Subversion Repositories duke3d_hrp

Rev

Rev 719 | Rev 726 | Go to most recent revision | Show entire file | Ignore whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 719 Rev 722
Line 7... Line 7...
7
// mapmd4   : a5724783227822292b0e496f4a1f612a // 2010-11-22 (DukePlus)
7
// mapmd4   : a5724783227822292b0e496f4a1f612a // 2010-11-22 (DukePlus)
8
 
8
 
9
//         <-> BLACKEND-addonpack.mhk
9
//         <-> BLACKEND-addonpack.mhk
10
//         <-> blackend-dnwmd.mhk
10
//         <-> blackend-dnwmd.mhk
11
 
11
 
12
// Curr. HRP: r5.3.590
12
// Curr. HRP: r5.4.722
13
 
13
 
14
// 0-1868 / / 1890-1987
14
// 0-1868 / / 1890-1987
15
sprite  1905 angoff     512        // tile0028 shotgunsprite
15
sprite  1905 angoff     512        // tile0028 shotgunsprite
16
sprite   104 angoff    -768        // tile0049 shotgunammo
16
sprite   104 angoff    -768        // tile0049 shotgunammo
17
sprite   105 angoff    -256        // tile0049 shotgunammo
17
sprite   105 angoff    -256        // tile0049 shotgunammo
18
sprite  1325 mdzoff     80000      // tile0958 (lights)
-
 
19
sprite  1325 pitch      1          // tile0958 (lights)
18
sprite  1325 pitch      1          // tile0958 (lights)
-
 
19
sprite  1325 mdzoff     80000      // tile0958 (lights)
20
sprite  1914 angoff     512        // tile0022 chaingunsprite
20
sprite  1914 angoff     512        // tile0022 chaingunsprite
21
sprite  1914 mdzoff     900000     // tile0022 chaingunsprite
-
 
22
sprite  1914 pitch      1          // tile0022 chaingunsprite
21
sprite  1914 pitch      1          // tile0022 chaingunsprite
-
 
22
sprite  1914 mdzoff     900000     // tile0022 chaingunsprite
23
sprite    95 angoff     256        // tile0041 batteryammo
23
sprite    95 angoff     256        // tile0041 batteryammo
24
sprite    95 mdzoff     500000     // tile0041 batteryammo
-
 
25
sprite    95 pitch     -1          // tile0041 batteryammo
24
sprite    95 pitch     -1          // tile0041 batteryammo
26
sprite    95 roll      -1          // tile0041 batteryammo
25
sprite    95 roll      -1          // tile0041 batteryammo
-
 
26
sprite    95 mdzoff     500000     // tile0041 batteryammo
27
sprite    94 angoff    -256        // tile0041 batteryammo
27
sprite    94 angoff    -256        // tile0041 batteryammo
28
sprite    94 mdzoff     500000     // tile0041 batteryammo
-
 
29
sprite    94 pitch      1          // tile0041 batteryammo
28
sprite    94 pitch      1          // tile0041 batteryammo
30
sprite    94 roll      -1          // tile0041 batteryammo
29
sprite    94 roll      -1          // tile0041 batteryammo
-
 
30
sprite    94 mdzoff     500000     // tile0041 batteryammo
31
sprite    93 angoff     512        // tile0052 sixpack
31
sprite    93 angoff     512        // tile0052 sixpack
32
sprite    92 angoff     512        // tile0052 sixpack
32
sprite    92 angoff     512        // tile0052 sixpack
33
sprite   285 angoff    -512        // tile4552 (worms)
33
sprite   285 angoff    -512        // tile4552 (worms)
34
sprite   198 angoff     0          // tile0060 accesscard blue
34
sprite   198 angoff     0          // tile0060 accesscard blue
35
sprite  1900 angoff    -896        // tile1232 canwithsomething
35
sprite  1900 angoff    -896        // tile1232 canwithsomething
Line 40... Line 40...
40
sprite    91 angoff    -256        // tile0052 sixpack
40
sprite    91 angoff    -256        // tile0052 sixpack
41
sprite  1921 angoff    -256        // tile0049 shotgunammo
41
sprite  1921 angoff    -256        // tile0049 shotgunammo
42
sprite  1922 angoff    -256        // tile0049 shotgunammo
42
sprite  1922 angoff    -256        // tile0049 shotgunammo
43
sprite  1981 angoff     1024       // tile0041 batteryammo
43
sprite  1981 angoff     1024       // tile0041 batteryammo
44
sprite  1979 angoff     1024       // tile0022 chaingunsprite
44
sprite  1979 angoff     1024       // tile0022 chaingunsprite
45
sprite   699 mdzoff     300000     // tile0913 maskwall2 (fence)
-
 
