Subversion Repositories duke3d_hrp

Rev

Rev 158 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 158 Rev 196
Line 290... Line 290...
290
}
290
}
291
 
291
 
292
// Tip Hand (2576/2577)
292
// Tip Hand (2576/2577)
293
model "highres/sprites/firstperson/2576_tiphand.md3" {
293
model "highres/sprites/firstperson/2576_tiphand.md3" {
294
   scale 1.9
294
   scale 1.9
295
   skin { pal 0 surface 0 file "highres/sprites/firstperson/duke_hand_d.png" }
295
   skin { pal 0 surface 0 file "highres/sprites/firstperson/duke_hand.png" }
296
   normal { file "highres/sprites/firstperson/duke_hand_n.png" parallaxbias 0.1 parallaxscale 0.1 }
-
 
297
   specular { file "highres/sprites/firstperson/duke_hand_s.png" }
-
 
298
   detail { surface 0 file "highres/sprites/firstperson/2576_tiphand_lmap.png" detailscale 1 }
296
   detail { surface 0 file "highres/sprites/firstperson/2576_tiphand_lmap.png" detailscale 1 }
299
   skin { pal 0 surface 1 file "highres/sprites/firstperson/dollarnote.png" }   
297
   skin { pal 0 surface 1 file "highres/sprites/firstperson/dollarnote.png" }   
300
   frame { name "Frame0" tile 2576 }
298
   frame { name "Frame0" tile 2576 }
301
   hud { tile 2576 xadd -0.5 yadd 1.65 zadd -0.82 }
299
   hud { tile 2576 xadd -0.5 yadd 1.65 zadd -0.82 }
302
}
300
}
303
 
301
 
304
model "highres/sprites/firstperson/2577_tiphand.md3" {
302
model "highres/sprites/firstperson/2577_tiphand.md3" {
305
   scale 1.9
303
   scale 1.9
306
   skin { pal 0 file "highres/sprites/firstperson/duke_hand_d.png" }
304
   skin { pal 0 file "highres/sprites/firstperson/duke_hand.png" }
307
   normal { file "highres/sprites/firstperson/duke_hand_n.png" parallaxbias 0.1 parallaxscale 0.1 }
-
 
308
   specular { file "highres/sprites/firstperson/duke_hand_s.png" }
-
 
309
   detail { file "highres/sprites/firstperson/2577_tiphand_lmap.png" detailscale 1 }
305
   detail { file "highres/sprites/firstperson/2577_tiphand_lmap.png" detailscale 1 }
310
   frame { name "Frame0" tile 2577 }
306
   frame { name "Frame0" tile 2577 }
311
   hud { tile 2577 xadd -0.5 yadd 1.65 zadd -0.82 }
307
   hud { tile 2577 xadd -0.5 yadd 1.65 zadd -0.82 }
312
}
308
}
313
 
309
 
Line 320... Line 316...
320
   hud { tile 2581 xadd 1 yadd -0.15 zadd 0.35 }
316
   hud { tile 2581 xadd 1 yadd -0.15 zadd 0.35 }
321
}
317
}
322
 
318
 
323
// Shotgun (2613)
319
// Shotgun (2613)
324
model "highres/sprites/firstperson/2613_shotgun.md3" {
320
model "highres/sprites/firstperson/2613_shotgun.md3" {
325
   scale 6
321
   scale 1.7
326
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2613_shotgun_d.png" }
-
 
327
   skin { pal 0 surface 1 file "highres/sprites/firstperson/2613_shotgun_d.png" }
-
 
328
   normal { file "highres/sprites/firstperson/2613_shotgun_n.png" parallaxbias 0.1 parallaxscale 0.1 }
-
 
329
   specular { file "highres/sprites/firstperson/2613_shotgun_s.png" }
-
 
330
   skin { pal 0 surface 2 file "highres/sprites/firstperson/2613_shotgun_d.png" }
-
 
331
   normal { file "highres/sprites/firstperson/2613_shotgun_n.png" parallaxbias 0.1 parallaxscale 0.1 }
-
 
332
   specular { file "highres/sprites/firstperson/2613_shotgun_s.png" }
-
 
333
   skin { pal 0 surface 3 file "highres/sprites/firstperson/2613_shotgun_d.png" }
-
 
334
   normal { file "highres/sprites/firstperson/2613_shotgun_n.png" parallaxbias 0.1 parallaxscale 0.1 }
-
 
335
   specular { file "highres/sprites/firstperson/2613_shotgun_s.png" }
322
   skin { pal 0 file "highres/sprites/firstperson/2613_shotgun.png" }
336
   skin { pal 0 surface 4 file "highres/sprites/firstperson/duke_hand_d.png" }
-
 
337
   normal { file "highres/sprites/firstperson/duke_hand_n.png" parallaxbias 0.1 parallaxscale 0.1 }
-
 
338
   specular { file "highres/sprites/firstperson/duke_hand_s.png" }
-
 
339
   frame { name "frame_1" tile 2613 }
323
   frame { name "2613" tile 2613 }
340
   frame { name "frame_1" tile 2614 }
324
   frame { name "2613" tile 2614 }
341
   frame { name "frame_1" tile 2615 }
325
   frame { name "2613" tile 2615 }
342
   frame { name "frame_2" tile 2616 }
326
   frame { name "2616" tile 2616 }
343
   frame { name "frame_20" tile 2617 }
327
   frame { name "2617" tile 2617 }
344
   frame { name "frame_30" tile 2618 }
328
   frame { name "2618" tile 2618 }
345
   frame { name "frame_60" tile 2619 }
329
   frame { name "2619" tile 2619 }
346
   hud { tile 2613 xadd 0.32 yadd 0.81 zadd 0.8 angadd -1200 }
330
   // anim { frame0 "pump1" frame1 "pump2" fps 30 flags 1 }
347
   hud { tile 2614 hide }
331
   // frame { name "pump1" tile0 2617 tile1 2619 }
348
   hud { tile 2615 hide }
332
   hud { tile 2613 xadd 0.12 yadd 1.35 zadd -0.54 angadd -24 }
349
   hud { tile 2616 xadd 0.24 yadd 0.7 zadd 0.8 angadd -1200 }
333
   hud { tile 2616 xadd 0.053 yadd 1.167 zadd -0.54 angadd -24 }
350
   hud { tile 2617 xadd 0.2 yadd 0.9 zadd 1 angadd -1350 }
334
   hud { tile 2617 xadd -0.21 yadd 1.28 zadd -0.8 angadd -24 }
351
   hud { tile 2618 xadd 0 yadd 0.2 zadd 1 angadd -1350 }
335
   hud { tile 2618 xadd -0.474 yadd 1.407 zadd -0.8 angadd -24 }
352
   hud { tile 2619 xadd 0 yadd 0.2 zadd 1 angadd -1350 }
336
   hud { tile 2619 xadd -0.474 yadd 1.407 zadd -0.8 angadd -24 }
353
}
337
}
354
 
338