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1 | // Maphack for Duke3D HRP |
1 | // Maphack for Duke3D HRP |
2 | // Level: E2L7.MAP - "Lunar Reactor" (Original Atomic Edition version) |
2 | // Level: E2L7.MAP - "Lunar Reactor" (Original Atomic Edition version) |
3 | // Reviewed by NightFright (April 2011) |
3 | // Reviewed by NightFright (February 2012) |
4 | 4 | ||
5 | 5 | ||
6 | 6 | ||
7 | // PROPS |
7 | // PROPS |
8 | 8 | ||
Line 18... | Line 18... | ||
18 | // Reactor core |
18 | // Reactor core |
19 | sprite 423 angoff 256 |
19 | sprite 423 angoff 256 |
20 | sprite 425 angoff 256 |
20 | sprite 425 angoff 256 |
21 | 21 | ||
22 | // Space suits |
22 | // Space suits |
23 | sprite 415 angoff 1024 |
23 | sprite 415 angoff -512 |
24 | sprite 416 angoff -768 |
24 | sprite 416 angoff -256 |
25 | 25 | ||
26 | // Water fountains |
26 | // Water fountains |
27 | sprite 2 angoff 1024 |
27 | sprite 2 angoff 1024 |
28 | sprite 4 angoff 1024 |
28 | sprite 4 angoff 1024 |
29 | 29 | ||
Line 60... | Line 60... | ||
60 | sprite 132 angoff -512 |
60 | sprite 132 angoff -512 |
61 | 61 | ||
62 | // Jetpack |
62 | // Jetpack |
63 | sprite 128 angoff 768 |
63 | sprite 128 angoff 768 |
64 | 64 | ||
65 | // Keycards (R) |
65 | // Keycards (R/B/Y) |
- | 66 | sprite 882 angoff 1024 |
|
66 | sprite 882 angoff 512 |
67 | sprite 883 angoff 512 |
- | 68 | sprite 983 angoff 512 |
|
67 | 69 | ||
68 | // Medkit |
70 | // Medkit |
69 | sprite 165 angoff 512 |
71 | sprite 165 angoff 512 |
70 | 72 | ||
71 | // Nightvision |
73 | // Nightvision |
Line 82... | Line 84... | ||
82 | // Pistol & ammo |
84 | // Pistol & ammo |
83 | sprite 163 angoff 512 |
85 | sprite 163 angoff 512 |
84 | 86 | ||
85 | // Shotgun & ammo |
87 | // Shotgun & ammo |
86 | sprite 78 angoff -256 |
88 | sprite 78 angoff -256 |
87 | sprite 123 angoff 1024 |
89 | sprite 123 angoff -512 |
88 | sprite 135 angoff 512 |
90 | sprite 135 angoff 1024 |
89 | sprite 141 angoff 768 |
91 | sprite 141 angoff -768 |
90 | sprite 157 angoff -512 |
92 | sprite 157 angoff 256 |
91 | sprite 168 angoff -256 |
93 | sprite 168 angoff 512 |
92 | 94 | ||
93 | // Chaingun & ammo |
95 | // Chaingun & ammo |
94 | sprite 144 angoff 1024 |
96 | sprite 144 angoff 1024 |
95 | sprite 156 angoff -512 |
97 | sprite 156 angoff -512 |
96 | sprite 160 angoff 512 |
98 | sprite 160 angoff 512 |
97 | sprite 981 angoff 512 |
99 | sprite 981 angoff 512 |
98 | 100 | ||
99 | // RPG & ammo |
101 | // RPG & ammo |
100 | sprite 77 angoff -512 |
- | |
101 | sprite 110 angoff 512 |
102 | sprite 110 angoff 512 |
102 | sprite 145 angoff 512 |
103 | sprite 145 angoff 512 |
103 | sprite 159 angoff 384 |
104 | sprite 159 angoff 384 |
104 | sprite 213 angoff 1024 |
105 | sprite 213 angoff 512 |
105 | sprite 979 angoff 128 |
106 | sprite 979 angoff 128 |
106 | 107 | ||
107 | // Pipebombs |
108 | // Pipebombs |
108 | sprite 129 angoff 1024 |
109 | sprite 129 angoff 1024 |
109 | sprite 154 angoff 768 |
110 | sprite 154 angoff 768 |
110 | 111 | ||
111 | // Shrinker & ammo |
112 | // Shrinker & ammo |
112 | sprite 130 angoff 256 |
113 | sprite 130 angoff -256 |
113 | sprite 146 angoff -256 |
114 | sprite 146 angoff -768 |
114 | sprite 147 angoff 384 |
115 | sprite 147 angoff -128 |
115 | 116 | ||
116 | // Devastator & ammo |
117 | // Devastator & ammo |
117 | sprite 79 angoff -512 |
118 | sprite 79 angoff -512 |
118 | sprite 121 angoff 256 |
119 | sprite 121 angoff 256 |
119 | sprite 122 angoff 512 |
120 | sprite 122 angoff 512 |
120 | sprite 131 angoff 512 |
121 | sprite 131 angoff 512 |
121 | sprite 162 angoff 256 |
122 | sprite 162 angoff 256 |
122 | sprite 167 angoff -256 |
123 | sprite 167 angoff -256 |
123 | sprite 175 angoff -512 |
- | |
124 | sprite 980 angoff -256 |
124 | sprite 980 angoff -256 |
125 | 125 | ||
126 | // Laser Tripbomb |
126 | // Laser Tripbomb |
127 | sprite 120 angoff 512 |
127 | sprite 120 angoff 512 |
128 | sprite 994 angoff -256 |
128 | sprite 994 angoff -256 |
129 | sprite 1029 angoff -384 |
129 | sprite 1029 angoff -384 |
130 | sprite 1030 angoff -640 |
130 | sprite 1030 angoff -640 |
131 | 131 | ||
132 | // Freezethrower & ammo |
132 | // Freezethrower & ammo |
- | 133 | sprite 142 angoff 512 |
|
133 | sprite 153 angoff -256 |
134 | sprite 153 angoff 256 |
- | 135 | sprite 993 angoff 512 |
|
134 | 136 | ||
135 | 137 | ||
136 | 138 | ||
137 | // OVERRIDE |
139 | // OVERRIDE |
138 | 140 | ||
139 | // Fixes for badly aligned sprites |
141 | // Fixes for badly aligned sprites |
140 | sprite 2 mdzoff -130000 // drinking fountain |
142 | sprite 2 mdzoff 45000 // drinking fountain |
141 | sprite 2 pitch 1 |
143 | sprite 2 pitch 1 |
142 | sprite 4 mdzoff -1500 // drinking fountain |
144 | sprite 4 mdzoff -1500 // drinking fountain |
143 | sprite 4 pitch 2 |
145 | sprite 4 pitch 2 |
- | 146 | sprite 333 away2 // computer panel |
|
- | 147 | sprite 549 away2 // computer panel |
|
- | 148 | sprite 583 away2 // computer panel |
|
144 | 149 | ||
145 | // Forcing any floor aligned model to be rendered as sprite |
150 | // Forcing any floor aligned model to be rendered as sprite |
146 | sprite 214 notmd |
151 | sprite 214 notmd |
147 | sprite 215 notmd |
152 | sprite 215 notmd |
148 | sprite 216 notmd |
153 | sprite 216 notmd |