46
sprite   699 pitch     -1          // tile0913 maskwall2 (fence)
45
sprite   699 pitch     -1          // tile0913 maskwall2 (fence)
47
sprite   698 mdzoff     300000     // tile0913 maskwall2 (fence)
46
sprite   699 mdzoff     300000     // tile0913 maskwall2 (fence)
48
sprite   698 pitch     -1          // tile0913 maskwall2 (fence)
47
sprite   698 pitch     -1          // tile0913 maskwall2 (fence)
49
sprite   700 mdzoff     300000     // tile0913 maskwall2 (fence)
48
sprite   698 mdzoff     300000     // tile0913 maskwall2 (fence)
50
sprite   700 pitch     -1          // tile0913 maskwall2 (fence)
49
sprite   700 pitch     -1          // tile0913 maskwall2 (fence)
51
sprite   701 mdzoff     300000     // tile0913 maskwall2 (fence)
50
sprite   700 mdzoff     300000     // tile0913 maskwall2 (fence)
52
sprite   701 pitch     -1          // tile0913 maskwall2 (fence)
51
sprite   701 pitch     -1          // tile0913 maskwall2 (fence)
-
 
52
sprite   701 mdzoff     300000     // tile0913 maskwall2 (fence)
53
sprite  1233 angoff    -128        // tile0028 shotgunsprite
53
sprite  1233 angoff    -128        // tile0028 shotgunsprite
54
sprite  1229 angoff    -256        // tile1232 canwithsomething
54
sprite  1229 angoff    -256        // tile1232 canwithsomething
55
sprite  1232 angoff    -512        // tile1232 canwithsomething
55
sprite  1232 angoff    -512        // tile1232 canwithsomething
56
sprite  1230 angoff     1024       // tile1232 canwithsomething
56
sprite  1230 angoff     1024       // tile1232 canwithsomething
57
sprite   710 mdzoff     300000     // tile0913 maskwall2 (fence)
-
 
