 } |
219 | frame { name "frame01" tile 167 } |
220 | } |
220 | } |
221 | 221 | ||
222 | 222 | ||
223 | // Dip Switch 3 (168/169) |
223 | // Dip Switch 3 (168/169) |
224 | model "highres/sprites/switches/0168_dipswitch3.md3" { |
224 | model "highres/sprites/switches/0168_dipswitch3.md3" { |
225 | scale 4.5 shade 0 |
225 | scale 4.5 shade 0 |
226 | skin { pal 0 file "highres/sprites/switches/0168_dipswitch3.png" } |
226 | skin { pal 0 file "highres/sprites/switches/0168_dipswitch3.png" } |
227 | detail { file "highres/detail/metal_fine.png" detailscale 0.6 } |
227 | detail { file "highres/detail/metal_fine.png" detailscale 0.6 } |
228 | glow { file "highres/sprites/switches/0168_dipswitch3_glow.png" } |
228 | glow { file "highres/sprites/switches/0168_dipswitch3_g.png" } |
229 | frame { name "idle" tile 168 } |
229 | frame { name "idle" tile 168 } |
230 | skin { pal 0 file "highres/sprites/switches/0169_dipswitch3.png" } |
230 | skin { pal 0 file "highres/sprites/switches/0169_dipswitch3.png" } |
231 | detail { file "highres/detail/metal_fine.png" detailscale 0.6 } |
231 | detail { file "highres/detail/metal_fine.png" detailscale 0.6 } |
232 | glow { file "highres/sprites/switches/0169_dipswitch3_glow.png" } |
232 | glow { file "highres/sprites/switches/0169_dipswitch3_g.png" } |
233 | frame { name "idle" tile 169 } |
233 | frame { name "idle" tile 169 } |
234 | } |
234 | } |
235 | 235 | ||
236 | 236 | ||
237 | // Access Switch 2 (170/171) |
237 | // Access Switch 2 (170/171) |
238 | model "highres/sprites/switches/0170_accessswitch2.md3" { |
238 | model "highres/sprites/switches/0170_accessswitch2.md3" { |
239 | scale 10 shade 0 |
239 | scale 10 shade 0 |
240 | 240 | ||
241 | skin { pal 0 file "highres/sprites/switches/0170_accessswitch2.png" } |
241 | skin { pal 0 file "highres/sprites/switches/0170_accessswitch2.png" } |
242 | skin { pal 10 file "highres/sprites/switches/0170_accessswitch2_10.png" } |
242 | skin { pal 10 file "highres/sprites/switches/0170_accessswitch2_10.png" } |
243 | skin { pal 11 file "highres/sprites/switches/0170_accessswitch2_11_22.png" } |
243 | skin { pal 11 file "highres/sprites/switches/0170_accessswitch2_11_22.png" } |
244 | skin { pal 12 file "highres/sprites/switches/0170_accessswitch2_12_18.png" } |
244 | skin { pal 12 file "highres/sprites/switches/0170_accessswitch2_12_18.png" } |
245 | skin { pal 13 file "highres/sprites/switches/0170_accessswitch2_13.png" } |
245 | skin { pal 13 file "highres/sprites/switches/0170_accessswitch2_13.png" } |
246 | skin { pal 14 file "highres/sprites/switches/0170_accessswitch2_14.png" } |
246 | skin { pal 14 file "highres/sprites/switches/0170_accessswitch2_14.png" } |
247 | skin { pal 15 file "highres/sprites/switches/0170_accessswitch2_15.png" } |
247 | skin { pal 15 file "highres/sprites/switches/0170_accessswitch2_15.png" } |
248 | skin { pal 16 file "highres/sprites/switches/0170_accessswitch2_16.png" } |
248 | skin { pal 16 file "highres/sprites/switches/0170_accessswitch2_16.png" } |
249 | skin { pal 18 file "highres/sprites/switches/0170_accessswitch2_12_18.png" } |
249 | skin { pal 18 file "highres/sprites/switches/0170_accessswitch2_12_18.png" } |
250 | skin { pal 21 file "highres/sprites/switches/0170_accessswitch2_21.png" } |
