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1 | // Maphacks for Duke3D HRP |
1 | // Maphacks for Duke3D HRP |
2 | // Level: E3L9.MAP - "Stadium" (Original Atomic Edition version) |
2 | // Level: E3L9.MAP - "Stadium" (Original Atomic Edition version) |
3 | // Reviewed by NightFright (June 2009) |
3 | // Reviewed by NightFright (January 2010) |
4 | 4 | ||
5 | 5 | ||
6 | 6 | ||
7 | // CHARACTERS |
7 | // CHARACTERS |
8 | 8 | ||
Line 90... | Line 90... | ||
90 | sprite 10 angoff 512 // Dukematch only |
90 | sprite 10 angoff 512 // Dukematch only |
91 | sprite 19 angoff -512 // Dukematch only |
91 | sprite 19 angoff -512 // Dukematch only |
92 | sprite 48 angoff 1024 |
92 | sprite 48 angoff 1024 |
93 | sprite 65 angoff 512 |
93 | sprite 65 angoff 512 |
94 | sprite 93 angoff 1024 |
94 | sprite 93 angoff 1024 |
95 | 95 | ||
- | 96 | ||
- | 97 | ||
- | 98 | // LIGHTING |
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- | 99 | // Syntax: light sector/x/y/z/range/r/g/b/radius/fade/angle/horiz/mins/maxy/prio/tile |
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- | 100 | ||
- | 101 | // Football field spotlights |
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- | 102 | light 2 11264 8448 -64512 25000 255 216 0 256 192 512 -1 0 0 0 -1 |
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- | 103 | light 1 -11008 40704 -64512 25000 255 216 0 256 192 1792 -1 0 0 0 -1 |
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- | 104 | light 0 -13056 25600 -64512 25000 255 216 0 256 192 0 -1 0 0 0 -1 |
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- | 105 | light 14 35584 25600 -64512 25000 255 216 0 256 192 1024 -1 0 0 0 -1 |
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- | 106 | light 0 -11008 10496 -64512 25000 255 216 0 256 192 256 -1 0 0 0 -1 |
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- | 107 | light 14 33536 10496 -64512 25000 255 216 0 256 192 768 -1 0 0 0 -1 |
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- | 108 | light 1 11264 42752 -64512 25000 255 216 0 256 192 1536 -1 0 0 0 -1 |
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- | 109 | light 14 33536 40704 -64512 25000 255 216 0 256 192 1280 -1 0 0 0 -1 |
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- | 110 | ||
- | 111 | // Center nuke pointlight |
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- | 112 | light 7 11264 25600 4096 8000 255 255 0 0 0 1536 -1 0 0 0 -1 |
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- | 113 | ||
96 |
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114 |
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