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1 | // Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
1 | // Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
2 | 2 | ||
3 | // Level : 1A.BOOT.MAP - IITTC v1.5 : "Training Course" by Zykov Eddy |
3 | // Title : Training Course |
4 | // Map Date : 2012-05-15 |
4 | // Filename : 1A.BOOT.MAP |
- | 5 | // Author : Zykov Eddy |
|
5 | // mapmd4 : e8bbb80972f4544cf3995f1b5ccecaab |
6 | // mapmd4 : e8bbb80972f4544cf3995f1b5ccecaab // 2012-05-15 (GRP) |
6 | // Curr. HRP: r5.2.510 |
- | |
7 | 7 | ||
- | 8 | // Curr. HRP: r5.2.510 |
|
8 | 9 | ||
9 | sprite 127 angoff 0 // tile0050 IITTC jumpboots |
10 | sprite 127 angoff 0 // tile0050 IITTC jumpboots |
10 | sprite 128 angoff -341 // tile0050 IITTC jumpboots |
11 | sprite 128 angoff -341 // tile0050 IITTC jumpboots |
11 | sprite 129 angoff -683 // tile0050 IITTC jumpboots |
12 | sprite 129 angoff -683 // tile0050 IITTC jumpboots |
12 | sprite 130 angoff 1024 // tile0050 IITTC jumpboots |
13 | sprite 130 angoff 1024 // tile0050 IITTC jumpboots |
13 | sprite 311 angoff 1024 // tile1235 (tile1233 money) |
14 | sprite 311 angoff 1024 // tile1235 (tile1233 money) |
14 | sprite 311 mdxoff 20000 // tile1235 (tile1233 money) |
15 | sprite 311 mdxoff 20000 // tile1235 (tile1233 money) |
15 | sprite 311 pitch -1 // tile1235 (tile1233 money) |
16 | sprite 311 pitch -1 // tile1235 (tile1233 money) |
16 | sprite 329 angoff 1024 // tile1235 (tile1233 money) |
17 | sprite 329 angoff 1024 // tile1235 (tile1233 money) |
17 | sprite 329 mdxoff 20000 // tile1235 (tile1233 money) |
18 | sprite 329 mdxoff 20000 // tile1235 (tile1233 money) |
18 | sprite 329 pitch -1 // tile1235 (tile1233 money) |
19 | sprite 329 pitch -1 // tile1235 (tile1233 money) |
19 | sprite 330 angoff 1024 // tile1235 (tile1233 money) |
20 | sprite 330 angoff 1024 // tile1235 (tile1233 money) |
20 | sprite 330 mdxoff 20000 // tile1235 (tile1233 money) |
21 | sprite 330 mdxoff 20000 // tile1235 (tile1233 money) |
21 | sprite 330 pitch -1 // tile1235 (tile1233 money) |
22 | sprite 330 pitch -1 // tile1235 (tile1233 money) |
22 | sprite 331 angoff 1024 // tile1235 (tile1233 money) |
23 | sprite 331 angoff 1024 // tile1235 (tile1233 money) |
23 | sprite 331 mdxoff 20000 // tile1235 (tile1233 money) |
24 | sprite 331 mdxoff 20000 // tile1235 (tile1233 money) |
24 | sprite 331 pitch -1 // tile1235 (tile1233 money) |
25 | sprite 331 pitch -1 // tile1235 (tile1233 money) |
25 | sprite 332 angoff 1024 // tile1235 (tile1233 money) |
26 | sprite 332 angoff 1024 // tile1235 (tile1233 money) |
26 | sprite 332 mdxoff 20000 // tile1235 (tile1233 money) |
27 | sprite 332 mdxoff 20000 // tile1235 (tile1233 money) |
27 | sprite 332 pitch -1 // tile1235 (tile1233 money) |
28 | sprite 332 pitch -1 // tile1235 (tile1233 money) |
28 | sprite 333 angoff 1024 // tile1235 (tile1233 money) |
29 | sprite 333 angoff 1024 // tile1235 (tile1233 money) |
29 | sprite 333 mdxoff 20000 // tile1235 (tile1233 money) |
30 | sprite 333 mdxoff 20000 // tile1235 (tile1233 money) |
30 | sprite 333 pitch -1 // tile1235 (tile1233 money) |
31 | sprite 333 pitch -1 // tile1235 (tile1233 money) |
31 | sprite 334 angoff 1024 // tile1235 (tile1233 money) |
32 | sprite 334 angoff 1024 // tile1235 (tile1233 money) |
32 | sprite 334 mdxoff 20000 // tile1235 (tile1233 money) |
33 | sprite 334 mdxoff 20000 // tile1235 (tile1233 money) |
33 | sprite 334 pitch -1 // tile1235 (tile1233 money) |
34 | sprite 334 pitch -1 // tile1235 (tile1233 money) |
34 | sprite 335 angoff 1024 // tile1235 (tile1233 money) |
35 | sprite 335 angoff 1024 // tile1235 (tile1233 money) |
35 | sprite 335 mdxoff 20000 // tile1235 (tile1233 money) |
36 | sprite 335 mdxoff 20000 // tile1235 (tile1233 money) |
36 | sprite 335 pitch -1 // tile1235 (tile1233 money) |
37 | sprite 335 pitch -1 // tile1235 (tile1233 money) |
37 | sprite 336 angoff 1024 // tile1235 (tile1233 money) |
38 | sprite 336 angoff 1024 // tile1235 (tile1233 money) |
38 | sprite 336 mdxoff 20000 // tile1235 (tile1233 money) |
39 | sprite 336 mdxoff 20000 // tile1235 (tile1233 money) |
39 | sprite 336 pitch -1 // tile1235 (tile1233 money) |