250 | skin { pal 21 file "highres/sprites/switches/0170_accessswitch2_21.png" } |
251 | skin { pal 22 file "highres/sprites/switches/0170_accessswitch2_11_22.png" } |
251 | skin { pal 22 file "highres/sprites/switches/0170_accessswitch2_11_22.png" } |
252 | skin { pal 23 file "highres/sprites/switches/0170_accessswitch2_23.png" } |
252 | skin { pal 23 file "highres/sprites/switches/0170_accessswitch2_23.png" } |
253 | skin { pal 24 file "highres/sprites/switches/0170_accessswitch2_24.png" } |
253 | skin { pal 24 file "highres/sprites/switches/0170_accessswitch2_24.png" } |
254 | 254 | ||
255 | detail { file "highres/detail/metal_fine.png" xscale 0.3 yscale 0.6 } |
255 | detail { file "highres/detail/metal_fine.png" xscale 0.3 yscale 0.6 } |
256 | glow { file "highres/sprites/switches/0170_accessswitch2_glow.png" } |
256 | glow { file "highres/sprites/switches/0170_accessswitch2_g.png" } |
257 | frame { name "idle" tile 170 } |
257 | frame { name "idle" tile 170 } |
258 | 258 | ||
259 | skin { pal 0 file "highres/sprites/switches/0171_accessswitch2.png" } |
259 | skin { pal 0 file "highres/sprites/switches/0171_accessswitch2.png" } |
260 | skin { pal 10 file "highres/sprites/switches/0171_accessswitch2_10.png" } |
260 | skin { pal 10 file "highres/sprites/switches/0171_accessswitch2_10.png" } |
261 | skin { pal 11 file "highres/sprites/switches/0171_accessswitch2_11_22.png" } |
261 | skin { pal 11 file "highres/sprites/switches/0171_accessswitch2_11_22.png" } |
262 | skin { pal 12 file "highres/sprites/switches/0171_accessswitch2_12_18.png" } |
262 | skin { pal 12 file "highres/sprites/switches/0171_accessswitch2_12_18.png" } |
263 | skin { pal 13 file "highres/sprites/switches/0171_accessswitch2_13.png" } |
263 | skin { pal 13 file "highres/sprites/switches/0171_accessswitch2_13.png" } |
264 | skin { pal 14 file "highres/sprites/switches/0171_accessswitch2_14.png" } |
264 | skin { pal 14 file "highres/sprites/switches/0171_accessswitch2_14.png" } |
265 | skin { pal 15 file "highres/sprites/switches/0171_accessswitch2_15.png" } |
265 | skin { pal 15 file "highres/sprites/switches/0171_accessswitch2_15.png" } |
266 | skin { pal 16 file "highres/sprites/switches/0171_accessswitch2_16.png" } |
266 | skin { pal 16 file "highres/sprites/switches/0171_accessswitch2_16.png" } |
267 | skin { pal 18 file "highres/sprites/switches/0171_accessswitch2_12_18.png" } |
267 | skin { pal 18 file "highres/sprites/switches/0171_accessswitch2_12_18.png" } |
268 | skin { pal 21 file "highres/sprites/switches/0171_accessswitch2_21.png" } |
268 | skin { pal 21 file "highres/sprites/switches/0171_accessswitch2_21.png" } |
269 | skin { pal 22 file "highres/sprites/switches/0171_accessswitch2_11_22.png" } |
269 | skin { pal 22 file "highres/sprites/switches/0171_accessswitch2_11_22.png" } |
270 | skin { pal 23 file "highres/sprites/switches/0171_accessswitch2_23.png" } |
270 | skin { pal 23 file "highres/sprites/switches/0171_accessswitch2_23.png" } |
271 | skin { pal 24 file "highres/sprites/switches/0171_accessswitch2_24.png" } |
271 | skin { pal 24 file "highres/sprites/switches/0171_accessswitch2_24.png" } |
272 | 272 | ||
273 | detail { file "highres/detail/metal_fine.png" xscale 0.3 yscale 0.6 } |
