Rev 725 | Go to most recent revision | Show entire file | Ignore whitespace | Details | Blame | Last modification | View Log | RSS feed
Rev 725 | Rev 726 | ||
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Line 184... | Line 184... | ||
184 | sprite 90 angoff -256 // tile0025 shrinkersprite (multiplayer) |
184 | sprite 90 angoff -256 // tile0025 shrinkersprite (multiplayer) |
185 | sprite 2057 angoff -512 // tile0046 crystalammo |
185 | sprite 2057 angoff -512 // tile0046 crystalammo |
186 | sprite 2056 angoff -256 // tile0046 crystalammo |
186 | sprite 2056 angoff -256 // tile0046 crystalammo |
187 | sprite 2049 angoff -256 // tile0054 shield |
187 | sprite 2049 angoff -256 // tile0054 shield |
188 | sprite 2042 angoff 768 // tile0047 hbombammo |
188 | sprite 2042 angoff 768 // tile0047 hbombammo |
189 | sprite 2085 angoff 768 // tile0060 accesscard blue |
189 | sprite 2085 angoff 768 // tile0060 accesscard [blue] |
190 | sprite 2282 angoff 1024 // tile0022 chaingunsprite (multiplayer) |
190 | sprite 2282 angoff 1024 // tile0022 chaingunsprite (multiplayer) |
191 | sprite 2282 pitch 1 // tile0022 chaingunsprite (multiplayer) |
191 | sprite 2282 pitch 1 // tile0022 chaingunsprite (multiplayer) |
192 | sprite 2282 mdzoff 500000 // tile0022 chaingunsprite (multiplayer) |
192 | sprite 2282 mdzoff 500000 // tile0022 chaingunsprite (multiplayer) |
193 | sprite 30 angoff -512 // tile0049 shotgunammo |
193 | sprite 30 angoff -512 // tile0049 shotgunammo |
194 | sprite 446 angoff 512 // tile0049 shotgunammo |
194 | sprite 446 angoff 512 // tile0049 shotgunammo |
Line 235... | Line 235... | ||
235 | sprite 1909 notmd // tile0913 maskwall2 (fence) |
235 | sprite 1909 notmd // tile0913 maskwall2 (fence) |
236 | sprite 438 angoff 256 // tile0021 firstgunsprite |
236 | sprite 438 angoff 256 // tile0021 firstgunsprite |
237 | sprite 439 angoff -256 // tile0028 shotgunsprite |
237 | sprite 439 angoff -256 // tile0028 shotgunsprite |
238 | sprite 439 pitch -1 // tile0028 shotgunsprite |
238 | sprite 439 pitch -1 // tile0028 shotgunsprite |
239 | sprite 439 mdzoff 800000 // tile0028 shotgunsprite |
239 | sprite 439 mdzoff 800000 // tile0028 shotgunsprite |
240 | sprite 2373 angoff 512 // tile0060 accesscard red |
240 | sprite 2373 angoff 512 // tile0060 accesscard [red] |
241 | sprite 576 angoff -512 // tile0021 firstgunsprite |
241 | sprite 576 angoff -512 // tile0021 firstgunsprite |
242 | sprite 1838 angoff -512 // tile0052 sixpack |
242 | sprite 1838 angoff -512 // tile0052 sixpack |
243 | sprite 431 angoff -512 // tile0042 devistatorammo |
243 | sprite 431 angoff -512 // tile0042 devistatorammo |
244 | sprite 431 pitch 1 // tile0042 devistatorammo |
244 | sprite 431 pitch 1 // tile0042 devistatorammo |
245 | sprite 431 mdzoff 1400000 // tile0042 devistatorammo |
245 | sprite 431 mdzoff 1400000 // tile0042 devistatorammo |
246 | sprite 432 angoff -512 // tile0029 devistatorsprite |
246 | sprite 432 angoff -512 // tile0029 devistatorsprite |
247 | sprite 2081 roll 1 // tile0044 rpgammo |
247 | sprite 2081 roll 1 // tile0044 rpgammo |
248 | sprite 2081 mdzoff 500000 // tile0044 rpgammo |
248 | sprite 2081 mdzoff 500000 // tile0044 rpgammo |
249 | sprite 430 angoff 512 // tile0060 accesscard yellow |
249 | sprite 430 angoff 512 // tile0060 accesscard [yellow] |