Subversion Repositories duke3d_hrp

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Rev 310 Rev 313
Line 86... Line 86...
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   hud { tile 2522 xadd 0.01 yadd 1.5 zadd 2.5 angadd 600 flipped }  // Quick Kick
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   hud { tile 2522 xadd 0.01 yadd 1.5 zadd 2.5 angadd 600 flipped }  // Quick Kick
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}
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}
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// Pistol (2524)
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// Pistol (2524)
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model "highres/sprites/firstperson/2524_pistol.md3" {
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model "highres/sprites/firstperson/2524_pistol.md3" {
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   scale 1.9
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   scale 2
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   skin { pal 0 surface 4 file "highres/sprites/firstperson/2524_pistol.png" }
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   skin { pal 0 surface 4 file "highres/sprites/firstperson/2524.png" }
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   skin { pal 0 surface 0 file "highres/sprites/firstperson/2524_pistol.png" }
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   skin { pal 0 surface 0 file "highres/sprites/firstperson/duke_hand_d.png" }
-
 
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   specular { pal 0 surface 0 file "highres/sprites/firstperson/duke_hand_s.png" }
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  // glow { file "highres/sprites/firstperson/2524_pistol_g.png" }
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   normal { pal 0 surface 0 file "highres/sprites/firstperson/duke_hand_n.png" }
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   skin { pal 0 surface 2 file "highres/sprites/pickups/0021_pistol_d.png" }
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   skin { pal 0 surface 2 file "highres/sprites/pickups/0021_pistol_d.png" }
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   normal { pal 0 surface 2 file "highres/sprites/pickups/0021_pistol_n.png" }
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   normal { pal 0 surface 2 file "highres/sprites/pickups/0021_pistol_n.png" }
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   specular { pal 0 surface 2 file "highres/sprites/pickups/0021_pistol_s.png" }
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   specular { pal 0 surface 2 file "highres/sprites/pickups/0021_pistol_s.png" }
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   skin { pal 0 surface 1 file "highres/sprites/pickups/0021_pistol_d.png" }
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   skin { pal 0 surface 1 file "highres/sprites/pickups/0021_pistol_d.png" }
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   normal { pal 0 surface 1 file "highres/sprites/pickups/0021_pistol_n.png" }
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   normal { pal 0 surface 1 file "highres/sprites/pickups/0021_pistol_n.png" }
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   frame { name "frame_1" tile 2524 }
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   frame { name "frame_1" tile 2524 }
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   anim { frame0 "frame_2" frame1 "frame_6" fps 60 flags 0 }
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   anim { frame0 "frame_2" frame1 "frame_6" fps 60 flags 0 }
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   frame { name "frame_2" tile0 2525 tile1 2526 }
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   frame { name "frame_2" tile0 2525 tile1 2526 }
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   anim { frame0 "frame_7" frame1 "frame_16" fps 12.5 flags 1 }
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   anim { frame0 "frame_7" frame1 "frame_16" fps 12.5 flags 1 }
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   frame { name "frame_7" tile0 2528 tile1 2529 }
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   frame { name "frame_7" tile0 2528 tile1 2529 }
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   hud { tile0 2524 tile1 2526 xadd -0.15 yadd 1.32 zadd -0.56 angadd -37 fov 330 }
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   hud { tile0 2524 tile1 2526 xadd -0.09 yadd 1.52 zadd -0.6 angadd -37 fov 340 }
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   hud { tile0 2528 tile1 2529 xadd -0.15 yadd 1.36 zadd -0.68 angadd -37 fov 330 }
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   hud { tile0 2528 tile1 2529 xadd -0.15 yadd 1.36 zadd -0.68 angadd -37 fov 330 }
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}
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}
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model "highres/sprites/firstperson/2530_clip.md3" {
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model "highres/sprites/firstperson/2530_clip.md3" {
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   scale 1.9
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   scale 1.9
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   skin { pal 0 file "highres/sprites/pickups/0040_pistolammo.jpg" }
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   skin { pal 0 file "highres/sprites/pickups/0040_pistolammo.jpg" }
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   frame { name "Frame0" tile0 2530 tile1 2531 }
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   frame { name "Frame0" tile0 2530 tile1 2531 }
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   hud { tile 2530 xadd 0.38 yadd 0.9 zadd -0.48 angadd -37 fov 330 }
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   hud { tile 2530 xadd 0.38 yadd 0.9 zadd -0.28 angadd -37 fov 330 }
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}
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}
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model "highres/sprites/firstperson/2532_cliphand.md3" {
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model "highres/sprites/firstperson/2532_cliphand.md3" {
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   scale 1.9
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   scale 1.9
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   skin { pal 0 file "highres/sprites/firstperson/2532_cliphand.png" }
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   skin { pal 0 file "highres/sprites/firstperson/duke_hand_d.png" }
-
 
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   specular { pal 0 file "highres/sprites/firstperson/duke_hand_s.png" }
-
 
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   normal { pal 0 file "highres/sprites/firstperson/duke_hand_n.png" }
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   frame { name "idle" tile 2532 }
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   frame { name "frame_1" tile 2532 }
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   hud { tile 2532 xadd 0.35 yadd 1.36 zadd -0.48 angadd -37 }
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   hud { tile 2532 xadd 0.35 yadd 1.36 zadd -0.48 angadd -37 }
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}
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}
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// Chaingun (2536)
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// Chaingun (2536)
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model "highres/sprites/firstperson/2536_chaingun.md3" {
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model "highres/sprites/firstperson/2536_chaingun.md3" {