40 | sprite 336 pitch -1 // tile1235 (tile1233 money) |
40 | sprite 337 angoff 1024 // tile1235 (tile1233 money) |
41 | sprite 337 angoff 1024 // tile1235 (tile1233 money) |
41 | sprite 337 mdxoff 20000 // tile1235 (tile1233 money) |
42 | sprite 337 mdxoff 20000 // tile1235 (tile1233 money) |
42 | sprite 337 pitch -1 // tile1235 (tile1233 money) |
43 | sprite 337 pitch -1 // tile1235 (tile1233 money) |
43 | sprite 313 angoff 1024 // tile1471 IITTC chaingunsprite |
44 | sprite 313 angoff 1024 // tile1471 IITTC chaingunsprite |
44 | sprite 315 angoff -512 // tile1479 IITTC shield |
45 | sprite 315 angoff -512 // tile1479 IITTC shield |
45 | 46 | ||
46 | /* MapHack Templates |
47 | /* MapHack Templates |
47 | sprite ? angoff ??? // tile0024 freezesprite IITTC flame cannon |
48 | sprite ? angoff ??? // tile0024 freezesprite IITTC flame cannon |
48 | sprite ? angoff ??? // tile0025 shrinkersprite IITTC grenade launcher |
49 | sprite ? angoff ??? // tile0025 shrinkersprite IITTC grenade launcher |
49 | sprite ? angoff ??? // tile0032 growspriteicon IITTC blackpistol |
50 | sprite ? angoff ??? // tile0032 growspriteicon IITTC blackpistol |
50 | sprite ? angoff ??? // tile0034 IITTC mega health |
51 | sprite ? angoff ??? // tile0034 IITTC mega health |
51 | sprite ? angoff ??? // tile0045 growammo IITTC blackpistol ammo |
52 | sprite ? angoff ??? // tile0045 growammo IITTC blackpistol ammo |
52 | sprite ? angoff ??? // tile0046 crystalammo IITTC flares |
53 | sprite ? angoff ??? // tile0046 crystalammo IITTC flares |
53 | sprite ? angoff ??? // tile0050 IITTC jumpboots |
54 | sprite ? angoff ??? // tile0050 IITTC jumpboots |
54 | sprite ? angoff ??? // tile0055 steroids IITTC nuclear mine |
55 | sprite ? angoff ??? // tile0055 steroids IITTC nuclear mine |
55 | sprite ? angoff ??? // tile0108 IITTC invisibility |
56 | sprite ? angoff ??? // tile0108 IITTC invisibility |
56 | sprite ? mdxoff 20000 // tile1235 (tile1233 money) |
57 | sprite ? mdxoff 20000 // tile1235 (tile1233 money) |
57 | sprite ? pitch -1 // tile1235 (tile1233 money) |
58 | sprite ? pitch -1 // tile1235 (tile1233 money) |
58 | sprite ? angoff ??? // tile1348 holoduke IITTC invulnerability |
59 | sprite ? angoff ??? // tile1348 holoduke IITTC invulnerability |
59 | sprite ? angoff ??? // tile1470 IITTC pistol golden |
60 | sprite ? angoff ??? // tile1470 IITTC pistol golden |
60 | sprite ? angoff ??? // tile1471 IITTC chaingunsprite |
61 | sprite ? angoff ??? // tile1471 IITTC chaingunsprite |
61 | sprite ? angoff ??? // tile1472 IITTC rpgsprite |
62 | sprite ? angoff ??? // tile1472 IITTC rpgsprite |
62 | sprite ? angoff ??? // tile1473 IITTC flame cannon |
63 | sprite ? angoff ??? // tile1473 IITTC flame cannon |
63 | sprite ? angoff ??? // tile1474 IITTC grenade launcher |
64 | sprite ? angoff ??? // tile1474 IITTC grenade launcher |
64 | sprite ? angoff ??? // tile1475 IITTC shotgunsprite |
65 | sprite ? angoff ??? // tile1475 IITTC shotgunsprite |
65 | sprite ? angoff ??? // tile1476 IITTC devistatorsprite |
66 | sprite ? angoff ??? // tile1476 IITTC devistatorsprite |
66 | sprite ? angoff ??? // tile1477 IITTC pistol black |
67 | sprite ? angoff ??? // tile1477 IITTC pistol black |
67 | sprite ? angoff ??? // tile1478 IITTC hbombammo |
68 | sprite ? angoff ??? // tile1478 IITTC hbombammo |
68 | sprite ? angoff ??? // tile1479 IITTC shield |
69 | sprite ? angoff ??? // tile1479 IITTC shield |
69 | sprite ? angoff ??? // tile3670 IITTC bottle |
70 | sprite ? angoff ??? // tile3670 IITTC bottle |
70 | */ |
71 | */ |
71 | 72 | ||
72 | /* Correction for HRP 5.1.292 Rotated Models |
73 | /* Correction for HRP 5.1.292 Rotated Models |
73 | RPG (23) -> -512 |
74 | RPG (23) -> -512 |
74 | Freezer (24) -> -512 |
75 | Freezer (24) -> -512 |
75 | Shrinker (25) -> -512 |
76 | Shrinker (25) -> -512 |
76 | Devastator (29) -> +512 |
77 | Devastator (29) -> +512 |
77 | Freezer Ammo (37) -> -512 |
78 | Freezer Ammo (37) -> -512 |
78 | Space suit (58) -> +512 |
79 | Space suit (58) -> +512 |
79 | Shotgun Ammo (49) -> +512 |
80 | Shotgun Ammo (49) -> +512 |
80 | */ |
81 | */ |
81 | 82 |