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   scale 2
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   scale 2
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   skin { pal 0 surface 4 file "highres/sprites/firstperson/2524.png" }
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   skin { pal 0 surface 4 file "highres/sprites/firstperson/2524.png" }
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   skin { pal 0 surface 0 file "highres/sprites/firstperson/duke_hand_d.png" }
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   skin { pal 0 surface 0 file "highres/sprites/firstperson/duke_hand_d.png" }
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   specular { pal 0 surface 0 file "highres/sprites/firstperson/duke_hand_s.png" }
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   specular { pal 0 surface 0 file "highres/sprites/firstperson/duke_hand_s.png" }
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   normal { pal 0 surface 0 file "highres/sprites/firstperson/duke_hand_n.png" }
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   normal { pal 0 surface 0 file "highres/sprites/firstperson/duke_hand_n.png" }
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   skin { pal 0 surface 2 file "highres/sprites/pickups/0021_pistol_d.png" }
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   skin { pal 0 surface 2 file "highres/sprites/pickups/0021_pistol_d.png" specpower 8 specfactor 1.5 }
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   normal { pal 0 surface 2 file "highres/sprites/pickups/0021_pistol_n.png" }
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   normal { pal 0 surface 2 file "highres/sprites/pickups/0021_pistol_n.png" }
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   specular { pal 0 surface 2 file "highres/sprites/pickups/0021_pistol_s.png" }
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   specular { pal 0 surface 2 file "highres/sprites/pickups/0021_pistol_s.png" }
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   skin { pal 0 surface 1 file "highres/sprites/pickups/0021_pistol_d.png" }
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   skin { pal 0 surface 1 file "highres/sprites/pickups/0021_pistol_d.png" specpower 8 specfactor 1.5 }
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   normal { pal 0 surface 1 file "highres/sprites/pickups/0021_pistol_n.png" }
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   normal { pal 0 surface 1 file "highres/sprites/pickups/0021_pistol_n.png" }
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   specular { pal 0 surface 1 file "highres/sprites/pickups/0021_pistol_s.png" }
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   specular { pal 0 surface 1 file "highres/sprites/pickups/0021_pistol_s.png" }
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   skin { pal 0 surface 3 file "highres/sprites/pickups/0021_pistol_d.png" }
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   skin { pal 0 surface 3 file "highres/sprites/pickups/0021_pistol_d.png" specpower 8 specfactor 1.5 }
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   normal { pal 0 surface 3 file "highres/sprites/pickups/0021_pistol_n.png" }
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   normal { pal 0 surface 3 file "highres/sprites/pickups/0021_pistol_n.png" }
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   specular { pal 0 surface 3 file "highres/sprites/pickups/0021_pistol_s.png" }
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   specular { pal 0 surface 3 file "highres/sprites/pickups/0021_pistol_s.png" }
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   frame { name "frame_1" tile 2524 }
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   frame { name "frame_1" tile 2524 }
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   anim { frame0 "frame_2" frame1 "frame_6" fps 60 flags 0 }
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   anim { frame0 "frame_2" frame1 "frame_6" fps 60 flags 0 }
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   frame { name "frame_2" tile0 2525 tile1 2526 }
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   frame { name "frame_2" tile0 2525 tile1 2526 }