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266 | 266 | ||
267 | 267 | ||
268 | // Scrap parts (2390-2418) |
268 | // Scrap parts (2390-2418) |
269 | 269 | ||
270 | // Scrap1 (2390-2398) |
270 | // Scrap1 (2390-2398) |
271 | model "highres/sprites/effects/2390_scrap1.md3" { |
271 | model "highres/sprites/effects/2390_scrap6.md3" { |
272 | scale 4 shade 3 |
272 | scale 4 shade 3 |
273 | detail { file "highres/detail/metal.png" detailscale 0.3 } |
273 | detail { file "highres/detail/metal.png" detailscale 0.3 } |
274 | skin { pal 0 file "highres/sprites/effects/2390_scrap1.png" } |
274 | skin { pal 0 file "highres/sprites/effects/2390_scrap6.png" } |
275 | anim { frame0 "FRAME2" frame1 "FRAME6" fps 15 flag 0 } |
275 | anim { frame0 "FRAME2" frame1 "FRAME6" fps 15 flag 0 } |
276 | anim { frame0 "FRAME6" frame1 "FRAME9" fps 15 flag 0 } |
276 | anim { frame0 "FRAME6" frame1 "FRAME9" fps 15 flag 0 } |
277 | frame { name "FRAME2" tile0 2390 tile1 2398 } |
277 | frame { name "FRAME2" tile0 2390 tile1 2398 } |
278 | } |
278 | } |
279 | 279 | ||
280 | // Scrap2 (2400-2403) |
280 | // Scrap1 (2400-2403) |
281 | model "highres/sprites/effects/2400_scrap2.md3" { |
281 | model "highres/sprites/effects/2400_scrap1.md3" { |
282 | scale 7 shade 3 |
282 | scale 7 shade 3 |
283 | detail { file "highres/detail/metal.png" detailscale 0.3 } |
283 | detail { file "highres/detail/metal.png" detailscale 0.3 } |
284 | skin { pal 0 file "highres/sprites/effects/2400_scrap2.png" } |
284 | skin { pal 0 file "highres/sprites/effects/2400_scrap1.png" } |
285 | anim { frame0 "FRAME2" frame1 "FRAME6" fps 15 flag 0 } |
285 | anim { frame0 "FRAME2" frame1 "FRAME6" fps 15 flag 0 } |
286 | anim { frame0 "FRAME6" frame1 "FRAME9" fps 15 flag 0 } |
286 | anim { frame0 "FRAME6" frame1 "FRAME9" fps 15 flag 0 } |
287 | frame { name "FRAME2" tile0 2400 tile1 2403 } |
287 | frame { name "FRAME2" tile0 2400 tile1 2403 } |
288 | } |
288 | } |
289 | 289 | ||
290 | // Scrap3 (2404-2407) |
290 | // Scrap2 (2404-2407) |
291 | model "highres/sprites/effects/2404_scrap3.md3" { |
291 | model "highres/sprites/effects/2404_scrap2.md3" { |
292 | scale 7 shade 3 |
292 | scale 7 shade 3 |
293 | detail { file "highres/detail/metal.png" detailscale 0.3 } |
293 | detail { file "highres/detail/metal.png" detailscale 0.3 } |
294 | skin { pal 0 file "highres/sprites/effects/2404_scrap3.png" } |
294 | skin { pal 0 file "highres/sprites/effects/2404_scrap2.png" } |
295 | anim { frame0 "FRAME2" frame1 "FRAME6" fps 15 flag 0 } |
295 | anim { frame0 "FRAME2" frame1 "FRAME6" fps 15 flag 0 } |
296 | anim { frame0 "FRAME6" frame1 "FRAME9" fps 15 flag 0 } |
296 | anim { frame0 "FRAME6" frame1 "FRAME9" fps 15 flag 0 } |
297 | frame { name "FRAME2" tile0 2404 tile1 2407 } |
