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// Maphacks for Duke3D HRP
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// Maphacks for Duke3D HRP
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// Level: E1L3.MAP - "Death Row" (Original Atomic Edition version)
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// Level:  E1L3.MAP - "Death Row" (Original Atomic Edition version)
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// Author: Allen H. Blum III
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// mapmd4: 65ad8fc00d9618a4e2e4a84c3d035d20
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// Reviewed by NightFright (February 2012)
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// Reviewed by NightFright (February 2012)
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// CHARACTERS
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// CHARACTERS
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// Monk
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// Monk
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sprite 642 angoff 256
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sprite   642 angoff     256        // tile1352 monk
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// Slime babes
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// Slime babes
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sprite 316 angoff -768
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sprite   316 angoff    -768        // tile1294 podfem1
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// Space Marine
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// Space Marine
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sprite 771 angoff -768
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sprite   771 angoff    -768        // tile1353 spacemarine
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// PROPS
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// PROPS
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// Chair
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// Chair
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sprite 330 angoff -512
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sprite   330 angoff    -512
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// Fire extinguisher
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// Fire extinguisher
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sprite 187 angoff 512
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sprite   187 angoff     512        // tile0916 fireext
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// Soap
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// Soap
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sprite 211 angoff -384
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sprite   211 angoff    -384
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sprite 212 angoff 128
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sprite   212 angoff     128
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// Toilet
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// Toilet
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sprite 381 angoff 512
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sprite   381 angoff     512        // tile0569 toilet
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// ITEMS/POWERUPS
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// ITEMS/POWERUPS
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// Armor
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// Armor
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sprite 676 angoff -512
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sprite   676 angoff    -512        // tile0054 shield
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sprite   676 mdzoff     200000     // tile0054 shield
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sprite   676 pitch      1          // tile0054 shield
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// Health +10
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// Health +10
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sprite 682 angoff -512
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sprite   682 angoff    -512        // tile0051 cola
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sprite 683 angoff -512
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sprite   683 angoff    -512        // tile0051 cola
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sprite 806 angoff 256
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sprite   806 angoff     256        // tile0051 cola
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sprite 807 angoff 256
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sprite   807 angoff     256        // tile0051 cola
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sprite 808 angoff -256
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sprite   808 angoff    -256        // tile0051 cola
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// Health +30
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// Health +30
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sprite 37 angoff -256
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sprite    37 angoff    -256        // tile0052 sixpack
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sprite    40 angoff    -128        // tile0052 sixpack
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sprite 57 angoff 1024
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sprite    57 angoff     128        // tile0052 sixpack
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sprite 58 angoff 512
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sprite    58 angoff     512        // tile0052 sixpack
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sprite 59 angoff -256
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sprite    59 angoff    -256        // tile0052 sixpack
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sprite 60 angoff -256
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sprite    60 angoff    -256        // tile0052 sixpack
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sprite 175 angoff 512
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sprite   175 angoff    -256        // tile0052 sixpack
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sprite 189 angoff 512
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sprite   189 angoff     512        // tile0052 sixpack
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sprite 190 angoff 512
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sprite   190 angoff     512        // tile0052 sixpack
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sprite 616 angoff -256
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sprite   616 angoff    -256        // tile0052 sixpack
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sprite 805 angoff -256
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sprite   805 angoff    -256        // tile0052 sixpack
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sprite 809 angoff 256
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sprite   809 angoff     256        // tile0052 sixpack
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sprite 810 angoff -256
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sprite   810 angoff    -256        // tile0052 sixpack
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sprite 845 angoff -256
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sprite   845 angoff    -256        // tile0052 sixpack
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sprite 906 angoff 256
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sprite   906 angoff     256        // tile0052 sixpack
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// HoloDuke
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// HoloDuke
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sprite 672 angoff -512
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sprite   672 angoff    -512        // tile1348 holoduke
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// Jetpack
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// Jetpack
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sprite 903 angoff -768
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sprite   903 angoff    -768        // tile0150 jetpack
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// Keycards (B)
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// Keycards (B)
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sprite 699 angoff 512
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sprite   699 angoff     512        // tile0060 accesscard
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// MedKit
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// MedKit
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sprite 160 angoff -512
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sprite   160 angoff    -512        // tile0053 firstaid
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sprite 413 angoff 256 // Dukematch only
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sprite   413 angoff     256        // tile0053 firstaid (multiplayer)
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// Nightvision
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// Nightvision
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sprite 803 angoff -512
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sprite   803 angoff    -512        // tile0059 heatsensor
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-
 
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sprite   902 angoff     768        // tile0055 steroids
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sprite   902 mdzoff     500000     // tile0055 steroids
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sprite   902 pitch      1          // tile0055 steroids
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// WEAPONS/AMMO
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// WEAPONS/AMMO
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// Pistol & ammo
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// Pistol & ammo
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sprite 39 angoff -512
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sprite    39 angoff    -512
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sprite 186 angoff 1024
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sprite   186 angoff     1024
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sprite 522 angoff 512
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sprite   522 angoff     512