273 | detail { file "highres/detail/metal_fine.png" xscale 0.3 yscale 0.6 } |
274 | glow { file "highres/sprites/switches/0171_accessswitch2_glow.png" } |
274 | glow { file "highres/sprites/switches/0171_accessswitch2_g.png" } |
275 | frame { name "idle" tile 171 } |
275 | frame { name "idle" tile 171 } |
276 | } |
276 | } |
277 | 277 | ||
278 | 278 | ||
279 | // Light Switch (712/713) |
279 | // Light Switch (712/713) |
280 | model "highres/sprites/switches/0712_lightswitch.md3" { |
280 | model "highres/sprites/switches/0712_lightswitch.md3" { |
281 | scale 1.575 shade 0 |
281 | scale 1.575 shade 0 |
282 | skin { pal 0 file "highres/sprites/switches/0712_lightswitch.png" } |
282 | skin { pal 0 file "highres/sprites/switches/0712_lightswitch.png" } |
283 | detail { file "highres/detail/metal_fine.png" xscale 0.6 yscale 0.6 } |
283 | detail { file "highres/detail/metal_fine.png" xscale 0.6 yscale 0.6 } |
284 | frame { name "off" tile 712 } |
284 | frame { name "off" tile 712 } |
285 | frame { name "on" tile 713 } |
285 | frame { name "on" tile 713 } |
286 | } |
286 | } |
287 | 287 | ||
288 | 288 | ||
289 | // Power Switch 1 (860/861) |
289 | // Power Switch 1 (860/861) |
290 | model "highres/sprites/switches/0860_powerswitch.md3" { |
290 | model "highres/sprites/switches/0860_powerswitch.md3" { |
291 | scale 1 shade 0 |
291 | scale 1 shade 0 |
292 | skin { pal 0 file "highres/sprites/switches/0860_powerswitch_off.jpg" } |
292 | skin { pal 0 file "highres/sprites/switches/0860_powerswitch_off.jpg" } |
293 | detail { file "highres/detail/metal.png" detailscale 0.15 } |
293 | detail { file "highres/detail/metal.png" detailscale 0.15 } |
294 | glow { file "highres/sprites/switches/0860_powerswitch_off_glow.png" } |
294 | glow { file "highres/sprites/switches/0860_powerswitch_off_g.png" } |
295 | frame { name "Frame 1" tile 860 } |
295 | frame { name "Frame 1" tile 860 } |
296 | skin { pal 0 file "highres/sprites/switches/0861_powerswitch_on.jpg" } |
296 | skin { pal 0 file "highres/sprites/switches/0861_powerswitch_on.jpg" } |
297 | detail { file "highres/detail/metal.png" detailscale 0.15 } |
297 | detail { file "highres/detail/metal.png" detailscale 0.15 } |
298 | glow { file "highres/sprites/switches/0861_powerswitch_on_glow.png" } |
298 | glow { file "highres/sprites/switches/0861_powerswitch_on_g.png" } |
299 | frame { name "Frame 3" tile 861 } |
299 | frame { name "Frame 3" tile 861 } |
300 | } |
300 | } |
301 | 301 | ||
302 | 302 | ||
303 | // Lock switch 1 (862/863) |
303 | // Lock switch 1 (862/863) |
304 | model "highres/sprites/switches/0862_lockswitch1.md3" { |
304 | model "highres/sprites/switches/0862_lockswitch1.md3" { |
305 | scale 1.55 shade 0 |
305 | scale 1.55 shade 0 |
306 | skin { pal 0 file "highres/sprites/switches/0862_lockswitch1.png" } |
306 | skin { pal 0 file "highres/sprites/switches/0862_lockswitch1.png" } |
307 | glow { file "highres/sprites/switches/0862_lockswitch1_glow.png" } |
307 | glow { file "highres/sprites/switches/0862_lockswitch1_g.png" } |
308 | frame { name "red" tile 862 } |
308 | frame { name "red" tile 862 } |
309 | skin { pal 0 file "highres/sprites/switches/0863_lockswitch1.png" } |
