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Rev 507 | Rev 573 | ||
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1 | // Maphacks for Duke3D HRP |
1 | // Maphacks for the Duke Nukem 3D High Resolution Pack (HRP) |
- | 2 | ||
2 | // Level: E1L1.MAP - "Hollywood Holocaust" (Original Atomic Edition version) |
3 | // Level: E1L1.MAP - "Hollywood Holocaust" (Original Atomic Edition version) |
3 | // Author: Allen H. Blum III |
4 | // Author: Allen H. Blum III |
- | 5 | // Map Date : 1996-12-11 |
|
4 | // mapmd4: a1ce0037911b2625781a2623588c8b90 |
6 | // mapmd4: a1ce0037911b2625781a2623588c8b90 |
5 | // Reviewed by NightFright (February 2012) |
- | |
6 | - | ||
7 | - | ||
8 | - | ||
9 | // CHARACTERS |
- | |
10 | - | ||
11 | // Slime babes |
- | |
12 | sprite 22 angoff -256 // tile1294 podfem1 |
- | |
13 | - | ||
14 | - | ||
15 | - | ||
16 | // PROPS |
- | |
17 | - | ||
18 | // Cinema sign |
- | |
19 | sprite 348 angoff 512 // tile0925 neon1 cinema |
- | |
20 | sprite 399 angoff -512 // tile0925 neon1 cinema |
- | |
21 | - | ||
22 | // Fire hydrant |
- | |
23 | sprite 215 angoff -512 // tile0981 hydrent |
- | |
24 | - | ||
25 | // Rubbercans |
- | |
26 | sprite 162 angoff 128 // tile1062 rubbercan |
- | |
27 | sprite 384 angoff 256 // tile1062 rubbercan (near cash register) |
- | |
28 | sprite 385 angoff 192 // tile1062 rubbercan |
- | |
29 | - | ||
30 | - | ||
31 | - | ||
32 | // ITEMS/POWERUPS |
- | |
33 | - | ||
34 | // Armor |
- | |
35 | sprite 532 angoff -256 // tile0054 shield |
- | |
36 | - | ||
37 | // Health +10 |
- | |
38 | sprite 41 angoff -512 // tile0051 cola |
- | |
39 | - | ||
40 | // Health +30 |
- | |
41 | sprite 42 angoff 1024 // tile0052 sixpack |
- | |
42 | sprite 43 angoff 256 // tile0052 sixpack |
- | |
43 | sprite 78 angoff 128 // tile0052 sixpack |
- | |
44 | sprite 171 angoff 256 // tile0052 sixpack |
- | |
45 | sprite 173 angoff 384 // tile0052 sixpack |
- | |
46 | sprite 531 angoff -768 // tile0052 sixpack |
- | |
47 | sprite 549 angoff 256 // tile0052 sixpack |
- | |
48 | sprite 577 angoff -256 // tile0052 sixpack |
- | |
49 | sprite 621 angoff 768 // tile0052 sixpack |
- | |
50 | - | ||
51 | // HoloDuke |
- | |
52 | sprite 297 angoff 1024 // tile1348 holoduke |
- | |
53 | sprite 411 angoff 768 // tile1348 holoduke |
- | |
54 | - | ||
55 | // Jetpack |
- | |
56 | sprite 447 angoff -512 // tile0057 jetpack |
- | |
57 | sprite 633 angoff 512 // tile0057 jetpack |
- | |
58 | - | ||
59 | // Keycards (R) |
- | |
60 | sprite 451 angoff 860 // tile0060 accesscard blue |
- | |
61 | 7 | ||
62 | // MedKit |
- | |
63 | sprite 376 angoff 1024 // tile0053 firstaid |
- | |
64 | - | ||
65 | // Nightvision |
- | |
66 | sprite 25 angoff 1024 // tile0059 heatsensor (multiplayer) |
- | |
67 | 8 | ||
68 | 9 | ||
69 | - | ||
70 | // WEAPONS/AMMO |
- | |
71 | - | ||
72 | // Pistol & ammo |
10 | // <-> E1L1_13d.mhk |
73 | sprite 548 angoff 512 // tile0021 firstgunsprite |
- | |
74 | sprite 548 mdzoff 200000 // tile0021 firstgunsprite |
- | |
75 | sprite 548 roll -1 // tile0021 firstgunsprite |
11 | // <-> E1L1_13d_polymost.mhk |
76 | - | ||
77 | sprite 617 angoff -512 // tile0040 ammo |
12 | // <-> E1L1_atomic_polymost.mhk |
78 | sprite 619 angoff 512 // tile0040 ammo |
13 | // <-> nwl2-1997.mhk |
79 | - | ||
80 | // Shotgun & ammo |
14 | // <-> nwl2-r70.mhk |
81 | sprite 44 angoff 512 // tile0028 shotgunsprite |
- | |
82 | sprite 421 angoff 768 // tile0028 shotgunsprite (multiplayer) |
- | |
83 | - | ||
84 | sprite 112 angoff -768 // tile0049 shotgunammo |
- | |
85 | sprite 113 angoff -256 // tile0049 shotgunammo |
- | |
86 | sprite 199 angoff 256 // tile0049 shotgunammo flipped sprite |
- | |
87 | sprite 522 angoff 768 // tile0049 shotgunammo |
- | |
88 | sprite 596 angoff 1024 // tile0049 shotgunammo |
- | |
89 | sprite 634 angoff 512 // tile0049 shotgunammo |
- | |
90 | sprite 636 angoff 512 // tile0049 shotgunammo |
- | |
91 | 15 | ||
92 | // Chaingun & ammo |
16 | // Curr. HRP: r5.3.573 |
93 | sprite 45 angoff -512 // tile0022 chaingunsprite |
- | |
94 | sprite 111 angoff -512 // tile0022 chaingunsprite (multiplayer) |
- | |
95 | sprite 530 angoff 512 // tile0022 chaingunsprite (multiplayer) |
- | |
96 | sprite 534 angoff 256 // tile0041 batteryammo (multiplayer) |
- | |
97 | 17 | ||
98 | // RPG & ammo |
- | |
99 | sprite 26 angoff -512 // tile0023 rpgsprite |
- | |
100 | sprite 82 angoff -512 // tile0023 rpgsprite |
- | |
101 | sprite 87 angoff 1024 // tile0044 rpgammo (multiplayer) |
- | |
102 | sprite 180 angoff -768 // tile0044 rpgammo |
- | |
103 | sprite 192 angoff -512 // tile???? |
- | |
104 | sprite 431 angoff 512 // tile0023 rpgsprite |
- | |
