Subversion Repositories duke3d_hrp

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Rev 724 | Go to most recent revision | Show entire file | Ignore whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 724 Rev 726
Line 23... Line 23...
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sprite   225 angoff     128        // tile0052 sixpack
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sprite   225 angoff     128        // tile0052 sixpack
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sprite   962 angoff     1024       // tile0023 rpgsprite
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sprite   962 angoff     1024       // tile0023 rpgsprite
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sprite    86 angoff    -512        // tile1348 holoduke
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sprite    86 angoff    -512        // tile1348 holoduke
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sprite   142 angoff    -256        // tile0044 rpgammo
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sprite   142 angoff    -256        // tile0044 rpgammo
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sprite   143 angoff    -256        // tile0044 rpgammo
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sprite   143 angoff    -256        // tile0044 rpgammo
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sprite   247 angoff    -256        // tile0060 accesscard blue
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sprite   247 angoff    -256        // tile0060 accesscard [blue]
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sprite   247 pitch     -1          // tile0060 accesscard blue
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sprite   247 pitch     -1          // tile0060 accesscard [blue]
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sprite   247 mdzoff     500000     // tile0060 accesscard blue
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sprite   247 mdzoff     500000     // tile0060 accesscard [blue]
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sprite   274 angoff    -512        // tile0022 chaingunsprite
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sprite   274 angoff    -512        // tile0022 chaingunsprite
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sprite   274 pitch      1          // tile0022 chaingunsprite
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sprite   274 pitch      1          // tile0022 chaingunsprite
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sprite   274 roll      -1          // tile0022 chaingunsprite
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sprite   274 roll      -1          // tile0022 chaingunsprite
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sprite   274 mdzoff     300000     // tile0022 chaingunsprite
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sprite   274 mdzoff     300000     // tile0022 chaingunsprite
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sprite   255 angoff    -768        // tile0041 batteryammo
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sprite   255 angoff    -768        // tile0041 batteryammo
Line 53... Line 53...
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sprite   763 angoff     768        // tile1227 nukebarrel
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sprite   763 angoff     768        // tile1227 nukebarrel
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sprite   764 angoff     768        // tile1227 nukebarrel
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sprite   764 angoff     768        // tile1227 nukebarrel
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sprite  1069 roll       1          // tile0028 shotgunsprite
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sprite  1069 roll       1          // tile0028 shotgunsprite
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sprite  1069 mdzoff     500000     // tile0028 shotgunsprite
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sprite  1069 mdzoff     500000     // tile0028 shotgunsprite
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sprite   256 angoff     640        // tile0052 sixpack
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sprite   256 angoff     640        // tile0052 sixpack
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sprite   210 angoff     1024       // tile0060 accesscard red
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sprite   210 angoff     1024       // tile0060 accesscard [red]
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sprite  1049 angoff     1024       // tile0041 batteryammo
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sprite  1049 angoff     1024       // tile0041 batteryammo
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sprite  1049 roll      -1          // tile0041 batteryammo
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sprite  1049 roll      -1          // tile0041 batteryammo
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sprite  1049 mdzoff     150000     // tile0041 batteryammo
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sprite  1049 mdzoff     150000     // tile0041 batteryammo
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sprite   991 angoff     128        // tile0054 shield
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sprite   991 angoff     128        // tile0054 shield
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sprite   991 roll      -1          // tile0054 shield
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sprite   991 roll      -1          // tile0054 shield