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// Pistol (2524)
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// Pistol (2524)
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model "highres/sprites/firstperson/2524_pistol.md3" {
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model "highres/sprites/firstperson/2524_pistol.md3" {
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   scale 1.9
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   scale 1.9
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   skin { pal 0 file "highres/sprites/firstperson/2524_pistol.png" }
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   skin { pal 0 file "highres/sprites/firstperson/2524_pistol.png" }
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   glow { file "highres/sprites/firstperson/2524_pistol_g.png" }
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   glow { file "highres/sprites/firstperson/2524_pistol_g.png" }
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   frame { name "idle" tile 2524 }
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   frame { name "Frame0" tile 2524 }
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   anim { frame0 "fire1" frame1 "fire2" fps 60 flags 0 }
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   anim { frame0 "Frame1" frame1 "Frame5" fps 60 flags 0 }
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   frame { name "fire1" tile0 2525 tile1 2526 }
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   frame { name "Frame1" tile0 2525 tile1 2526 }
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   anim { frame0 "reload1" frame1 "reload3" fps 12.5 flags 1 }
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   anim { frame0 "Frame6" frame1 "Frame15" fps 12.5 flags 1 }
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   frame { name "reload1" tile0 2528 tile1 2529 }
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   frame { name "Frame6" tile0 2528 tile1 2529 }
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   hud { tile0 2524 tile1 2526 xadd -0.15 yadd 1.32 zadd -0.56 angadd -37 }
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   hud { tile0 2524 tile1 2526 xadd -0.15 yadd 1.32 zadd -0.56 angadd -37 }
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   hud { tile0 2528 tile1 2529 xadd -0.15 yadd 1.36 zadd -0.68 angadd -37 }
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   hud { tile0 2528 tile1 2529 xadd -0.15 yadd 1.36 zadd -0.68 angadd -37 }
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-
 
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}
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}
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model "highres/sprites/firstperson/2530_clip.md3" {
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model "highres/sprites/firstperson/2530_clip.md3" {
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   scale 1.9
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   scale 1.9
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   skin { pal 0 file "highres/sprites/pickups/0040_pistolammo.jpg" }
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   skin { pal 0 file "highres/sprites/pickups/0040_pistolammo.jpg" }