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3 | // Title : Haunted House |
3 | // Title : Haunted House |
4 | // Author : Sanek |
4 | // Author : Sanek |
5 | // Filename : HH.MAP |
5 | // Filename : HH.MAP |
6 | // mapmd4 : 6d968a3cfc02ba574f01c14c3f7e41f3 // 2010-03-14 (GRP) |
6 | // mapmd4 : 6d968a3cfc02ba574f01c14c3f7e41f3 // 2010-03-14 (GRP) |
7 | 7 | ||
8 | // Curr. HRP: r5.3.639 |
8 | // Curr. HRP: r5.4.722 |
9 | 9 | ||
10 | /* |
10 | /* |
11 | Haunted House is not intended to be played using the HRP. But in case, well, |
11 | Haunted House is not intended to be played using the HRP. But in case, well, |
12 | if you really want, I have prepared a duke3d.def for you, so that the HRP |
12 | if you really want, I have prepared a duke3d.def for you, so that the HRP |
13 | does not override the custom textures in tiles006.art and tiles018.art. |
13 | does not override the custom textures in tiles006.art and tiles018.art. |
Line 24... | Line 24... | ||
24 | sprite 897 nomdanim // tile0974 oceansprite4 |
24 | sprite 897 nomdanim // tile0974 oceansprite4 |
25 | sprite 896 nomdanim // tile0974 oceansprite4 |
25 | sprite 896 nomdanim // tile0974 oceansprite4 |
26 | sprite 919 angoff 1024 // tile1164 bottle17 |
26 | sprite 919 angoff 1024 // tile1164 bottle17 |
27 | sprite 920 angoff 1024 // tile1160 bottle13 |
27 | sprite 920 angoff 1024 // tile1160 bottle13 |
28 | sprite 917 angoff 1024 // tile0028 shotgunsprite |
28 | sprite 917 angoff 1024 // tile0028 shotgunsprite |
29 | sprite 917 mdzoff 500000 // tile0028 shotgunsprite |
- | |
30 | sprite 917 roll 1 // tile0028 shotgunsprite |
29 | sprite 917 roll 1 // tile0028 shotgunsprite |
- | 30 | sprite 917 mdzoff 500000 // tile0028 shotgunsprite |
|
31 | sprite 44 angoff -512 // tile4454 deskphone |
31 | sprite 44 angoff -512 // tile4454 deskphone |
32 | sprite 40 angoff 0 // tile0060 accesscard blue |
32 | sprite 40 angoff 0 // tile0060 accesscard blue |
33 | sprite 52 angoff -320 // tile1163 bottle16 |
33 | sprite 52 angoff -320 // tile1163 bottle16 |
34 | sprite 872 angoff 1024 // tile0060 accesscard red |
34 | sprite 872 angoff 1024 // tile0060 accesscard red |
35 | sprite 107 angoff -512 // tile1162 bottle15 |
35 | sprite 107 angoff -512 // tile1162 bottle15 |
36 | sprite 322 angoff -768 // tile0769 sushiplate2 (hand) |
36 | sprite 322 angoff -768 // tile0769 sushiplate2 (hand) |
37 | sprite 322 mdzoff 300000 // tile0769 sushiplate2 (hand) |
- | |
38 | sprite 322 roll -1 // tile0769 sushiplate2 (hand) |
37 | sprite 322 roll -1 // tile0769 sushiplate2 (hand) |
- | 38 | sprite 322 mdzoff 300000 // tile0769 sushiplate2 (hand) |
|
39 | sprite 319 angoff 512 // tile1163 bottle16 |
39 | sprite 319 angoff 512 // tile1163 bottle16 |
40 | sprite 183 angoff 512 // tile1159 bottle12 |
40 | sprite 183 angoff 512 // tile1159 bottle12 |
41 | sprite 184 angoff 1024 // tile4438 coffeemug |
41 | sprite 184 angoff 1024 // tile4438 coffeemug |
42 | sprite 873 angoff 1024 // tile0060 accesscard yellow |
42 | sprite 873 angoff 1024 // tile0060 accesscard yellow |
43 | sprite 360 angoff 640 // tile0779 sushiplate4 (eye) |
43 | sprite 360 angoff 640 // tile0779 sushiplate4 (eye) |
44 | sprite 361 mdzoff 300000 // tile0957 bottle4 (cocktail glass) |
- | |
45 | sprite 361 roll -1 // tile0957 bottle4 (cocktail glass) |
44 | sprite 361 roll -1 // tile0957 bottle4 (cocktail glass) |
- | 45 | sprite 361 mdzoff 300000 // tile0957 bottle4 (cocktail glass) |
|
46 | sprite 780 angoff 1024 // tile0040 ammo |
46 | sprite 780 angoff 1024 // tile0040 ammo |
47 | sprite 893 angoff 1024 // tile0040 ammo |
47 | sprite 893 angoff 1024 // tile0040 ammo |
48 | sprite 894 angoff 1024 // tile0040 ammo |
48 | sprite 894 angoff 1024 // tile0040 ammo |
49 | sprite 930 angoff 1024 // tile0040 ammo |
49 | sprite 930 angoff 1024 // tile0040 ammo |
50 | sprite 931 angoff 1024 // tile0040 ammo |
50 | sprite 931 angoff 1024 // tile0040 ammo |
51 | sprite 932 angoff 1024 // tile0040 ammo |
51 | sprite 932 angoff 1024 // tile0040 ammo |
52 | sprite 400 angoff 1024 // tile1161 bottle14 |
52 | sprite 400 angoff 1024 // tile1161 bottle14 |
53 | sprite 688 angoff -512 // tile1162 bottle15 |
53 | sprite 688 angoff -512 // tile1162 bottle15 |
54 | sprite 153 mdzoff 200000 // tile0956 bottle3 |
- | |
55 | sprite 153 pitch 1 // tile0956 bottle3 |
54 | sprite 153 pitch 1 // tile0956 bottle3 |
- | 55 | sprite 153 mdzoff 200000 // tile0956 bottle3 |
|
56 | sprite 833 angoff 1024 // tile0956 bottle3 |
56 | sprite 833 angoff 1024 // tile0956 bottle3 |
57 | sprite 892 angoff -768 // tile0052 sixpack |
57 | sprite 892 angoff -768 // tile0052 sixpack |
58 | sprite 631 angoff 1024 // tile0956 bottle3 |
58 | sprite 631 angoff 1024 // tile0956 bottle3 |
59 | sprite 723 angoff 256 // tile1160 bottle13 |
59 | sprite 723 angoff 256 // tile1160 bottle13 |
60 | sprite 726 angoff 1024 // tile0769 sushiplate2 (hand) |
60 | sprite 726 angoff 1024 // tile0769 sushiplate2 (hand) |