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         ==================================================================
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         ==================================================================
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         |            DUKE NUKEM 3D HIGH RESOLUTION PACK (HRP)            |
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         |            DUKE NUKEM 3D HIGH RESOLUTION PACK (HRP)            |
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         |                                                                |
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         |                                                                |
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         |                   A Duke3D Community project                   |
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         |                   A Duke3D Community project                   |
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         |                                                                |                      
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         |                                                                |                      
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         |                compiled by Parkar & NightFright                |
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         |                compiled by Parkar & NightFright                |
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         ==================================================================
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         ==================================================================
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         |                 Version 4.2.036 (Dec 08, 2009)                 |
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         |                 Version 4.2.037 (Dec 10, 2009)                 |
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         ==================================================================
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         ==================================================================
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=======================
13
=======================
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CONTENTS OF THIS README
14
CONTENTS OF THIS README
15
=======================
15
=======================
16
 
16
 
17
1) About
17
1) About
18
2) Installation
18
2) Installation
19
3) Notes
19
3) Notes
20
   3.1) WIP release
20
   3.1) WIP release
21
   3.2) Known issues
21
   3.2) Known issues
22
   3.3) Title screen art
22
   3.3) Title screen art
23
   3.4) EDuke32 port
23
   3.4) EDuke32 port
24
4) License
24
4) License
25
   4.1) HRP
25
   4.1) HRP
26
   4.2) Others
26
   4.2) Others
27
5) Contact/Links
27
5) Contact/Links
28
6) Credits
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6) Credits
29
7) Changelog
29
7) Changelog
30
 
30
 
31
 
31
 
32
 
32
 
33
 
33
 
34
========
34
========
35
1) ABOUT
35
1) ABOUT
36
========
36
========
37
 
37
 
38
Remember "Duke Nukem 3D", the great first-person shooter 3D Realms released back in 
38
Remember "Duke Nukem 3D", the great first-person shooter 3D Realms released back in 
39
1996? Its cool protagonist, ingame atmosphere, original weaponry and many other 
39
1996? Its cool protagonist, ingame atmosphere, original weaponry and many other 
40
features make it worth playing even today.
40
features make it worth playing even today.
41
 
41
 
42
For all Duke fans who want to play the game again in a modern Windows environment 
42
For all Duke fans who want to play the game again in a modern Windows environment 
43
with 3D accelerated graphics, the Duke3D community has created the High Resolution 
43
with 3D accelerated graphics, the Duke3D community has created the High Resolution 
44
Pack (HRP). Utilizing the amazing skills of various texturing and modelling artists, 
44
Pack (HRP). Utilizing the amazing skills of various texturing and modelling artists, 
45
the project´s goal is to replace all textures and sprites with high-res versions, 
45
the project´s goal is to replace all textures and sprites with high-res versions, 
46
optimizing it for latest OpenGL ports.
46
optimizing it for latest OpenGL ports.
47
 
47
 
48
All you need is the "duke3d.grp" file from your original Duke3D v1.3d or 
48
All you need is the "duke3d.grp" file from your original Duke3D v1.3d or 
49
Atomic (v1.5) CD-ROM. You can also play with the shareware version available 
49
Atomic (v1.5) CD-ROM. You can also play with the shareware version available 
50
over at http://www.3drealms.com/downloads.html . 
50
over at http://www.3drealms.com/downloads.html . 
51
 
51
 
52
Here's what the Duke3D HRP has to offer: 
52
Here's what the Duke3D HRP has to offer: 
53
   - EDuke32 port for Duke Nukem 3D (by TerminX and Plagman, based on JFDuke3D by 
53
   - EDuke32 port for Duke Nukem 3D (by TerminX and Plagman, based on JFDuke3D by 
54
     Jonathon "JonoF" Fowler). Which one is included depends on how well they support 
54
     Jonathon "JonoF" Fowler). Which one is included depends on how well they support 
55
     the current HRP version. 
55
     the current HRP version. 
56
     For more info about these ports, check out JonoF's JFDuke3D and the EDuke32 site. 
56
     For more info about these ports, check out JonoF's JFDuke3D and the EDuke32 site. 
57
   - 32-bit high resolution textures with 4-8 times the detail of the original textures. 
57
   - 32-bit high resolution textures with 4-8 times the detail of the original textures. 
58
   - Models instead of the old sprites. 
58
   - Models instead of the old sprites. 
59
 
