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6 | // mapmd4 : 75c8b8f5b45166c08df41a7745f0981d // 2013-01-03 |
6 | // mapmd4 : 75c8b8f5b45166c08df41a7745f0981d // 2013-01-03 |
7 | 7 | ||
8 | // Curr. HRP: r5.3.576 |
8 | // Curr. HRP: r5.3.576 |
9 | 9 | ||
10 | /* |
10 | /* |
11 | Duke Nukem 2013 is not intended to be played using the HRP. But in case, well, |
11 | Duke Nukem 2013 is not intended to be played using the HRP. But in case, |
12 | if you really want, I have prepared a duke3d.def for you, so that the HRP does |
12 | well, if you really want, I have prepared a duke3d.def for you, so that the |
13 | not override the custom textures in tiles009.art. |
13 | HRP does not override the custom textures in tiles009.art. |
14 | Get the User ART Compatibility Pack from here: |
14 | Get the User ART Compatibility Pack from here: |
15 | http://forums.duke4.net/index.php?showtopic=3513 |
15 | https://forums.duke4.net/index.php?showtopic=3513 |
16 | Copy the duke3d.def for duke2013 into your EDuke32 folder. |
16 | Copy the duke3d.def for duke2013 into your EDuke32 folder. |
17 | */ |
17 | */ |
18 | 18 | ||
19 | sprite 439 angoff 1024 // tile0040 ammo |
19 | sprite 439 angoff 1024 // tile0040 ammo |
20 | sprite 440 angoff 1024 // tile0040 ammo |
20 | sprite 440 angoff 1024 // tile0040 ammo |