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   texture 1402 { pal 0 { file "highres/sprites/characters/1402_mapduke.png" } }
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   texture 1402 { pal 0 { file "highres/sprites/characters/1402_mapduke.png" } }
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   texture 1403 { pal 0 { file "highres/sprites/characters/1403_mapduke.png" } }
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   texture 1403 { pal 0 { file "highres/sprites/characters/1403_mapduke.png" } }
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   // Duke moving (1405/1445/1455)
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   // Duke moving (1405/1445/1455)
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   model "highres/sprites/characters/1405_duke2013.md3" {
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   model "highres/sprites/characters/1405_duke2013.md3" {
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      scale 1.3 shade 0 zadd -3
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      scale 1.3 shade 0
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      // Shotgun skin
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      // Shotgun skin
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      skin { pal 0 surface 0 file "highres/sprites/pickups/0028_shotgun_d.png" specpower 1 specfactor 1 } 
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      skin { pal 0 surface 0 file "highres/sprites/pickups/0028_shotgun_d.png" specpower 1 specfactor 1 } 
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      specular { surface 0 file "highres/sprites/pickups/0028_shotgun_s.png" }
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      specular { surface 0 file "highres/sprites/pickups/0028_shotgun_s.png" }
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      normal { surface 0 file "highres/sprites/pickups/0028_shotgun_n.png" parallaxbias 0.0 parallaxscale 0.0 }
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      normal { surface 0 file "highres/sprites/pickups/0028_shotgun_n.png" parallaxbias 0.0 parallaxscale 0.0 }
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      frame { name "frame90" tile0 1465 tile1 1469 smoothduration 0.3 }      
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      frame { name "frame90" tile0 1465 tile1 1469 smoothduration 0.3 }      
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   }
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   }
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   // Duke swimming (1780-1799)
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   // Duke swimming (1780-1799)
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   model "highres/sprites/characters/1405_duke2013.md3" {
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   model "highres/sprites/characters/1405_duke2013.md3" {
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      scale 1.3 shade 0 zadd 31
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      scale 1.3 shade 0 zadd 55
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      // Shotgun skin
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      // Shotgun skin
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      skin { pal 0 surface 0 file "highres/sprites/pickups/0028_shotgun_d.png" specpower 1 specfactor 1 } 
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      skin { pal 0 surface 0 file "highres/sprites/pickups/0028_shotgun_d.png" specpower 1 specfactor 1 } 
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      // specular { surface 0 file "highres/sprites/pickups/0028_shotgun_s.png" }
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      // specular { surface 0 file "highres/sprites/pickups/0028_shotgun_s.png" }
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      normal { surface 0 file "highres/sprites/pickups/0028_shotgun_n.png" parallaxbias 0.0 parallaxscale 0.0 }
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      normal { surface 0 file "highres/sprites/pickups/0028_shotgun_n.png" parallaxbias 0.0 parallaxscale 0.0 }
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      frame { name "frame140" tile0 1780 tile1 1799 smoothduration 0.3 }
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      frame { name "frame140" tile0 1780 tile1 1799 smoothduration 0.3 }
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   }
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   }
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   // Duke crouching/dying (1491/1511)
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   // Duke crouching/dying (1491/1511)
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   model "highres/sprites/characters/1405_duke2013.md3" {
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   model "highres/sprites/characters/1405_duke2013.md3" {
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      scale 1.2 shade 0 zadd 19
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      scale 1.2 shade 0 zadd 50
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      // Shotgun skin
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      // Shotgun skin
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      skin { pal 0 surface 0 file "highres/sprites/pickups/0028_shotgun_d.png" specpower 1 specfactor 1 } 
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      skin { pal 0 surface 0 file "highres/sprites/pickups/0028_shotgun_d.png" specpower 1 specfactor 1 } 
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      // specular { surface 0 file "highres/sprites/pickups/0028_shotgun_s.png" }
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      // specular { surface 0 file "highres/sprites/pickups/0028_shotgun_s.png" }
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      normal { surface 0 file "highres/sprites/pickups/0028_shotgun_n.png" parallaxbias 0.0 parallaxscale 0.0 }
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      normal { surface 0 file "highres/sprites/pickups/0028_shotgun_n.png" parallaxbias 0.0 parallaxscale 0.0 }