Rev 464 | Only display areas with differences | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed
Rev 464 | Rev 479 | ||
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1 | // Maphacks for Duke3D HRP |
1 | // Maphacks for Duke3D HRP |
2 | // Level: E3L3.MAP - "Flood Zone" (Original Atomic Edition version) |
2 | // Level: E3L3.MAP - "Flood Zone" (Original Atomic Edition version) |
3 | // Author: Richard Bailey Gray (The Levelord) |
3 | // Author: Richard Bailey Gray (The Levelord) |
4 | // mapmd4: f6994317c2f91afc02280325c51c2f31 |
4 | // mapmd4: f6994317c2f91afc02280325c51c2f31 |
5 | // Reviewed by NightFright (February 2012) |
5 | // Reviewed by NightFright (February 2012) |
6 | 6 | ||
7 | 7 | ||
8 | 8 | ||
9 | // CHARACTERS |
9 | // CHARACTERS |
10 | 10 | ||
11 | // Slime babes |
11 | // Slime babes |
12 | sprite 105 angoff 768 // (Polymost HRP) |
12 | sprite 105 angoff 768 // (Polymost HRP) |
13 | sprite 447 angoff 256 |
13 | sprite 447 angoff 256 |
14 | 14 | ||
15 | 15 | ||
16 | 16 | ||
17 | // ITEMS/POWERUPS |
17 | // ITEMS/POWERUPS |
18 | 18 | ||
19 | // Armor |
19 | // Armor |
20 | sprite 174 angoff -512 |
20 | sprite 174 angoff -512 |
21 | sprite 449 angoff 256 // Dukematch only |
21 | sprite 449 angoff 256 // Dukematch only |
22 | 22 | ||
23 | // Health +10 |
23 | // Health +10 |
24 | sprite 108 angoff 196 |
24 | sprite 108 angoff 196 |
25 | 25 | ||
26 | // Health +30 |
26 | // Health +30 |
27 | sprite 2 angoff 256 |
27 | sprite 2 angoff 256 |
28 | sprite 64 angoff -768 |
28 | sprite 64 angoff -768 |
29 | sprite 167 angoff 256 |
29 | sprite 167 angoff 256 |
30 | sprite 188 angoff 768 |
30 | sprite 188 angoff 768 |
31 | sprite 203 angoff -768 |
31 | sprite 203 angoff -768 |
32 | sprite 483 angoff -512 |
32 | sprite 483 angoff -512 |
33 | sprite 484 angoff -512 |
33 | sprite 484 angoff -512 |
34 | 34 | ||
35 | // HoloDuke |
35 | // HoloDuke |
36 | sprite 95 angoff 1024 |
36 | sprite 95 angoff 1024 |
37 | 37 | ||
38 | // Jetpack |
38 | // Jetpack |
39 | sprite 42 angoff 512 // Dukematch only |
39 | sprite 42 angoff 512 // Dukematch only |
40 | sprite 50 angoff 384 |
40 | sprite 50 angoff 384 |
41 | sprite 63 angoff -512 // Dukematch only |
41 | sprite 63 angoff -512 // Dukematch only |
42 | 42 | ||
43 | // Keycards (B/Y/R) |
43 | // Keycards (B/Y/R) |
44 | sprite 171 angoff 768 |
44 | sprite 171 angoff 768 |
45 | sprite 392 angoff 896 |
45 | sprite 392 angoff 896 |
46 | sprite 407 angoff 1024 |
46 | sprite 407 angoff 1024 |
47 | 47 | ||
48 | // Medkit |
48 | // Medkit |
49 | sprite 200 angoff 512 |
49 | sprite 200 angoff 512 |
50 | sprite 387 angoff -512 |
50 | sprite 387 angoff -512 |
51 | 51 | ||
52 | // Nightvision |
52 | // Nightvision |
53 | sprite 24 angoff 640 |
53 | sprite 24 angoff 640 |
54 | 54 | ||
55 | // Scuba gear |
55 | // Scuba gear |
56 | sprite 178 angoff -256 |
56 | sprite 178 angoff -256 |
57 | sprite 448 angoff 1024 // Dukematch only |
57 | sprite 448 angoff 1024 // Dukematch only |
58 | 58 | ||
59 | 59 | ||
60 | 60 | ||
61 | // WEAPONS/AMMO |
61 | // WEAPONS/AMMO |
62 | 62 | ||
63 | // Pistol & ammo |
63 | // Pistol & ammo |
64 | sprite 65 angoff 1024 |
64 | sprite 65 angoff 1024 |
65 | sprite 66 angoff 512 |
65 | sprite 66 angoff 512 |
66 | sprite 74 angoff 192 |
66 | sprite 74 angoff 192 |
67 | 67 | ||
68 | // Shotgun & ammo |
68 | // Shotgun & ammo |
69 | sprite 75 angoff 320 |
69 | sprite 75 angoff 320 |
70 | sprite 121 angoff 768 |
70 | sprite 121 angoff 768 |
71 | sprite 126 angoff 1024 |
71 | sprite 126 angoff 1024 |
72 | sprite 373 angoff 1024 |
72 | sprite 373 angoff 1024 |
73 | 73 | ||
74 | // Chaingun & ammo |
74 | // Chaingun & ammo |
75 | sprite 96 angoff -512 // Dukematch only |
75 | sprite 96 angoff -512 // Dukematch only |
76 | sprite 111 angoff 512 |
76 | sprite 111 angoff 512 |
77 | sprite 166 angoff 768 |
77 | sprite 166 angoff 768 |
78 | sprite 168 angoff 256 |
