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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Title    : End Game
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// Title    : End Game
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// Filename : MSSP7.MAP
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// Filename : MSSP7.MAP
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// Author   : Mikko Sandt
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// Author   : Mikko Sandt
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// mapmd4   : debe124c02cb71744b3ed494ee968b40 // 2001-03-12 (GRP)
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// mapmd4   : debe124c02cb71744b3ed494ee968b40 // 2001-03-12 (GRP)
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// mapmd4   : 42ff602dde638017750b9b25d79b4bf9 // 2013-07-11 (Addon Pack)
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// Curr. HRP: r5.3.648
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// Curr. HRP: r5.3.648
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sprite   735 angoff     1024       // tile0028 shotgunsprite
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sprite   735 angoff     1024       // tile0028 shotgunsprite
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sprite   758 angoff     896        // tile0022 chaingunsprite (multiplayer)
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sprite   758 angoff     896        // tile0022 chaingunsprite (multiplayer)
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sprite    72 angoff    -512        // tile0040 ammo
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sprite    72 angoff    -512        // tile0040 ammo
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sprite     1 angoff     1024       // tile0042 devistatorammo
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sprite     1 angoff     1024       // tile0042 devistatorammo
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sprite     1 pitch     -160        // tile0042 devistatorammo
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sprite     1 pitch     -160        // tile0042 devistatorammo
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sprite   760 angoff    -256        // tile0028 shotgunsprite (multiplayer)
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sprite   760 angoff    -256        // tile0028 shotgunsprite (multiplayer)
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sprite    39 angoff     1024       // tile0049 shotgunammo
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sprite    39 angoff     1024       // tile0049 shotgunammo
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sprite   769 mdzoff     700000     // tile0049 shotgunammo (multiplayer)
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sprite   769 mdzoff     700000     // tile0049 shotgunammo (multiplayer)
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sprite   769 pitch     -1          // tile0049 shotgunammo (multiplayer)
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sprite   769 pitch     -1          // tile0049 shotgunammo (multiplayer)
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sprite   306 angoff    -768        // tile1734 liztroopdsprite
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sprite   306 angoff    -768        // tile1734 liztroopdsprite
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sprite   306 mdxoff    -3000       // tile1734 liztroopdsprite
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sprite   306 mdxoff    -3000       // tile1734 liztroopdsprite
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sprite   306 mdzoff    -200000     // tile1734 liztroopdsprite
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sprite   306 mdzoff    -200000     // tile1734 liztroopdsprite
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sprite   306 pitch      8          // tile1734 liztroopdsprite
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sprite   306 pitch      8          // tile1734 liztroopdsprite
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sprite   306 roll       4          // tile1734 liztroopdsprite
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sprite   306 roll       4          // tile1734 liztroopdsprite
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sprite   305 angoff    -256        // tile0060 accesscard blue
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sprite   305 angoff    -256        // tile0060 accesscard blue
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sprite   305 mdzoff     300000     // tile0060 accesscard blue
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sprite   305 mdzoff     300000     // tile0060 accesscard blue
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sprite   305 pitch      1          // tile0060 accesscard blue
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sprite   305 pitch      1          // tile0060 accesscard blue
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sprite   305 roll      -4          // tile0060 accesscard blue
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sprite   305 roll      -4          // tile0060 accesscard blue
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sprite    37 angoff     1024       // tile0040 ammo
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sprite    37 angoff     1024       // tile0040 ammo
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sprite    36 angoff     1024       // tile0040 ammo
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sprite    36 angoff     1024       // tile0040 ammo
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sprite    33 angoff     1024       // tile0022 chaingunsprite
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sprite    33 angoff     1024       // tile0022 chaingunsprite
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sprite    33 mdyoff    -200        // tile0022 chaingunsprite
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sprite    33 mdyoff    -200        // tile0022 chaingunsprite
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sprite    33 mdzoff    -2500       // tile0022 chaingunsprite
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sprite    33 mdzoff    -2500       // tile0022 chaingunsprite
