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1 | // Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
1 | // Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
2 | 2 | ||
3 | // Level : HH.MAP - "Haunted House" |
3 | // Level : HH.MAP - "Haunted House" |
4 | // Author : Sanek |
4 | // Author : Sanek |
5 | // Map Date : 2010-03-14 |
5 | // Map Date : 2010-03-14 |
6 | // mapmd4 : 6d968a3cfc02ba574f01c14c3f7e41f3 |
6 | // mapmd4 : 6d968a3cfc02ba574f01c14c3f7e41f3 |
7 | // Curr. HRP: r5.3.639 |
7 | // Curr. HRP: r5.3.639 |
8 | 8 | ||
- | 9 | /* |
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- | 10 | Haunted House is not intended to be played using the HRP. But in case, well, |
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- | 11 | if you really want, I have prepared a duke3d.def for you, so that the HRP does |
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- | 12 | not override the custom textures in tiles006.art and tiles018.art. |
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- | 13 | Get the User ART Compatibility Pack from here: |
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- | 14 | http://forums.duke4.net/index.php?showtopic=3513 |
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- | 15 | Copy the duke3d.def for Haunted House into your EDuke32 folder. |
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- | 16 | */ |
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9 | 17 | ||
10 | sprite 902 nomdanim // tile0974 oceansprite4 |
18 | sprite 902 nomdanim // tile0974 oceansprite4 |
11 | sprite 901 nomdanim // tile0974 oceansprite4 |
19 | sprite 901 nomdanim // tile0974 oceansprite4 |
12 | sprite 900 nomdanim // tile0974 oceansprite4 |
20 | sprite 900 nomdanim // tile0974 oceansprite4 |
13 | sprite 899 nomdanim // tile0974 oceansprite4 |
21 | sprite 899 nomdanim // tile0974 oceansprite4 |
14 | sprite 898 nomdanim // tile0974 oceansprite4 |
22 | sprite 898 nomdanim // tile0974 oceansprite4 |
15 | sprite 897 nomdanim // tile0974 oceansprite4 |
23 | sprite 897 nomdanim // tile0974 oceansprite4 |
16 | sprite 896 nomdanim // tile0974 oceansprite4 |
24 | sprite 896 nomdanim // tile0974 oceansprite4 |
17 | sprite 919 angoff 1024 // tile1164 bottle17 |
25 | sprite 919 angoff 1024 // tile1164 bottle17 |
18 | sprite 920 angoff 1024 // tile1160 bottle13 (Jack Daniels) |
26 | sprite 920 angoff 1024 // tile1160 bottle13 (Jack Daniels) |
19 | sprite 917 angoff 1024 // tile0028 shotgunsprite |
27 | sprite 917 angoff 1024 // tile0028 shotgunsprite |
20 | sprite 917 mdzoff 500000 // tile0028 shotgunsprite |
28 | sprite 917 mdzoff 500000 // tile0028 shotgunsprite |
21 | sprite 917 roll 1 // tile0028 shotgunsprite |
29 | sprite 917 roll 1 // tile0028 shotgunsprite |
22 | sprite 44 angoff -512 // tile4454 deskphone |
30 | sprite 44 angoff -512 // tile4454 deskphone |
23 | sprite 40 angoff 0 // tile0060 accesscard blue |
31 | sprite 40 angoff 0 // tile0060 accesscard blue |
24 | sprite 52 angoff -320 // tile1163 bottle16 |
32 | sprite 52 angoff -320 // tile1163 bottle16 |