59
 
60
While the HRP is still "work in progress" and missing quite a few textures and 
60
While the HRP is still "work in progress" and missing quite a few textures and 
61
models, you can check the Duke Nukem 3D source code forums for additional content 
61
models, you can check the Duke Nukem 3D source code forums for additional content 
62
or even better contributing something of your own.
62
or even better contributing something of your own.
63
 
63
 
64
The community's goal is to issue a new HRP version once in 1-2 year(s) or anytime 
64
The community's goal is to issue a new HRP version once in 1-2 year(s) or anytime 
65
JonoF comes up with a new milestone of the JFDuke3D port. For the impatient ones, 
65
JonoF comes up with a new milestone of the JFDuke3D port. For the impatient ones, 
66
NightFright is offering an update pack every one or two months, integrating latest 
66
NightFright is offering an update pack every one or two months, integrating latest 
67
forum contributions and fixes into the HRP. You can find these updates over at
67
forum contributions and fixes into the HRP. You can find these updates over at
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http://hrpupdate.duke4.net .
68
http://hrpupdate.duke4.net .
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69
 
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===============
72
===============
73
2) INSTALLATION
73
2) INSTALLATION
74
===============
74
===============
75
 
75
 
76
Installing is easy:
76
Installing is easy:
77
 
77
 
78
First make sure you have your Duke3D CD in your CD/DVD drive or an existing 
78
First make sure you have your Duke3D CD in your CD/DVD drive or an existing 
79
installation of the game. You can also just have the "duke3d.grp" file somewere 
79
installation of the game. You can also just have the "duke3d.grp" file somewere 
80
on your system.
80
on your system.
81
 
81
 
82
Then run the installer (the file you downloaded/got from a friend or whatever) 
82
Then run the installer (the file you downloaded/got from a friend or whatever) 
83
by double-clicking it. Then just follow the onscreen instructions.
83
by double-clicking it. Then just follow the onscreen instructions.
84
 
84
 
85
After installation, you start the game using the shortcut in the Duke3D folder, 
85
After installation, you start the game using the shortcut in the Duke3D folder, 
86
desktop or start menu called "Duke3D High Resolution Pack". Starting the game 
86
desktop or start menu called "Duke3D High Resolution Pack". Starting the game 
87
directly will start JFDuke3D (or EDuke32) without textures and models.
87
directly will start JFDuke3D (or EDuke32) without textures and models.
88
 
88
 
89
IMPORTANT: To see the high resolution textures and models you have to change the 
89
IMPORTANT: To see the high resolution textures and models you have to change the 
90
           render mode to 32-bit Polymost in the "Video Settings" under "Options" 
90
           render mode to 32-bit Polymost in the "Video Settings" under "Options" 
91
           in the game menu. Otherwise, HRP content will not work!
91
           in the game menu. Otherwise, HRP content will not work!
92
 
92
 
93
It is recommended to run the setup utility in order to set up your video, audio 
93
It is recommended to run the setup utility in order to set up your video, audio 
94
and controls for optimum quality and gameplay experience. However, most of the 
94
and controls for optimum quality and gameplay experience. However, most of the 
95
settings can be changed with EDuke32 ingame menu as well.
95
settings can be changed with EDuke32 ingame menu as well.
96
 
96
 
97
 
97
 
98
 
98
 
99
========
99
========
100
3) NOTES
100
3) NOTES
101
========
101
========
102
 
102
 
103
 
103
 
104
----------------
104
----------------
105
3.1) WIP release
105
3.1) WIP release
106
---------------- 
106
---------------- 
107
Since this is a work in progress version of the pack which has not been tested 
107
Since this is a work in progress version of the pack which has not been tested 
108
extensively, there are probably some issues that need fixing. Please let us 
108
extensively, there are probably some issues that need fixing. Please let us 
109
know of any problems with it so they can be sorted out in future versions. Also 
109
know of any problems with it so they can be sorted out in future versions. Also 
110
notify us if we are missing any art that’s been released prior to the packs 
110
notify us if we are missing any art that’s been released prior to the packs 
111
release date, even though we have skipped some stuff since we simply did not like 
111
release date, even though we have skipped some stuff since we simply did not like 
112
it, there is maybe some stuff that has been missed to include.
112
it, there is maybe some stuff that has been missed to include.
113
 
