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Rev 722 Rev 725
Line 23... Line 23...
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sprite   910 angoff     768        // tile0027 tripbombsprite (multiplayer)
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sprite   910 angoff     768        // tile0027 tripbombsprite (multiplayer)
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sprite   909 angoff     384        // tile0027 tripbombsprite (multiplayer)
24
sprite   909 angoff     384        // tile0027 tripbombsprite (multiplayer)
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sprite   923 angoff     512        // tile0024 freezesprite (multiplayer)
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sprite   923 angoff     512        // tile0024 freezesprite (multiplayer)
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sprite   924 angoff     1024       // tile0037 freezeammo (multiplayer)
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sprite   924 angoff     1024       // tile0037 freezeammo (multiplayer)
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sprite   925 angoff     1024       // tile0037 freezeammo (multiplayer)
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sprite   925 angoff     1024       // tile0037 freezeammo (multiplayer)
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sprite   208 angoff    -128        // tile5133 (nsd accesscard) green
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sprite   208 angoff    -128        // tile5133 [nsd accesscard green]
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sprite   210 angoff    -768        // tile0059 heatsensor
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sprite   210 angoff    -768        // tile0059 heatsensor
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sprite   847 angoff    -256        // tile0051 cola
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sprite   847 angoff    -256        // tile0051 cola
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sprite   204 angoff     128        // tile0049 shotgunammo
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sprite   204 angoff     128        // tile0049 shotgunammo
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sprite   205 angoff    -576        // tile0049 shotgunammo
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sprite   205 angoff    -576        // tile0049 shotgunammo
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sprite   205 pitch     -1          // tile0049 shotgunammo
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sprite   205 pitch     -1          // tile0049 shotgunammo
Line 41... Line 41...
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sprite   199 mdyoff     15000      // tile0621 camera1
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sprite   199 mdyoff     15000      // tile0621 camera1
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sprite   199 mdzoff     400000     // tile0621 camera1
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sprite   199 mdzoff     400000     // tile0621 camera1
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sprite   832 pitch     -1          // tile0977 genericpole
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sprite   832 pitch     -1          // tile0977 genericpole
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sprite   832 roll      -1          // tile0977 genericpole
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sprite   832 roll      -1          // tile0977 genericpole
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sprite   832 mdzoff     283000     // tile0977 genericpole
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sprite   832 mdzoff     283000     // tile0977 genericpole
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sprite   813 angoff    -128        // tile5948 (nsd pigcopdeadsprite)
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sprite   813 angoff    -128        // tile5948 [nsd pigcopdeadsprite]
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sprite   836 nomdanim              // tile2207 (tile2205 lizmanarm1)
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sprite   836 nomdanim              // tile2207 (tile2205 lizmanarm1)
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sprite   836 angoff     256        // tile2207 (tile2205 lizmanarm1)
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sprite   836 angoff     256        // tile2207 (tile2205 lizmanarm1)
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sprite   812 angoff     512        // tile5948 (nsd pigcopdeadsprite)
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sprite   812 angoff     512        // tile5948 [nsd pigcopdeadsprite]
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sprite   812 roll      -1          // tile5948 (nsd pigcopdeadsprite)
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sprite   812 roll      -1          // tile5948 [nsd pigcopdeadsprite]
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sprite   812 mdzoff     900000     // tile5948 (nsd pigcopdeadsprite)
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sprite   812 mdzoff     900000     // tile5948 [nsd pigcopdeadsprite]
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sprite   187 angoff     768        // tile0041 batteryammo
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sprite   187 angoff     768        // tile0041 batteryammo
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sprite   198 pitch      1          // tile0621 camera1
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sprite   198 pitch      1          // tile0621 camera1
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sprite   198 mdxoff     15000      // tile0621 camera1
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sprite   198 mdxoff     15000      // tile0621 camera1
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sprite   104 pitch      1          // tile0621 camera1