105 | 18 | // |
|
106 | // Pipebombs |
- | |
107 | sprite 27 angoff 768 // tile0047 hbombammo |
19 | sprite 79 angoff 1024 // tile0047 hbombammo |
108 | sprite 535 angoff -384 // tile0047 hbombammo (multiplayer) |
20 | sprite 81 angoff 0 // tile0028 shotgunsprite (multiplayer) |
109 | sprite 632 angoff -256 // tile0047 hbombammo box in secret area |
- | |
110 | sprite 632 mdzoff 1500000 // tile0047 hbombammo box in secret area |
- | |
111 | sprite 632 pitch 1 // tile0047 hbombammo box in secret area |
- | |
112 | - | ||
113 | - | ||
114 | sprite 542 angoff -640 // tile1161 bottle14 |
- | |
115 | - | ||
116 | - | ||
117 | // OVERRIDE |
- | |
118 | - | ||
119 | // Fixes for badly aligned sprites |
- | |
120 | sprite 72 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop) |
- | |
121 | sprite 72 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
- | |
122 | sprite 72 roll 5 // tile0913 maskwall2 (fence, rooftop) |
- | |
123 | sprite 73 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop) |
21 | sprite 73 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop) |
124 | sprite 73 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
22 | sprite 73 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
125 | sprite 73 roll -1 // tile0913 maskwall2 (fence, rooftop) |
23 | sprite 73 roll -1 // tile0913 maskwall2 (fence, rooftop) |
- | 24 | sprite 138 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop) |
|
- | 25 | sprite 138 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
|
- | 26 | sprite 72 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop) |
|
- | 27 | sprite 72 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
|
- | 28 | sprite 72 roll 5 // tile0913 maskwall2 (fence, rooftop) |
|
- | 29 | sprite 139 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
|
- | 30 | sprite 139 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
|
- | 31 | sprite 140 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
|
- | 32 | sprite 140 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
|
- | 33 | sprite 141 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
|
- | 34 | sprite 141 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
|
- | 35 | sprite 136 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
|
- | 36 | sprite 136 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
|
126 | sprite 115 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
37 | sprite 135 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
127 | sprite 115 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
38 | sprite 135 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
128 | sprite 117 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
39 | sprite 134 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
129 | sprite 117 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
40 | sprite 134 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
130 | sprite 118 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
41 | sprite 133 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
131 | sprite 118 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
42 | sprite 133 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
132 | sprite 119 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
43 | sprite 119 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
133 | sprite 119 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
44 | sprite 119 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
134 | sprite 119 roll 1 // tile0913 maskwall2 (fence, rooftop) |
45 | sprite 119 roll 1 // tile0913 maskwall2 (fence, rooftop) |
- | 46 | sprite 118 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
|
- | 47 | sprite 118 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
|
135 | sprite 120 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
48 | sprite 117 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
136 | sprite 120 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
49 | sprite 117 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
137 | sprite 121 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
50 | sprite 115 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
138 | sprite 121 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
51 | sprite 115 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
- | 52 | sprite 574 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
|
- | 53 | sprite 574 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
|
139 | sprite 122 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
54 | sprite 128 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
140 | sprite 122 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