113
 
114
Please also be aware of the fact that we are still missing models and textures
114
Please also be aware of the fact that we are still missing models and textures
115
because these have not been remade yet by the community. They will probably
115
because these have not been remade yet by the community. They will probably
116
be featured in upcoming releases of the HRP (or updates).
116
be featured in upcoming releases of the HRP (or updates).
117
 
117
 
118
For a full summary of what's left to do, you may have a look at the HRP Wiki
118
For a full summary of what's left to do, you may have a look at the HRP Wiki
119
todo-list: http://hrp.duke4.net/wiki/doku.php?id=other:next_hrp_release
119
todo-list: http://hrp.duke4.net/wiki/doku.php?id=other:next_hrp_release
120
 
120
 
121
 
121
 
122
-----------------
122
-----------------
123
3.2) Known issues
123
3.2) Known issues
124
----------------- 
124
----------------- 
125
Although we tried hard to eliminate or avoid any glitches, unfortunately 
125
Although we tried hard to eliminate or avoid any glitches, unfortunately 
126
some of them could not be removed in this release. Here are those we know of:
126
some of them could not be removed in this release. Here are those we know of:
127
 
127
 
128
- Rarely you will still find props, pickup weapons or the like that are
128
- Rarely you will still find props, pickup weapons or the like that are
129
  clipping into walls, often preventing you from seeing them completely. 
129
  clipping into walls, often preventing you from seeing them completely. 
130
  Maphacks since January 2008 can fix these glitches, so don't hesitate to
130
  Maphacks since January 2008 can fix these glitches, so don't hesitate to
131
  report anything you consider worthy of correcting.
131
  report anything you consider worthy of correcting.
132
 
132
 
133
- Slime babe #1323 has a transparency/clipping bug with her hair. Updating
133
- Slime babe #1323 has a transparency/clipping bug with her hair. Updating
134
  the model should solve that problem.
134
  the model should solve that problem.
135
 
135
 
136
- If you use OpenGL texture compression/disk caching in EDuke32, the skyboxes 
136
- If you use OpenGL texture compression/disk caching in EDuke32, the skyboxes 
137
  will lose detail, i.e. look more pixellated than intended. This can be 
137
  will lose detail, i.e. look more pixellated than intended. This can be 
138
  especially noticed with L.A. Night skybox (as seen in E1L1) when looking at
138
  especially noticed with L.A. Night skybox (as seen in E1L1) when looking at
139
  the clouds. Right now, your only choice to fix this is to deactivate texture 
139
  the clouds. Right now, your only choice to fix this is to deactivate texture 
140
  compression in the menu. Note that this will also deactivate disk caching, so 
140
  compression in the menu. Note that this will also deactivate disk caching, so 
141
  you will have to deal with increased level loading times and possibly jerky 
141
  you will have to deal with increased level loading times and possibly jerky 
142
  framerates in some situations.
142
  framerates in some situations.
143
 
143
 
144
 
144
 
145
---------------------
145
---------------------
146
3.3) Title screen art
146
3.3) Title screen art
147
---------------------
147
---------------------
148
The front screen is a slightly modified and enhanced version of 3DRealms original
148
The front screen is a slightly modified and enhanced version of 3DRealms original
149
art work used with permission.
149
art work used with permission.
150
 
150
 
151
 
151
 
152
-----------------
152
-----------------
153
3.4) EDuke32 port
153
3.4) EDuke32 port
154
-----------------
154
-----------------
155
The EDuke32 port is an enhanced version of JonoF's initial JFDuke3D port and
155
The EDuke32 port is an enhanced version of JonoF's initial JFDuke3D port and
156
features enhanced mod support together with tons of newly-added code. It is 
156
features enhanced mod support together with tons of newly-added code. It is 
157
released and maintained by TerminX.
157
released and maintained by TerminX.
158
For the time being, we recommend using EDuke32 for running HRP because the port 
158
For the time being, we recommend using EDuke32 for running HRP because the port 
159
gets updated much more often and HRP content has been optimized for it.
159
gets updated much more often and HRP content has been optimized for it.
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160
 