78 | sprite 168 angoff 256 |
79 | sprite 371 angoff -384 |
79 | sprite 371 angoff -384 |
80 | sprite 432 angoff 512 |
80 | sprite 432 angoff 512 |
81 | sprite 462 angoff 512 |
81 | sprite 462 angoff 512 |
82 | sprite 465 angoff -512 |
82 | sprite 465 angoff -512 |
83 | 83 | ||
84 | // RPG & ammo |
84 | // RPG & ammo |
85 | sprite 112 angoff 768 |
85 | sprite 112 angoff 768 |
86 | sprite 169 angoff -512 |
86 | sprite 169 angoff -512 |
87 | sprite 173 angoff 256 |
87 | sprite 173 angoff 256 |
88 | sprite 202 angoff 256 |
88 | sprite 202 angoff 256 |
89 | sprite 204 angoff 512 |
89 | sprite 204 angoff 512 |
90 | sprite 374 angoff 768 |
90 | sprite 374 angoff 768 |
91 | 91 | ||
92 | // Pipebombs |
92 | // Pipebombs |
93 | sprite 256 angoff 1024 |
93 | sprite 256 angoff 1024 |
94 | 94 | ||
95 | // Shrinker & ammo |
95 | // Shrinker & ammo |
96 | sprite 67 angoff -640 |
96 | sprite 67 angoff -640 |
97 | 97 | ||
98 | // Devastator & ammo |
98 | // Devastator & ammo |
99 | sprite 109 angoff -512 |
99 | sprite 109 angoff -512 |
100 | sprite 110 angoff -768 |
100 | sprite 110 angoff -768 |
101 | sprite 127 angoff -256 |
101 | sprite 127 angoff -256 |
102 | sprite 191 angoff -64 |
102 | sprite 191 angoff -64 |
103 | sprite 192 angoff 256 |
103 | sprite 192 angoff 256 |
104 | sprite 193 angoff -720 |
104 | sprite 193 angoff -720 |
105 | sprite 375 angoff 1024 |
105 | sprite 375 angoff 1024 |
106 | sprite 426 angoff 1024 |
106 | sprite 426 angoff 1024 |
107 | sprite 427 angoff 768 |
107 | sprite 427 angoff 768 |
108 | sprite 431 angoff -512 |
108 | sprite 431 angoff -512 |
109 | sprite 433 angoff -512 |
109 | sprite 433 angoff -512 |
110 | 110 | ||
111 | // Laser Tripbomb |
111 | // Laser Tripbomb |
112 | sprite 71 angoff 1024 |
112 | sprite 71 angoff 1024 |
113 | sprite 72 angoff 1024 |
113 | sprite 72 angoff 1024 |
114 | 114 | ||
115 | // Freezethrower & ammo |
115 | // Freezethrower & ammo |
116 | sprite 68 angoff 1024 |
116 | sprite 68 angoff 1024 |
117 | sprite 69 angoff 512 |
117 | sprite 69 angoff 512 |
118 | 118 | ||
119 | 119 | ||
120 | 120 | ||
121 | // OVERRIDE |
121 | // OVERRIDE |
122 | 122 | ||
123 | // Fixes for badly aligned sprites |
123 | // Fixes for badly aligned sprites |
124 | sprite 68 pitch -5 // Freezer ammo |
124 | sprite 68 pitch -5 // Freezer ammo |
125 | sprite 68 roll -100 |
125 | sprite 68 roll -100 |
126 | sprite 75 mdzoff -600000 // shotgun ammo |
126 | sprite 75 mdzoff -600000 // shotgun ammo |
127 | sprite 75 pitch 1 |
127 | sprite 75 pitch 1 |
128 | sprite 96 mdzoff 1260000 // chaingun (Dukematch only) |
128 | sprite 96 mdzoff 1260000 // chaingun (Dukematch only) |
129 | sprite 96 pitch 1 |
129 | sprite 96 pitch 1 |
130 | sprite 105 mdxoff 450000 // underwater slime babe (Polymost HRP) |
130 | sprite 105 mdxoff 450000 // underwater slime babe (Polymost HRP) |
131 | sprite 105 pitch 1 |
131 | sprite 105 pitch 1 |
132 | sprite 447 mdxoff 462000 // underwater slime babe (Polymost HRP) |
132 | sprite 447 mdxoff 462000 // underwater slime babe (Polymost HRP) |
133 | sprite 447 pitch 1 |
133 | sprite 447 pitch 1 |
134 | sprite 434 mdxoff 9000 // shotgun ammo |
134 | sprite 434 mdxoff 9000 // shotgun ammo |
135 | sprite 434 pitch 1 |
135 | sprite 434 pitch 1 |
136 | sprite 462 mdzoff 360000 // chaingun ammo (found by Hunter_rus) |
136 | sprite 462 mdzoff 360000 // chaingun ammo (found by Hunter_rus) |
137 | sprite 462 roll 1 |
137 | sprite 462 roll 1 |
138 | 138 | ||
139 | // Forcing any floor aligned model to be rendered as sprite |
139 | // Forcing any floor aligned model to be rendered as sprite |
140 | sprite 253 notmd |
140 | sprite 253 notmd |
141 | 141 | ||
142 | // Switches to be hidden |
142 | // Switches to be hidden |
143 | sprite 4 notmd // Hard Hat Area |
143 | sprite 4 notmd // Hard Hat Area |
144 | 144 | ||
145 | 145 | ||
146 | 146 | ||
147 | // LIGHTS |
147 | // LIGHTS |
148 | 148 |