25 | sprite 872 angoff 1024 // tile0060 accesscard red |
33 | sprite 872 angoff 1024 // tile0060 accesscard red |
26 | sprite 107 angoff -512 // tile1162 bottle15 |
34 | sprite 107 angoff -512 // tile1162 bottle15 |
27 | sprite 322 angoff -768 // tile0769 sushiplate2 (hand) |
35 | sprite 322 angoff -768 // tile0769 sushiplate2 (hand) |
28 | sprite 322 mdzoff 300000 // tile0769 sushiplate2 (hand) |
36 | sprite 322 mdzoff 300000 // tile0769 sushiplate2 (hand) |
29 | sprite 322 roll -1 // tile0769 sushiplate2 (hand) |
37 | sprite 322 roll -1 // tile0769 sushiplate2 (hand) |
30 | sprite 319 angoff 512 // tile1163 bottle16 |
38 | sprite 319 angoff 512 // tile1163 bottle16 |
31 | sprite 183 angoff 512 // tile1159 bottle12 |
39 | sprite 183 angoff 512 // tile1159 bottle12 |
32 | sprite 184 angoff 1024 // tile4438 coffeemug |
40 | sprite 184 angoff 1024 // tile4438 coffeemug |
33 | sprite 873 angoff 1024 // tile0060 accesscard yellow |
41 | sprite 873 angoff 1024 // tile0060 accesscard yellow |
34 | sprite 360 angoff 640 // tile0779 sushiplate4 (eye) |
42 | sprite 360 angoff 640 // tile0779 sushiplate4 (eye) |
35 | sprite 361 mdzoff 300000 // tile0957 bottle4 (cocktail glass) |
43 | sprite 361 mdzoff 300000 // tile0957 bottle4 (cocktail glass) |
36 | sprite 361 roll -1 // tile0957 bottle4 (cocktail glass) |
44 | sprite 361 roll -1 // tile0957 bottle4 (cocktail glass) |
37 | sprite 780 angoff 1024 // tile0040 ammo |
45 | sprite 780 angoff 1024 // tile0040 ammo |
38 | sprite 893 angoff 1024 // tile0040 ammo |
46 | sprite 893 angoff 1024 // tile0040 ammo |
39 | sprite 894 angoff 1024 // tile0040 ammo |
47 | sprite 894 angoff 1024 // tile0040 ammo |
40 | sprite 930 angoff 1024 // tile0040 ammo |
48 | sprite 930 angoff 1024 // tile0040 ammo |
41 | sprite 931 angoff 1024 // tile0040 ammo |
49 | sprite 931 angoff 1024 // tile0040 ammo |
42 | sprite 932 angoff 1024 // tile0040 ammo |
50 | sprite 932 angoff 1024 // tile0040 ammo |
43 | sprite 400 angoff 1024 // tile1161 bottle14 |
51 | sprite 400 angoff 1024 // tile1161 bottle14 |
44 | sprite 688 angoff -512 // tile1162 bottle15 |
52 | sprite 688 angoff -512 // tile1162 bottle15 |
45 | sprite 153 mdzoff 200000 // tile0956 bottle3 |
53 | sprite 153 mdzoff 200000 // tile0956 bottle3 |
46 | sprite 153 pitch 1 // tile0956 bottle3 |
54 | sprite 153 pitch 1 // tile0956 bottle3 |
47 | sprite 833 angoff 1024 // tile0956 bottle3 |
55 | sprite 833 angoff 1024 // tile0956 bottle3 |
48 | sprite 892 angoff -768 // tile0052 sixpack |
56 | sprite 892 angoff -768 // tile0052 sixpack |
49 | sprite 631 angoff 1024 // tile0956 bottle3 |
57 | sprite 631 angoff 1024 // tile0956 bottle3 |
50 | sprite 723 angoff 256 // tile1160 bottle13 (Jack Daniels) |
58 | sprite 723 angoff 256 // tile1160 bottle13 (Jack Daniels) |
51 | sprite 726 angoff 1024 // tile0769 sushiplate2 (hand) |
59 | sprite 726 angoff 1024 // tile0769 sushiplate2 (hand) |
52 | sprite 451 angoff 512 // tile4438 coffeemug |
60 | sprite 451 angoff 512 // tile4438 coffeemug |
53 | sprite 879 angoff -512 // tile4454 deskphone |
61 | sprite 879 angoff -512 // tile4454 deskphone |
54 | 62 |