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162
 
162
 
163
===========
163
===========
164
4) LICENSES
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4) LICENSES
165
===========
165
===========
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166
 
167
 
167
 
168
--------
168
--------
169
4.1) HRP 
169
4.1) HRP 
170
--------
170
--------
171
 
171
 
172
The contents of the High Resolution Pack are licensed under these three licenses:
172
The contents of the High Resolution Pack are licensed under these three licenses:
173
 
173
 
174
- The build engine is licensed under Ken Silverman's Build License which can be 
174
- The build engine is licensed under Ken Silverman's Build License which can be 
175
  found in "BUILDLIC.TXT".
175
  found in "BUILDLIC.TXT".
176
- The EDuke32 port is licensed under the GNU Public license which can be found 
176
- The EDuke32 port is licensed under the GNU Public license which can be found 
177
  in "GNU.TXT".
177
  in "GNU.TXT".
178
- The art content is licensed under the High Resolution Pack Art License which can 
178
- The art content is licensed under the High Resolution Pack Art License which can 
179
  be found in "hrp_art_license.txt".
179
  be found in "hrp_art_license.txt".
180
 
180
 
181
 
181
 
182
-----------
182
-----------
183
4.2) Others
183
4.2) Others
184
-----------
184
-----------
185
 
185
 
186
Some textures in this pack are based on source textures copyrighted by 
186
Some textures in this pack are based on source textures copyrighted by 
187
CGTextures.com. Permission to use and distribute these specific textures has 
187
CGTextures.com. Permission to use and distribute these specific textures has 
188
been granted to the author(s) of this texture pack. Textures downloaded from 
188
been granted to the author(s) of this texture pack. Textures downloaded from 
189
CGTextures.com are copyrighted and may NOT be redistributed or sold. For 
189
CGTextures.com are copyrighted and may NOT be redistributed or sold. For 
190
more information and the full license, please visit http://www.cgtextures.com.
190
more information and the full license, please visit http://www.cgtextures.com.
191
 
191
 
192
This disclaimer applies to the following textures:
192
This disclaimer applies to the following textures:
193
- highres\sprites\props: 585
193
- highres\sprites\props: 585
194
- highres\sprites\signs: 4420, 4949, 4955
194
- highres\sprites\signs: 4420, 4949, 4955
195
- highres\textures: 1120
195
- highres\textures: 1120
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196
 
197
 
197
 
198
 
198
 
199
================
199
================
200
5) CONTACT/LINKS
200
5) CONTACT/LINKS
201
================
201
================
202
 
202
 
203
 
203
 
204
Pär "Parkar" Karlsson 
204
Pär "Parkar" Karlsson 
205
(HRP author) ....................................... parkar82 [at] gmail.com
205
(HRP author) ....................................... parkar82 [at] gmail.com
206
 
206
 
207
 
207
 
208
Robin "NightFright" Reisinger
208
Robin "NightFright" Reisinger
209
(HRP co-author, HRP Update Pack author) ............ hrp_update [at] fastmail.fm
209
(HRP co-author, HRP Update Pack author) ............ hrp_update [at] fastmail.fm
210
 
210
 
211
 
211
 
212
Richard "TerminX" Gobeille
212
Richard "TerminX" Gobeille
213
(EDuke32 port author) .............................. terminx [at] gmail.com
213
(EDuke32 port author) .............................. terminx [at] gmail.com
214
 
214
 
215
 
215
 
216
--------------
216
--------------
217
Message boards
217
Message boards
218
--------------
218
--------------
219
http://forums.duke4.net
219
http://forums.duke4.net
220
 
220
 
221
The texture and model projects can be found in the Duke Nukem 3D source board:
221
The texture and model projects can be found in the Duke Nukem 3D source board:
222
http://forums.duke4.net/index.php?showforum=26
222
http://forums.duke4.net/index.php?showforum=26
223
 
223
 
224
 
224
 
225
------------
225
------------
226
IRC channels
226
IRC channels
227
------------
227
------------
228
- 3D Realms IRC Fan Channel ..... #3dr@irc.quakenet.org
228
- 3D Realms IRC Fan Channel ..... #3dr@irc.quakenet.org
229
- JFDuke3D @ IRC ................ #jfduke@irc.freenode.net
229
- JFDuke3D @ IRC ................ #jfduke@irc.freenode.net
230
 
