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1 | // Maphacks for Duke3D HRP |
1 | // Maphacks for Duke3D HRP |
2 | // Level: E2L1.MAP - "Spaceport" (Original Atomic Edition version) |
2 | // Level: E2L1.MAP - "Spaceport" (Original Atomic Edition version) |
3 | // Reviewed by NightFright (December 2010) |
3 | // Reviewed by NightFright (February 2012) |
4 | 4 | ||
5 | 5 | ||
6 | 6 | ||
7 | // PROPS |
7 | // PROPS |
8 | 8 | ||
Line 19... | Line 19... | ||
19 | // Armor |
19 | // Armor |
20 | sprite 54 angoff 256 |
20 | sprite 54 angoff 256 |
21 | sprite 280 angoff -512 |
21 | sprite 280 angoff -512 |
22 | sprite 396 angoff -512 // Dukematch only |
22 | sprite 396 angoff -512 // Dukematch only |
23 | 23 | ||
24 | // Keycards (B) |
- | |
25 | sprite 180 angoff -512 |
- | |
26 | - | ||
27 | // Health +10 |
24 | // Health +10 |
28 | sprite 46 angoff -256 |
25 | sprite 46 angoff -256 |
29 | 26 | ||
30 | // Health +30 |
27 | // Health +30 |
31 | sprite 45 angoff 512 |
28 | sprite 45 angoff 512 |
Line 41... | Line 38... | ||
41 | 38 | ||
42 | // Jetpack |
39 | // Jetpack |
43 | sprite 69 angoff -512 |
40 | sprite 69 angoff -512 |
44 | sprite 110 angoff -512 |
41 | sprite 110 angoff -512 |
45 | 42 | ||
- | 43 | // Keycard (R) |
|
- | 44 | sprite 318 angoff 512 |
|
- | 45 | ||
46 | // Medkit |
46 | // Medkit |
47 | sprite 155 angoff -384 |
47 | sprite 155 angoff -384 |
48 | 48 | ||
49 | // Nightvision |
49 | // Nightvision |
50 | sprite 31 angoff 1024 |
50 | sprite 31 angoff 1024 |
Line 59... | Line 59... | ||
59 | 59 | ||
60 | // WEAPONS/AMMO |
60 | // WEAPONS/AMMO |
61 | 61 | ||
62 | // Shotgun & ammo |
62 | // Shotgun & ammo |
63 | sprite 156 angoff 256 |
63 | sprite 156 angoff 256 |
64 | sprite 284 angoff -512 |
64 | sprite 284 angoff -256 |
65 | sprite 379 angoff -512 |
65 | sprite 390 angoff 512 |
66 | 66 | ||
67 | // Chaingun |
67 | // Chaingun |
68 | sprite 30 angoff 1024 |
68 | sprite 30 angoff 1024 |
69 | sprite 374 angoff 512 |
69 | sprite 374 angoff 512 |
70 | sprite 377 angoff 512 // Dukematch only |
70 | sprite 377 angoff 512 // Dukematch only |
71 | sprite 378 angoff -512 // Dukematch only |
71 | sprite 378 angoff -512 // Dukematch only |
72 | 72 | ||
73 | // RPG & ammo |
73 | // RPG & ammo |
74 | sprite 291 angoff -128 |
74 | sprite 291 angoff -128 |
75 | sprite 373 angoff -512 |
75 | sprite 373 angoff 1024 |
76 | sprite 395 angoff -512 |
76 | sprite 395 angoff -512 |
77 | 77 | ||
78 | // Pipebombs |
78 | // Pipebombs |
79 | sprite 40 angoff 1024 |
79 | sprite 40 angoff 1024 |
80 | sprite 235 angoff 768 |
80 | sprite 235 angoff 768 |
81 | 81 | ||
82 | // Shrinker & ammo |
82 | // Shrinker & ammo |
83 | sprite 58 angoff 512 |
- | |
84 | sprite 371 angoff 256 // Dukematch only |
83 | sprite 371 angoff -256 // Dukematch only |
85 | sprite 372 angoff 256 // Dukematch only |
84 | sprite 372 angoff -256 // Dukematch only |
86 | - | ||
87 | // Devastator & ammo |
- | |
88 | sprite 399 angoff 512 |
- | |
89 | 85 | ||
90 | // Laser Tripbomb |
86 | // Laser Tripbomb |
91 | sprite 385 angoff 832 // Dukematch only |
87 | sprite 385 angoff 832 // Dukematch only |
92 | sprite 386 angoff -832 // Dukematch only |
88 | sprite 386 angoff -832 // Dukematch only |
93 | sprite 387 angoff 1024 // Dukematch only |
89 | sprite 387 angoff 1024 // Dukematch only |
94 | 90 | ||
95 | // Freezethrower |
91 | // Freezethrower & ammo |
96 | sprite 60 angoff 1024 // Dukematch only |
92 | sprite 60 angoff -512 // Dukematch only |
- | 93 | sprite 375 angoff -512 // Dukematch only |
|
- | 94 | sprite 376 angoff -512 // Dukematch only |
|
97 | 95 | ||
98 | 96 | ||
