Subversion Repositories duke3d_hrp

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Rev 231 | Go to most recent revision | Show entire file | Regard whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 231 Rev 239
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   frame { name "frame00" tile 2536 }
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   frame { name "frame00" tile 2536 }
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   frame { name "frame00" tile0 2541 tile1 2543 }
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   frame { name "frame00" tile0 2541 tile1 2543 }
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   hud { tile 2536 hide }
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   hud { tile 2536 hide }
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}
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}
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// Chaingun Muzzleflash (2541-2543)
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texture 2541 { pal 0 { file "highres/sprites/firstperson/2541.png" } }
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texture 2542 { pal 0 { file "highres/sprites/firstperson/2542.png" } }
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texture 2543 { pal 0 { file "highres/sprites/firstperson/2543.png" } }
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// RPG (2544)
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// RPG (2544)
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model "highres/sprites/firstperson/2544_rpg.md3" {
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model "highres/sprites/firstperson/2544_rpg.md3" {
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   scale 4
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   scale 4
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   skin { pal 0 surface 0 file "highres/sprites/firstperson/2544_rpg.png" }
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   skin { pal 0 surface 0 file "highres/sprites/firstperson/2544_rpg.png" }
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   normal { pal 0 surface 0 file "highres/sprites/firstperson/2544_rpg_n.png" }
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   normal { pal 0 surface 0 file "highres/sprites/firstperson/2544_rpg_n.png" }
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   specular { pal 0 surface 0 file "highres/sprites/firstperson/2544_rpg_s.png" }
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   specular { pal 0 surface 0 file "highres/sprites/firstperson/2544_rpg_s.png" }
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   skin { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_d.png" specpower 5 specfactor 0.5 }
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   skin { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_d.png" specpower 5 specfactor 0.5 }
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   normal { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_n.png" }
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   normal { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_n.png" }
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   specular { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_s.png" }
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   specular { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_s.png" }
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   skin { pal 0 surface 2 file "highres/common/transp.png" }
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   glow { pal 0 surface 2 file "highres/common/transp.png" }
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   frame { name "frame_1" tile 2544 }
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   frame { name "frame_1" tile 2544 }
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   hud { tile 2544 xadd 2 yadd 4 zadd -0.5 angadd -64 fov 250 }
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   frame { name "frame_1" tile0 2545 tile1 2546 }
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   hud { tile 2545 hide }
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   hud { tile 2546 hide }
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}
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// RPG with Muzzleflash
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model "highres/sprites/firstperson/2544_rpg_muzzle.md3" {
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   scale 4
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   skin { pal 0 surface 0 file "highres/sprites/firstperson/2544_rpg.png" }
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   normal { pal 0 surface 0 file "highres/sprites/firstperson/2544_rpg_n.png" }
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   specular { pal 0 surface 0 file "highres/sprites/firstperson/2544_rpg_s.png" }
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   skin { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_d.png" specpower 5 specfactor 0.5 }
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   normal { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_n.png" }
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   specular { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_s.png" }
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   skin { pal 0 surface 2 file "highres/sprites/firstperson/muzzle_flash_01.png" }
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   skin { pal 0 surface 2 file "highres/sprites/firstperson/muzzle_flash_01.png" }
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   glow { pal 0 surface 2 file "highres/sprites/firstperson/muzzle_flash_01.png" }
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   glow { pal 0 surface 2 file "highres/sprites/firstperson/muzzle_flash_01.png" } 
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-
 
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   frame { name "frame_1" tile0 2545 tile1 2546 }
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   frame { name "frame_1" tile0 2545 tile1 2546 } 
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   hud { tile 2545 xadd 2 yadd 4 zadd -0.5 angadd -64 fov 250 }
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   hud { tile0 2544 tile1 2546 xadd 2 yadd 4 zadd -0.5 angadd -64 fov 250 } 
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//   frame { name "frame_1" tile 2546 }
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//   hud { tile 2546 hide }
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}
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}
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// Freezer (2548)
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// Freezer (2548)
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model "highres/sprites/firstperson/2548_freezer.md3" {
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model "highres/sprites/firstperson/2548_freezer.md3" {
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   scale 1.9
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   scale 1.9