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sprite    33 roll      -256        // tile0022 chaingunsprite
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sprite    33 roll      -256        // tile0022 chaingunsprite
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sprite   770 angoff     256        // tile0049 shotgunammo (multiplayer)
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sprite   770 angoff     256        // tile0049 shotgunammo (multiplayer)
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sprite    32 angoff     1024       // tile0041 batteryammo
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sprite    32 angoff     1024       // tile0041 batteryammo
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sprite    32 mdzoff     200000     // tile0041 batteryammo
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sprite    32 mdzoff     200000     // tile0041 batteryammo
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sprite    32 roll       1          // tile0041 batteryammo
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sprite    32 roll       1          // tile0041 batteryammo
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sprite   761 angoff     1024       // tile0028 shotgunsprite (multiplayer)
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sprite   761 angoff     1024       // tile0028 shotgunsprite (multiplayer)
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sprite    31 angoff     768        // tile0055 steroids
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sprite    31 angoff     768        // tile0055 steroids
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sprite    68 angoff     1024       // tile0053 firstaid
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sprite    68 angoff     1024       // tile0053 firstaid
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sprite    14 angoff     1024       // tile0049 shotgunammo
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sprite    14 angoff     1024       // tile0049 shotgunammo
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sprite    14 mdzoff     600000     // tile0049 shotgunammo
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sprite    14 mdzoff     600000     // tile0049 shotgunammo
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sprite    14 pitch     -1          // tile0049 shotgunammo
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sprite    14 pitch     -1          // tile0049 shotgunammo
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sprite   771 angoff     1024       // tile0041 batteryammo (multiplayer)
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sprite   771 angoff     1024       // tile0041 batteryammo (multiplayer)
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sprite   771 mdzoff     600000     // tile0041 batteryammo (multiplayer)
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sprite   771 mdzoff     600000     // tile0041 batteryammo (multiplayer)
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sprite   771 pitch      1          // tile0041 batteryammo (multiplayer)
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sprite   771 pitch      1          // tile0041 batteryammo (multiplayer)
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sprite    28 mdzoff     450000     // tile0037 freezeammo
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sprite    28 mdzoff     450000     // tile0037 freezeammo
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sprite    28 roll       1          // tile0037 freezeammo
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sprite    28 roll       1          // tile0037 freezeammo
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sprite   772 angoff    -512        // tile0041 batteryammo (multiplayer)
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sprite   772 angoff    -512        // tile0041 batteryammo (multiplayer)
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sprite   772 mdzoff     300000     // tile0041 batteryammo (multiplayer)
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sprite   772 mdzoff     300000     // tile0041 batteryammo (multiplayer)
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sprite   772 pitch     -3          // tile0041 batteryammo (multiplayer)
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sprite   772 pitch     -3          // tile0041 batteryammo (multiplayer)
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sprite   772 roll      -2          // tile0041 batteryammo (multiplayer)
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sprite   772 roll      -2          // tile0041 batteryammo (multiplayer)
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sprite    29 angoff     512        // tile0024 freezesprite
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sprite    29 angoff     512        // tile0024 freezesprite
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sprite    29 mdzoff     400000     // tile0024 freezesprite
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sprite    29 mdzoff     400000     // tile0024 freezesprite
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sprite    29 pitch     -1          // tile0024 freezesprite
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sprite    29 pitch     -1          // tile0024 freezesprite
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sprite   258 angoff    -256        // tile4438 coffeemug
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sprite   258 angoff    -256        // tile4438 coffeemug
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sprite   259 angoff    -256        // tile4370 desklamp
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sprite   259 angoff    -256        // tile4370 desklamp
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sprite   256 angoff    -640        // tile0557 chair2
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sprite   256 angoff    -640        // tile0557 chair2
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sprite   251 angoff     1024       // tile0060 accesscard red
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sprite   251 angoff     1024       // tile0060 accesscard red
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sprite    18 angoff    -512        // tile0041 batteryammo
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sprite    18 angoff    -512        // tile0041 batteryammo
