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Rev 435 | Rev 479 | ||
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1 | // Maphacks for Duke3D HRP |
1 | // Maphacks for Duke3D HRP |
2 | // Level: E1L2.MAP - "Red Light District" (Original Atomic Edition version) |
2 | // Level: E1L2.MAP - "Red Light District" (Original Atomic Edition version) |
3 | // Author: Allen H. Blum III |
3 | // Author: Allen H. Blum III |
4 | // mapmd4: 594b59d713c4b2f3a2ad8131c0ba2066 |
4 | // mapmd4: 594b59d713c4b2f3a2ad8131c0ba2066 |
5 | // Reviewed by NightFright (February 2012) |
5 | // Reviewed by NightFright (February 2012) |
6 | 6 | ||
7 | 7 | ||
8 | 8 | ||
9 | // CHARACTERS |
9 | // CHARACTERS |
10 | 10 | ||
11 | // Hooker |
11 | // Hooker |
12 | sprite 544 angoff -768 // tile1321 fem3 hooker (flipped sprite) |
12 | sprite 544 angoff -768 // tile1321 fem3 hooker (flipped sprite) |
13 | 13 | ||
14 | // Slime babes |
14 | // Slime babes |
15 | sprite 1 angoff -896 // tile1294 podfem1 |
15 | sprite 1 angoff -896 // tile1294 podfem1 |
16 | 16 | ||
17 | // Stripper |
17 | // Stripper |
18 | sprite 309 angoff 512 // tile1312 fem1 stripper |
18 | sprite 309 angoff 512 // tile1312 fem1 stripper |
19 | 19 | ||
20 | 20 | ||
21 | 21 | ||
22 | // PROPS |
22 | // PROPS |
23 | 23 | ||
24 | // Bottles |
24 | // Bottles |
25 | sprite 525 angoff -64 // tile0956 bottle3 |
25 | sprite 525 angoff -64 // tile0956 bottle3 |
26 | sprite 526 angoff 128 // tile0956 bottle3 |
26 | sprite 526 angoff 128 // tile0956 bottle3 |
27 | sprite 527 angoff 384 // tile0956 bottle3 |
27 | sprite 527 angoff 384 // tile0956 bottle3 |
28 | sprite 528 angoff 960 // tile0956 bottle3 |
28 | sprite 528 angoff 960 // tile0956 bottle3 |
29 | sprite 465 angoff 256 // tile1160 bottle13 |
29 | sprite 465 angoff 256 // tile1160 bottle13 |
30 | sprite 466 angoff -512 // tile1162 bottle15 |
30 | sprite 466 angoff -512 // tile1162 bottle15 |
31 | sprite 467 angoff 128 // tile1161 bottle14 |
31 | sprite 467 angoff 128 // tile1161 bottle14 |
32 | sprite 468 angoff 512 // tile1163 bottle16 |
32 | sprite 468 angoff 512 // tile1163 bottle16 |
33 | sprite 469 angoff -768 // tile1164 bottle17 |
33 | sprite 469 angoff -768 // tile1164 bottle17 |
34 | sprite 470 angoff -192 // tile1165 bottle18 |
34 | sprite 470 angoff -192 // tile1165 bottle18 |
35 | sprite 471 angoff 256 // tile1166 bottle19 |
35 | sprite 471 angoff 256 // tile1166 bottle19 |
36 | sprite 472 angoff -384 // tile1163 bottle16 |
36 | sprite 472 angoff -384 // tile1163 bottle16 |
37 | sprite 473 angoff -192 // tile1161 bottle14 |
37 | sprite 473 angoff -192 // tile1161 bottle14 |
38 | sprite 474 angoff 512 // tile1165 bottle18 |
38 | sprite 474 angoff 512 // tile1165 bottle18 |
39 | sprite 475 angoff 128 // tile1166 bottle19 |
39 | sprite 475 angoff 128 // tile1166 bottle19 |
40 | sprite 476 angoff -256 // tile1161 bottle14 |
40 | sprite 476 angoff -256 // tile1161 bottle14 |
41 | 41 | ||
42 | // Fire Hydrant |
42 | // Fire Hydrant |
43 | sprite 797 angoff -512 // tile0981 hydrent |
43 | sprite 797 angoff -512 // tile0981 hydrent |
44 | 44 | ||
45 | // Toilet |
45 | // Toilet |
46 | sprite 478 angoff -512 // tile0569 toilet |
46 | sprite 478 angoff -512 // tile0569 toilet |
47 | 47 | ||
48 | // Trashcan |
48 | // Trashcan |
49 | sprite 160 angoff -256 // tile1232 canwithsomething |
49 | sprite 160 angoff -256 // tile1232 canwithsomething |
50 | sprite 228 angoff 512 // tile1232 canwithsomething |
50 | sprite 228 angoff 512 // tile1232 canwithsomething |