55 | sprite 128 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
- | 56 | sprite 128 roll 1 // tile0913 maskwall2 (fence, rooftop) |
|
141 | sprite 123 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
57 | sprite 123 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
142 | sprite 123 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
58 | sprite 123 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
- | 59 | sprite 122 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
|
- | 60 | sprite 122 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
|
- | 61 | sprite 121 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
|
- | 62 | sprite 121 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
|
- | 63 | sprite 120 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
|
- | 64 | sprite 120 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
|
143 | sprite 124 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
65 | sprite 124 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
144 | sprite 124 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
66 | sprite 124 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
145 | sprite 125 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
67 | sprite 125 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
146 | sprite 125 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
68 | sprite 125 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
147 | sprite 126 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
69 | sprite 126 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
148 | sprite 126 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
70 | sprite 126 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
149 | sprite 127 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
71 | sprite 127 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
150 | sprite 127 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
72 | sprite 127 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
151 | sprite 128 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
73 | sprite 575 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
152 | sprite 128 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
74 | sprite 575 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
153 | sprite 128 roll 1 // tile0913 maskwall2 (fence, rooftop) |
75 | sprite 575 roll 1 // tile0913 maskwall2 (fence, rooftop) |
154 | sprite 129 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
76 | sprite 129 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
155 | sprite 129 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
77 | sprite 129 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
156 | sprite 130 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
78 | sprite 130 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
157 | sprite 130 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
79 | sprite 130 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
158 | sprite 131 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
- | |
159 | sprite 131 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
- | |
160 | sprite 132 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
80 | sprite 132 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
161 | sprite 132 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
81 | sprite 132 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
162 | sprite 133 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
- | |
163 | sprite 133 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
- | |
164 | sprite 134 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
82 | sprite 131 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
165 | sprite 134 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
- | |
166 | sprite 135 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
- | |
167 | sprite 135 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
- | |
168 | sprite 136 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
- | |
169 | sprite 136 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
83 | sprite 131 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
170 | sprite 137 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
84 | sprite 137 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
171 | sprite 137 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
85 | sprite 137 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
172 | sprite 137 roll 1 // tile0913 maskwall2 (fence, rooftop) |
86 | sprite 137 roll 1 // tile0913 maskwall2 (fence, rooftop) |
173 | sprite 138 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop) |
