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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Level    : FactoryX.map - "FactoryX" by Nick 'Vector' Farrow
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// Level    : FactoryX.map - "FactoryX"
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// Author   : Nick 'Vector' Farrow
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// Map Date : 2006-07-13
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// Map Date : 2006-07-13
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// mapmd4   : 940f8a443f63a9bee88754f0ac113652
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// mapmd4   : 940f8a443f63a9bee88754f0ac113652
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// Curr. HRP: r5.2.494
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// Curr. HRP: r5.3.592
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sprite   178 angoff     1024       // tile0047 hbombammo
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sprite   178 angoff     1024       // tile0047 hbombammo
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sprite   532 angoff     1024       // tile0052 sixpack
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sprite   535 angoff    -384        // tile0955 bottle2
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sprite   535 angoff    -384        // tile0955 bottle2
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sprite  3603 angoff    -640        // tile0955 bottle2
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sprite  3603 angoff    -640        // tile0955 bottle2
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sprite  3601 angoff     768        // tile1232 canwithsomething (blue key)
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sprite  3601 angoff    -768        // tile1232 canwithsomething (blue key)
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sprite  3601 mdzoff     500000     // tile1232 canwithsomething (blue key)
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sprite  3601 mdzoff     700000     // tile1232 canwithsomething (blue key)
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sprite  3601 pitch      1          // tile1232 canwithsomething (blue key)
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sprite  3601 pitch      1          // tile1232 canwithsomething (blue key)
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sprite  3161 angoff    -256        // tile1247 seenine
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sprite  3161 angoff    -256        // tile1247 seenine
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sprite  3162 angoff    -256        // tile1247 seenine
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sprite  3162 angoff     256        // tile1247 seenine
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sprite  3167 angoff    -256        // tile1247 seenine
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sprite   418 angoff     512        // tile1247 seenine
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sprite   419 angoff     512        // tile1247 seenine
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sprite   420 angoff     512        // tile1247 seenine
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sprite   420 angoff     512        // tile1247 seenine
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sprite   421 angoff     512        // tile1247 seenine
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sprite   421 angoff     512        // tile1247 seenine
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sprite   419 angoff     512        // tile1247 seenine
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sprite   418 angoff     512        // tile1247 seenine
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sprite  1551 angoff    -512        // tile1247 seenine
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sprite   456 angoff    -512        // tile1079 oozfilter
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sprite   455 angoff    -512        // tile1079 oozfilter
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sprite   454 angoff    -512        // tile1079 oozfilter
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sprite  4016 angoff     1024       // tile0040 ammo
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sprite  1893 angoff    -256        // tile1247 seenine
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sprite  1893 angoff    -256        // tile1247 seenine
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sprite  2773 mdzoff     200000     // tile0028 shotgunsprite
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sprite  2773 roll      -1          // tile0028 shotgunsprite
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sprite  4015 angoff    -768        // tile0049 shotgunammo
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sprite   112 angoff     512        // tile0040 ammo
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sprite  4015 mdzoff     500000     // tile0049 shotgunammo
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sprite  4015 pitch      1          // tile0049 shotgunammo
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sprite  3986 angoff     512        // tile0044 rpgammo
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sprite   113 angoff     512        // tile0040 ammo
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sprite  3987 angoff     256        // tile0042 devistatorammo
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sprite  3988 angoff     256        // tile0042 devistatorammo
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sprite  1630 angoff     256        // tile0028 shotgunsprite
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sprite  1630 angoff     256        // tile0028 shotgunsprite
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sprite  1630 mdzoff     500000     // tile0028 shotgunsprite
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sprite  1630 mdzoff     500000     // tile0028 shotgunsprite
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sprite  1630 pitch      2          // tile0028 shotgunsprite
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sprite  1630 pitch      2          // tile0028 shotgunsprite
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sprite  1634 angoff     512        // tile1238 explodingbarrel
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sprite  1633 angoff     512        // tile1238 explodingbarrel
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sprite  1635 angoff     512        // tile1238 explodingbarrel
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sprite   170 angoff    -512        // tile0040 ammo
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sprite   171 angoff    -512        // tile0040 ammo
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sprite   169 angoff     1024       // tile0051 cola
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sprite   168 angoff     1024       // tile0051 cola
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sprite  1640 angoff     512        // tile1232 canwithsomething
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sprite  1641 angoff     512        // tile1232 canwithsomething
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sprite  1639 angoff     512        // tile1232 canwithsomething
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sprite  1638 angoff     1024       // tile1232 canwithsomething
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sprite  1636 angoff     1024       // tile1238 explodingbarrel
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sprite   428 angoff    -512        // tile1247 seenine
