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1 | // Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
1 | // Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
2 | 2 | ||
3 | // Level : A.DREAM2.MAP - "A.dream 2" by Zykov Eddy |
3 | // Level : A.DREAM2.MAP - "A.dream 2" by Zykov Eddy |
4 | // Map Date : 2009-01-12 |
4 | // Map Date : 2009-01-12 |
5 | // mapmd4 : cb6816a7259ef73012a623b8fd3944f6 |
5 | // mapmd4 : cb6816a7259ef73012a623b8fd3944f6 |
6 | // Curr. HRP: r5.2.484 |
6 | // Curr. HRP: r5.2.509 |
7 | 7 | ||
8 | 8 | ||
9 | sprite 1265 angoff 640 // tile0060 accesscard yellow |
9 | sprite 1265 angoff 640 // tile0060 accesscard yellow |
- | 10 | sprite 1265 mdzoff 500000 // tile0060 accesscard yellow |
|
- | 11 | sprite 1265 roll 1 // tile0060 accesscard yellow |
|
10 | sprite 1266 angoff 128 // tile0021 firstgunsprite (a.dream shotgun) |
12 | sprite 1266 angoff 192 // tile0021 firstgunsprite (a.dream shotgun) |
- | 13 | sprite 1266 mdzoff 700000 // tile0021 firstgunsprite (a.dream shotgun) |
|
- | 14 | sprite 1266 pitch -1 // tile0021 firstgunsprite (a.dream shotgun) |
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11 | sprite 1267 angoff 512 // tile0040 ammo (a.dream shotgun ammo) |
15 | sprite 1267 angoff 512 // tile0040 ammo (a.dream shotgun ammo) |
- | 16 | sprite 1267 mdzoff 700000 // tile0040 ammo (a.dream shotgun ammo) |
|
- | 17 | sprite 1267 pitch 1 // tile0040 ammo (a.dream shotgun ammo) |
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12 | sprite 2266 angoff 512 // tile0040 ammo (a.dream shotgun ammo) |
18 | sprite 2266 angoff 512 // tile0040 ammo (a.dream shotgun ammo) |
13 | sprite 2266 mdzoff 900000 // tile0040 ammo (a.dream shotgun ammo) |
19 | sprite 2266 mdzoff 700000 // tile0040 ammo (a.dream shotgun ammo) |
14 | sprite 2266 pitch -1 // tile0040 ammo (a.dream shotgun ammo) |
20 | sprite 2266 pitch -1 // tile0040 ammo (a.dream shotgun ammo) |
15 | sprite 1287 angoff 640 // tile0040 ammo (a.dream shotgun ammo) |
21 | sprite 1287 angoff 640 // tile0040 ammo (a.dream shotgun ammo) |
16 | sprite 1288 angoff 384 // tile0051 cola |
22 | sprite 1288 angoff 384 // tile0051 cola |
17 | sprite 570 notmd // tile4386 (power line) |
23 | sprite 570 notmd // tile4386 (power line) |
18 | sprite 568 mdxoff 70000 // tile0979 hanglight |
24 | sprite 568 mdxoff 70000 // tile0979 hanglight |
Line 59... | Line 65... | ||
59 | sprite 621 notmd // tile4386 (power line) |
65 | sprite 621 notmd // tile4386 (power line) |
60 | sprite 590 mdxoff 70000 // tile0979 hanglight |
66 | sprite 590 mdxoff 70000 // tile0979 hanglight |
61 | sprite 590 pitch -1 // tile0979 hanglight |
67 | sprite 590 pitch -1 // tile0979 hanglight |
62 | sprite 660 notmd // tile4386 (power line) |
68 | sprite 660 notmd // tile4386 (power line) |
63 | sprite 1292 angoff -640 // tile0040 ammo (a.dream shotgun ammo) |
