Rev 725 | Go to most recent revision | Show entire file | Ignore whitespace | Details | Blame | Last modification | View Log | RSS feed
Rev 725 | Rev 726 | ||
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Line 314... | Line 314... | ||
314 | sprite 1576 angoff 1024 // tile0052 sixpack |
314 | sprite 1576 angoff 1024 // tile0052 sixpack |
315 | sprite 1390 angoff -768 // tile4438 coffeemug |
315 | sprite 1390 angoff -768 // tile4438 coffeemug |
316 | // 356 |
316 | // 356 |
317 | sprite 2322 pitch -1 // tile0162 dipswitch |
317 | sprite 2322 pitch -1 // tile0162 dipswitch |
318 | sprite 2322 mdxoff 7000 // tile0162 dipswitch |
318 | sprite 2322 mdxoff 7000 // tile0162 dipswitch |
319 | sprite 2314 angoff 0 // tile0060 accesscard blue |
319 | sprite 2314 angoff 0 // tile0060 accesscard [blue] |
320 | // blue |
320 | // blue |
321 | sprite 712 pitch -1 // tile1048 (pipes) |
321 | sprite 712 pitch -1 // tile1048 (pipes) |
322 | sprite 712 roll -2 // tile1048 (pipes) |
322 | sprite 712 roll -2 // tile1048 (pipes) |
323 | sprite 712 mdzoff 100000 // tile1048 (pipes) |
323 | sprite 712 mdzoff 100000 // tile1048 (pipes) |
324 | sprite 648 pitch 1 // tile0164 dipswitch2 |
324 | sprite 648 pitch 1 // tile0164 dipswitch2 |
Line 361... | Line 361... | ||
361 | sprite 1950 roll -3 // tile1048 (pipes) |
361 | sprite 1950 roll -3 // tile1048 (pipes) |
362 | sprite 1950 mdzoff 40000 // tile1048 (pipes) |
362 | sprite 1950 mdzoff 40000 // tile1048 (pipes) |
363 | // ? |
363 | // ? |
364 | sprite 2125 angoff -512 // tile0061 boots |
364 | sprite 2125 angoff -512 // tile0061 boots |
365 | sprite 2012 angoff 512 // tile0061 boots |
365 | sprite 2012 angoff 512 // tile0061 boots |
366 | sprite 2013 angoff 512 // tile0060 accesscard yellow |
366 | sprite 2013 angoff 512 // tile0060 accesscard [yellow] |
367 | // yellow | r-y-g : 4,8,9 - 2,6,7 - 1,3,5 |
367 | // yellow | r-y-g : 4,8,9 - 2,6,7 - 1,3,5 |
368 | sprite 2087 angoff 512 // tile0021 firstgunsprite |
368 | sprite 2087 angoff 512 // tile0021 firstgunsprite |
369 | sprite 2087 roll 1 // tile0021 firstgunsprite |
369 | sprite 2087 roll 1 // tile0021 firstgunsprite |
370 | sprite 2087 mdzoff 500000 // tile0021 firstgunsprite |
370 | sprite 2087 mdzoff 500000 // tile0021 firstgunsprite |
371 | sprite 2086 angoff 1024 // tile0040 ammo |
371 | sprite 2086 angoff 1024 // tile0040 ammo |
372 | sprite 2085 angoff 1024 // tile0040 ammo |
372 | sprite 2085 angoff 1024 // tile0040 ammo |
373 | sprite 2084 angoff 1024 // tile0040 ammo |
373 | sprite 2084 angoff 1024 // tile0040 ammo |
374 | sprite 2083 angoff 1024 // tile0040 ammo |
374 | sprite 2083 angoff 1024 // tile0040 ammo |
375 | sprite 2045 angoff 0 // tile0060 accesscard red |
375 | sprite 2045 angoff 0 // tile0060 accesscard [red] |
376 | // red A |
376 | // red A |
377 | sprite 891 angoff 512 // tile0009 respawn [accesscard yellow] |
377 | sprite 891 angoff 512 // tile0009 respawn [accesscard yellow] |
378 | // red B |
378 | // red B |
379 | sprite 2149 angoff -512 // tile0996 pipe4 |
379 | sprite 2149 angoff -512 // tile0996 pipe4 |
380 | sprite 2150 angoff 768 // tile0994 pipe5 |
380 | sprite 2150 angoff 768 // tile0994 pipe5 |