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sprite  3275 angoff     1024       // tile0022 chaingunsprite
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sprite  3275 mdzoff     500000     // tile0022 chaingunsprite
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sprite  1630 roll      -1          // tile0028 shotgunsprite
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sprite  3275 roll       1          // tile0022 chaingunsprite
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sprite    71 angoff     1024       // tile0052 sixpack
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sprite   541 angoff     1024       // tile0047 hbombammo
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sprite   540 angoff     1024       // tile1238 explodingbarrel
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sprite  1945 angoff     1024       // tile0025 shrinkersprite
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sprite  4014 angoff     1024       // tile0049 shotgunammo
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sprite  4014 angoff     1024       // tile0049 shotgunammo
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sprite   167 angoff     256        // tile0052 sixpack
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sprite   172 angoff     768        // tile0054 shield
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sprite   172 angoff     768        // tile0054 shield
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sprite   173 angoff     1024       // tile0040 ammo
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sprite   174 angoff     1024       // tile0040 ammo
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sprite   726 angoff     768        // tile1227 nukebarrel
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sprite   421 angoff     512        // tile1247 seenine
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sprite  2772 angoff     512        // tile1247 seenine
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sprite  2770 angoff     256        // tile1247 seenine
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sprite   524 angoff     1024       // tile1511 (tile1405 duke)
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sprite   524 pitch      512        // tile1511 (duke)
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sprite   524 pitch      512        // tile1511 (tile1405 duke)
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sprite  3998 angoff     0          // tile0060 accesscard yellow
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sprite   198 angoff     512        // tile0041 batteryammo
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sprite   199 angoff     512        // tile0041 batteryammo
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sprite   197 angoff     768        // tile0022 chaingunsprite
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sprite   200 angoff     256        // tile0052 sixpack
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sprite   200 angoff     256        // tile0052 sixpack
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sprite   175 angoff    -256        // tile0049 shotgunammo
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sprite   175 angoff    -256        // tile0049 shotgunammo
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sprite   509 angoff     256        // tile0052 sixpack
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sprite   509 angoff     256        // tile0052 sixpack
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sprite   509 mdzoff     400000     // tile0052 sixpack
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sprite   509 mdzoff     400000     // tile0052 sixpack
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sprite   509 pitch     -1          // tile0052 sixpack
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sprite   509 pitch     -1          // tile0052 sixpack
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sprite   510 mdzoff     100000     // tile0022 chaingunsprite
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sprite   510 mdzoff     400000     // tile0022 chaingunsprite
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sprite   510 pitch      4          // tile0022 chaingunsprite
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sprite   510 pitch      1          // tile0022 chaingunsprite
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sprite   510 roll       8          // tile0022 chaingunsprite
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sprite   510 roll       2          // tile0022 chaingunsprite
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sprite  1817 angoff     896        // tile1227 nukebarrel
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sprite  1818 angoff     896        // tile1227 nukebarrel
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sprite  3593 angoff    -512        // tile1247 seenine
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sprite   579 angoff     1024       // tile0054 shield
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sprite  3594 angoff    -512        // tile1247 seenine
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sprite   581 angoff     1024       // tile0029 devistatorsprite
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sprite   579 angoff     896        // tile0054 shield
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sprite   582 angoff     1024       // tile0042 devistatorammo
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sprite   582 angoff     1024       // tile0042 devistatorammo
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sprite   583 angoff     1024       // tile0042 devistatorammo
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sprite   583 angoff     1024       // tile0042 devistatorammo
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sprite   581 angoff     1024       // tile0029 devistatorsprite
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sprite   177 angoff     1024       // tile0051 cola
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sprite   176 angoff     1024       // tile0051 cola
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sprite   580 angoff     1024       // tile0061 boots
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sprite   580 angoff     1024       // tile0061 boots
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sprite   118 angoff     1024       // tile0040 ammo
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sprite   119 angoff     1024       // tile0040 ammo
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sprite   197 angoff     768        // tile0022 chaingunsprite
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sprite   117 angoff    -512        // tile0040 ammo
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sprite   116 angoff    -512        // tile0040 ammo
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sprite  1949 angoff     512        // tile0052 sixpack
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sprite  1949 angoff    -512        // tile0052 sixpack
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sprite  3333 angoff    -512        // tile0044 rpgammo
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sprite  3333 angoff    -512        // tile0044 rpgammo
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sprite  4021 angoff    -512        // tile0022 chaingunsprite (multiplayer)
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sprite  4021 angoff    -512        // tile0022 chaingunsprite (multiplayer)
