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         ==================================================================
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       ==================================================================
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         |            DUKE NUKEM 3D HIGH RESOLUTION PACK (HRP)            |
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       |            DUKE NUKEM 3D HIGH RESOLUTION PACK (HRP)            |
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         |                                                                |
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       |                                                                |
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         |                   A Duke3D Community Project                   |
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       |                   A Duke3D Community Project                   |
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         |                                                                |
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       |                                                                |
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         |                    Compiled by NightFright                     |
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       |                    Compiled by NightFright                     |
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         ==================================================================
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       ==================================================================
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         |           Repository Snapshot >= 5.3.566 (2013-10-01)          |
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       |           Repository Snapshot >= 5.3.566 (2013-10-01)          |
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         ==================================================================
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       ==================================================================
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=======================
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=======================
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CONTENTS OF THIS README
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CONTENTS OF THIS README
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=======================
15
=======================
16
 
16
 
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1) About
17
1) About
18
2) Installation
18
2) Installation
19
3) Notes
19
3) Notes
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   3.1) WIP release
20
   3.1) WIP Release
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   3.2) Highlights of this release
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   3.2) Highlights of this Release
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   3.3) Known issues
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   3.3) Known Issues
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   3.4) Title screen art
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   3.4) Title Screen Art
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   3.5) EDuke32 port
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   3.5) EDuke32 Port
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4) License
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4) License
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   4.1) HRP
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   4.1) HRP
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   4.2) Others
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   4.2) Others
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5) Contact/Links
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5) Contact/Links
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6) Credits
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6) Credits
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========
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========
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1) ABOUT
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1) ABOUT
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========
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========
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Remember "Duke Nukem 3D", the great first-person shooter 3D Realms released back
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Remember "Duke Nukem 3D", the great first-person shooter 3D Realms released 
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in 1996? Its cool protagonist, ingame atmosphere, original weaponry and many
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back in 1996? Its cool protagonist, ingame atmosphere, original weaponry and 
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other features make it worth playing even today.
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many other features make it worth playing even today.
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40
 
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For all Duke fans who want to play the game again in a modern Windows / Linux
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For all Duke fans who want to play the game again in a modern Windows / Linux 
42
environment with 3D accelerated graphics, the Duke3D community has created the
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environment with 3D accelerated graphics, the Duke3D community has created the 
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High Resolution Pack (HRP). Utilizing the amazing skills of various texturing
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High Resolution Pack (HRP). Utilizing the amazing skills of various texturing 
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and modelling artists, the project's goal is to replace all textures and sprites
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and modelling artists, the project's goal is to replace all textures and 
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with high-res versions, optimizing it for latest OpenGL ports.
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sprites with high-res versions, optimizing it for latest OpenGL ports.
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46
 
47
All you need is the "duke3d.grp" file from your original Duke3D v1.3d or 
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All you need is the "duke3d.grp" file from your original Duke3D v1.3d or 
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Atomic (v1.5) CD-ROM. You can also play with the shareware version available 
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Atomic (v1.5) CD-ROM. You can also play with the shareware version available 
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over at http://www.3drealms.com/downloads.html . 
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over at http://www.3drealms.com/downloads.html . 
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   - 32-bit high resolution textures with 4-8 times the detail of the original
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   - 32-bit high resolution textures with 4-8 times the detail of the original
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     textures. 
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     textures. 
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   - Models instead of the old sprites. 
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   - Models instead of the old sprites. 
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61
 
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While the HRP is still "work in progress" and missing quite a few textures and 
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While the HRP is still "work in progress" and missing quite a few textures and 
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models, you can check the Duke4.net forums at http://forums.duke4.net for
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models, you can check the Duke4.net forums at http://forums.duke4.net for 
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additional content or even better contributing something of your own.
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additional content or even better contributing something of your own.
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65
 
