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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Title    : Red Sun
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// Title    : Red Sun
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// Author   : Eckard Gehm
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// Author   : Eckard Gehm
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// Filename : RedSun.map
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// Filename : RedSun.map
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// mapmd4   : 3152166d1b58d0f84e582bacd3d433b8 // 1997-10-07
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// mapmd4   : 3152166d1b58d0f84e582bacd3d433b8 // 1997-10-07
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//         <-> RedSun-1997-10-13.mhk
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//         <-> RedSun-1997-10-13.mhk
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// Curr. HRP: r5.4.722
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// Curr. HRP: r5.4.726
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sprite   166 angoff    -256        // tile0054 shield
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sprite   166 angoff    -256        // tile0054 shield
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sprite   165 angoff     512        // tile0055 steroids
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sprite   165 angoff     512        // tile0055 steroids
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sprite   197 notmd                 // tile0164 dipswitch2
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sprite   197 notmd                 // tile0164 dipswitch2
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sprite   203 angoff     512        // tile0028 shotgunsprite
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sprite   203 angoff     512        // tile0028 shotgunsprite
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sprite   176 angoff     1024       // tile0049 shotgunammo
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sprite   176 angoff     1024       // tile0049 shotgunammo
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sprite   176 roll       1          // tile0049 shotgunammo
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sprite   176 roll       1          // tile0049 shotgunammo
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sprite   176 mdzoff     500000     // tile0049 shotgunammo
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sprite   176 mdzoff     500000     // tile0049 shotgunammo
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sprite    77 pitch      1          // tile0041 batteryammo
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sprite    77 pitch      1          // tile0041 batteryammo
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sprite    77 mdzoff     700000     // tile0041 batteryammo
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sprite    77 mdzoff     700000     // tile0041 batteryammo
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sprite    78 angoff     1024       // tile0022 chaingunsprite
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sprite    78 angoff     1024       // tile0022 chaingunsprite
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sprite   324 pitch     -1          // tile0029 devistatorsprite
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sprite   324 pitch     -1          // tile0029 devistatorsprite
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sprite   324 mdzoff     1300000    // tile0029 devistatorsprite
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sprite   324 mdzoff     1300000    // tile0029 devistatorsprite
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sprite   323 angoff     1024       // tile0047 hbombammo
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sprite   323 angoff     1024       // tile0047 hbombammo
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sprite   322 angoff     1024       // tile0057 jetpack
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sprite   322 angoff     1024       // tile0057 jetpack
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sprite   321 angoff    -768        // tile0054 shield
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sprite   321 angoff    -768        // tile0054 shield
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sprite   352 angoff    -512        // tile0025 shrinkersprite
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sprite   352 angoff    -512        // tile0025 shrinkersprite
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sprite    66 angoff     1024       // tile0041 batteryammo
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sprite    66 angoff     1024       // tile0041 batteryammo
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sprite    71 angoff    -256        // tile0047 hbombammo
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sprite    71 angoff    -256        // tile0047 hbombammo
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sprite   423 angoff     512        // tile0057 jetpack
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sprite   423 angoff     512        // tile0057 jetpack
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sprite    67 angoff     1024       // tile0022 chaingunsprite
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sprite    67 angoff     1024       // tile0022 chaingunsprite
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sprite   333 angoff     1024       // tile0056 airtank
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sprite   333 angoff     1024       // tile0056 airtank
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sprite     0 pitch      1          // tile0029 devistatorsprite
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sprite     0 pitch      1          // tile0029 devistatorsprite
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sprite     0 roll      -1          // tile0029 devistatorsprite
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sprite     0 roll      -1          // tile0029 devistatorsprite
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sprite     0 mdzoff     800000     // tile0029 devistatorsprite
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sprite     0 mdzoff     800000     // tile0029 devistatorsprite
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sprite   204 angoff    -768       // tile0060 accesscard [blue]
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sprite   204 angoff    -768       // tile0060 accesscard [blue]
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sprite   346 pitch      1          // tile0026 heavyhbomb
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sprite   346 pitch      1          // tile0026 heavyhbomb
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sprite   346 mdzoff     200000     // tile0026 heavyhbomb
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sprite   346 mdzoff     200000     // tile0026 heavyhbomb
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sprite    21 angoff     512        // tile0042 devistatorammo
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sprite    21 angoff     512        // tile0042 devistatorammo
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sprite    22 angoff    -512        // tile0023 rpgsprite
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sprite    22 angoff    -512        // tile0023 rpgsprite
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sprite   345 angoff     1024       // tile0060 accesscard [yellow]
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sprite   345 angoff     1024       // tile0060 accesscard [yellow]
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sprite   104 pitch     -1          // tile0028 shotgunsprite
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sprite   104 pitch     -1          // tile0028 shotgunsprite
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sprite   104 roll      -1          // tile0028 shotgunsprite
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sprite   104 roll      -1          // tile0028 shotgunsprite
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sprite   104 mdzoff     800000     // tile0028 shotgunsprite
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sprite   104 mdzoff     800000     // tile0028 shotgunsprite
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sprite   103 pitch      1          // tile0028 shotgunsprite
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sprite   103 pitch      1          // tile0028 shotgunsprite
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sprite   103 roll       2          // tile0028 shotgunsprite
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sprite   103 roll       2          // tile0028 shotgunsprite
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sprite   103 mdzoff     400000     // tile0028 shotgunsprite
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sprite   103 mdzoff     400000     // tile0028 shotgunsprite