230
 
231
 
231
 
232
----------------
232
----------------
233
Visit us online!
233
Visit us online!
234
----------------
234
----------------
235
- Duke3D High Resolution Pack ... http://hrp.duke4.net
235
- Duke3D High Resolution Pack ... http://hrp.duke4.net
236
- EDuke32 port (by TerminX) ..... http://eduke32.com
236
- EDuke32 port (by TerminX) ..... http://eduke32.com
237
- Duke4.net ..................... http://www.duke4.net
237
- Duke4.net ..................... http://www.duke4.net
238
 
238
 
239
 
239
 
240
 
240
 
241
==========
241
==========
242
6) CREDITS
242
6) CREDITS
243
==========
243
==========
244
 
244
 
245
All the following people are involved in this release. They all have our gratitude,
245
All the following people are involved in this release. They all have our gratitude,
246
for nothing of the great artwork (or pretty much anything else) would have been 
246
for nothing of the great artwork (or pretty much anything else) would have been 
247
possible to include without their support and effort.  
247
possible to include without their support and effort.  
248
Please notify us if you did contribute to this project without being listed here!
248
Please notify us if you did contribute to this project without being listed here!
249
 
249
 
250
 
250
 
251
-------------
251
-------------
252
JFDuke3D port
252
JFDuke3D port
253
-------------
253
-------------
254
JonoF
254
JonoF
255
Ken Silverman
255
Ken Silverman
256
 
256
 
257
 
257
 
258
------------
258
------------
259
EDuke32 port
259
EDuke32 port
260
------------
260
------------
261
Plagman
261
Plagman
262
TerminX
262
TerminX
263
 
263
 
264
 
264
 
265
----------------
265
----------------
266
Highres textures
266
Highres textures
267
----------------
267
----------------
268
0815Jack
268
0815Jack
269
ADM
269
ADM
270
Alexander Filippov
270
Alexander Filippov
271
AlgorithMan
271
AlgorithMan
272
Conrad Coldwood 
272
Conrad Coldwood 
273
Another Duke Fan
273
Another Duke Fan
274
Armando
274
Armando
275
Audiocraz
275
Audiocraz
276
BlitZ
276
BlitZ
277
cage
277
cage
278
chicken
278
chicken
279
Daedolon
279
Daedolon
280
Devastator
280
Devastator
281
Ding Bat
281
Ding Bat
282
DLT
282
DLT
283
dood!
283
dood!
284
Dreams
284
Dreams
285
DukeAtomic
285
DukeAtomic
286
Ecmaster76
286
Ecmaster76
287
endmilled
287
endmilled
288
Fearpi
288
Fearpi
289
gambini
289
gambini
290
Gman
290
Gman
291
gt1750
291
gt1750
292
Hendricks266
292
Hendricks266
293
Impact
293
Impact
294
JaJo
294
JaJo
295
Jblade
295
Jblade
296
jimbob
296
jimbob
297
Kef Nukem
297
Kef Nukem
298
Kev_Hectic
298
Kev_Hectic
299
Kevin9er
299
Kevin9er
300
Killd a ton
300
Killd a ton
301
L2theKING
301
L2theKING
302
Lemming
302
Lemming
303
marked
303
marked
304
motionblur
304
motionblur
305
NightFright
305
NightFright
306
Night Hacker 
306
Night Hacker 
307
nyne
307
nyne
308
ooppee
308
ooppee
309
Parkar
309
Parkar
310
Piccolo
310
Piccolo
311
Piterplus
311
Piterplus
312
princetonEO
312
princetonEO
313
Rellik66
313
Rellik66
314
Roger
314
Roger
315
Quakis
315
Quakis
316
Semicharm
316
Semicharm
317
Sky Fox
317
Sky Fox
318
Swiss Cheeseman/SwissCM
318
Swiss Cheeseman/SwissCM
319
Tesserex
319
Tesserex
320
theRobot
320
theRobot
321
toadie2k
321
toadie2k
322
Tip
322
Tip
323
Vasilinka
323
Vasilinka
324
Viciarg
324
Viciarg
325
WarHammer
325
WarHammer
326
White Alven
326
White Alven
327
yossa
327
yossa
328
 