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sprite   488 angoff     1024       // tile0041 batteryammo
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sprite   488 angoff     1024       // tile0041 batteryammo
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sprite   488 mdzoff     500000     // tile0041 batteryammo
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sprite   488 roll       1          // tile0041 batteryammo
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sprite  1958 angoff     512        // tile1227 nukebarrel
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sprite  1959 angoff     512        // tile1227 nukebarrel
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sprite  1957 angoff     512        // tile1227 nukebarrel
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sprite  1956 angoff     512        // tile1227 nukebarrel
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sprite  1955 angoff     1024       // tile1238 explodingbarrel
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sprite  1954 angoff     1024       // tile1238 explodingbarrel
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sprite  1953 angoff     1024       // tile1238 explodingbarrel
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sprite  1952 angoff     1024       // tile1238 explodingbarrel
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sprite   370 angoff    -512        // tile0054 shield
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sprite   370 angoff    -512        // tile0054 shield
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sprite   167 angoff     256        // tile0052 sixpack
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sprite   656 notmd                 // tile2607 (tile2605 rpg)
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sprite   656 notmd                 // tile2607 (tile2605 rpg)
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sprite  4083 angoff     1024       // tile0041 batteryammo
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sprite  3368 angoff     1024       // tile1227 nukebarrel
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sprite  4010 angoff    -512        // tile0041 batteryammo
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sprite  3367 angoff     1024       // tile1227 nukebarrel
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sprite  3999 angoff     1024       // tile0060 accesscard red
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sprite  3369 angoff     1024       // tile1227 nukebarrel
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sprite  3999 mdzoff     900000     // tile0060 accesscard red
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sprite  3369 mdzoff     500000     // tile1227 nukebarrel
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sprite  3999 pitch      1          // tile0060 accesscard red
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sprite  3369 pitch     -1          // tile1227 nukebarrel
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sprite  3371 angoff     1024       // tile0049 shotgunammo
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sprite  3371 angoff     1024       // tile0049 shotgunammo
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sprite  3371 mdzoff     500000     // tile0049 shotgunammo
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sprite  3371 mdzoff     500000     // tile0049 shotgunammo
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sprite  3371 pitch     -1          // tile0049 shotgunammo
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sprite  3371 pitch     -1          // tile0049 shotgunammo
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sprite  3383 angoff     192        // tile0051 cola
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sprite  3383 angoff    -832        // tile0051 cola
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sprite  3384 angoff     192        // tile0051 cola
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sprite  3384 angoff    -832        // tile0051 cola
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sprite   531 mdzoff     900000     // tile1514 (tile1405 duke (dying))
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sprite   531 mdzoff     900000     // tile1514 (tile1405 duke (dying))
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sprite   531 pitch      1          // tile1514 (tile1405 duke (dying))
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sprite   531 pitch      1          // tile1514 (tile1405 duke (dying))
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sprite  3999 angoff     1024       // tile0060 accesscard red
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sprite  3999 mdzoff     900000     // tile0060 accesscard red
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sprite  3999 pitch      1          // tile0060 accesscard red
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sprite  3794 angoff     512        // tile0052 sixpack
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sprite  3794 angoff     512        // tile0052 sixpack
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sprite  2044 angoff     512        // tile0023 rpgsprite
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sprite  2044 angoff     512        // tile0023 rpgsprite
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sprite  2043 angoff     512        // tile0044 rpgammo
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sprite  2043 angoff     512        // tile0044 rpgammo
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sprite  3795 angoff     1024       // tile0040 ammo
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sprite  3796 angoff     1024       // tile0040 ammo
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sprite  2042 angoff     512        // tile0053 firstaid
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sprite  2042 angoff    -512        // tile0053 firstaid
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sprite  2041 angoff     512        // tile0051 cola
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sprite  2041 angoff    -512        // tile0051 cola
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sprite  3793 angoff     512        // tile0051 cola
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sprite  3793 angoff    -512        // tile0051 cola
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sprite  4010 angoff    -512        // tile0041 batteryammo
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sprite  3275 angoff     1024       // tile0022 chaingunsprite
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sprite  4015 angoff    -768        // tile0049 shotgunammo
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sprite  3275 mdzoff     500000     // tile0022 chaingunsprite
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sprite  4015 mdzoff     500000     // tile0049 shotgunammo
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sprite  3275 roll       1          // tile0022 chaingunsprite
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sprite  4015 pitch      1          // tile0049 shotgunammo
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sprite  3986 angoff     512        // tile0044 rpgammo
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sprite  3987 angoff     256        // tile0042 devistatorammo
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sprite  3988 angoff     256        // tile0042 devistatorammo
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//
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sprite  4083 angoff     1024       // tile0041 batteryammo
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