309 | skin { pal 0 file "highres/sprites/switches/0863_lockswitch1.png" } |
310 | glow { file "highres/sprites/switches/0863_lockswitch1_glow.png" } |
310 | glow { file "highres/sprites/switches/0863_lockswitch1_g.png" } |
311 | frame { name "green" tile 863 } |
311 | frame { name "green" tile 863 } |
312 | } |
312 | } |
313 | 313 | ||
314 | 314 | ||
315 | // Power Switch 2 (864/865) |
315 | // Power Switch 2 (864/865) |
316 | model "highres/sprites/switches/0864_powerswitch2.md3" { |
316 | model "highres/sprites/switches/0864_powerswitch2.md3" { |
317 | scale 2.75 shade 0 |
317 | scale 2.75 shade 0 |
318 | skin { pal 0 file "highres/sprites/switches/0864_powerswitch2.png" } |
318 | skin { pal 0 file "highres/sprites/switches/0864_powerswitch2.png" } |
319 | detail { file "highres/detail/metal.png" detailscale 0.6 } |
319 | detail { file "highres/detail/metal.png" detailscale 0.6 } |
320 | glow { file "highres/sprites/switches/0864_powerswitch2_glow.png" } |
320 | glow { file "highres/sprites/switches/0864_powerswitch2_g.png" } |
321 | anim { frame0 "frame2" frame1 "frame2" fps 6 flags 0 } |
321 | anim { frame0 "frame2" frame1 "frame2" fps 6 flags 0 } |
322 | frame { name "frame2" tile 864 } |
322 | frame { name "frame2" tile 864 } |
323 | anim { frame0 "frame1" frame1 "frame1" fps 6 flags 0 } |
323 | anim { frame0 "frame1" frame1 "frame1" fps 6 flags 0 } |
324 | frame { name "frame1" tile 865 } |
324 | frame { name "frame1" tile 865 } |
325 | } |
325 | } |
326 | 326 | ||
327 | 327 | ||
328 | // Hand switch (1111/1112) |
328 | // Hand switch (1111/1112) |
329 | model "highres/sprites/switches/1111_handswitch.md3" { |
329 | model "highres/sprites/switches/1111_handswitch.md3" { |
330 | scale 1.6 shade 10 |
330 | scale 1.6 shade 10 |
331 | skin { pal 0 file "highres/sprites/switches/1111_handswitch_off.png" } |
331 | skin { pal 0 file "highres/sprites/switches/1111_handswitch_off.png" } |
332 | detail { file "highres/detail/alien_metal_0.png" xscale 0.6 yscale 1.2 } |
332 | detail { file "highres/detail/alien_metal_0.png" xscale 0.6 yscale 1.2 } |
333 | frame { name "Frame0" tile 1111 } |
333 | frame { name "Frame0" tile 1111 } |
334 | skin { pal 0 file "highres/sprites/switches/1112_handswitch_on.png" } |
334 | skin { pal 0 file "highres/sprites/switches/1112_handswitch_on.png" } |
335 | detail { file "highres/detail/alien_metal_0.png" xscale 0.6 yscale 1.2 } |
335 | detail { file "highres/detail/alien_metal_0.png" xscale 0.6 yscale 1.2 } |
336 | frame { name "Frame1" tile 1112 } |
336 | frame { name "Frame1" tile 1112 } |
337 | } |
337 | } |
338 | 338 | ||
339 | 339 | ||
340 | // Pull switch (1122/1123) |
340 | // Pull switch (1122/1123) |
341 | model "highres/sprites/switches/1122_pullswitch.md3" { |
341 | model "highres/sprites/switches/1122_pullswitch.md3" { |
342 | scale 1.5 shade 0 |
342 | scale 1.5 shade 0 |
343 | skin { pal 0 file "highres/sprites/switches/1122_pullswitch.png" } |
343 | skin { pal 0 file "highres/sprites/switches/1122_pullswitch.png" } |
344 | detail { file "highres/detail/metal.png" xscale 0.3 yscale 0.6 } |
344 | detail { file "highres/detail/metal.png" xscale 0.3 yscale 0.6 } |
345 | frame { name "Frame0" tile 1122 } |
345 | frame { name "Frame0" tile 1122 } |