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sprite   104 pitch      1          // tile0621 camera1
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sprite   104 mdxoff     15000      // tile0621 camera1
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sprite   104 mdxoff     15000      // tile0621 camera1
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sprite   188 angoff    -256        // tile0049 shotgunammo
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sprite   188 angoff    -256        // tile0049 shotgunammo
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sprite   917 angoff     256        // tile0027 tripbombsprite (multiplayer)
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sprite   917 angoff     256        // tile0027 tripbombsprite (multiplayer)
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sprite   916 angoff     640        // tile0027 tripbombsprite (multiplayer)
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sprite   916 angoff     640        // tile0027 tripbombsprite (multiplayer)
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sprite   915 angoff     896        // tile0027 tripbombsprite (multiplayer)
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sprite   915 angoff     896        // tile0027 tripbombsprite (multiplayer)
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sprite   962 pitch     -2          // tile5135 (nsd mp5ksprite)
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sprite   962 pitch     -2          // tile5135 [nsd mp5ksprite]
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sprite   962 roll      -1          // tile5135 (nsd mp5ksprite)
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sprite   962 roll      -1          // tile5135 [nsd mp5ksprite]
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sprite   962 mdzoff     400000     // tile5135 (nsd mp5ksprite)
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sprite   962 mdzoff     400000     // tile5135 [nsd mp5ksprite]
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sprite   190 pitch      1          // tile5136 (nsd m60sprite)
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sprite   190 pitch      1          // tile5136 [nsd m60sprite]
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sprite   190 mdzoff     400000     // tile5136 (nsd m60sprite)
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sprite   190 mdzoff     400000     // tile5136 [nsd m60sprite]
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sprite   186 angoff     128        // tile0060 accesscard red
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sprite   186 angoff     128        // tile0060 accesscard red
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sprite   912 angoff     1024       // tile0027 tripbombsprite (multiplayer)
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sprite   912 angoff     1024       // tile0027 tripbombsprite (multiplayer)
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sprite   913 angoff     256        // tile0027 tripbombsprite (multiplayer)
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sprite   913 angoff     256        // tile0027 tripbombsprite (multiplayer)
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sprite   914 angoff     576        // tile0027 tripbombsprite (multiplayer)
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sprite   914 angoff     576        // tile0027 tripbombsprite (multiplayer)
70
// mhk diff sync 1
70
// mhk diff sync 1
Line 95... Line 95...
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sprite   352 angoff    -384        // tile0047 hbombammo
95
sprite   352 angoff    -384        // tile0047 hbombammo
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sprite    12 angoff     1024       // tile0056 airtank
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sprite    12 angoff     1024       // tile0056 airtank
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sprite   305 angoff     512        // tile0053 firstaid
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sprite   305 angoff     512        // tile0053 firstaid
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sprite   936 angoff     512        // tile0047 hbombammo
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sprite   936 angoff     512        // tile0047 hbombammo
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sprite   704 roll      -48         // tile0044 rpgammo
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sprite   704 roll      -48         // tile0044 rpgammo
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sprite   245 angoff     640        // tile5369 (nsd plasmagunammo)
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sprite   245 angoff     640        // tile5369 [nsd plasmagunammo]
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sprite   246 angoff     896        // tile5372 (nsd plasmagunsprite)
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sprite   246 angoff     896        // tile5372 [nsd plasmagunsprite]
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sprite   244 angoff    -896        // tile5369 (nsd plasmagunammo)
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sprite   244 angoff    -896        // tile5369 [nsd plasmagunammo]
103
sprite   351 angoff     128        // tile0023 rpgsprite
103
sprite   351 angoff     128        // tile0023 rpgsprite
104
sprite   351 pitch      48         // tile0023 rpgsprite
104
sprite   351 pitch      48         // tile0023 rpgsprite
105
sprite   351 roll      -32         // tile0023 rpgsprite
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sprite   351 roll      -32         // tile0023 rpgsprite
106
sprite   313 angoff     128        // tile0051 cola
106
sprite   313 angoff     128        // tile0051 cola
107
sprite   314 angoff    -128        // tile0051 cola
107
sprite   314 angoff    -128        // tile0051 cola