- | |
174 | sprite 138 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
- | |
175 | sprite 139 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
- | |
176 | sprite 139 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
- | |
177 | sprite 140 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
- | |
178 | sprite 140 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
- | |
179 | sprite 141 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
87 | // mhk diff sync 1 |
180 | sprite 141 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
- | |
181 | sprite 168 away1 // tile0932 in the security room ## ???? ## |
- | |
182 | sprite 178 away1 // tile0931 burning trash ## ???? ## |
- | |
183 | sprite 383 mdzoff 550000 // tile1062 rubbercan (behind theater) |
88 | sprite 560 angoff 512 // tile1247 seenine |
184 | sprite 383 roll -1 // tile1062 rubbercan (behind theater) |
- | |
185 | sprite 384 mdzoff -600000 // tile1062 rubbercan (near cash register) |
- | |
186 | sprite 384 pitch 1 // tile1062 rubbercan (near cash register) |
- | |
187 | sprite 574 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
- | |
188 | sprite 574 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
- | |
189 | sprite 575 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
- | |
190 | sprite 575 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
- | |
191 | sprite 575 roll 1 // tile0913 maskwall2 (fence, rooftop) |
89 | sprite 552 notmd // tile0342 pannel1 |
192 | sprite 588 away1 // tile0502 security screen "Innocent?" sign |
- | |
193 | - | ||
194 | // Forcing any floor aligned model to be rendered as sprite |
- | |
195 | sprite 47 notmd // tile0341 bpannel1 |
90 | sprite 47 notmd // tile0341 bpannel1 |
- | 91 | sprite 85 angoff 1024 // tile0052 sixpack |
|
- | 92 | sprite 617 angoff -512 // tile0040 ammo |
|
- | 93 | sprite 348 angoff 512 // tile0925 neon1 (cinema) |
|
- | 94 | sprite 399 angoff -512 // tile0925 neon1 (cinema) |
|
- | 95 | sprite 78 angoff 128 // tile0052 sixpack |
|
- | 96 | ||
- | 97 | ||
- | 98 | sprite 82 angoff -640 // tile0023 rpgsprite |
|
- | 99 | sprite 588 away1 // tile0502 viewscreen |
|
- | 100 | sprite 168 away1 // tile0932 (graffiti) |
|
196 | sprite 165 notmd // tile0568 femmag1 |
101 | sprite 165 notmd // tile0568 femmag1 |
- | 102 | sprite 180 angoff -768 // tile0044 rpgammo |
|
197 | sprite 166 notmd // tile0568 femmag1 |
103 | sprite 166 notmd // tile0568 femmag1 |
- | 104 | sprite 530 angoff 512 // tile0022 chaingunsprite (multiplayer) |
|
- | 105 | ||
- | 106 | ||
- | 107 | ||
- | 108 | sprite 178 away1 // tile0931 (graffiti) |
|
- | 109 | sprite 27 angoff 768 // tile0047 hbombammo |
|
- | 110 | sprite 44 angoff 256 // tile0028 shotgunsprite |
|
- | 111 | sprite 26 angoff -512 // tile0023 rpgsprite |
|
- | 112 | sprite 45 angoff -512 // tile0022 chaingunsprite |
|
- | 113 | sprite 215 angoff -512 // tile0981 hydrent |
|
- | 114 | sprite 257 angoff 1024 // tile0052 sixpack |
|
198 | sprite 249 notmd // tile0513 |
115 | sprite 249 notmd // tile0513 |
199 | sprite 250 notmd // tile0513 |
116 | sprite 250 notmd // tile0513 |
200 | sprite 251 notmd // tile0513 |
117 | sprite 251 notmd // tile0513 |
201 | sprite 252 notmd // tile0513 |
118 | sprite 252 notmd // tile0513 |
- | 119 | // mhk diff sync 2 |
|
- | 120 | sprite 421 angoff -256 // tile0028 shotgunsprite (multiplayer) |
|
- | 121 | sprite 634 angoff 256 // tile0049 shotgunammo |
|
- | 122 | sprite 633 angoff 512 // tile0057 jetpack |
|
- | 123 | sprite 636 angoff 768 // tile0049 shotgunammo |
|
- | 124 | sprite 25 angoff 1024 // tile0059 heatsensor (multiplayer) |
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- | 125 | sprite 25 mdzoff 150000 // tile0059 heatsensor (multiplayer) |
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- | 126 | sprite 25 pitch 1 // tile0059 heatsensor (multiplayer) |
|
- | 127 | sprite 531 angoff -768 // tile0052 sixpack |
|
- | 128 | // mhk diff sync 3 |
|
- | 129 | sprite 111 angoff -512 // tile0022 chaingunsprite (multiplayer) |
|
- | 130 | sprite 112 angoff -640 // tile0049 shotgunammo |
|
- | 131 | sprite 112 mdzoff 300000 // tile0049 shotgunammo |
|
- | 132 | sprite 112 roll 1 // tile0049 shotgunammo |
|
- | 133 | sprite 447 angoff -512 // tile0057 jetpack |
|
- | 134 | sprite 113 angoff -384 // tile0049 shotgunammo |
|
- | 135 | sprite 113 mdzoff 200000 // tile0049 shotgunammo |
|
- | 136 | sprite 113 roll -1 // tile0049 shotgunammo |
|
- | 137 | sprite 532 angoff -256 // tile0054 shield |
|
- | 138 | sprite 43 angoff -768 // tile0052 sixpack |
|
- | 139 | sprite 383 mdzoff 550000 // tile1062 rubbercan |
|
- | 140 | sprite 383 roll -1 // tile1062 rubbercan |