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sprite    18 mdzoff     500000     // tile0041 batteryammo
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sprite    18 mdzoff     500000     // tile0041 batteryammo
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sprite    18 roll      -1          // tile0041 batteryammo
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sprite    18 roll      -1          // tile0041 batteryammo
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sprite   236 angoff     512        // tile0023 rpgsprite
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sprite   236 angoff     512        // tile0023 rpgsprite
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sprite    20 angoff     1024       // tile0041 batteryammo
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sprite    20 angoff     1024       // tile0041 batteryammo
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sprite    27 angoff     1024       // tile0037 freezeammo
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sprite    27 angoff     1024       // tile0037 freezeammo
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sprite   429 mdzoff     200000     // tile0563 waterfountain
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sprite   429 mdzoff     200000     // tile0563 waterfountain
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sprite   429 pitch     -1          // tile0563 waterfountain
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sprite   429 pitch     -1          // tile0563 waterfountain
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sprite    26 angoff     1024       // tile0044 rpgammo
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sprite    26 angoff     1024       // tile0044 rpgammo
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sprite    22 angoff     512        // tile0049 shotgunammo
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sprite    22 angoff     512        // tile0049 shotgunammo
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sprite   403 angoff    -640        // tile0556 chair1
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sprite   403 angoff    -640        // tile0556 chair1
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sprite    23 angoff    -512        // tile0047 hbombammo
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sprite    23 angoff    -512        // tile0047 hbombammo
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sprite    23 mdzoff     300000     // tile0047 hbombammo
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sprite    23 mdzoff     300000     // tile0047 hbombammo
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sprite    23 pitch      1          // tile0047 hbombammo
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sprite    23 pitch      1          // tile0047 hbombammo
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sprite   404 angoff     512        // tile0556 chair1
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sprite   404 angoff     512        // tile0556 chair1
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sprite    59 angoff     1024       // tile0054 shield
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sprite    59 angoff     1024       // tile0054 shield
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sprite    60 mdzoff     300000     // tile0041 batteryammo
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sprite    60 mdzoff     300000     // tile0041 batteryammo
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sprite    60 roll       1          // tile0041 batteryammo
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sprite    60 roll       1          // tile0041 batteryammo
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sprite   405 angoff    -256        // tile0556 chair1
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sprite   405 angoff    -256        // tile0556 chair1
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sprite   768 mdzoff     300000     // tile0029 devistatorsprite (multiplayer)
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sprite   768 mdzoff     300000     // tile0029 devistatorsprite (multiplayer)
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sprite   768 roll      -1          // tile0029 devistatorsprite (multiplayer)
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sprite   768 roll      -1          // tile0029 devistatorsprite (multiplayer)
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sprite   767 angoff    -512        // tile0042 devistatorammo (multiplayer)
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sprite   767 angoff    -512        // tile0042 devistatorammo (multiplayer)
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sprite   767 mdzoff     700000     // tile0042 devistatorammo (multiplayer)
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sprite   767 mdzoff     700000     // tile0042 devistatorammo (multiplayer)
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sprite   767 pitch     -1          // tile0042 devistatorammo (multiplayer)
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sprite   767 pitch     -1          // tile0042 devistatorammo (multiplayer)
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sprite    58 notmd                 // tile0132 slotdoor
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sprite    58 notmd                 // tile0132 slotdoor
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sprite    53 angoff     512        // tile0047 hbombammo
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sprite    53 angoff     512        // tile0047 hbombammo
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sprite    53 mdzoff     400000     // tile0047 hbombammo
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sprite    53 mdzoff     400000     // tile0047 hbombammo
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sprite    53 pitch      1          // tile0047 hbombammo
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sprite    53 pitch      1          // tile0047 hbombammo
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sprite    11 angoff     512        // tile0049 shotgunammo
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sprite    11 angoff     512        // tile0049 shotgunammo
