Rev 669 | Rev 719 | Go to most recent revision | Show entire file | Ignore whitespace | Details | Blame | Last modification | View Log | RSS feed
Rev 669 | Rev 682 | ||
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Line 80... | Line 80... | ||
80 | sprite 66 away1 // tile1386 |
80 | sprite 66 away1 // tile1386 |
81 | sprite 46 angoff -384 // tile1232 canwithsomething |
81 | sprite 46 angoff -384 // tile1232 canwithsomething |
82 | sprite 57 away1 // tile0935 (graffiti) |
82 | sprite 57 away1 // tile0935 (graffiti) |
83 | sprite 28 angoff 640 // tile1323 fem5 polebabe |
83 | sprite 28 angoff 640 // tile1323 fem5 polebabe |
84 | sprite 65 notmd // tile0974 oceansprite4 |
84 | sprite 65 notmd // tile0974 oceansprite4 |
85 | sprite 361 away1 // tile1057 (danger explosives) |
85 | sprite 361 away1 // tile1057 (danger explosives sign) |
86 | sprite 83 away1 // tile2988 (greyfont W) |
86 | sprite 83 away1 // tile2988 (greyfont W) |
87 | sprite 84 away1 // tile2966 (greyfont A) |
87 | sprite 84 away1 // tile2966 (greyfont A) |
88 | sprite 85 away1 // tile2985 (greyfont T) |
88 | sprite 85 away1 // tile2985 (greyfont T) |
89 | sprite 86 away1 // tile2970 (greyfont E) |
89 | sprite 86 away1 // tile2970 (greyfont E) |
90 | sprite 87 away1 // tile2983 (greyfont R) |
90 | sprite 87 away1 // tile2983 (greyfont R) |
Line 93... | Line 93... | ||
93 | sprite 82 away1 // tile2978 (greyfont M) |
93 | sprite 82 away1 // tile2978 (greyfont M) |
94 | sprite 92 away1 // tile2981 (greyfont P) |
94 | sprite 92 away1 // tile2981 (greyfont P) |
95 | sprite 89 away1 // tile2977 (greyfont L) |
95 | sprite 89 away1 // tile2977 (greyfont L) |
96 | sprite 91 away1 // tile2970 (greyfont E) |
96 | sprite 91 away1 // tile2970 (greyfont E) |
97 | sprite 117 angoff -896 // tile0044 rpgammo |
97 | sprite 117 angoff -896 // tile0044 rpgammo |
98 | sprite 299 away1 // tile1172 (secured area) |
98 | sprite 299 away1 // tile1172 (secured area sign) |
99 | sprite 559 angoff 1024 // tile0044 rpgammo |
99 | sprite 559 angoff 1024 // tile0044 rpgammo |
100 | sprite 481 angoff 192 // tile0040 ammo |
100 | sprite 481 angoff 192 // tile0040 ammo |
101 | sprite 558 angoff -256 // tile0023 rpgsprite |
101 | sprite 558 angoff -256 // tile0023 rpgsprite |
102 | 102 | ||
103 | 103 |