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sprite 534 angoff -256
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sprite   534 angoff    -256
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sprite 535 angoff -256
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sprite   535 angoff    -256
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sprite 654 angoff -512
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sprite   654 angoff    -512
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sprite 838 angoff 1024
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sprite   838 angoff     1024
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sprite 839 angoff 512
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sprite   839 angoff     512
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sprite 840 angoff -512
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sprite   840 angoff    -512
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sprite 841 angoff -512
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sprite   841 angoff    -512
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sprite 904 angoff 512
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sprite   904 angoff     512
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// Shotgun & ammo
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// Shotgun & ammo
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sprite 38 angoff 256
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sprite    38 angoff     256
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sprite 51 angoff -512
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sprite    51 angoff    -512
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sprite 236 angoff 256
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sprite   236 angoff     256
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sprite 279 angoff 512
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sprite   279 angoff     512
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sprite 281 angoff 256
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sprite   281 angoff     256
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sprite 283 angoff -768
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sprite   283 angoff    -768
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sprite 284 angoff 1024
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sprite   284 angoff     1024
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sprite 285 angoff -256
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sprite   285 angoff    -256
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sprite 852 angoff 896
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sprite   852 angoff     896
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sprite 857 angoff -768
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sprite   857 angoff    -768
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// Chaingun & ammo
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// Chaingun & ammo
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sprite 41 angoff 256
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sprite    41 angoff     256
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sprite 256 angoff 512 // Dukematch only
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sprite   256 angoff     512 // Dukematch only
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sprite 282 angoff 512
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sprite   282 angoff     512
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sprite 412 angoff 256
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sprite   412 angoff     256
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sprite 564 angoff -768
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sprite   564 angoff    -768
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sprite 812 angoff 256
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sprite   812 angoff     256
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// RPG & ammo
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// RPG & ammo
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sprite    78 mdzoff     150000     // tile0044 rpgammo
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sprite    78 roll      -1          // tile0044 rpgammo
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sprite 411 angoff 768
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sprite   411 angoff     768
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sprite 844 angoff 1024
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sprite   844 angoff     1024
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sprite 856 angoff 768
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sprite   856 angoff     768
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// Pipebombs
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// Pipebombs
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sprite 29 angoff 512
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sprite    29 angoff     512
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sprite 269 angoff 768
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sprite   269 angoff     768
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sprite 528 angoff 256 // Dukematch only
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sprite   528 angoff     256 // Dukematch only
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sprite 529 angoff -768 // Dukematch only
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sprite   529 angoff    -768 // Dukematch only
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sprite 531 angoff -768 // Dukematch only
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sprite   531 angoff    -768 // Dukematch only
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sprite 847 angoff -256
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sprite   847 angoff    -256
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sprite 848 angoff 384
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sprite   848 angoff     384
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sprite 862 angoff 256
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sprite   862 angoff     256
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sprite 869 angoff -512
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sprite   869 angoff    -512
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// OVERRIDE
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// OVERRIDE
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// Fixes for badly aligned sprites
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// Fixes for badly aligned sprites
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sprite 421 mdxoff 12500 // babe poster
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sprite   421 mdxoff     12500 // babe poster
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sprite 421 pitch 1
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sprite   421 pitch      1
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// Forcing any floor aligned model to be rendered as sprite
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// Forcing any floor aligned model to be rendered as sprite
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sprite 75 notmd
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sprite    75 notmd
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sprite 114 notmd
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sprite   114 notmd
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sprite 115 notmd
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sprite   115 notmd
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sprite 319 notmd
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sprite   319 notmd
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sprite 323 notmd
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sprite   323 notmd
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sprite 428 notmd
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sprite   428 notmd
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sprite 429 notmd
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sprite   429 notmd
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sprite 514 notmd
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sprite   514 notmd
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sprite 515 notmd
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sprite   515 notmd
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sprite 521 notmd
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sprite   521 notmd
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sprite 647 notmd
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sprite   647 notmd
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sprite 648 notmd
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sprite   648 notmd
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sprite 649 notmd
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sprite   649 notmd
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sprite 710 notmd
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sprite   710 notmd
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// Switches to be hidden
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// Switches to be hidden
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sprite 596 notmd  // Altar
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sprite   596 notmd  // Altar
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sprite 715 notmd  // Map reveal
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sprite   715 notmd  // Map reveal
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sprite 749 notmd  // (unknown)
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sprite   749 notmd  // (unknown)
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// LIGHTS 
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// LIGHTS 
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Line 277... Line 288...
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light 477  16722 39786  14976 1800 215 161  11   0   0 1536   -1 0 0 0 -1
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light 477  16722 39786  14976 1800 215 161  11   0   0 1536   -1 0 0 0 -1
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*/
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*/
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// by Devastator (with spotlights by Micky C)
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// by Devastator (with spotlights by Micky C)