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sprite   201 angoff    -896        // tile0516 satelite (dish)
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sprite   201 angoff    -896        // tile0516 satelite (dish)
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sprite   202 angoff    -896        // tile0516 satelite (dish)
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sprite   202 angoff    -896        // tile0516 satelite (dish)
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sprite   424 angoff     640        // tile0060 accesscard yellow
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sprite   424 angoff     640        // tile0060 accesscard yellow
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sprite   424 mdzoff     400000     // tile0060 accesscard yellow
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sprite   424 mdzoff     400000     // tile0060 accesscard yellow
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sprite   424 pitch      2          // tile0060 accesscard yellow
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sprite   424 pitch      2          // tile0060 accesscard yellow
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sprite   424 roll       1          // tile0060 accesscard yellow
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sprite   424 roll       1          // tile0060 accesscard yellow
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sprite   460 mdzoff     400000     // tile0913 maskwall2 (fence)
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sprite   460 mdzoff     400000     // tile0913 maskwall2 (fence)
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sprite   460 pitch      1          // tile0913 maskwall2 (fence)
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sprite   460 pitch      1          // tile0913 maskwall2 (fence)
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sprite   461 mdzoff     400000     // tile0913 maskwall2 (fence)
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sprite   461 mdzoff     400000     // tile0913 maskwall2 (fence)
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sprite   461 pitch      1          // tile0913 maskwall2 (fence)
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sprite   461 pitch      1          // tile0913 maskwall2 (fence)
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sprite   462 mdzoff     400000     // tile0913 maskwall2 (fence)
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sprite   462 mdzoff     400000     // tile0913 maskwall2 (fence)
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sprite   462 pitch      1          // tile0913 maskwall2 (fence)
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sprite   462 pitch      1          // tile0913 maskwall2 (fence)
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sprite   463 mdzoff     400000     // tile0913 maskwall2 (fence)
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sprite   463 mdzoff     400000     // tile0913 maskwall2 (fence)
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sprite   463 pitch      1          // tile0913 maskwall2 (fence)
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sprite   463 pitch      1          // tile0913 maskwall2 (fence)
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sprite   464 mdzoff     400000     // tile0913 maskwall2 (fence)
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sprite   464 mdzoff     400000     // tile0913 maskwall2 (fence)
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sprite   464 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   464 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   465 mdzoff     400000     // tile0913 maskwall2 (fence)
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sprite   465 mdzoff     400000     // tile0913 maskwall2 (fence)
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sprite   465 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   465 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   466 mdzoff     400000     // tile0913 maskwall2 (fence)
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sprite   466 mdzoff     400000     // tile0913 maskwall2 (fence)
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sprite   466 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   466 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   467 mdzoff     400000     // tile0913 maskwall2 (fence)
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sprite   467 mdzoff     400000     // tile0913 maskwall2 (fence)
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sprite   467 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   467 pitch     -1          // tile0913 maskwall2 (fence)
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sprite    17 angoff     256        // tile0052 sixpack
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sprite    17 angoff     256        // tile0052 sixpack
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sprite   643 angoff    -640        // tile0557 chair2
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sprite   643 angoff    -640        // tile0557 chair2
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sprite    15 angoff    -256        // tile0049 shotgunammo
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sprite    15 angoff    -256        // tile0049 shotgunammo
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sprite    16 angoff     256        // tile0051 cola
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sprite    16 angoff     256        // tile0051 cola
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sprite   662 angoff     1024       // tile0616 pipe2
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sprite   662 angoff     1024       // tile0616 pipe2
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sprite   662 mdzoff     200000     // tile0616 pipe2
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sprite   662 mdzoff     200000     // tile0616 pipe2
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sprite   662 pitch     -1          // tile0616 pipe2
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sprite   662 pitch     -1          // tile0616 pipe2
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sprite   662 roll       1          // tile0616 pipe2
