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37 | 37 | ||
38 | // Devastator (2510) |
38 | // Devastator (2510) |
39 | model "highres/sprites/firstperson/2510_devastator.md3" { |
39 | model "highres/sprites/firstperson/2510_devastator.md3" { |
40 | scale 1.5 |
40 | scale 1.5 |
41 | skin { pal 0 file "highres/sprites/firstperson/2510_devastator.png" specfactor 0.5 specpower 35 } |
41 | skin { pal 0 file "highres/sprites/firstperson/2510_devastator.png" specfactor 0.5 specpower 35 } |
42 | normal { file "highres/sprites/firstperson/2510_devastator_n.png" parallaxbias 0.0 parallaxscale 0.0 } |
42 | // normal { file "highres/sprites/firstperson/2510_devastator_n.png" parallaxbias 0.0 parallaxscale 0.0 } |
43 | specular { file "highres/sprites/firstperson/2510_devastator_s.png" } |
43 | specular { file "highres/sprites/firstperson/2510_devastator_s.png" } |
44 | frame { name "Frame0" tile 2510 } |
44 | frame { name "Frame0" tile 2510 } |
45 | glow { file "highres/sprites/firstperson/2510_devastator_g.png" } |
45 | glow { file "highres/sprites/firstperson/2510_devastator_g.png" } |
46 | frame { name "Frame0" tile 2511 } |
46 | frame { name "Frame0" tile 2511 } |
47 | hud { tile0 2510 tile1 2511 xadd -0.38 yadd -0.70 zadd 1.42 angadd 1024 flipped } //left devastator |
47 | hud { tile0 2510 tile1 2511 xadd -0.38 yadd -0.70 zadd 1.42 angadd 1024 flipped } //left devastator |