297 | frame { name "FRAME2" tile0 2404 tile1 2407 } |
298 | } |
298 | } |
299 | 299 | ||
300 | // Scrap4 (2408-2411) |
300 | // Scrap3 (2408-2411) |
301 | model "highres/sprites/effects/2408_scrap4.md3" { |
301 | model "highres/sprites/effects/2408_scrap3.md3" { |
302 | scale 7 shade 3 |
302 | scale 7 shade 3 |
303 | detail { file "highres/detail/metal.png" detailscale 0.3 } |
303 | detail { file "highres/detail/metal.png" detailscale 0.3 } |
304 | skin { pal 0 file "highres/sprites/effects/2408_scrap4.png" } |
304 | skin { pal 0 file "highres/sprites/effects/2408_scrap3.png" } |
305 | anim { frame0 "FRAME2" frame1 "FRAME6" fps 15 flag 0 } |
305 | anim { frame0 "FRAME2" frame1 "FRAME6" fps 15 flag 0 } |
306 | anim { frame0 "FRAME6" frame1 "FRAME9" fps 15 flag 0 } |
306 | anim { frame0 "FRAME6" frame1 "FRAME9" fps 15 flag 0 } |
307 | frame { name "FRAME2" tile0 2408 tile1 2411 } |
307 | frame { name "FRAME2" tile0 2408 tile1 2411 } |
308 | } |
308 | } |
309 | 309 | ||
310 | // Scrap5 (2412-2415) |
310 | // Scrap4 (2412-2415) |
311 | model "highres/sprites/effects/2412_scrap5.md3" { |
311 | model "highres/sprites/effects/2412_scrap4.md3" { |
312 | scale 7 shade 3 |
312 | scale 7 shade 3 |
313 | detail { file "highres/detail/metal.png" detailscale 0.3 } |
313 | detail { file "highres/detail/metal.png" detailscale 0.3 } |
314 | skin { pal 0 file "highres/sprites/effects/2412_scrap5.png" } |
314 | skin { pal 0 file "highres/sprites/effects/2412_scrap4.png" } |
315 | anim { frame0 "FRAME2" frame1 "FRAME6" fps 15 flag 0 } |
315 | anim { frame0 "FRAME2" frame1 "FRAME6" fps 15 flag 0 } |
316 | anim { frame0 "FRAME6" frame1 "FRAME9" fps 15 flag 0 } |
316 | anim { frame0 "FRAME6" frame1 "FRAME9" fps 15 flag 0 } |
317 | frame { name "FRAME2" tile0 2412 tile1 2415 } |
317 | frame { name "FRAME2" tile0 2412 tile1 2415 } |
318 | } |
318 | } |
319 | 319 | ||
320 | // Scrap6 (2416-2418) |
320 | // Scrap5 (2416-2418) |
321 | model "highres/sprites/effects/2412_scrap5.md3" { |
321 | model "highres/sprites/effects/2412_scrap4.md3" { |
322 | scale 7 shade 3 |
322 | scale 7 shade 3 |
323 | detail { file "highres/detail/metal.png" detailscale 0.3 } |
323 | detail { file "highres/detail/metal.png" detailscale 0.3 } |
324 | skin { pal 0 file "highres/sprites/effects/2416_scrap6.png" } |
324 | skin { pal 0 file "highres/sprites/effects/2416_scrap5.png" } |
325 | anim { frame0 "FRAME2" frame1 "FRAME6" fps 15 flag 0 } |
325 | anim { frame0 "FRAME2" frame1 "FRAME6" fps 15 flag 0 } |
326 | anim { frame0 "FRAME6" frame1 "FRAME9" fps 15 flag 0 } |
326 | anim { frame0 "FRAME6" frame1 "FRAME9" fps 15 flag 0 } |
327 | frame { name "FRAME2" tile0 2416 tile1 2418 } |
327 | frame { name "FRAME2" tile0 2416 tile1 2418 } |
328 | } |
328 | } |
329 | 329 |