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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Title    : Little Arctic
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// Title    : Little Arctic
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// Author   : ?
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// Author   : ?
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// Filename : LARCTIC.map
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// Filename : LARCTIC.map
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// mapmd4   : 3deb18b5539af661ad0e7edaa1907ad7 // 2009-04-13
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// mapmd4   : 3deb18b5539af661ad0e7edaa1907ad7 // 2009-04-13
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// Curr. HRP: r5.4.722
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// Curr. HRP: r5.4.726
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sprite    80 pitch      1          // tile0037 freezeammo
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sprite    80 pitch      1          // tile0037 freezeammo
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sprite    80 mdzoff     500000     // tile0037 freezeammo
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sprite    80 mdzoff     500000     // tile0037 freezeammo
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sprite    79 pitch      1          // tile0037 freezeammo
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sprite    79 pitch      1          // tile0037 freezeammo
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sprite    79 mdzoff     500000     // tile0037 freezeammo
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sprite    79 mdzoff     500000     // tile0037 freezeammo
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sprite    70 notmd                 // tile0494 (tile0490 (cycloid holo))
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sprite    70 notmd                 // tile0494 (tile0490 (cycloid holo))
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//sprite    70 nomdanim              // tile0494 (tile0490 (cycloid holo))
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//sprite    70 nomdanim              // tile0494 (tile0490 (cycloid holo))
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sprite    66 notmd                 // tile0494 (tile0490 (cycloid holo))
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sprite    66 notmd                 // tile0494 (tile0490 (cycloid holo))
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//sprite    66 nomdanim              // tile0494 (tile0490 (cycloid holo))
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//sprite    66 nomdanim              // tile0494 (tile0490 (cycloid holo))
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sprite    67 notmd                 // tile0494 (tile0490 (cycloid holo))
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sprite    67 notmd                 // tile0494 (tile0490 (cycloid holo))
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//sprite    67 nomdanim              // tile0494 (tile0490 (cycloid holo))
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//sprite    67 nomdanim              // tile0494 (tile0490 (cycloid holo))
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sprite    68 notmd                 // tile0494 (tile0490 (cycloid holo))
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sprite    68 notmd                 // tile0494 (tile0490 (cycloid holo))
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//sprite    68 nomdanim              // tile0494 (tile0490 (cycloid holo))
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//sprite    68 nomdanim              // tile0494 (tile0490 (cycloid holo))
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sprite    69 notmd                 // tile0494 (tile0490 (cycloid holo))
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sprite    69 notmd                 // tile0494 (tile0490 (cycloid holo))
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//sprite    69 nomdanim              // tile0494 (tile0490 (cycloid holo))
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//sprite    69 nomdanim              // tile0494 (tile0490 (cycloid holo))
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sprite    71 notmd                 // tile0494 (tile0490 (cycloid holo))
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sprite    71 notmd                 // tile0494 (tile0490 (cycloid holo))
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//sprite    71 nomdanim              // tile0494 (tile0490 (cycloid holo))
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//sprite    71 nomdanim              // tile0494 (tile0490 (cycloid holo))
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sprite    72 notmd                 // tile0494 (tile0490 (cycloid holo))
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sprite    72 notmd                 // tile0494 (tile0490 (cycloid holo))
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//sprite    72 nomdanim              // tile0494 (tile0490 (cycloid holo))
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//sprite    72 nomdanim              // tile0494 (tile0490 (cycloid holo))
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sprite   219 nomdanim              // tile0494 (tile0490 (cycloid holo))
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sprite   219 nomdanim              // tile0494 (tile0490 (cycloid holo))
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sprite   219 angoff     576        // tile0494 (tile0490 (cycloid holo))
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sprite   219 angoff     576        // tile0494 (tile0490 (cycloid holo))
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sprite    87 angoff     512        // tile0049 shotgunammo
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sprite    87 angoff     512        // tile0049 shotgunammo
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sprite    86 pitch      1          // tile1045 donuts
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sprite    86 pitch      1          // tile1045 donuts
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sprite    86 mdxoff     7000       // tile1045 donuts
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sprite    86 mdxoff     7000       // tile1045 donuts
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sprite   220 angoff     1024       // tile0051 cola
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sprite   220 angoff     1024       // tile0051 cola
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sprite    92 notmd                 // tile0494 (tile0490 (cycloid holo))
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sprite    92 notmd                 // tile0494 (tile0490 (cycloid holo))
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//sprite    92 nomdanim              // tile0494 (tile0490 (cycloid holo))
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//sprite    92 nomdanim              // tile0494 (tile0490 (cycloid holo))
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//sprite    92 angoff     512        // tile0494 (tile0490 (cycloid holo))
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//sprite    92 angoff     512        // tile0494 (tile0490 (cycloid holo))
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sprite   189 angoff     1024       // tile0052 sixpack
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sprite   189 angoff     1024       // tile0052 sixpack
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sprite   126 roll       1          // tile0024 freezesprite
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sprite   126 roll       1          // tile0024 freezesprite
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sprite   126 mdzoff     1500000    // tile0024 freezesprite
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sprite   126 mdzoff     1500000    // tile0024 freezesprite
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sprite   226 notmd                 // tile0494 (tile0490 (cycloid holo))
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sprite   226 notmd                 // tile0494 (tile0490 (cycloid holo))
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//sprite   226 nomdanim              // tile0494 (tile0490 (cycloid holo))
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//sprite   226 nomdanim              // tile0494 (tile0490 (cycloid holo))
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//sprite   226 angoff     1024       // tile0494 (tile0490 (cycloid holo))
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//sprite   226 angoff     1024       // tile0494 (tile0490 (cycloid holo))
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sprite   133 angoff     1024       // tile0028 shotgunsprite
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sprite   133 angoff     1024       // tile0028 shotgunsprite
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sprite   133 pitch     -1          // tile0028 shotgunsprite
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sprite   133 pitch     -1          // tile0028 shotgunsprite
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sprite   133 mdzoff     300000     // tile0028 shotgunsprite
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sprite   133 mdzoff     300000     // tile0028 shotgunsprite
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sprite   135 notmd                 // tile1031 glasspieces
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sprite   135 notmd                 // tile1031 glasspieces
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sprite   136 notmd                 // tile1231 (1227 nukebarrel)
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sprite   136 notmd                 // tile1231 (1227 nukebarrel)
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//sprite   140 notmd                 // tile0494 (tile0490 (cycloid holo))
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//sprite   140 notmd                 // tile0494 (tile0490 (cycloid holo))
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sprite   140 nomdanim              // tile0494 (tile0490 (cycloid holo))
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sprite   140 nomdanim              // tile0494 (tile0490 (cycloid holo))
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sprite   140 angoff     128        // tile0494 (tile0490 (cycloid holo))
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sprite   140 angoff     128        // tile0494 (tile0490 (cycloid holo))
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sprite   239 angoff     512        // tile0052 sixpack
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sprite   239 angoff     512        // tile0052 sixpack
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sprite   241 angoff     512        // tile1227 nukebarrel
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sprite   241 angoff     512        // tile1227 nukebarrel