Rev 725 | Go to most recent revision | Only display areas with differences | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed
Rev 725 | Rev 726 | ||
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1 | // Maphacks by LeoD for use with the Decay Duke Nukem 3D Mod |
1 | // Maphacks by LeoD for use with the Decay Duke Nukem 3D Mod |
2 | 2 | ||
3 | // Title : The Green Death |
3 | // Title : The Green Death |
4 | // Author : Hellbound & Mark. |
4 | // Author : Hellbound & Mark. |
5 | // Filename : sewers3.map |
5 | // Filename : sewers3.map |
6 | // mapmd4 : 499bc987d6f20c973ef4bf428acaf19d // 2015-12-17 |
6 | // mapmd4 : 499bc987d6f20c973ef4bf428acaf19d // 2015-12-17 |
7 | 7 | ||
8 | sprite 312 angoff 1024 // tile0026 heavyhbomb |
8 | sprite 312 angoff 1024 // tile0026 heavyhbomb |
9 | /* |
9 | /* |
10 | sprite 265 pitch -1 // tile0913 maskwall2 (fence) [new] |
10 | sprite 265 pitch -1 // tile0913 maskwall2 (fence) [new] |
11 | sprite 265 mdzoff 100000 // tile0913 maskwall2 (fence) [new] |
11 | sprite 265 mdzoff 100000 // tile0913 maskwall2 (fence) [new] |
12 | sprite 266 pitch 1 // tile0913 maskwall2 (fence) [new] |
12 | sprite 266 pitch 1 // tile0913 maskwall2 (fence) [new] |
13 | sprite 266 mdzoff 100000 // tile0913 maskwall2 (fence) [new] |
13 | sprite 266 mdzoff 100000 // tile0913 maskwall2 (fence) [new] |
14 | */ |
14 | */ |
15 | sprite 75 roll 72 // tile3807 (decay broom) |
15 | sprite 75 roll 72 // tile3807 [decay broom] |
16 | sprite 680 angoff 512 // tile0051 cola |
16 | sprite 680 angoff 512 // tile0051 cola |
17 | sprite 796 angoff 1024 // tile3812 (decay toolkit) |
17 | sprite 796 angoff 1024 // tile3812 [decay toolkit] |
18 | sprite 741 angoff 256 // tile0051 cola |
18 | sprite 741 angoff 256 // tile0051 cola |
19 | sprite 628 angoff -128 // tile1734 liztroopdsprite [decay civilian zombie] |
19 | sprite 628 angoff -128 // tile1734 liztroopdsprite [decay civilian zombie] |
20 | sprite 628 pitch 1 // tile1734 liztroopdsprite [decay civilian zombie] |
20 | sprite 628 pitch 1 // tile1734 liztroopdsprite [decay civilian zombie] |
21 | sprite 628 roll 1 // tile1734 liztroopdsprite [decay civilian zombie] |
21 | sprite 628 roll 1 // tile1734 liztroopdsprite [decay civilian zombie] |
22 | sprite 628 mdzoff 400000 // tile1734 liztroopdsprite [decay civilian zombie] |
22 | sprite 628 mdzoff 400000 // tile1734 liztroopdsprite [decay civilian zombie] |
23 | sprite 703 pitch -1 // tile0670 (faucet) |
23 | sprite 703 pitch -1 // tile0670 (faucet) |
24 | sprite 703 mdxoff -5000 // tile0670 (faucet) |
24 | sprite 703 mdxoff -5000 // tile0670 (faucet) |
25 | sprite 703 mdzoff 50000 // tile0670 (faucet) |
25 | sprite 703 mdzoff 50000 // tile0670 (faucet) |
26 | sprite 668 roll -1 // tile5349 (tile5334 (decay trooper)) |
26 | sprite 668 roll -1 // tile5349 [decay (tile5334 trooper)] |
27 | sprite 668 mdzoff 500000 // tile5349 (tile5334 (decay trooper)) |
27 | sprite 668 mdzoff 500000 // tile5349 [decay (tile5334 trooper)] |
28 | 28 |