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Rev 334 | Rev 336 | ||
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Line 328... | Line 328... | ||
328 | hud { tile 2581 xadd 1 yadd -0.15 zadd 0.35 } |
328 | hud { tile 2581 xadd 1 yadd -0.15 zadd 0.35 } |
329 | } |
329 | } |
330 | 330 | ||
331 | // Shotgun (2613) |
331 | // Shotgun (2613) |
332 | model "highres/sprites/firstperson/2613_shotgun.md3" { |
332 | model "highres/sprites/firstperson/2613_shotgun.md3" { |
333 | scale 1.7 |
333 | scale 2 |
- | 334 | skin { pal 0 surface 2 file "highres/sprites/pickups/0028_shotgun_d.png" specpower 20 specfactor 1.5 } |
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- | 335 | normal { pal 0 surface 2 file "highres/sprites/pickups/0028_shotgun_n.png" } |
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- | 336 | specular { pal 0 surface 2 file "highres/sprites/pickups/0028_shotgun_s.png" } |
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- | 337 | skin { pal 0 surface 0 file "highres/sprites/pickups/0028_shotgun_d.png" specpower 20 specfactor 1.5 } |
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- | 338 | normal { pal 0 surface 0 file "highres/sprites/pickups/0028_shotgun_n.png" } |
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- | 339 | specular { pal 0 surface 0 file "highres/sprites/pickups/0028_shotgun_s.png" } |
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- | 340 | skin { pal 0 surface 3 file "highres/sprites/pickups/0028_shotgun_d.png" specpower 20 specfactor 1.5 } |
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- | 341 | normal { pal 0 surface 3 file "highres/sprites/pickups/0028_shotgun_n.png" } |
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- | 342 | specular { pal 0 surface 3 file "highres/sprites/pickups/0028_shotgun_s.png" } |
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334 | skin { pal 0 file "highres/sprites/firstperson/2613_shotgun.png" } |
343 | skin { pal 0 surface 4 file "highres/sprites/firstperson/2615x.png" } |
335 | frame { name "2613" tile 2613 } |
344 | glow { pal 0 surface 4 file "highres/sprites/firstperson/2615x.png" } |
336 | frame { name "2613" tile 2614 } |
345 | skin { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_d.png" } |
- | 346 | specular { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_s.png" } |
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- | 347 | normal { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_n.png" } |
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337 | frame { name "2613" tile 2615 } |
348 | frame { name "frame1" tile 2613 } |
338 | frame { name "2616" tile 2616 } |
349 | frame { name "frame2" tile 2616 } |
339 | frame { name "2617" tile 2617 } |
350 | // frame { name "frame3" tile 2617 } |
340 | frame { name "2618" tile 2618 } |
351 | // frame { name "frame4" tile 2618 } |
341 | frame { name "2619" tile 2619 } |
352 | // frame { name "frame5" tile 2619 } |
342 | // anim { frame0 "pump1" frame1 "pump2" fps 30 flags 1 } |
353 | anim { frame0 "frame3" frame1 "frame5" fps 5.6 flags 1 } |
343 | // frame { name "pump1" tile0 2617 tile1 2619 } |
354 | frame { name "frame3" tile0 2617 tile1 2619 } |
344 | hud { tile 2613 xadd 0.12 yadd 1.15 zadd -0.4 angadd -24 fov 280 } |
355 | hud { tile 2613 xadd 0.12 yadd 1.35 zadd -0.9 angadd -24 fov 300 } |
345 | hud { tile 2616 xadd 0.053 yadd 1.15 zadd -0.4 angadd -24 fov 280 } |
356 | hud { tile 2616 xadd -0.02 yadd 1.25 zadd -0.9 angadd -24 fov 300 } |
346 | hud { tile 2617 xadd -0.21 yadd 1.15 zadd -0.4 angadd -24 fov 280 } |
357 | hud { tile 2617 xadd -0.08 yadd 1.25 zadd -0.9 angadd -24 fov 300 } |
347 | hud { tile 2618 xadd -0.474 yadd 1.15 zadd -0.7 angadd -24 fov 280 } |
358 | hud { tile 2618 xadd -0.12 yadd 1.25 zadd -0.9 angadd -24 fov 300 } |
348 | hud { tile 2619 xadd -0.474 yadd 1.15 zadd -0.7 angadd -24 fov 280 } |
359 | hud { tile 2619 xadd -0.16 yadd 1.25 zadd -0.9 angadd -24 fov 300 } |
- | 360 | frame { name "frame7" tile 2615 } |
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- | 361 | hud { tile 2615 hide } |
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349 | } |
362 | } |
350 | - | ||
351 | // Shotgun muzzleflash (2614-2615) |
- | |
352 | texture 2615 { pal 0 { file "highres/sprites/firstperson/2615.png" } } |
- | |
353 | 363 |