Rev 491 | Go to most recent revision | Show entire file | Ignore whitespace | Details | Blame | Last modification | View Log | RSS feed
Rev 491 | Rev 507 | ||
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Line 58... | Line 58... | ||
58 | sprite 3502 notmd // tile4386 (power line) |
58 | sprite 3502 notmd // tile4386 (power line) |
59 | sprite 120 angoff 768 // tile0060 accesscard blue |
59 | sprite 120 angoff 768 // tile0060 accesscard blue |
60 | sprite 4221 angoff 1024 // tile0678 scale |
60 | sprite 4221 angoff 1024 // tile0678 scale |
61 | sprite 195 angoff 512 // tile4377 policelightpole |
61 | sprite 195 angoff 512 // tile4377 policelightpole |
62 | sprite 196 angoff 512 // tile4377 policelightpole |
62 | sprite 196 angoff 512 // tile4377 policelightpole |
63 | sprite 5304 angoff 512 // tile0150 jetpack (multiplayer) |
63 | sprite 5304 angoff 512 // tile0057 jetpack (multiplayer) |
64 | sprite 4800 angoff 512 // tile0028 shotgunsprite |
64 | sprite 4800 angoff 512 // tile0028 shotgunsprite |
65 | sprite 4817 angoff -256 // tile0051 cola |
65 | sprite 4817 angoff -256 // tile0051 cola |
66 | sprite 5233 angoff 512 // tile0026 heavyhbomb |
66 | sprite 5233 angoff 512 // tile0026 heavyhbomb |
67 | sprite 4842 angoff 256 // tile0054 shield |
67 | sprite 4842 angoff 256 // tile0054 shield |
68 | sprite 4818 angoff 768 // tile0028 shotgunsprite |
68 | sprite 4818 angoff 768 // tile0028 shotgunsprite |