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The community's goal is to issue a new HRP version once in 1-2 year(s).
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The community's goal is to issue a new HRP version once in 1-2 year(s).
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2) INSTALLATION
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2) INSTALLATION
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===============
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===============
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Installing is easy:
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Installing is easy:
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First make sure you have your Duke3D CD in your CD/DVD drive or an existing
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First make sure you have your Duke3D CD in your CD/DVD drive or an existing 
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installation of the game. You can also just have the "duke3d.grp" file
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installation of the game. You can also just have the "duke3d.grp" file 
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somewhere on your system.
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somewhere on your system.
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Then run the self-extracting archive (the file you downloaded/got from a friend
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Then run the self-extracting archive (the file you downloaded/got from a friend 
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or whatever) by double-clicking it. Then just choose any hard drive/subdir of
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or whatever) by double-clicking it. Then just choose any hard drive/subdir of 
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your personal preference.
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your personal preference.
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After the extraction process is complete, you may copy over any existing
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After the extraction process is complete, you may copy over any existing 
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"duke3d.grp" file you already have (either directly from the installation disc
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"duke3d.grp" file you already have (either directly from the installation disc 
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or from the folder which contains your digital copy). Be sure to overwrite the
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or from the folder which contains your digital copy). Be sure to overwrite the 
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existing "duke3d.grp" since this one only contains the shareware episode.
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existing "duke3d.grp" since this one only contains the shareware episode.
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After you are done, start the game by clicking "eduke32.exe" in the Duke3D
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After you are done, start the game by clicking "eduke32.exe" in the Duke3D
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folder. 
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folder. 
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You can also create a shortcut by right-clicking the file and choose 
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You can also create a shortcut by right-clicking the file and choose 
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"Send to" --> "Desktop (Create shortcut)".
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"Send to" --> "Desktop (Create shortcut)".
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IMPORTANT: 
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IMPORTANT: 
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In order to see the high resolution textures and models, you have to change the
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In order to see the high resolution textures and models, you have to change the 
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render mode to 32-bit Polymer in the "Video Settings" under "Options" in the
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render mode to 32-bit Polymer in the "Video Settings" under "Options" in the 
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game menu. 
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game menu. 
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Otherwise, HRP content will not work (properly)!
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Otherwise, HRP content will not work (properly)!
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POLYMOST COMPATIBILITY OPTION:
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POLYMOST COMPATIBILITY OPTION:
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For players who are unable to use the advanced Polymer renderer (e.g. because
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For players who are unable to use the advanced Polymer renderer (e.g. because 
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they experience graphics issues or their graphics card simply cannot handle it),
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they experience graphics issues or their graphics card simply can't handle it), 
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please deactivate (= untick) the "Polymer" checkbox in the EDuke32 launcher and
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please deactivate (= untick) the "Polymer" checkbox in the EDuke32 launcher and 
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run the game with this parameter: -hduke3d_hrp_polymost.def
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run the game with this parameter: -hduke3d_hrp_polymost.def
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> Example: E:\Duke3D\eduke32.exe -hduke3d_hrp_polymost.def
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> Example: E:\Duke3D\eduke32.exe -hduke3d_hrp_polymost.def
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Alternatively, and if you want to run mods like DukePlus, using the
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Alternatively, and if you want to run mods like DukePlus, using the
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Polymost Override Pack (put into the autoload folder) is the recommended way of
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Polymost Override Pack (put into the autoload folder) is the recommended way of
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running the Polymost HRP mode. A matching version of this pack should be
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running the Polymost HRP mode. A matching version of this pack should be
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available soon after any HRP release.
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available soon after any HRP release at: 
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http://forums.duke4.net/index.php?showtopic=3513
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========
113
========
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3) NOTES
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3) NOTES
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========
115
========
115
 
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----------------
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----------------
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3.1) WIP release
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3.1) WIP Release
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---------------- 
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---------------- 
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Since this is a work in progress version of the pack which has not been tested 
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Since this is a work in progress version of the pack which has not been tested 
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extensively, there are probably some issues that need fixing. Please let us 
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extensively, there are probably some issues that need fixing. Please let us 
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know of any problems with it so they can be sorted out in future versions. Also 
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know of any problems with it so they can be sorted out in future versions. Also 
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notify us if we are missing any art that's been released prior to the pack's 
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notify us if we are missing any art that's been released prior to the pack's 
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release date, even though we have skipped some stuff since we simply did not
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release date, even though we have skipped some stuff since we simply did not 
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like it, there is maybe some stuff that has been missed to include.
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like it, there is maybe some stuff that has been missed to include.
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126
Please also be aware of the fact that we are still missing models and textures
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Please also be aware of the fact that we are still missing models and textures 
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because these have not been remade yet by the community. They will probably
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because these have not been remade yet by the community. They will probably 
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be featured in upcoming releases of the HRP (or updates).
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be featured in upcoming releases of the HRP (or updates).
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130
 