328
 
329
 
329
 
330
-------------------
330
-------------------
331
3D models and skins
331
3D models and skins
332
-------------------
332
-------------------
333
alandog
333
alandog
334
AlgorithMan
334
AlgorithMan
335
Besli
335
Besli
336
Blunty 
336
Blunty 
337
Cipher
337
Cipher
338
Conrad Coldwood
338
Conrad Coldwood
339
dood!
339
dood!
340
Dr. Kill
340
Dr. Kill
341
DukeAtomic
341
DukeAtomic
342
drvarek 
342
drvarek 
343
Ecmaster76
343
Ecmaster76
344
efikkan
344
efikkan
345
Eric R
345
Eric R
346
escapist
346
escapist
347
Esslan
347
Esslan
348
FlackenWS
348
FlackenWS
349
Forder
349
Forder
350
General Failure
350
General Failure
351
GodBlitZor
351
GodBlitZor
352
gt1750
352
gt1750
353
Hellbound
353
Hellbound
354
ilovefoxes
354
ilovefoxes
355
Jokke_r
355
Jokke_r
356
Killd a ton
356
Killd a ton
357
Kralex
357
Kralex
358
L2theKING
358
L2theKING
359
Madaut
359
Madaut
360
MagNet
360
MagNet
361
Mean Person
361
Mean Person
362
motionblur
362
motionblur
363
Mr.Fibbles
363
Mr.Fibbles
364
ozz
364
ozz
365
Parkar
365
Parkar
366
Piterplus
366
Piterplus
367
Plagman
367
Plagman
368
Radar1013
368
Radar1013
369
Renegado 
369
Renegado 
370
Roma Loom
370
Roma Loom
371
Sky Fox
371
Sky Fox
372
Soul Collector
372
Soul Collector
373
Swiss Cheeseman/SwissCM
373
Swiss Cheeseman/SwissCM
374
Tea Monster
374
Tea Monster
375
Vasilinka
375
Vasilinka
376
YicklePigeon
376
YicklePigeon
377
zilppuri
377
zilppuri
378
 
378
 
379
 
379
 
380
--------
380
--------
381
Maphacks
381
Maphacks
382
--------
382
--------
383
Dave-ros
383
Dave-ros
384
DSotM
384
DSotM
385
Ecmaster76
385
Ecmaster76
386
endmilled
386
endmilled
387
ikkejw
387
ikkejw
388
Killd a ton
388
Killd a ton
389
Night Hacker
389
Night Hacker
390
noctrun
390
noctrun
391
Okira
391
Okira
392
Piterplus
392
Piterplus
393
Renegado
393
Renegado
394
Zebius
394
Zebius
395
 
395
 
396
 
396
 
397
-----------------
397
-----------------
398
Maphacks Reloaded
398
Maphacks Reloaded
399
-----------------
399
-----------------
400
Hunter_rus
400
Hunter_rus
401
NightFright
401
NightFright
402
 
402
 
403
 
403
 
404
------------
404
------------
405
HRP assembly
405
HRP assembly
406
------------
406
------------
407
NightFright
407
NightFright
408
Parkar
408
Parkar
409
Plagman
409
Plagman
410
 
410
 
411
 
411
 
412
-----------------
412
-----------------
413
Special thanks to
413
Special thanks to
414
-----------------
414
-----------------
415
- 3D Realms, for making this great game in the first place!
415
- 3D Realms, for making this great game in the first place!
416
- The guys at Duke4.net for hosting and help building the HRP website.
416
- The guys at Duke4.net for hosting and help building the HRP website.
417
- All of you who support and contribute to the project.
417
- All of you who support and contribute to the project.
418
- All the mirrors and seeders.
418
- All the mirrors and seeders.
419
 
419
 
420
 
420
 
421
 
421
 
422
============
422
============
423
7) CHANGELOG
423
7) CHANGELOG
424
============
424
============
425
 
425
 
426
Here is a list of all changes that have been included in this release since last
426
Here is a list of all changes that have been included in this release since last
427
HRP v4.0 (2009-03-23). Includes any previous Update Packs compiled by NightFright.
427
HRP v4.0 (2009-03-23). Includes any previous Update Packs compiled by NightFright.
428
 