69 | sprite 1292 angoff -640 // tile0040 ammo (a.dream shotgun ammo) |
- | 70 | sprite 1293 angoff 1024 // tile0051 cola |
|
- | 71 | sprite 1293 mdzoff 500000 // tile0051 cola |
|
- | 72 | sprite 1293 roll -1 // tile0051 cola |
|
64 | sprite 1283 angoff 512 // tile0051 cola |
73 | sprite 1283 angoff 512 // tile0051 cola |
65 | sprite 1283 mdzoff 500000 // tile0051 cola |
74 | sprite 1283 mdzoff 500000 // tile0051 cola |
66 | sprite 1283 pitch -1 // tile0051 cola |
75 | sprite 1283 pitch -1 // tile0051 cola |
67 | sprite 1284 angoff 512 // tile0051 cola |
76 | sprite 1284 angoff 512 // tile0051 cola |
68 | sprite 1284 mdzoff 500000 // tile0051 cola |
77 | sprite 1284 mdzoff 500000 // tile0051 cola |
69 | sprite 1284 pitch -1 // tile0051 cola |
78 | sprite 1284 pitch -1 // tile0051 cola |
70 | sprite 1294 angoff 192 // tile0040 ammo (a.dream shotgun ammo) |
79 | sprite 1294 angoff -320 // tile0040 ammo (a.dream shotgun ammo) |
71 | sprite 1294 pitch 128 // tile0040 ammo (a.dream shotgun ammo) |
80 | sprite 1294 roll -128 // tile0040 ammo (a.dream shotgun ammo) |
72 | sprite 1295 angoff 192 // tile0051 cola |
81 | sprite 1295 angoff 192 // tile0051 cola |
73 | sprite 1286 angoff 512 // tile0040 ammo (a.dream shotgun ammo) |
82 | sprite 1286 angoff 512 // tile0040 ammo (a.dream shotgun ammo) |
74 | sprite 1285 angoff 512 // tile0051 cola |
83 | sprite 1285 angoff 512 // tile0051 cola |
75 | sprite 644 angoff 128 // tile0026 heavyhbomb |
84 | sprite 644 angoff 128 // tile0026 heavyhbomb |
76 | sprite 645 angoff 640 // tile4419 (openbomb) |
85 | sprite 645 angoff 640 // tile4419 (openbomb) |
77 | sprite 669 angoff -512 // tile0060 accesscard blue |
86 | sprite 669 angoff -512 // tile0060 accesscard blue |
78 | sprite 1129 angoff -128 // tile0060 accesscard red |
87 | sprite 1129 angoff -128 // tile0060 accesscard red |
79 | sprite 1303 angoff 256 // tile0040 ammo (a.dream shotgun ammo) |
88 | sprite 1303 angoff 256 // tile0040 ammo (a.dream shotgun ammo) |
- | 89 | sprite 172 angoff 512 // tile4370 desklamp |
|
- | 90 | sprite 74 angoff -640 // tile4438 coffeemug |
|
80 | sprite 145 notmd // tile0164 dipswitch2 |
91 | sprite 145 notmd // tile0164 dipswitch2 |
81 | sprite 1305 angoff 1024 // tile0040 ammo (a.dream shotgun ammo) |
92 | sprite 1305 angoff 1024 // tile0040 ammo (a.dream shotgun ammo) |
82 | sprite 1011 angoff 768 // tile1160 bottle13 (Jack Daniels) |
93 | sprite 1011 angoff 768 // tile1160 bottle13 (Jack Daniels) |
83 | sprite 1316 angoff 1024 // tile0040 ammo (a.dream shotgun ammo) |
94 | sprite 1316 angoff 1024 // tile0040 ammo (a.dream shotgun ammo) |
84 | sprite 1316 mdzoff 2700000 // tile0040 ammo (a.dream shotgun ammo) |
95 | sprite 1316 mdzoff 2700000 // tile0040 ammo (a.dream shotgun ammo) |
85 | sprite 1316 mdxoff -215000 // tile0040 ammo (a.dream shotgun ammo) |