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For a full summary of what's left to do, you may have a look at the HRP Wiki
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For a full summary of what's left to do, you may have a look at the HRP Wiki 
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todo-list: http://hrp.duke4.net/wiki/doku.php?id=other:next_hrp_release
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todo-list: http://hrp.duke4.net/wiki/doku.php?id=other:next_hrp_release
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134
 
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-------------------------------
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-------------------------------
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3.2) Highlights of this release
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3.2) Highlights of this Release
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-------------------------------
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-------------------------------
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Compared to previous release (HRP v5.2), you can expect the following changes:
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Compared to previous release (HRP v5.2), you can expect the following changes:
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139
 
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[FEATURE] New maphacks system: Hacks for 500+ custom maps included!
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[FEATURE] New maphacks system: Hacks for 500+ custom maps included!
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[UPDATE] Polymer versions of 15 existing textures added; about 10 new textures
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[UPDATE] Polymer versions of 15 existing textures added; about 10 new textures
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      center)
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      center)
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IMPORTANT!
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IMPORTANT!
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----------
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----------
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Please note that all HRP v5.x contents has been optimized for usage with Polymer
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Please note that all HRP v5.x contents have been optimized for usage with the 
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renderer. This means that if you use the older Polymost renderer, you WILL
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Polymer renderer. This means that if you use the older Polymost renderer, 
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encounter problems (HUD weapons rendered incorrectly or other display glitches).
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you WILL encounter problems (HUD weapons rendered incorrectly, or other display 
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Polymer requirements offer advanced graphics effects but demand much better
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glitches). Polymer requirements offer advanced graphics effects but demand much 
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hardware.
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better hardware.
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If you are forced to use Polymost due to having a weaker machine, be sure to
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If you are forced to use Polymost due to having a weaker machine, be sure to
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launch the HRP in Polymost mode (see "Installation" section for more info)! 
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launch the HRP in Polymost mode (see "Installation" section for more info)! 
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-
 
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-----------------
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-----------------
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3.3) Known issues
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3.3) Known issues
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----------------- 
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----------------- 
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Although we tried hard to eliminate or avoid any glitches, unfortunately 
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Although we've tried hard to eliminate or avoid any glitches, unfortunately 
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some of them could not be removed in this release. Here are those we know of:
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some of them could not be removed in this release. Here are those we know of:
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- Current EDuke32 problems (might get fixed in future versions):
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- Current EDuke32 problems (might get fixed in future versions):
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     > The startup screens are not optimized for widescreen resolutions and
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     > The startup screens are not optimized for widescreen resolutions and
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       might show black stripes on both sides and possibly some distortions,
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       might show black stripes on both sides and possibly some distortions,
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       depending on your display.
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       depending on your display.
-
 
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     > EDuke32 (current version is r4565) does not make use of the HRP's 
-
 
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       maphack file hierarchy yet. Therefore, the UserMapHacks pack needs to 
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       be downloaded to make use of the already existing user map maphacks.
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- Rarely you will still find props, pickup weapons or the like that are
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- Rarely you will still find props, pickup weapons or the like that are 
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  clipping into walls, often preventing you from seeing them completely. 
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  clipping into walls, often preventing you from seeing them completely. 
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  Maphacks can fix these glitches, so don't hesitate to report anything you 
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  Maphacks can fix these glitches, so don't hesitate to report anything you 
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  consider worthy of correcting.
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  consider worthy of correcting.
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- Slime babe #1323 has a transparency/clipping bug with her hair. Updating
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- Slime babe #1323 has a transparency/clipping bug with her hair. Updating 
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  the model should solve that problem.
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  the model should solve that problem.
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- If you use OpenGL texture compression/disk caching in EDuke32, the skyboxes 
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- If you use OpenGL texture compression/disk caching in EDuke32, the skyboxes 
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  will lose detail, i.e. look more pixellated than intended. This can be 
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  will lose detail, i.e. look more pixellated than intended. This can be 
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  especially noticed with L.A. Night skybox (as seen in E1L1) when looking at
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  especially noticed with L.A. Night skybox (as seen in E1L1) when looking at 
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  the clouds. Right now, your only choice to fix this is to deactivate texture 
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  the clouds. Right now, your only choice to fix this is to deactivate texture 
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  compression in the menu. Note that this will also deactivate disk caching, so 
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  compression in the menu. Note that this will also deactivate disk caching, so 
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  you will have to deal with increased level loading times and possibly jerky 
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  you will have to deal with increased level loading times and possibly jerky 
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  framerates in some situations.
197
  framerates in some situations.
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193
 