51 | sprite 402 angoff -256 // tile1232 canwithsomething |
51 | sprite 402 angoff -256 // tile1232 canwithsomething |
52 | sprite 407 angoff -256 // tile1232 canwithsomething |
52 | sprite 407 angoff -256 // tile1232 canwithsomething |
53 | 53 | ||
54 | 54 | ||
55 | 55 | ||
56 | // ITEMS/POWERUPS |
56 | // ITEMS/POWERUPS |
57 | 57 | ||
58 | // Armor |
58 | // Armor |
59 | sprite 189 angoff -512 // tile0054 shield |
59 | sprite 189 angoff -512 // tile0054 shield |
60 | sprite 367 angoff 256 // tile0054 shield |
60 | sprite 367 angoff 256 // tile0054 shield |
61 | 61 | ||
62 | // Health +30 |
62 | // Health +30 |
63 | sprite 44 angoff 256 // tile0052 sixpack |
63 | sprite 44 angoff 256 // tile0052 sixpack |
64 | sprite 153 angoff 256 // tile0052 sixpack |
64 | sprite 153 angoff 256 // tile0052 sixpack |
65 | sprite 154 angoff 256 // tile0052 sixpack |
65 | sprite 154 angoff 256 // tile0052 sixpack |
66 | sprite 155 angoff -256 // tile0052 sixpack |
66 | sprite 155 angoff -256 // tile0052 sixpack |
67 | sprite 156 angoff 256 // tile0052 sixpack |
67 | sprite 156 angoff 256 // tile0052 sixpack |
68 | sprite 158 angoff 512 // tile0052 sixpack |
68 | sprite 158 angoff 512 // tile0052 sixpack |
69 | sprite 180 angoff -256 // tile0052 sixpack |
69 | sprite 180 angoff -256 // tile0052 sixpack |
70 | 70 | ||
71 | // HoloDuke |
71 | // HoloDuke |
72 | sprite 208 angoff 256 // tile1348 holoduke |
72 | sprite 208 angoff 256 // tile1348 holoduke |
73 | 73 | ||
74 | // Keycards (Y/R/B) |
74 | // Keycards (Y/R/B) |
75 | sprite 27 angoff 512 // tile0060 accesscard blue |
75 | sprite 27 angoff 512 // tile0060 accesscard blue |
76 | sprite 179 angoff -256 // tile0060 accesscard yellow |
76 | sprite 179 angoff -256 // tile0060 accesscard yellow |
77 | sprite 249 angoff 1024 // tile0060 accesscard red |
77 | sprite 249 angoff 1024 // tile0060 accesscard red |
78 | 78 | ||
79 | // Medkit |
79 | // Medkit |
80 | sprite 278 angoff -512 // tile0053 firstaid |
80 | sprite 278 angoff -512 // tile0053 firstaid |
81 | sprite 823 angoff 384 // tile0053 firstaid |
81 | sprite 823 angoff 384 // tile0053 firstaid |
82 | 82 | ||
83 | // Nightvision |
83 | // Nightvision |
84 | sprite 186 angoff 1024 // tile0059 heatsensor |
84 | sprite 186 angoff 1024 // tile0059 heatsensor |
85 | 85 | ||
86 | 86 | ||
87 | 87 | ||
88 | // WEAPONS/AMMO |
88 | // WEAPONS/AMMO |
89 | 89 | ||
90 | // Pistol & ammo |
90 | // Pistol & ammo |
91 | sprite 432 angoff 1024 // tile0021 firstgunsprite |
91 | sprite 432 angoff 1024 // tile0021 firstgunsprite |
92 | sprite 755 angoff 512 // tile0040 ammo |
92 | sprite 755 angoff 512 // tile0040 ammo |
93 | sprite 757 angoff 512 // tile0040 ammo |
93 | sprite 757 angoff 512 // tile0040 ammo |
94 | 94 | ||
95 | // Shotgun & ammo |
95 | // Shotgun & ammo |
96 | sprite 390 angoff 1024 // tile0049 shotgunammo (Dukematch only) |
96 | sprite 390 angoff 1024 // tile0049 shotgunammo (Dukematch only) |
97 | sprite 391 angoff -512 // tile0028 shotgunsprite |
97 | sprite 391 angoff -512 // tile0028 shotgunsprite |
98 | sprite 515 angoff 1024 // tile0028 shotgunsprite |
98 | sprite 515 angoff 1024 // tile0028 shotgunsprite |
99 | sprite 694 angoff -512 // tile0049 shotgunammo |
99 | sprite 694 angoff -512 // tile0049 shotgunammo |
100 | sprite 818 angoff -256 // tile0049 shotgunammo |
100 | sprite 818 angoff -256 // tile0049 shotgunammo |
101 | 101 | ||
102 | // Chaingun & ammo |
102 | // Chaingun & ammo |
