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Rev 725 | Go to most recent revision | Show entire file | Ignore whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 725 Rev 726
Line 46... Line 46...
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sprite    43 roll      -80         // tile0041 batteryammo
46
sprite    43 roll      -80         // tile0041 batteryammo
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sprite    77 angoff     256        // tile0049 shotgunammo
47
sprite    77 angoff     256        // tile0049 shotgunammo
48
sprite    86 angoff     128        // tile0044 rpgammo
48
sprite    86 angoff     128        // tile0044 rpgammo
49
sprite    76 angoff    -512        // tile0049 shotgunammo
49
sprite    76 angoff    -512        // tile0049 shotgunammo
50
sprite    75 angoff    -128        // tile0044 rpgammo
50
sprite    75 angoff    -128        // tile0044 rpgammo
51
sprite  2058 angoff    -640        // tile0060 accesscard red
51
sprite  2058 angoff    -640        // tile0060 accesscard [red]
52
sprite  1609 angoff     256        // tile0996 pipe4
52
sprite  1609 angoff     256        // tile0996 pipe4
53
sprite  1610 angoff     768        // tile0996 pipe4
53
sprite  1610 angoff     768        // tile0996 pipe4
54
sprite  1611 angoff    -768        // tile0996 pipe4
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sprite  1611 angoff    -768        // tile0996 pipe4
55
sprite  1612 angoff    -256        // tile0996 pipe4
55
sprite  1612 angoff    -256        // tile0996 pipe4
56
sprite  1665 angoff    -512        // tile0052 sixpack
56
sprite  1665 angoff    -512        // tile0052 sixpack
57
sprite  1622 angoff    -384        // tile0044 rpgammo
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sprite  1622 angoff    -384        // tile0044 rpgammo
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sprite  1404 angoff    -640        // tile0044 rpgammo
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sprite  1404 angoff    -640        // tile0044 rpgammo
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sprite  1397 angoff    -768        // tile0009 respawn [accesscard blue]
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sprite  1397 angoff    -768        // tile0009 respawn [accesscard blue]
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sprite  1729 angoff     0          // tile0060 accesscard yellow
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sprite  1729 angoff     0          // tile0060 accesscard [yellow]
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sprite  1355 angoff     1024       // tile0049 shotgunammo
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sprite  1355 angoff     1024       // tile0049 shotgunammo
62
sprite  1355 pitch     -5          // tile0049 shotgunammo
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sprite  1355 pitch     -5          // tile0049 shotgunammo
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sprite  1355 roll       1          // tile0049 shotgunammo
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sprite  1355 roll       1          // tile0049 shotgunammo
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sprite  1355 mdzoff     200000     // tile0049 shotgunammo
64
sprite  1355 mdzoff     200000     // tile0049 shotgunammo
65
sprite  1352 pitch      1          // tile0051 cola
65
sprite  1352 pitch      1          // tile0051 cola
Line 126... Line 126...
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sprite  1138 angoff     768        // tile1232 canwithsomething
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sprite  1138 angoff     768        // tile1232 canwithsomething
127
sprite  1142 angoff    -768        // tile1061 (streetlight)
127
sprite  1142 angoff    -768        // tile1061 (streetlight)
128
sprite  1224 angoff     384        // tile0051 cola
128
sprite  1224 angoff     384        // tile0051 cola
129
sprite  1225 angoff     640        // tile0051 cola
129
sprite  1225 angoff     640        // tile0051 cola
130
sprite  1228 angoff    -512        // tile1227 nukebarrel
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sprite  1228 angoff    -512        // tile1227 nukebarrel
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sprite  1230 angoff     512        // tile0060 accesscard red
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sprite  1230 angoff     512        // tile0060 accesscard [red]
132
sprite  1167 angoff     1024       // tile1227 nukebarrel
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sprite  1167 angoff     1024       // tile1227 nukebarrel
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sprite  1168 angoff     1024       // tile1227 nukebarrel
133
sprite  1168 angoff     1024       // tile1227 nukebarrel
134
sprite  1169 angoff     1024       // tile1227 nukebarrel
134
sprite  1169 angoff     1024       // tile1227 nukebarrel
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sprite  1170 angoff     1024       // tile1227 nukebarrel
135
sprite  1170 angoff     1024       // tile1227 nukebarrel
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sprite  1166 angoff     1024       // tile1227 nukebarrel
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sprite  1166 angoff     1024       // tile1227 nukebarrel