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1 | // Maphacks for Duke3D HRP |
1 | // Maphacks for Duke3D HRP |
2 | // Level: E3L5.MAP - "Movie Set" (Original Atomic Edition version) |
2 | // Level: E3L5.MAP - "Movie Set" (Original Atomic Edition version) |
- | 3 | // Author: Richard Bailey Gray (The Levelord) |
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- | 4 | // mapmd4: 9dc91896bb83d2492293a5903ebd80d1 |
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3 | // Reviewed by NightFright (February 2012) |
5 | // Reviewed by NightFright (February 2012) |
4 | 6 | ||
5 | 7 | ||
6 | 8 | ||
7 | // PROPS |
9 | // PROPS |
Line 33... | Line 35... | ||
33 | sprite 285 angoff -896 |
35 | sprite 285 angoff -896 |
34 | 36 | ||
35 | // Radar Dish |
37 | // Radar Dish |
36 | sprite 482 angoff -128 |
38 | sprite 482 angoff -128 |
37 | 39 | ||
- | 40 | sprite 289 mdzoff 400000 // tile0916 fireext |
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- | 41 | sprite 289 pitch 1 // tile0916 fireext |
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38 | 42 | ||
39 | 43 | ||
40 | // ITEMS/POWERUPS |
44 | // ITEMS/POWERUPS |
41 | 45 | ||
42 | // Health +10 |
46 | // Health +10 |
43 | sprite 395 angoff 640 |
47 | sprite 395 angoff 640 // tile0051 cola |
44 | sprite 396 angoff 512 |
48 | sprite 396 angoff 512 // tile0051 cola |
45 | 49 | ||
46 | // Health +30 |
50 | // Health +30 |
47 | sprite 4 angoff -768 |
51 | sprite 4 angoff -768 // tile0052 sixpack |
48 | sprite 8 angoff -768 |
52 | sprite 8 angoff -768 // tile0052 sixpack |
49 | sprite 372 angoff -256 |
53 | sprite 372 angoff -256 // tile0052 sixpack |
50 | sprite 473 angoff -768 |
54 | sprite 473 angoff -768 // tile0052 sixpack |
51 | 55 | ||
52 | // Jetpack |
56 | // Jetpack |
53 | sprite 480 angoff -384 |
57 | sprite 480 angoff -384 // tile0150 jetpack |
54 | 58 | ||
55 | // Keycard (R) |
59 | // Keycard (R) |
56 | sprite 105 angoff 512 |
60 | sprite 105 angoff 512 // tile0060 accesscard red |
57 | 61 | ||
58 | // Medkit |
62 | // Medkit |
59 | sprite 47 angoff 256 |
63 | sprite 47 angoff 256 // tile0053 firstaid |
60 | sprite 61 angoff -256 |
64 | sprite 61 angoff -256 // tile0053 firstaid |
61 | sprite 268 angoff 256 |
65 | sprite 268 angoff 256 // tile0053 firstaid |
62 | 66 | ||
63 | // Nightvision |
67 | // Nightvision |
64 | sprite 0 angoff -512 |
68 | sprite 0 angoff -512 // tile0059 heatsensor |
65 | sprite 24 angoff 1024 |
69 | sprite 24 angoff 1024 // tile0059 heatsensor |
66 | sprite 39 angoff -768 |
70 | sprite 39 angoff -768 // tile0059 heatsensor |
67 | 71 | ||
68 | // Steroids |
72 | // Steroids |
69 | sprite 371 angoff -512 |
73 | sprite 371 angoff -512 // tile0055 steroids |
70 | 74 | ||
71 | 75 | ||
72 | 76 | ||
73 | // WEAPONS/AMMO |
77 | // WEAPONS/AMMO |
74 | 78 | ||
75 | // Pistol & ammo |
79 | // Pistol & ammo |
76 | sprite 368 angoff 512 |
80 | sprite 368 angoff 512 |
77 | 81 | ||
78 | // Chaingun ammo |
82 | // Chaingun ammo |
79 | sprite 378 angoff 256 |
83 | sprite 378 angoff 256 // tile0041 batteryammo |
80 | 84 | ||
81 | // RPG & ammo |
85 | // RPG & ammo |
82 | sprite 367 angoff 1024 |
86 | sprite 367 angoff 1024 |
83 | sprite 379 angoff 512 |
87 | sprite 379 angoff 512 |
84 | sprite 398 angoff -512 |
88 | sprite 398 angoff -512 |
Line 121... | Line 125... | ||
121 | 125 | ||
122 | 126 | ||
123 | // LIGHTS |
127 | // LIGHTS |
124 | 128 | ||
125 | // by Micky C |
129 | // by Micky C |
- | 130 | // sect x y z range r g b rad fade ang horiz mins maxs prio tile |
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126 | light 159 44544 1408 13568 2000 40 40 225 0 0 1536 -1 0 0 0 -1 |
131 | light 159 44544 1408 13568 2000 40 40 225 0 0 1536 -1 0 0 0 -1 |
127 | light 75 29952 -1600 -8960 2000 255 235 225 0 0 1536 -1 0 0 0 -1 |
132 | light 75 29952 -1600 -8960 2000 255 235 225 0 0 1536 -1 0 0 0 -1 |
128 | light 159 43008 640 32000 2000 40 40 225 0 0 1536 -1 0 0 0 -1 |
133 | light 159 43008 640 32000 2000 40 40 225 0 0 1536 -1 0 0 0 -1 |
129 | light 181 31488 32768 38912 2500 255 235 225 0 0 1536 -1 0 0 0 -1 |
134 | light 181 31488 32768 38912 2500 255 235 225 0 0 1536 -1 0 0 0 -1 |
130 | light 189 34048 21600 -4096 300 255 0 0 0 0 1536 -1 0 0 0 -1 |
135 | light 189 34048 21600 -4096 300 255 0 0 0 0 1536 -1 0 0 0 -1 |