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sprite   662 roll       1          // tile0616 pipe2
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sprite   661 angoff     512        // tile0996 pipe4
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sprite   661 angoff     512        // tile0996 pipe4
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sprite   661 mdzoff     200000     // tile0996 pipe4
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sprite   661 mdzoff     200000     // tile0996 pipe4
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sprite   661 roll       1          // tile0996 pipe4
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sprite   661 roll       1          // tile0996 pipe4
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sprite   660 angoff     512        // tile0995 pipe6
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sprite   660 angoff     512        // tile0995 pipe6
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sprite   660 mdzoff     200000     // tile0995 pipe6
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sprite   660 mdzoff     200000     // tile0995 pipe6
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sprite   660 roll       1          // tile0995 pipe6
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sprite   660 roll       1          // tile0995 pipe6
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sprite   659 angoff     768        // tile0994 pipe5
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sprite   659 angoff     768        // tile0994 pipe5
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sprite   659 mdzoff     300000     // tile0994 pipe5
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sprite   659 mdzoff     300000     // tile0994 pipe5
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sprite   659 pitch     -1          // tile0994 pipe5
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sprite   659 pitch     -1          // tile0994 pipe5
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sprite   659 roll       1          // tile0994 pipe5
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sprite   659 roll       1          // tile0994 pipe5
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sprite   655 angoff    -256        // tile0994 pipe5
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sprite   655 angoff    -256        // tile0994 pipe5
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sprite   655 mdzoff     300000     // tile0994 pipe5
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sprite   655 mdzoff     300000     // tile0994 pipe5
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sprite   655 pitch     -1          // tile0994 pipe5
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sprite   655 pitch     -1          // tile0994 pipe5
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sprite   655 roll       1          // tile0994 pipe5
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sprite   655 roll       1          // tile0994 pipe5
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sprite   656 angoff    -512        // tile0995 pipe6
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sprite   656 angoff    -512        // tile0995 pipe6
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sprite   656 mdzoff     200000     // tile0995 pipe6
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sprite   656 mdzoff     200000     // tile0995 pipe6
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sprite   656 roll       1          // tile0995 pipe6
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sprite   656 roll       1          // tile0995 pipe6
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sprite   657 angoff    -512        // tile0996 pipe4
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sprite   657 angoff    -512        // tile0996 pipe4
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sprite   657 mdzoff     200000     // tile0996 pipe4
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sprite   657 mdzoff     200000     // tile0996 pipe4
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sprite   657 roll       1          // tile0996 pipe4
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sprite   657 roll       1          // tile0996 pipe4
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sprite   658 mdzoff     200000     // tile0616 pipe2
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sprite   658 mdzoff     200000     // tile0616 pipe2
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sprite   658 pitch     -1          // tile0616 pipe2
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sprite   658 pitch     -1          // tile0616 pipe2
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sprite   658 roll      -1          // tile0616 pipe2
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sprite   658 roll      -1          // tile0616 pipe2
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sprite   762 angoff     1024       // tile0025 shrinkersprite (multiplayer)
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sprite   762 angoff     1024       // tile0025 shrinkersprite (multiplayer)
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sprite   654 angoff     1024       // tile0060 accesscard
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sprite   654 angoff     1024       // tile0060 accesscard
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sprite    12 angoff     512        // tile0040 ammo
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sprite    12 angoff     512        // tile0040 ammo
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sprite    13 angoff     1024       // tile0044 rpgammo
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sprite    13 angoff     1024       // tile0044 rpgammo
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sprite   763 angoff     768        // tile0045 growammo (multiplayer)
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sprite   763 angoff     768        // tile0045 growammo (multiplayer)
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sprite   764 angoff     768        // tile0045 growammo (multiplayer)
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sprite   764 angoff     768        // tile0045 growammo (multiplayer)
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