103 | sprite 159 angoff -128 // tile0041 batteryammo |
103 | sprite 159 angoff -128 // tile0041 batteryammo |
104 | sprite 173 angoff 512 // tile0041 batteryammo |
104 | sprite 173 angoff 512 // tile0041 batteryammo |
105 | sprite 693 angoff 512 // tile0041 batteryammo |
105 | sprite 693 angoff 512 // tile0041 batteryammo |
106 | sprite 754 angoff -512 // tile0041 batteryammo |
106 | sprite 754 angoff -512 // tile0041 batteryammo |
107 | 107 | ||
108 | // RPG & ammo |
108 | // RPG & ammo |
109 | sprite 163 angoff -512 // tile0044 rpgammo |
109 | sprite 163 angoff -512 // tile0044 rpgammo |
110 | sprite 751 angoff -256 // tile0023 rpgsprite (Dukematch only) |
110 | sprite 751 angoff -256 // tile0023 rpgsprite (Dukematch only) |
111 | sprite 825 angoff 1024 // tile0044 rpgammo |
111 | sprite 825 angoff 1024 // tile0044 rpgammo |
112 | 112 | ||
113 | // Pipebombs |
113 | // Pipebombs |
114 | sprite 63 angoff 512 // tile0047 hbombammo |
114 | sprite 63 angoff 512 // tile0047 hbombammo |
115 | sprite 188 angoff -512 // tile0047 hbombammo |
115 | sprite 188 angoff -512 // tile0047 hbombammo |
116 | sprite 265 angoff -768 // tile0047 hbombammo |
116 | sprite 265 angoff -768 // tile0047 hbombammo |
117 | 117 | ||
118 | 118 | ||
119 | 119 | ||
120 | // OVERRIDE |
120 | // OVERRIDE |
121 | 121 | ||
122 | // Fixes for badly aligned sprites |
122 | // Fixes for badly aligned sprites |
123 | sprite 208 mdzoff 600000 // tile1348 holoduke (secret in video store) |
123 | sprite 208 mdzoff 600000 // tile1348 holoduke (secret in video store) |
124 | sprite 208 pitch 1 // tile1348 holoduke |
124 | sprite 208 pitch 1 // tile1348 holoduke |
125 | 125 | ||
126 | // Forcing any floor aligned model to be rendered as sprite |
126 | // Forcing any floor aligned model to be rendered as sprite |
127 | sprite 177 notmd // tile2301 wallblood1 |
127 | sprite 177 notmd // tile2301 wallblood1 |
128 | sprite 287 notmd // tile0903 pocket billard |
128 | sprite 287 notmd // tile0903 pocket billard |
129 | sprite 288 notmd // tile0903 pocket billard |
129 | sprite 288 notmd // tile0903 pocket billard |
130 | sprite 289 notmd // tile0903 pocket billard |
130 | sprite 289 notmd // tile0903 pocket billard |
131 | sprite 290 notmd // tile0903 pocket billard |
131 | sprite 290 notmd // tile0903 pocket billard |
132 | sprite 291 notmd // tile0903 pocket billard |
132 | sprite 291 notmd // tile0903 pocket billard |
133 | sprite 292 notmd // tile0903 pocket billard |
133 | sprite 292 notmd // tile0903 pocket billard |
134 | sprite 426 notmd // tile0577 femmag2 |
134 | sprite 426 notmd // tile0577 femmag2 |
135 | sprite 461 notmd // tile0568 femmag1 |
135 | sprite 461 notmd // tile0568 femmag1 |
136 | sprite 462 notmd // tile0568 femmag1 |
136 | sprite 462 notmd // tile0568 femmag1 |
137 | sprite 463 notmd // tile0577 femmag2 |
137 | sprite 463 notmd // tile0577 femmag2 |
138 | sprite 540 notmd // tile0690 (manhole, half open) |
138 | sprite 540 notmd // tile0690 (manhole, half open) |
139 | 139 | ||
140 | // Switches to be hidden |
140 | // Switches to be hidden |
141 | sprite 191 notmd // tile0132 slotdoor (hand dryer) |
141 | sprite 191 notmd // tile0132 slotdoor (hand dryer) |
142 | sprite 254 notmd // tile0132 slotdoor (telephone) |
142 | sprite 254 notmd // tile0132 slotdoor (telephone) |
143 | sprite 517 notmd // tile0132 slotdoor (telephone) |
143 | sprite 517 notmd // tile0132 slotdoor (telephone) |
144 | 144 | ||
145 | 145 | ||
146 | 146 | ||
147 | // LIGHTS |
147 | // LIGHTS |
148 | 148 |