346 | skin { pal 0 file "highres/sprites/switches/1123_pullswitch.png" } |
346 | skin { pal 0 file "highres/sprites/switches/1123_pullswitch.png" } |
347 | detail { file "highres/detail/metal.png" xscale 0.3 yscale 0.6 } |
347 | detail { file "highres/detail/metal.png" xscale 0.3 yscale 0.6 } |
348 | glow { file "highres/sprites/switches/1123_pullswitch_glow.png" } |
348 | glow { file "highres/sprites/switches/1123_pullswitch_g.png" } |
349 | frame { name "Frame1" tile 1123 } |
349 | frame { name "Frame1" tile 1123 } |
350 | } |
350 | } |
351 | 351 | ||
352 | 352 | ||
353 | // Alien switch (1142/1143) |
353 | // Alien switch (1142/1143) |
354 | model "highres/sprites/switches/1142_alienswitch.md3" { |
354 | model "highres/sprites/switches/1142_alienswitch.md3" { |
355 | scale 1.3 shade 12 |
355 | scale 1.3 shade 12 |
356 | skin { pal 0 file "highres/sprites/switches/1142_alienswitch.png" } |
356 | skin { pal 0 file "highres/sprites/switches/1142_alienswitch.png" } |
357 | detail { file "highres/detail/metal_fine.png" detailscale 0.3 } |
357 | detail { file "highres/detail/metal_fine.png" detailscale 0.3 } |
358 | frame { name "Frame0" tile 1142 } |
358 | frame { name "Frame0" tile 1142 } |
359 | skin { pal 0 file "highres/sprites/switches/1143_alienswitch.png" } |
359 | skin { pal 0 file "highres/sprites/switches/1143_alienswitch.png" } |
360 | detail { file "highres/detail/metal_fine.png" detailscale 0.3 } |
360 | detail { file "highres/detail/metal_fine.png" detailscale 0.3 } |
361 | glow { file "highres/sprites/switches/1143_alienswitch_glow.png" } |
361 | glow { file "highres/sprites/switches/1143_alienswitch_g.png" } |
362 | frame { name "Frame1" tile 1143 } |
362 | frame { name "Frame1" tile 1143 } |
363 | } |
363 | } |
364 | 364 | ||
365 | 365 | ||
366 | texture 2444 { |
366 | texture 2444 { |
367 | pal 0 { file "highres/sprites/switches/2444.png" } |
367 | pal 0 { file "highres/sprites/switches/2444.png" } |
368 | detail { file "highres/detail/metal_fine.png" xscale 0.65 yscale 0.45 } |
368 | detail { file "highres/detail/metal_fine.png" xscale 0.65 yscale 0.45 } |
369 | } |
369 | } |
370 | 370 | ||
371 | 371 | ||
372 | // Broken DIPSWITCH2 (4483) |
372 | // Broken DIPSWITCH2 (4483) |
373 | texture 4483 { |
373 | texture 4483 { |
374 | pal 0 { file "highres/sprites/switches/4483.png" } |
374 | pal 0 { file "highres/sprites/switches/4483.png" } |
375 | detail { file "highres/detail/metal.png" xscale 0.6 yscale 0.5 } |
375 | detail { file "highres/detail/metal.png" xscale 0.6 yscale 0.5 } |
376 | } |
376 | } |
377 | 377 | ||
378 | // Broken state of Power Switch 1 (4954) |
378 | // Broken state of Power Switch 1 (4954) |
379 | model "highres/sprites/switches/4954_switchbroke.md3" { |
379 | model "highres/sprites/switches/4954_switchbroke.md3" { |
380 | scale 1 shade 0 |
380 | scale 1 shade 0 |
381 | skin { pal 0 file "highres/sprites/switches/4954_switchbroke.png" } |
381 | skin { pal 0 file "highres/sprites/switches/4954_switchbroke.png" } |
382 | detail { file "highres/detail/metal.png" detailscale 0.3 } |
382 | detail { file "highres/detail/metal.png" detailscale 0.3 } |
383 | frame { name "FRAME1" tile 4954 } |
383 | frame { name "FRAME1" tile 4954 } |
384 | } |
384 | } |
385 | 385 |