99 | 97 | ||
100 | // OVERRIDE |
98 | // OVERRIDE |
101 | 99 | ||
Line 103... | Line 101... | ||
103 | sprite 22 roll -60 // space shuttle |
101 | sprite 22 roll -60 // space shuttle |
104 | sprite 23 mdzoff 155000 // water fountain |
102 | sprite 23 mdzoff 155000 // water fountain |
105 | sprite 23 pitch 2 |
103 | sprite 23 pitch 2 |
106 | sprite 37 away1 // "Authorized Personnel" sign |
104 | sprite 37 away1 // "Authorized Personnel" sign |
107 | sprite 109 away1 // security screen |
105 | sprite 109 away1 // security screen |
108 | sprite 399 mdzoff 110000 // Devastator |
106 | sprite 399 mdzoff -90000 // Devastator |
109 | sprite 399 roll 5 |
107 | sprite 399 roll 5 |
110 | 108 | ||
111 | // Forcing any floor aligned model to be rendered as sprite |
109 | // Forcing any floor aligned model to be rendered as sprite |
112 | sprite 86 notmd // #602 solar panel |
110 | sprite 86 notmd // #602 solar panel |
113 | sprite 87 notmd // #602 solar panel |
111 | sprite 87 notmd // #602 solar panel |
Line 213... | Line 211... | ||
213 | light 0 56832 28544 -21504 1000 255 235 225 0 0 1536 -1 0 0 0 -1 |
211 | light 0 56832 28544 -21504 1000 255 235 225 0 0 1536 -1 0 0 0 -1 |
214 | light 169 56832 32768 -23552 1000 255 235 225 0 0 1536 -1 0 0 0 -1 |
212 | light 169 56832 32768 -23552 1000 255 235 225 0 0 1536 -1 0 0 0 -1 |
215 | light 214 61952 32768 -74752 2000 255 235 225 0 0 1536 -1 0 0 0 -1 |
213 | light 214 61952 32768 -74752 2000 255 235 225 0 0 1536 -1 0 0 0 -1 |
216 | 214 | ||
217 | // by Roma Loom (commented out) |
215 | // by Roma Loom (commented out) |
- | 216 | /* |
|
218 | /* light 250 -10262 31841 81280 6553 255 255 255 0 0 128 100 0 0 0 -1 |
217 | light 250 -10262 31841 81280 6553 255 255 255 0 0 128 100 0 0 0 -1 |
219 | light 250 3815 32172 105728 6553 255 255 255 0 0 1024 100 0 0 0 -1 |
218 | light 250 3815 32172 105728 6553 255 255 255 0 0 1024 100 0 0 0 -1 |
220 | light 88 -19511 40245 42048 6553 255 255 255 0 0 128 100 0 0 0 -1 |
219 | light 88 -19511 40245 42048 6553 255 255 255 0 0 128 100 0 0 0 -1 |
221 | light 250 -8621 47476 52480 6553 255 255 255 0 0 1664 100 0 0 0 -1 |
220 | light 250 -8621 47476 52480 6553 255 255 255 0 0 1664 100 0 0 0 -1 |
222 | light 134 -15040 44640 65152 1000 240 240 255 0 0 1536 -1 0 0 0 -1 |
221 | light 134 -15040 44640 65152 1000 240 240 255 0 0 1536 -1 0 0 0 -1 |
223 | light 286 -15039 44136 47104 800 255 0 0 0 0 1536 -1 0 0 0 -1 |
222 | light 286 -15039 44136 47104 800 255 0 0 0 0 1536 -1 0 0 0 -1 |
Line 246... | Line 245... | ||
246 | light 61 48232 33535 -23040 1500 255 255 255 0 0 1536 -1 0 0 0 -1 |
245 | light 61 48232 33535 -23040 1500 255 255 255 0 0 1536 -1 0 0 0 -1 |
247 | light 61 48219 32001 -23040 1500 255 255 255 0 0 512 -1 0 0 0 -1 |
246 | light 61 48219 32001 -23040 1500 255 255 255 0 0 512 -1 0 0 0 -1 |
248 | light 251 50035 33535 -23424 1500 255 255 255 0 0 1536 -1 0 0 0 -1 |
247 | light 251 50035 33535 -23424 1500 255 255 255 0 0 1536 -1 0 0 0 -1 |
249 | light 251 50045 32001 -23040 1500 255 255 255 0 0 512 -1 0 0 0 -1 |
248 | light 251 50045 32001 -23040 1500 255 255 255 0 0 512 -1 0 0 0 -1 |
250 | light 262 51712 33408 -28312 1500 255 255 255 0 0 1536 -1 0 0 0 -1 |
249 | light 262 51712 33408 -28312 1500 255 255 255 0 0 1536 -1 0 0 0 -1 |
251 | light 258 51712 32064 -28084 1500 255 255 255 0 0 1536 -1 0 0 0 -1 */ |
- | |
252 | 250 | light 258 51712 32064 -28084 1500 255 255 255 0 0 1536 -1 0 0 0 -1 |
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- | 251 | */ |
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- | 252 | ||
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