428
 
429
 
429
 
430
HRP v4.2.036 (2009-12-08)
430
HRP v4.2.037 (2009-12-10)
431
-------------------------
431
-------------------------
432
> General: Support for Polymer engine update added (builds 4.2.001-4.2.017)
432
> General: Support for Polymer engine update added (builds 4.2.001-4.2.017)
433
 
433
 
434
> Added:
434
> Added:
435
     - Specular maps: 0, 182, 183, 224, 300, 302, 303, 329, 330, 333, 334, 344, 
435
     - Specular maps: 0, 182, 183, 224, 300, 302, 303, 329, 330, 333, 334, 344, 
436
                      352, 376, 402, 403, 405, 406, 472, 477, 770, 780, 786-788, 
436
                      352, 376, 402, 403, 405, 406, 472, 477, 770, 780, 786-788, 
437
                      800, 1100
437
                      800, 1100
438
     - Normal maps: 0, 182, 183, 224, 300, 303, 329, 330, 333, 334, 344, 352, 
438
     - Normal maps: 0, 182, 183, 224, 300, 303, 329, 330, 333, 334, 344, 352, 
439
                    376, 402, 403, 405, 406, 472, 477, 609, 770-772, 780, 786-788, 
439
                    376, 402, 403, 405, 406, 472, 477, 609, 770-772, 780, 786-788, 
440
                    800, 803, 805, 812, 1082-1087, 1101/5108, 1104/5095, 1116, 
440
                    800, 803, 805, 812, 1082-1087, 1101/5108, 1104/5095, 1116, 
441
                    1132-1135, 4240-4245, 5105, 5107, 5119
441
                    1132-1135, 4240-4245, 5105, 5107, 5119
442
     - Palettes: 199_12, 207_14/16, 243_17, 332_24, 365/0366_7, 370_7, 387_12/18, 
442
     - Palettes: 199_12, 207_14/16, 243_17, 332_24, 365/0366_7, 370_7, 387_12/18, 
443
                 392_17, 399_17, 428_17, 438/0439_17/19, 545_17, 757_24, 803_7, 
443
                 392_17, 399_17, 428_17, 438/0439_17/19, 545_17, 757_24, 803_7, 
444
                 881_15, 961_14, 1054_24, 3407_7, 4123/4124_7, 4178_13, 4224_13, 
444
                 881_15, 961_14, 1054_24, 3407_7, 4123/4124_7, 4178_13, 4224_13, 
445
                 4260-4263_17, 4284-4287_17, 4531_23, 4953_12
445
                 4260-4263_17, 4284-4287_17, 4531_23, 4953_12
446
 
446
 
447
> Revisions:
447
> Revisions:
448
     - highres\sprites\firstperson: 2548 (Freezer texture/ozz)
448
     - highres\sprites\firstperson: 2548 (Freezer texture/ozz)
449
     - highres\sprites\props: 4575
449
     - highres\sprites\props: 4575
450
     - highres\sprites\signs: 4953
450
     - highres\sprites\signs: 4953
451
     - highres\textures: 341_n, 609_n, 1169, 5110-5112, 5110-5112_n
451
     - highres\textures: 341_n, 609_n, 1169, 5110-5112, 5110-5112_n
452
 
452
 
453
> Fixes:
453
> Fixes:
454
    - highres\sprites\pickups: 53 (missing md3)
454
    - highres\sprites\pickups: 53 (missing md3)
455
    - highres\sprites\props.def: 768, 991 (scales corrections)
455
    - highres\sprites\props.def: 768, 991 (scales corrections)
456
    - highres\sprites\signs.def: 961 (scales correction)
456
    - highres\sprites\signs.def: 961 (scales correction)
457
    - highres\textures.def: old version of 186 restored; entries for missing 
457
    - highres\textures.def: old version of 186 restored; entries for missing 
458
                            313 (d/n/s/g) and 1024 (d/s) removed; new parallaxscale 
458
                            313 (d/n/s/g) and 1024 (d/s) removed; new parallaxscale 
459
                            for 341-343_n; entry for 718 corrected
459
                            for 341-343_n; entry for 718 corrected
460
 