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sprite   102 pitch      1          // tile0028 shotgunsprite
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sprite   102 pitch      1          // tile0028 shotgunsprite
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sprite   102 roll      -2          // tile0028 shotgunsprite
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sprite   102 roll      -2          // tile0028 shotgunsprite
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sprite   102 mdzoff     400000     // tile0028 shotgunsprite
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sprite   102 mdzoff     400000     // tile0028 shotgunsprite
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sprite    60 pitch     -1          // tile0028 shotgunsprite
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sprite    60 pitch     -1          // tile0028 shotgunsprite
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sprite    60 roll      -1          // tile0028 shotgunsprite
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sprite    60 roll      -1          // tile0028 shotgunsprite
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sprite    60 mdzoff     500000     // tile0028 shotgunsprite
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sprite    60 mdzoff     500000     // tile0028 shotgunsprite
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sprite    88 angoff    -512        // tile0955 bottle2
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sprite    88 angoff    -512        // tile0955 bottle2
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sprite    89 angoff    -512        // tile0956 bottle3
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sprite    89 angoff    -512        // tile0956 bottle3
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sprite    90 angoff    -512        // tile0956 bottle3
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sprite    90 angoff    -512        // tile0956 bottle3
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sprite    91 angoff    -512        // tile0956 bottle3
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sprite    91 angoff    -512        // tile0956 bottle3
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sprite    86 angoff    -512        // tile0563 waterfountain
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sprite    86 angoff    -512        // tile0563 waterfountain
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sprite    85 angoff     1024       // tile1160 bottle13
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sprite    85 angoff     1024       // tile1160 bottle13
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sprite    81 angoff     1024       // tile0047 hbombammo
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sprite    81 angoff     1024       // tile0047 hbombammo
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sprite    81 roll       1          // tile0047 hbombammo
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sprite    81 roll       1          // tile0047 hbombammo
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sprite    81 mdzoff     500000     // tile0047 hbombammo
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sprite    81 mdzoff     500000     // tile0047 hbombammo
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sprite    11 angoff     512        // tile0024 freezesprite
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sprite    11 angoff     512        // tile0024 freezesprite
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sprite    11 roll      -1          // tile0024 freezesprite
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sprite    11 roll      -1          // tile0024 freezesprite
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sprite    11 mdzoff     500000     // tile0024 freezesprite
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sprite    11 mdzoff     500000     // tile0024 freezesprite
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sprite   421 angoff     1024       // tile0044 rpgammo
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sprite   421 angoff     1024       // tile0044 rpgammo
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sprite   137 roll       1          // tile0023 rpgsprite
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sprite   137 roll       1          // tile0023 rpgsprite
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sprite   137 mdzoff     600000     // tile0023 rpgsprite
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sprite   137 mdzoff     600000     // tile0023 rpgsprite
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sprite   136 roll       1          // tile0024 freezesprite
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sprite   136 roll       1          // tile0024 freezesprite
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sprite   136 mdzoff     100000     // tile0024 freezesprite
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sprite   136 mdzoff     100000     // tile0024 freezesprite
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sprite   124 angoff     512        // tile0037 freezeammo
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sprite   124 angoff     512        // tile0037 freezeammo
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sprite   125 angoff     512        // tile0037 freezeammo
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sprite   125 angoff     512        // tile0037 freezeammo
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sprite   126 angoff     512        // tile0037 freezeammo
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sprite   126 angoff     512        // tile0037 freezeammo
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sprite   127 angoff     512        // tile0046 crystalammo
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sprite   127 angoff     512        // tile0046 crystalammo
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sprite   128 angoff     512        // tile0046 crystalammo
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sprite   128 angoff     512        // tile0046 crystalammo
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sprite   129 angoff     512        // tile0046 crystalammo
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sprite   129 angoff     512        // tile0046 crystalammo
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sprite   130 angoff     512        // tile0044 rpgammo
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sprite   130 angoff     512        // tile0044 rpgammo
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sprite   131 angoff     512        // tile0044 rpgammo
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sprite   131 angoff     512        // tile0044 rpgammo
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sprite   132 angoff     512        // tile0042 devistatorammo
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sprite   132 angoff     512        // tile0042 devistatorammo
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sprite   133 angoff     512        // tile0042 devistatorammo
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sprite   133 angoff     512        // tile0042 devistatorammo
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sprite   297 roll       1          // tile0100 atomichealth
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sprite   297 roll       1          // tile0100 atomichealth
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sprite   297 mdzoff     500000     // tile0100 atomichealth
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sprite   297 mdzoff     500000     // tile0100 atomichealth
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sprite   296 roll       1          // tile0047 hbombammo
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sprite   296 roll       1          // tile0047 hbombammo
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sprite   296 mdzoff     700000     // tile0047 hbombammo
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sprite   296 mdzoff     700000     // tile0047 hbombammo
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sprite   135 roll      -1          // tile0025 shrinkersprite
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sprite   135 roll      -1          // tile0025 shrinkersprite
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sprite   135 mdzoff     400000     // tile0025 shrinkersprite
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sprite   135 mdzoff     400000     // tile0025 shrinkersprite
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sprite   313 angoff    -512        // tile0060 accesscard [red]
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sprite   313 angoff    -512        // tile0060 accesscard [red]
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sprite   289 angoff     512        // tile0053 firstaid
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sprite   289 angoff     512        // tile0053 firstaid