96 | sprite 1316 mdxoff -215000 // tile0040 ammo (a.dream shotgun ammo) |
86 | sprite 1316 pitch -1 // tile0040 ammo (a.dream shotgun ammo) |
97 | sprite 1316 pitch -1 // tile0040 ammo (a.dream shotgun ammo) |
- | 98 | sprite 1314 angoff 1024 // tile0051 cola |
|
- | 99 | sprite 1315 angoff 1024 // tile0051 cola |
|
- | 100 | sprite 1313 angoff -768 // tile0040 ammo (a.dream shotgun ammo) |
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- | 101 | sprite 1313 mdzoff 100000 // tile0040 ammo (a.dream shotgun ammo) |
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- | 102 | sprite 1313 pitch 1 // tile0040 ammo (a.dream shotgun ammo) |
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- | 103 | sprite 1313 roll 1 // tile0040 ammo (a.dream shotgun ammo) |
|
87 | sprite 365 angoff 384 // tile0956 bottle3 |
104 | sprite 365 angoff 384 // tile0956 bottle3 |
88 | sprite 1101 angoff -256 // tile0956 bottle3 |
105 | sprite 1101 angoff -256 // tile0956 bottle3 |
89 | sprite 1094 angoff -512 // tile0026 heavyhbomb |
106 | sprite 1094 angoff -512 // tile0026 heavyhbomb |
90 | sprite 1918 angoff -512 // tile0060 accesscard blue |
107 | sprite 1918 angoff -512 // tile0060 accesscard blue |
91 | sprite 1982 angoff -640 // tile0040 ammo (a.dream shotgun ammo) |
108 | sprite 1982 angoff -640 // tile0040 ammo (a.dream shotgun ammo) |
Line 97... | Line 114... | ||
97 | sprite 2114 angoff 512 // tile0060 accesscard red |
114 | sprite 2114 angoff 512 // tile0060 accesscard red |
98 | sprite 2138 mdzoff 300000 // tile0040 ammo (a.dream shotgun ammo) |
115 | sprite 2138 mdzoff 300000 // tile0040 ammo (a.dream shotgun ammo) |
99 | sprite 2138 roll 1 // tile0040 ammo (a.dream shotgun ammo) |
116 | sprite 2138 roll 1 // tile0040 ammo (a.dream shotgun ammo) |
100 | sprite 2139 mdzoff 500000 // tile0051 cola |
117 | sprite 2139 mdzoff 500000 // tile0051 cola |
101 | sprite 2139 pitch -1 // tile0051 cola |
118 | sprite 2139 pitch -1 // tile0051 cola |
- | 119 | //sprite 2136 angoff -256 // tile0059 heatsensor (a.dream flashlight) |
|
102 | sprite 2272 angoff -256 // tile0051 cola |
120 | sprite 2272 angoff -256 // tile0051 cola |
103 | sprite 2270 angoff 512 // tile0051 cola |
121 | sprite 2270 angoff 512 // tile0051 cola |
- | 122 | //sprite 2188 angoff 768 // tile0059 heatsensor (a.dream flashlight) |
|
104 | sprite 2271 angoff 512 // tile0051 cola |
123 | sprite 2271 angoff 512 // tile0051 cola |
105 | sprite 2219 nomdanim // tile2125 (tile2120 lizman) |
124 | sprite 2219 nomdanim // tile2125 (tile2120 lizman) |
106 | sprite 2219 mdxoff 5000 // tile2125 (tile2120 lizman) |
125 | sprite 2219 mdxoff 5000 // tile2125 (tile2120 lizman) |
107 | sprite 2219 pitch 1 // tile2125 (tile2120 lizman) |
126 | sprite 2219 pitch 1 // tile2125 (tile2120 lizman) |
108 | sprite 2202 mdxoff 40000 // tile0958 (lights) |
127 | sprite 2202 mdxoff 40000 // tile0958 (lights) |