460
 
461
 
461
 
462
HRP v4.1.1 (2009-09-01)
462
HRP v4.1.1 (2009-09-01)
463
-----------------------
463
-----------------------
464
> Added:
464
> Added:
465
     - highres\textures.def: 446 (pal11/12)
465
     - highres\textures.def: 446 (pal11/12)
466
     - highres\sprites\props: 920 (chain/highres sprite)
466
     - highres\sprites\props: 920 (chain/highres sprite)
467
 
467
 
468
> Fixes:
468
> Fixes:
469
     - highres\sprites\props: 913
469
     - highres\sprites\props: 913
470
 
470
 
471
> Revisions:
471
> Revisions:
472
     - highres\screen\hud: 46 (shrinker crystal HUD icon), 2470 (HoloDuke icon)
472
     - highres\screen\hud: 46 (shrinker crystal HUD icon), 2470 (HoloDuke icon)
473
     - highres\textures: 913
473
     - highres\textures: 913
474
 
474
 
475
 
475
 
476
HRP v4.1 (2009-07-01)
476
HRP v4.1 (2009-07-01)
477
---------------------
477
---------------------
478
> Added:
478
> Added:
479
     - highres\skyboxes: 94
479
     - highres\skyboxes: 94
480
     - highres\sprites\props: 4427 (pal0/14), 4431/4432 (glow),
480
     - highres\sprites\props: 4427 (pal0/14), 4431/4432 (glow),
481
     - highres\textures: 400, 443, 959, 3407 (pal5/14), 4177, 4202, 4207
481
     - highres\textures: 400, 443, 959, 3407 (pal5/14), 4177, 4202, 4207
482
 
482
 
483
> Fixes:
483
> Fixes:
484
     - highres\screen\menu: 2813-2820 (icon rotation), 3190-3196 (icon texture)
484
     - highres\screen\menu: 2813-2820 (icon rotation), 3190-3196 (icon texture)
485
     - highres\sprites\firstperson: 2524 (pistol muzzleflash)
485
     - highres\sprites\firstperson: 2524 (pistol muzzleflash)
486
     - highres\sprites\monsters.def: 2000 (pal 1/2/5/7-9)
486
     - highres\sprites\monsters.def: 2000 (pal 1/2/5/7-9)
487
     - highres\sprites\projectiles: 2448-2451 (pal0/2)
487
     - highres\sprites\projectiles: 2448-2451 (pal0/2)
488
 
488
 
489
> Revisions:
489
> Revisions:
490
     - highres\sprites\characters: 1405 (pal0/10-16/21/23, face)
490
     - highres\sprites\characters: 1405 (pal0/10-16/21/23, face)
491
     - highres\sprites\decals: 4445
491
     - highres\sprites\decals: 4445
492
     - highres\sprites\effects: 2066-2079, 2270-2283, 2310-2323
492
     - highres\sprites\effects: 2066-2079, 2270-2283, 2310-2323
493
     - highres\sprites\pickups: 53 (md3)
493
     - highres\sprites\pickups: 53 (md3)
494
     - highres\sprites\projectiles: 2448-2451
494
     - highres\sprites\projectiles: 2448-2451
495
     - highres\sprites\props: 569, 571, 573 (md3), 595 (texture), 615 (md3), 
495
     - highres\sprites\props: 569, 571, 573 (md3), 595 (texture), 615 (md3), 
496
                              4410 (skin), 4430-4432, 4458/4459 (skin), 4496, 
496
                              4410 (skin), 4430-4432, 4458/4459 (skin), 4496, 
497
                              4497 (skins), 4502/4503, 4557 (skin)
497
                              4497 (skins), 4502/4503, 4557 (skin)
498
     - highres\sprites\signs: 1044
498
     - highres\sprites\signs: 1044
499
     - highres\sprites\switches: 712 (skin), 4883
499
     - highres\sprites\switches: 712 (skin), 4883
500
     - highres\textures: 823, 3407 (pal24)
500
     - highres\textures: 823, 3407 (pal24)
501
 
501
 
502

Generated by GNU Enscript 1.6.5.90.
502

Generated by GNU Enscript 1.6.5.90.
503
 
503
 
504
 
504
 
505
 
505