|
- | 141 | sprite 173 angoff -640 // tile0052 sixpack |
|
- | 142 | sprite 171 angoff -768 // tile0052 sixpack |
|
- | 143 | sprite 595 angoff -256 // tile0055 steroids |
|
- | 144 | sprite 431 angoff 512 // tile0023 rpgsprite |
|
- | 145 | sprite 451 angoff 860 // tile0060 accesscard red |
|
- | 146 | sprite 596 angoff 768 // tile0049 shotgunammo |
|
- | 147 | sprite 22 angoff -256 // tile1294 podfem1 |
|
- | 148 | sprite 411 angoff 768 // tile1348 holoduke |
|
- | 149 | sprite 376 angoff 1024 // tile0053 firstaid |
|
- | 150 | sprite 156 mdzoff 100000 // tile0574 (tile0670 (faucet)) |
|
- | 151 | sprite 156 pitch -1 // tile0574 (tile0670 (faucet)) |
|
- | 152 | sprite 368 mdzoff 100000 // tile0574 (tile0670 (faucet)) |
|
- | 153 | sprite 368 pitch -1 // tile0574 (tile0670 (faucet)) |
|
- | 154 | sprite 213 mdzoff 100000 // tile0574 (tile0670 (faucet)) |
|
- | 155 | sprite 213 pitch -1 // tile0574 (tile0670 (faucet)) |
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- | 156 | sprite 367 mdzoff 100000 // tile0574 (tile0670 (faucet)) |
|
- | 157 | sprite 367 pitch -1 // tile0574 (tile0670 (faucet)) |
|
- | 158 | sprite 75 mdzoff 100000 // tile0574 (tile0670 (faucet)) |
|
- | 159 | sprite 75 pitch -1 // tile0574 (tile0670 (faucet)) |
|
- | 160 | sprite 74 mdzoff 100000 // tile0574 (tile0670 (faucet)) |
|
- | 161 | sprite 74 pitch -1 // tile0574 (tile0670 (faucet)) |
|
- | 162 | sprite 199 angoff 256 // tile0049 shotgunammo |
|
- | 163 | sprite 42 angoff 896 // tile0052 sixpack |
|
- | 164 | sprite 87 angoff 1024 // tile0044 rpgammo (multiplayer) |
|
- | 165 | sprite 542 angoff -640 // tile1161 bottle14 |
|
- | 166 | sprite 384 angoff 256 // tile1062 rubbercan |
|
- | 167 | sprite 384 mdzoff -600000 // tile1062 rubbercan |
|
- | 168 | sprite 384 pitch 1 // tile1062 rubbercan |
|
202 | sprite 552 notmd // tile0342 pannel1 |
169 | sprite 543 notmd // tile0132 slotdoor |
- | 170 | sprite 541 angoff 1024 // tile0051 cola |
|
- | 171 | sprite 540 angoff 1024 // tile0051 cola |
|
- | 172 | ||
203 | 173 | ||
204 | // Switches to be hidden |
- | |
205 | sprite 298 notmd // tile0164 dipswitch2 (arcade game) |
- | |
206 | sprite 543 notmd // tile0132 slotdoor (cash register) |
- | |
207 | 174 | ||
- | 175 | sprite 162 angoff -640 // tile1062 rubbercan |
|
- | 176 | sprite 619 angoff 512 // tile0040 ammo |
|
- | 177 | sprite 621 angoff 768 // tile0052 sixpack |
|
- | 178 | //sprite 548 angoff -768 // tile0021 firstgunsprite |
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- | 179 | sprite 548 mdzoff 200000 // tile0021 firstgunsprite |
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- | 180 | sprite 548 roll 1 // tile0021 firstgunsprite |
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- | 181 | sprite 385 angoff -320 // tile1062 rubbercan |
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- | 182 | sprite 41 angoff -512 // tile0051 cola |
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- | 183 | sprite 632 angoff -256 // tile0047 hbombammo |
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- | 184 | sprite 632 mdzoff 1500000 // tile0047 hbombammo |
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- | 185 | sprite 632 pitch 1 // tile0047 hbombammo |
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- | 186 | sprite 40 mdzoff 500000 // tile0059 heatsensor |
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- | 187 | sprite 40 pitch 1 // tile0059 heatsensor |
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- | 188 | sprite 534 angoff 256 // tile0041 batteryammo (multiplayer) |
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- | 189 | ||
- | 190 | sprite 298 notmd // tile0164 dipswitch2 |
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- | 191 | sprite 297 angoff 1024 // tile1348 holoduke |
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- | 192 | sprite 172 angoff 1024 // tile0052 sixpack |
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- | 193 | sprite 577 angoff -256 // tile0052 sixpack |
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- | 194 | sprite 535 angoff 1024 // tile0047 hbombammo (multiplayer) |
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- | 195 | sprite 522 angoff 768 // tile0049 shotgunammo |
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- | 196 | sprite 549 angoff -768 // tile0052 sixpack |
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- | 197 | sprite 499 angoff -512 // tile1247 seenine |
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208 | 198 | ||
209 | 199 | ||
210 | // LIGHTS |
200 | // LIGHTS |
211 | 201 | ||
212 | // by Devastator |
202 | // by Devastator |