199
 
194
---------------------
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---------------------
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3.4) Title screen art
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3.4) Title Screen Art
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---------------------
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---------------------
197
The front screen is a slightly modified and enhanced version of 3D Realms'
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The front screen is a slightly modified and enhanced version of 3D Realms'
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original art work used with permission.
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original art work used with permission.
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200
 
206
 
201
-----------------
207
-----------------
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3.5) EDuke32 port
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3.5) EDuke32 Port
203
-----------------
209
-----------------
204
The EDuke32 port is an enhanced version of JonoF's initial JFDuke3D port and
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The EDuke32 port is an enhanced version of JonoF's initial JFDuke3D port and
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features enhanced mod support together with tons of newly-added code. It is 
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features enhanced mod support together with tons of newly-added code. It is 
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released and maintained by TerminX.
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released and maintained by TerminX.
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We are using EDuke32 for running HRP now because the port gets updated
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We are using EDuke32 for running HRP now because the port gets updated
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================
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================
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5) CONTACT/LINKS
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5) CONTACT/LINKS
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================
257
================
252
 
258
 
253
Robin "NightFright" Reisinger
259
Robin "NightFright" Reisinger
254
(HRP author) ..................................... nightfright2k7 [at] gmail.com
260
(HRP author) .................................... nightfright2k7 [at] gmail.com
255
 
261
 
256
Richard "TerminX" Gobeille
262
Richard "TerminX" Gobeille
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(EDuke32 port author) ............................ terminx [at] gmail.com
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(EDuke32 port author) ........................... terminx [at] gmail.com
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265
 
260
--------------
266
--------------
261
Message boards
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Message Boards
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--------------
268
--------------
263
http://forums.duke4.net
269
http://forums.duke4.net
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265
The texture and model projects can be found in the Duke Nukem 3D source board:
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The texture and model projects can be found in the Duke Nukem 3D source board:
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http://forums.duke4.net/topic/779-duke3d-hrp-newupdated-art-assets-thread/
272
http://forums.duke4.net/index.php?showtopic=779
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268
 
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269
------------
275
------------
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IRC channels
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IRC Channels
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------------
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------------
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- 3D Realms IRC Fan Channel ..... #3dr@irc.quakenet.org
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- 3D Realms IRC Fan Channel ..... #3dr@irc.quakenet.org
273
- JFDuke3D @ IRC ................ #jfduke@irc.freenode.net
279
- JFDuke3D @ IRC ................ #jfduke@irc.freenode.net
274
 
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281
 
276
----------------
282
----------------
277
Visit us online!
283
Visit Us Online!
278
----------------
284
----------------
279
- Duke3D High Resolution Pack ... http://hrp.duke4.net
285
- Duke3D High Resolution Pack ... http://hrp.duke4.net
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- EDuke32 port (by TerminX) ..... http://eduke32.com
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- EDuke32 port (by TerminX) ..... http://eduke32.com
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- Duke4.net ..................... http://www.duke4.net
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- Duke4.net ..................... http://www.duke4.net
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285
==========
291
==========
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6) CREDITS
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6) CREDITS
287
==========
293
==========
288
 
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All the following people are involved in this release. They all have our
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All the following people are involved in this release. They all have our 
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gratitude, for nothing of the great artwork (or pretty much anything else)
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gratitude, for nothing of the great artwork (or pretty much anything else) 
291
would have been possible to include without their support and effort.
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would have been possible to include without their support and effort. 
292
Please notify us if you did contribute to this project without being listed
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Please notify us if you did contribute to this project without being listed 
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here!
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here!
294
 
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-------------
301
-------------
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JFDuke3D Port
302
JFDuke3D Port
297
-------------
303
-------------
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NightFright
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NightFright
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-----------------
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-----------------
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Special thanks to
504
Special Thanks to
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-----------------
505
-----------------
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- 3D Realms, for making this great game in the first place!
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- 3D Realms, for making this great game in the first place!
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- The guys at Duke4.net for hosting and help building the HRP website!
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- The guys at Duke4.net for hosting and help building the HRP website!
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- All of you who support and contribute to the project!
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- All of you who support and contribute to the project!
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- All the mirrors and seeders!
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- All the mirrors and seeders!