58
sprite   710 pitch     -1          // tile0913 maskwall2 (fence)
57
sprite   710 pitch     -1          // tile0913 maskwall2 (fence)
59
sprite   709 mdzoff     300000     // tile0913 maskwall2 (fence)
58
sprite   710 mdzoff     300000     // tile0913 maskwall2 (fence)
60
sprite   709 pitch     -1          // tile0913 maskwall2 (fence)
59
sprite   709 pitch     -1          // tile0913 maskwall2 (fence)
61
sprite   708 mdzoff     300000     // tile0913 maskwall2 (fence)
60
sprite   709 mdzoff     300000     // tile0913 maskwall2 (fence)
62
sprite   708 pitch     -1          // tile0913 maskwall2 (fence)
61
sprite   708 pitch     -1          // tile0913 maskwall2 (fence)
63
sprite   707 mdzoff     300000     // tile0913 maskwall2 (fence)
62
sprite   708 mdzoff     300000     // tile0913 maskwall2 (fence)
64
sprite   707 pitch     -1          // tile0913 maskwall2 (fence)
63
sprite   707 pitch     -1          // tile0913 maskwall2 (fence)
65
sprite   706 mdzoff     300000     // tile0913 maskwall2 (fence)
64
sprite   707 mdzoff     300000     // tile0913 maskwall2 (fence)
66
sprite   706 pitch     -1          // tile0913 maskwall2 (fence)
65
sprite   706 pitch     -1          // tile0913 maskwall2 (fence)
67
sprite   705 mdzoff     300000     // tile0913 maskwall2 (fence)
66
sprite   706 mdzoff     300000     // tile0913 maskwall2 (fence)
68
sprite   705 pitch     -1          // tile0913 maskwall2 (fence)
67
sprite   705 pitch     -1          // tile0913 maskwall2 (fence)
69
sprite   704 mdzoff     300000     // tile0913 maskwall2 (fence)
68
sprite   705 mdzoff     300000     // tile0913 maskwall2 (fence)
70
sprite   704 pitch     -1          // tile0913 maskwall2 (fence)
69
sprite   704 pitch     -1          // tile0913 maskwall2 (fence)
71
sprite   682 mdzoff     300000     // tile0913 maskwall2 (fence)
70
sprite   704 mdzoff     300000     // tile0913 maskwall2 (fence)
72
sprite   682 pitch     -1          // tile0913 maskwall2 (fence)
71
sprite   682 pitch     -1          // tile0913 maskwall2 (fence)
73
sprite   703 mdzoff     300000     // tile0913 maskwall2 (fence)
72
sprite   682 mdzoff     300000     // tile0913 maskwall2 (fence)
74
sprite   703 pitch     -1          // tile0913 maskwall2 (fence)
73
sprite   703 pitch     -1          // tile0913 maskwall2 (fence)
75
sprite   702 mdzoff     300000     // tile0913 maskwall2 (fence)
74
sprite   703 mdzoff     300000     // tile0913 maskwall2 (fence)
76
sprite   702 pitch     -1          // tile0913 maskwall2 (fence)
75
sprite   702 pitch     -1          // tile0913 maskwall2 (fence)
-
 
76
sprite   702 mdzoff     300000     // tile0913 maskwall2 (fence)
77
sprite   503 notmd                 // tile4386 (power line)
77
sprite   503 notmd                 // tile4386 (power line)
78
sprite   507 notmd                 // tile4386 (power line)
78
sprite   507 notmd                 // tile4386 (power line)
79
sprite   442 angoff     256        // tile4438 coffeemug
79
sprite   442 angoff     256        // tile4438 coffeemug
80
sprite  1927 angoff     1024       // tile0052 sixpack
80
sprite  1927 angoff     1024       // tile0052 sixpack
81
sprite  1454 angoff     0          // tile0060 accesscard yellow
81
sprite  1454 angoff     0          // tile0060 accesscard yellow
82
sprite   556 angoff    -768        // tile0563 waterfountain
82
sprite   556 angoff    -768        // tile0563 waterfountain
83
sprite    81 angoff    -512        // tile0052 sixpack
83
sprite    81 angoff    -512        // tile0052 sixpack
84
sprite    82 angoff     1024       // tile0041 batteryammo
84
sprite    82 angoff     1024       // tile0041 batteryammo
85
sprite    84 angoff     512        // tile0049 shotgunammo
85
sprite    84 angoff     512        // tile0049 shotgunammo
86
sprite    83 angoff     512        // tile0049 shotgunammo
86
sprite    83 angoff     512        // tile0049 shotgunammo
87
sprite    83 mdzoff     500000     // tile0049 shotgunammo
-
 
88
sprite    83 roll       1          // tile0049 shotgunammo
87
sprite    83 roll       1          // tile0049 shotgunammo
-
 
88
sprite    83 mdzoff     500000     // tile0049 shotgunammo
89
sprite  1928 angoff     768        // tile0052 sixpack
89
sprite  1928 angoff     768        // tile0052 sixpack
90
sprite    74 angoff     256        // tile0049 shotgunammo
90
sprite    74 angoff     256        // tile0049 shotgunammo
91
sprite    73 angoff    -768        // tile0049 shotgunammo
91
sprite    73 angoff    -768        // tile0049 shotgunammo
92
sprite  1805 notmd                 // tile0164 dipswitch2
92
sprite  1805 notmd                 // tile0164 dipswitch2
93
sprite   199 angoff     0          // tile0060 accesscard red
93
sprite   199 angoff     0          // tile0060 accesscard red